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Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:35 am
^Thank you for telling us what we already know and experience.
Me99909 Regular Poster
Posts : 128 Join date : 2011-12-25
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:39 am
Yea but people keep somehow protesting that 'no you just noob!' So I thought this was a good a place as any to post it.
Because Seraph HD proves the point. It takes zero skill to come out with a positive score with Seraph HD for these reasons..
Wing Spam = invulnerability to Missiles. (1.5 second window when casting subweapon)
A single barrage of the subweapon is enough to make up for the bot being destroyed. Anything on top of that is adding to score.
Thus, the Score system is flawed.
reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:42 am
You are chiefly a TBG user though, it kinda disqualifies you from judging others of their skills.
(INB4"TBG TAKES SKILLS")
Me99909 Regular Poster
Posts : 128 Join date : 2011-12-25
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:46 am
I never said I was skilled, but I am a good observer. Figured out how to fight against HD Seraphs with my TBG and kill them. At least the scrub HD Seraphs that don't realize their 1.5 second weakness or that my missiles can stop their barrage with the correct timing. (Correct timing being something I'm not that great at)
I can't really use much other than my TBG and my Mega Lightning Gun. Other weapons I have just don't do the job.
Also, I'm not an elitist that judges others solely on what bots they use which makes me more objective ^^. I do like to taunt current OP bot users like Koi but its just venting ;P
Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 4:28 am
Me99909 wrote:
Yea but people keep somehow protesting that 'no you just noob!' So I thought this was a good a place as any to post it.
Because Seraph HD proves the point. It takes zero skill to come out with a positive score with Seraph HD for these reasons..
Wing Spam = invulnerability to Missiles. (1.5 second window when casting subweapon)
A single barrage of the subweapon is enough to make up for the bot being destroyed. Anything on top of that is adding to score.
Thus, the Score system is flawed.
I'm pretty sure the definition of autoplay is "coming out with a positive score (often large, high enough to be top 10 of any match) without any skills and/or effort"
And most of said autoplay bots abuse gimmicks to get ridiculous numbers on the score system anyway
(Resha Amot Vainic support scores anybody?)
There's even Lala Ricotte's BD spam...
Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 5:17 am
nova deal 120 damage on 26 tec vs 40TGH lnd, completely ignore dual K-shield
Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 7:29 am
Nymph~ wrote:
nova deal 120 damage on 26 tec vs 40TGH lnd, completely ignore dual K-shield
First hit doesn't take into account tgh...
Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 10:31 am
Hyoka wrote:
Nymph~ wrote:
nova deal 120 damage on 26 tec vs 40TGH lnd, completely ignore dual K-shield
First hit doesn't take into account tgh...
but nova deal many hit after initial damage (9x?), and 1st hit is 77 damage which is above 40 TGH minimum thereshold(72?)
-Aera- Newbie
Posts : 38 Join date : 2012-06-13
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 10:47 am
reVelske wrote:
-Aera- wrote:
Helping the community rage less one moebot at a time ww.
I believe that goes completely against GMT's mission statement, time to get fired.
Isn't that what you would like though? :V
Not having the arena full of cancer
reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 10:54 am
-Aera- wrote:
Isn't that what you would like though? :V
Just saying how there's no reason for you to be in a cancerous clan, IF you are indeed someone who has no intention to fag arena up like rest of your clan.
FireKiller87 Ace Poster
Posts : 1708 Join date : 2011-03-08 Location : Blowing FC Seraph out of my airspace
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 12:50 pm
Nymph~ wrote:
Hyoka wrote:
Nymph~ wrote:
nova deal 120 damage on 26 tec vs 40TGH lnd, completely ignore dual K-shield
First hit doesn't take into account tgh...
but nova deal many hit after initial damage (9x?), and 1st hit is 77 damage which is above 40 TGH minimum thereshold(72?)
I noticed it only happens if you're stuck in the Nova's gravitational field. Get out of the gravfield, you take no residual damage. Also, dodge nova. Even if it hits you indirectly, you take a little less damage than if it hits you in the face, plus it's a lot easier to escape the gravfield.
