| Game-play: Redefine "skill" for Cosmic Break | |
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+31Astral_Dono That_Wiesel_Guy Nymph~ -Aera- LS3 mechaRev Charz boytitan2 Me99909 Kirika bippusuta dsp Trill necrodrakath God is a Cat Girl reVelske CapeMike DarkChuky dragongx92 Advisor Klinkin Prior Hyoka Midona Zwiebel Force FireKiller87 Suki_Eve Suguri Malphes Mew SeedZero 35 posters |
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Guest Guest
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 10:59 pm | |
| - Charz wrote:
- Case Closed.
I am done with this its going NOWHERE. if i continue arguing with you it will just lead nowhere and most likely i feel like i am feeding "TROLLS"
The only troll here is you. |
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FireKiller87 Ace Poster
Posts : 1708 Join date : 2011-03-08 Location : Blowing FC Seraph out of my airspace
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:01 pm | |
| - Charz wrote:
- Case Closed.
I am done with this its going NOWHERE. if i continue arguing with you it will just lead nowhere and most likely i feel like i am feeding "TROLLS"
You're making it too easy! Internet rule #25-167: If you're making it easy to get trolled, you WILL be trolled, even by people who do not usually troll. At least Seed is willing to argue his point reasonably(citing sources, now that's new). You're welcome to espouse your opinion as much as possible, but if you have nothing but your own points to support it, nobody will believe you. Also, ranting about being called a fag really didn't help you. Being called a fag on these forums should really be the least of your problems. | |
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Charz Artic Char
Posts : 447 Join date : 2012-03-31 Age : 34 Location : Egypt
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:03 pm | |
| some day i will make your life in game hard just like you did with me on the forums i promise you lxe | |
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FireKiller87 Ace Poster
Posts : 1708 Join date : 2011-03-08 Location : Blowing FC Seraph out of my airspace
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:04 pm | |
| - Charz wrote:
- some day i will make your life in game hard just like you did with me on the forums i promise
you lxe lol is that a threat Bitch please, like all normal players' lives weren't made hard by the addition of FC Slutraph
Last edited by FireKiller87 on Sun Jun 17, 2012 11:05 pm; edited 1 time in total | |
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Guest Guest
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:05 pm | |
| - Charz wrote:
- some day i will make your life in game hard just like you did with me on the forums i promise
you lxe Come at me bro. |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:28 pm | |
| - Charz wrote:
- some day i will make your life in game hard just like you did with me on the forums i promise
you lxe >IMPLYING LXE EVEN FUCKING PLAYS ANYMORE | |
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mechaRev Abbey Denied
Posts : 1298 Join date : 2011-08-17 Age : 30
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:29 pm | |
| It's funny, you have a resha you suck with one, and you are faget because sucking with resha is so hard to do its not even funny and having a resha, and doing good with said, will still make you a faget either way, have fun being a all that is wrong in this game.
Ontopic just shut up and enjoy the game until it dies, won't be long anyways. | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:30 pm | |
| >implying this game will die with the money it's raking in | |
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LS3 [ Girls Generation ]
Posts : 1034 Join date : 2011-07-16 Age : 25 Location : Yᵒᵘ Oᶰˡʸ Lᵒᵛᵉ Oᶰᶜᵉ Vancouver.
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:46 pm | |
| Yeah, I really do believe Charz is one of those "bad" Reshas, if that's even possible. Ive seen you in arena and I don't really hesitate saying so :V But how?!
>Resha >being out scored by a Seraph (regular) :S | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Sun Jun 17, 2012 11:53 pm | |
| - DaneDroid wrote:
- just shut up and enjoy the game until it dies, won't be long anyways.
It's funny because this is what people were saying 16 months ago. | |
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SeedZero Newbie
Posts : 64 Join date : 2011-01-11
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 12:00 am | |
| - Suguri wrote:
- DaneDroid wrote:
- just shut up and enjoy the game until it dies, won't be long anyways.
It's funny because this is what people were saying 16 months ago. Haha I was about to say something like that. I just wasn't sure when the first time it was said. This is all getting off-topic now O_o | |
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Guest Guest
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 12:16 am | |
| - Malphes wrote:
- Charz wrote:
- some day i will make your life in game hard just like you did with me on the forums i promise
you lxe >IMPLYING LXE EVEN FUCKING PLAYS ANYMORE Lol. Malphunction. - LS3 wrote:
- "bad" Reshas, if that's even possible.
I can't remember how many of those Resha's I have killed. |
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-Aera- Newbie
Posts : 38 Join date : 2012-06-13
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 12:21 am | |
| - DaneDroid wrote:
- It's funny, you have a resha
you suck with one, and you are faget because sucking with resha is so hard to do its not even funny and having a resha, and doing good with said, will still make you a faget either way, have fun being a all that is wrong in this game.
Ontopic just shut up and enjoy the game until it dies, won't be long anyways. Vagcramp13 and Korone would like to see you. I saw more baddies with Resha too. | |
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reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:00 am | |
| Are GMT members even allowed to talk about fagets? | |
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Charz Artic Char
Posts : 447 Join date : 2012-03-31 Age : 34 Location : Egypt
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:04 am | |
| - SeedZero wrote:
- Suguri wrote:
- DaneDroid wrote:
- just shut up and enjoy the game until it dies, won't be long anyways.
