| Destructor Girl Discussion | |
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+31StickyKeys Midreus Nilla Dune Shimapan zachie69 NovaZero Midona robinatehisdick2 knyx yilx shinigami toughambition Mikoto Misaka Intet Vareluxe FullThrottle Nisa Sutara Divinity Suguri technomo12 Tsuki Kecepirit IcyAmiki Vallyel Feign koi utok FrozenEdge Romantic 35 posters |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Destructor Girl Discussion Sat Dec 25, 2010 3:34 am | |
| Just recently started using her a bit as a replacement for my Lily Rain. No reason for switching just wanted to lvl her up. Just thought I'd ask for some opinions or suggestions to go with equipping here etc. Right now I've got Minizookas and I'm pretty sure that's the best I can get for a S ART right now. So yeah o: Pros? Cons? Haven't seen much discussion on her in here. What do you guys think? Images below - Spoiler:
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FrozenEdge Ace Poster
Posts : 1003 Join date : 2010-10-18 Location : Antartica
| Subject: Re: Destructor Girl Discussion Sat Dec 25, 2010 7:16 am | |
| heres my pros and cons
Pros: -has a homing missiles like destructor (obviously... >_>) -has 4 core upgrades which makes her missiles do more damage..... i think kinda like you've been hit by a truck..... -walks faster than destructor
Cons -limited customizing..... only small to medium weapons.... -kinda fragile if you ask me -since handy bazookas arent available in the shop.... its kinda hard to choose a good weapon.... (if you ask me again...) -i dont have her and im a bit jealous.... >_> -oh look a swarm of jik- *boom* | |
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utok Regular Poster
Posts : 300 Join date : 2010-08-09 Location : A boring place
| Subject: Re: Destructor Girl Discussion Sat Dec 25, 2010 12:37 pm | |
| - FrozenEdge wrote:
- heres my pros and cons
Pros: -has a homing missiles like destructor (obviously... >_>) -has 4 core upgrades which makes her missiles do more damage..... i think kinda like you've been hit by a truck..... -walks faster than destructor
Cons -limited customizing..... only small to medium weapons.... -kinda fragile if you ask me -since handy bazookas arent available in the shop.... its kinda hard to choose a good weapon.... (if you ask me again...) -i dont have her and im a bit jealous.... >_> -oh look a swarm of jik- *boom* And it has short boost too, you can use it to hop if you want. | |
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koi Regular Poster
Posts : 388 Join date : 2010-06-27 Location : Soviet Russia
| Subject: Re: Destructor Girl Discussion Sat Dec 25, 2010 1:06 pm | |
| 2x blast zookas, 4x core upgrade - and she will pwn all air units on the map. Just don't forget christmas themed D.G. lacks core weapon and thus useless.
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Sun Dec 26, 2010 11:07 pm | |
| I've been using Dual Minizookas and Dual Missile bits and pretty much just spamming her core artillery at multiple targets and then using my bit and making a push with my team.
With the missiles and her core, she throws a hella ton of missiles at people.
I primarily don't even use my zookas unless I run out of ammo or someone gets too close.
-Edit-
Noone else has any other discussion? >.<
I was hoping for some new tactics or talk to help me with her playability | |
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FrozenEdge Ace Poster
Posts : 1003 Join date : 2010-10-18 Location : Antartica
| Subject: Re: Destructor Girl Discussion Sun Dec 26, 2010 11:53 pm | |
| - Romantic wrote:
- I've been using Dual Minizookas and Dual Missile bits and pretty much just spamming her core artillery at multiple targets and then using my bit and making a push with my team.
With the missiles and her core, she throws a hella ton of missiles at people.
I primarily don't even use my zookas unless I run out of ammo or someone gets too close.
