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Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: Hoppers. Mon Feb 07, 2011 3:59 am
just waned to say I had 2 hoppers now ^__^
NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
Subject: Re: Hoppers. Mon Feb 07, 2011 4:07 am
Vallyel wrote:
so the game would be 15 burners vs 15 lagkuns
Indeed. The burner thing was found by accident. I would agree that though it's a good weapon, not many would bring a burner just to fight a lagkun.
Then again, they do help against other types, but I'm not in any position to argue, as only one of my bots even use burners because I'm too bothered to outfit a good machinegun/handmag on her.
Quote :
were is the fun?
As I said, just something I noticed, 'tis all. You don't want to bring a burner, fine by me. Your mech, your weapons, your way.
Quote :
saying that you can counter it with burners is just a excuse , the fact is that they lag and cs has to fix it. i can always open my torrent to create lag and use a 3 lagkun commando but then again the first one wouldn't even die cause people cant hit it
Yes, they do lag, I am aware that it is an issue that needs to be fixed. Only LNDs, ARTs and SUPs can bring burners, after all and suggesting burners just to take on laggers takes the fun away. I am ever so sorry if I even brought it up.
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but i read the thread again and you think hopping requires skill so yeah i can expect at least this much from you
Only in a somewhat joking way because I got killed many times just trying to hop. Maybe I'm that much of a failure that I can't even hop right? I wouldn't be surprised if that was the case.
...seriously what evil demon would activate Flood Control on editing?
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: Hoppers. Mon Feb 07, 2011 4:36 am
NovaZero wrote:
Vallyel wrote:
so the game would be 15 burners vs 15 lagkuns
Indeed. The burner thing was found by accident. I would agree that though it's a good weapon, not many would bring a burner just to fight a lagkun.
Then again, they do help against other types, but I'm not in any position to argue, as only one of my bots even use burners because I'm too bothered to outfit a good machinegun/handmag on her.
...seriously what evil demon would activate Flood Control on editing?
I use burners one my arts that dont have high tgh or short boost mainly maxis its great burning lands 2 death
tuned its range also with high reach ^__^
BNOISE Ace Poster
Posts : 1216 Join date : 2011-01-08 Age : 32 Location : Home
Subject: Re: Hoppers. Mon Feb 07, 2011 5:03 pm
Burners are good against spies. Burners are good for spies who want to screw up the team they spying on. Burners are good in the air against other air. Burners are good against laggers and hoppers. Burners are good for air when against arts given they aren't Destructors with no burning effect cart. Burners are good for hoppers who want to flame the ground units. Burners are just plain good.
RoboFranky Ace Poster
Posts : 1312 Join date : 2011-01-28 Age : 33 Location : Malaysia
Subject: Re: Hoppers. Mon Feb 07, 2011 5:44 pm
CONCLUSION: Whatever thy enemy is, Kill it with fire
Anyhow, I dun see an actual problem in hoppers or lag kuns I mean, whats the point of playing a game or doing anything without a little challenge? Makes things more fun than just paying to win No enemy is invincible
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: Hoppers. Mon Feb 07, 2011 6:29 pm
BNOISE wrote:
Burners are good against spies. Burners are good for spies who want to screw up the team they spying on. Burners are good in the air against other air. Burners are good against laggers and hoppers. Burners are good for air when against arts given they aren't Destructors with no burning effect cart. Burners are good for hoppers who want to flame the ground units. Burners are just plain good.
air can use burners hmm I smell a troll build comeing