CapeMike Master Poster
Posts : 2079 Join date : 2010-09-29 Age : 51 Location : Chattanooga, TN, USA
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:17 pm
Had an instance yesterday where I managed to Bugsy-blade block an incoming nova(and the initial damage, it seems), but the grav field still got me for residual damage...still need to test this more to be certain.... *ponders*
Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 2:04 pm
FireKiller87 wrote:
Nymph~ wrote:
Hyoka wrote:
First hit doesn't take into account tgh...
but nova deal many hit after initial damage (9x?), and 1st hit is 77 damage which is above 40 TGH minimum thereshold(72?)
I noticed it only happens if you're stuck in the Nova's gravitational field. Get out of the gravfield, you take no residual damage. Also, dodge nova. Even if it hits you indirectly, you take a little less damage than if it hits you in the face, plus it's a lot easier to escape the gravfield.
This applied to Vox Altus too
Why are people saying the same things we already know and thinking it's new
Suki_Eve Ace Poster
Posts : 1493 Join date : 2011-10-22 Age : 30 Location : Dude.
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 8:34 pm
-Aera- wrote:
reVelske wrote:
-Aera- wrote:
Helping the community rage less one moebot at a time ww.
I believe that goes completely against GMT's mission statement, time to get fired.
Isn't that what you would like though? :V
Not having the arena full of cancer
It helps when the player them-self isn't cancer.
Guest Guest
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Tue Jun 19, 2012 2:57 am
Charz wrote:
some day i will make your life in game hard just like you did with me on the forums i promise you lxe
You can't even beat me in a fair and square battle.
Spoiler:
Let me give you some advice.
1. Don't put Handy Bazooka on Mighty Byne, that weapon is not manly enough. 2. Don't put Kamui Staff on MBG, you got pilebunkers already, and also there's an option to purge your armour as well. 3. ABR + Seraph Crimrose? Horrible combination, bad accuracy. 4. 2 main weapons, on each bot is usually enough, 1 for farming and 1 for attacking unless of course you're going for a Alphag build.
Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Tue Jun 19, 2012 3:04 am
comedy gold
Guest Guest
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Tue Jun 19, 2012 7:35 pm
Hell, if this game doesn't require any skill to play then I don't know what would need skill.
Charz Artic Char
Posts : 447 Join date : 2012-03-31 Age : 34 Location : Egypt
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 5:23 pm
so you fooled me and hided your identity nice job bro
even if you beat me in 1 vs 1 you couldn't`t beat me without having at least 2 bots destroyed second you made a restriction of not allowing me to use resha
what amuse me more you could not beat me land vs land
all what you did was flying and dodging like crazy hit and run tactics nice skills you have their bro especially that the cartridges is doing it for you
you translate my warning as i will defeat you but what i mean is as long i can drop your score destroy a bot or two vox your lagy ivis i am completely fine with that making one life harder in CB dose not necessarily require beating them
during that match you actually said that i am good but to be honest i felt like you were making fun of me or underestimating me and remember it took you too long to beat me so that by itself is a skill
keep your advises for yourself that topic is no place for criticizing builds and remember that my MBG made you chase her for a long time your aiming is not good as you think
have fun with your empty victory LXE and if you think you can end this with a fag match you are wrong this is far from over
Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 5:29 pm
>he's bragging about losing to untuned UC bots with a Resha and god-knows-what-else
Stay classy.
That_Wiesel_Guy Legendary Poster
Posts : 4551 Join date : 2011-08-09 Age : 431
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 5:33 pm
You're still a shitty Resha and Katalina.
Charz Artic Char
Posts : 447 Join date : 2012-03-31 Age : 34 Location : Egypt
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 5:44 pm
a side note i did not use resha in that match and keep your noses out of the subject please
Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 7:10 pm
Charz wrote:
all what you did was flying and dodging like crazy hit and run tactics nice skills you have their bro especially that the cartridges is doing it for you
THAT'S WHAT SKILL IS.
Astral_Dono 野獣先輩
Posts : 7875 Join date : 2011-06-10 Age : 30 Location : Mars
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 7:18 pm
Charz and me in a 1v1
Charz Artic Char
Posts : 447 Join date : 2012-03-31 Age : 34 Location : Egypt
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 7:49 pm
oh astral don`t forget about this
Nilla Adept Poster
Posts : 828 Join date : 2011-03-13 Age : 34
Subject: Re: Game-play: Redefine "skill" for Cosmic Break Wed Jun 20, 2012 7:53 pm
haha charz you got SMASHED
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Subject: Re: Game-play: Redefine "skill" for Cosmic Break