-Edit-
Noone else has any other discussion? >.<
I was hoping for some new tactics or talk to help me with her playability heres a quick answer...... we dont have her......... >_> | |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 12:47 am | |
| - FrozenEdge wrote:
heres a quick answer...... we dont have her......... >_> Didn't you guys play the CB though? D: I thought everyone got them free in the CB | |
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Feign Ace Poster
Posts : 1265 Join date : 2010-06-24 Age : 42 Location : Elsewhere
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 1:16 am | |
| - Romantic wrote:
- FrozenEdge wrote:
heres a quick answer...... we dont have her......... >_> Didn't you guys play the CB though? D:
I thought everyone got them free in the CB By "the CB" You mean the Betas? As in the Open Betas which totally don't make sense to use the acronym CB for as it will confuse everyone? Even though you could buy DG with UC in the OBT, she was kind of costly and only purchased by the diehard lolicons... We should get Dune in here to help ya. Anyway, I'd like to add that the X-mas DG has VERY good stats for her size and cost, if my memory is correct. | |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 2:37 am | |
| Isn't that offset by her lack of a core weapon, which makes her kind of pointless? O.o
Or so I've heard anyway | |
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FrozenEdge Ace Poster
Posts : 1003 Join date : 2010-10-18 Location : Antartica
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 7:42 am | |
| - Feign wrote:
- Even though you could buy DG with UC in the OBT, she was kind of costly and only purchased by the diehard lolicons... We should get Dune in here to help ya.
i second this.... too bad i use DG for a shortime only..... like 3 hours before the beta closes =__=" anyway mostly use big arts like toybox.... and heres a quick tip on toybox (im doing this cuz im bored -__-) 1 find a safe sniping spot that no one can see you 2 point to the enemy's location 3 rapidly spam right-click 4 ??? 5 profit sigh.... i miss the old days >_> | |
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Vallyel Regular Poster
Posts : 324 Join date : 2010-12-02
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 10:17 am | |
| - koi wrote:
- 2x blast zookas, 4x core upgrade - and she will pwn all air units on the map.
Just don't forget christmas themed D.G. lacks core weapon and thus useless.
i used the christmas version on the beta and always got top 10 ._. | |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 3:01 pm | |
| - FrozenEdge wrote:
i second this.... too bad i use DG for a shortime only..... like 3 hours before the beta closes =__="
anyway mostly use big arts like toybox.... and heres a quick tip on toybox (im doing this cuz im bored -__-) 1 find a safe sniping spot that no one can see you 2 point to the enemy's location 3 rapidly spam right-click 4 ??? 5 profit :)
sigh.... i miss the old days >_> I've pretty much been doing this with my Toybox as it is, but it seems like even when I do find a safe spot and repeatedly nail the point with missiles I rarely actually get kills or damage. Maybe it's just coincidence. I've already purchased the two core weapons upgrades, so I'm not sure how better to increase their effectiveness I think my Toybox is sitting at 27-39 Tec right now. Somewhere in there. | |
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IcyAmiki Regular Poster
Posts : 341 Join date : 2010-12-26 Age : 36
| Subject: Re: Destructor Girl Discussion Mon Dec 27, 2010 11:48 pm | |
| Well.. I've been playing with DG... for quite some time atm, about to reach Lv8 and racking Top 10 in Union Wars for quite a while. This is my opinion on how I used her. For my Setup: 2x Easy Rifle Dual Rifle Bits Upgrades: 3x Costs upgrade 3x Core Weapon upgrade (best taken as early as possible) 1x Moving Burst upgrade All in all to be honest, the main part about her is the Core Upgrade, since you will be using that most of the time during a match, sniping at AIRs and ARTs at the enemy PS. Other weapons... are mainly optional, though combining with Mini Bazookas or any Long Range weapons would benefit her more due to her moving speed... which makes her an easy target (not as easy as original Destructor in that sense). Tactics: - STAY AWAY from frontline, seriously, unless you're really used to running and dodging LND types when they are rushing towards you. - Always strafing while shooting the missile, the delay for DG to take a shot can make her quite vulnerable. - When FLYING: never try shooting when you're boosting to the front, because the Right Click will make you go boosting towards the enemy when shooting. Try, stay still when taking shots during flight, or when flight, when you're about to take the shot, stop boosting. and shoot that the same moment when you stopped boosting. - When you're low on HP, STAY back, and search for "Spare Ammo" and "Repair +100", it helps alot keeping both of them in your inventory alot of time. - Try to get Hyper Shot from time to time when you're going to the front, helps you spam missiles faster and taking out a few enemy before you need to fall back. Oh, forgot to tell you guys something regarding the missile trajectory... when flying to the front... the missile will fire downwards, and tends to hit the ground... Try strafing when shooting the missile or fly-stop-fire while flying backward. P/S: Be WARY of Jikuns... they're your worst enemy. And, it is fun seeing enemy AIR falls after getting hit by your missiles Weapon of Choice opinion: I'm using rifle mainly as a sniping weapons... instead of regular handguns and Bazookas, same goes for the rifle bits instead of going with Double Missile Bits. Well, main weapon of choice and bits depends on how do you want to play her. Either way, this is how I'm playing. Kind of interested to see how other people play her. :3 | |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Tue Dec 28, 2010 1:01 am | |
| - IcyAmiki wrote:
- Well.. I've been playing with DG... for quite some time atm, about to reach Lv8 and racking Top 10 in Union Wars for quite a while. This is my opinion on how I used her.