It's funny because this is what people were saying 16 months ago. Haha I was about to say something like that. I just wasn't sure when the first time it was said.
This is all getting off-topic now O_o you know why it is because you gave us a lecture about skill in a pay to wine game with a troll community you wasted your time | |
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FireKiller87 Ace Poster
Posts : 1708 Join date : 2011-03-08 Location : Blowing FC Seraph out of my airspace
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:06 am | |
| - Charz wrote:
- SeedZero wrote:
- Suguri wrote:
It's funny because this is what people were saying 16 months ago. Haha I was about to say something like that. I just wasn't sure when the first time it was said.
This is all getting off-topic now O_o you know why it is because you gave us a lecture about skill in a pay to wine game with a troll community you wasted your time He's a lot fucking smarter than you are, though. | |
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Charz Artic Char
Posts : 447 Join date : 2012-03-31 Age : 34 Location : Egypt
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:12 am | |
| - FireKiller87 wrote:
- Charz wrote:
- SeedZero wrote:
Haha I was about to say something like that. I just wasn't sure when the first time it was said.
This is all getting off-topic now O_o you know why it is because you gave us a lecture about skill in a pay to wine game with a troll community you wasted your time He's a lot fucking smarter than you are, though. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, no fucking comment | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:13 am | |
| Maybe because you're too retarded to think of one. | |
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-Aera- Newbie
Posts : 38 Join date : 2012-06-13
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:17 am | |
| - reVelske wrote:
- Are GMT members even allowed to talk about fagets?
It's too bad I lost my Resha and Eris. wwwwwww I'm stuck with moebots like Icy now :3c Helping the community rage less one moebot at a time ww. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 1:21 am | |
| - reVelske wrote:
- Are GMT members even allowed to talk about fagets?
Takes one to know one, etc. - -Aera- wrote:
- I'm stuck with moebots
Case in point. | |
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Me99909 Regular Poster
Posts : 128 Join date : 2011-12-25
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:16 am | |
| Back to original point.
Score at the end of the match doesn't = Skill because Score doesn't take into account several things.
1) Damaging a unit that is subsequently killed within say, 5 or 6 seconds. It doesn't tally Assists
2) Healing or Support a unit that subsequently kills a guy within 5 or 6 seconds. Another category of Assists.
3) Comparative strength. It doesn't take into account that your fully tuned Seraph Crimrose is overwhelmingly strong against Bob McNewbie's untuned level 5 default parts Destructor. Seraph's Score should not skyrocket from annihilating weak bots. It might take some account to Cost but as we all know not all costs are created equal.
4) Tanking. It doesn't take into account that you took 5k damage before being destroyed thanks to the help of your Support. You should be rewarded for having taken more damage during the duration of your life. (Not dieing repeatedly and taking lots of damage that way)
5) Damage against valuable targets. It doesn't take into account that you primarily dealt damage against Seraph Crimrose HDs. Bots that are stronger more should also provide for damage -> points.
6) Various other tidbits that would define someone of good skill. Is it good skill for a bot to provide cover fire and providing zone control while never actually hitting? The game doesn't think so.
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reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:18 am | |
| - -Aera- wrote:
- Helping the community rage less one moebot at a time ww.
I believe that goes completely against GMT's mission statement, time to get fired. | |
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Me99909 Regular Poster
Posts : 128 Join date : 2011-12-25
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:24 am | |
| If they added...
1) Assists
2) Winning
To the scoreboard it would promote teamplay. You are NOT rewarded for winning the match. You would get a better reward/score if you did nothing or damaged the enemy than did nothing than you would if you were in the fray and died.
I would usually get a better score these days if I shot a couple times and ran for cover with my TBG, because it doesn't help MY score to die to seraphs twice. Throws me into the negatives. | |
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Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:28 am | |
| - Me99909 wrote:
- If they added...
1) Assists
2) Winning
To the scoreboard it would promote teamplay. You are NOT rewarded for winning the match. You would get a better reward/score if you did nothing or damaged the enemy than did nothing than you would if you were in the fray and died.
I would usually get a better score these days if I shot a couple times and ran for cover with my TBG, because it doesn't help MY score to die to seraphs twice. Throws me into the negatives. Huh? You're rewarded with more UC and shit for winning... | |
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Me99909 Regular Poster
Posts : 128 Join date : 2011-12-25
| Subject: Re: Game-play: Redefine "skill" for Cosmic Break Mon Jun 18, 2012 3:33 am | |
| You are rewarded more UC and shit for doing things that lead to winning. You are not rewarded more UC and shit for being on the winning team with -1k score.
On a side note,
HD Seraph is OP and I will tell you why
6 (I think) shots that leave behind Chibi-bot sized zones of pain.
Each shot deals approximately 150-200 damage to any bot caught in the area.
Each shot has more homing than most missles.
Thats damage considered against my ART bot without Beam Guard. 18 TGH
Melee Bots with 40 Str deal 100-150 damage with their melee hits.
Its a mult-target zone-controlling aoe shot that deals more damage to ARTs than weapons ARTs are weak to.
Who in their right mind decided this was 'balanced'?
I might reduce some of that damage, 'maybe' down to 100 with 40 TGH. 75 with Beam Guard. I really don't have the resources nessecary to test that guesstimate.
Last edited by Me99909 on Mon Jun 18, 2012 3:36 am; edited 1 time in total | |
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