...
Either way, this is how I'm playing. Kind of interested to see how other people play her. :3 Yep, I do exactly everything you do, except I've been using Minizookas and Dual Missile Bits to throw more missiles at the point. I think she's lvl 6 now and I'll have Boost Run I believe and I'll be trying to snag the Core Weapon at lvl 7 I agree with the Jikuns, Missiles and zookas seem to do nothing at all to them. I also seem to have a problem with other ART units. Is there any tactic for taking them down? Or just live to fight another day. I haven't really been running back to search for stuff, partially because of the amount of time it usually takes. Is it something I should consider worthwhile? | |
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Kecepirit Regular Poster
Posts : 223 Join date : 2010-12-07
| Subject: Re: Destructor Girl Discussion Tue Dec 28, 2010 1:30 am | |
| - Romantic wrote:
- I agree with the Jikuns, Missiles and zookas seem to do nothing at all to them.
probably because missiles and zookas travels much too slow to handle for them teleporting around the place. even if on your screen it hits, it doesnt really always do according to the server. the splash damage doesnt seem to help much either, dealing single digit damages at a time... - Romantic wrote:
- I also seem to have a problem with other ART units. Is there any tactic for taking them down? Or just live to fight another day.
toe-to-toe, it will be a whole different weight class, like boxing. - Romantic wrote:
- Yep, I do exactly everything you do, except I've been using Minizookas and Dual Missile Bits to throw more missiles at the point.
have you tried using armor breakers? i don't use them but some people said those are good, and i do feel the staggering effect is more than just annoying especially against those arts that uses alpha strike, since it will cancel their current attack and forces the reload timer to start again. - Romantic wrote:
- I haven't really been running back to search for stuff, partially because of the amount of time it usually takes. Is it something I should consider worthwhile?
eight vulcan, volcano grenade, misside am, etc. i dont think dg can use them... | |
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IcyAmiki Regular Poster
Posts : 341 Join date : 2010-12-26 Age : 36
| Subject: Re: Destructor Girl Discussion Tue Dec 28, 2010 1:56 am | |
| - Romantic wrote:
- IcyAmiki wrote:
- Well.. I've been playing with DG... for quite some time atm, about to reach Lv8 and racking Top 10 in Union Wars for quite a while. This is my opinion on how I used her.
...
Either way, this is how I'm playing. Kind of interested to see how other people play her. :3 Yep, I do exactly everything you do, except I've been using Minizookas and Dual Missile Bits to throw more missiles at the point. ...
I haven't really been running back to search for stuff, partially because of the amount of time it usually takes. Is it something I should consider worthwhile? Well, regarding the Jikuns is the reason why I opt to use Rifle instead of using Missiles... since it has higher chances of hitting them... but in overall, it is still best to run back to your allies and have them shoot the Jikuns down. Other ARTs units eh... that part is where DG has an advantage. Because, she is faster than normal ART, she has a much more better Dash. I'm using those Dashes to dodge the incoming missiles at the last minute and counter Missiles. But, in overall it is still better to use terrain as a shield rather than confronting in an open space... But, if you're found by the enemy. It is best to just go and live another day and return with more missiles to shoot, since... after you've shot a few... a lot of the enemy tend to get irritated and chase after you. >_> Oh, and DG missiles can be destroyed by enemy missiles if collides... sooo.... when it happens better just fall back and let them target another people and then you go back in to give another round of your missiles. DG can pretty much be said as a compact ART... when you see her in a point of view. | |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Tue Dec 28, 2010 4:44 am | |
| Yeah unfortunately what usually happens is we have a stalemate missile war, then either a Jikun or melee unit comes and noob lags it up.
Or they realize that they have two other arm weapons and start firing at me since zookas have such a short range :\ | |
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IcyAmiki Regular Poster
Posts : 341 Join date : 2010-12-26 Age : 36
| Subject: Re: Destructor Girl Discussion Tue Dec 28, 2010 5:03 am | |
| - Romantic wrote:
- Yeah unfortunately what usually happens is we have a stalemate missile war, then either a Jikun or melee unit comes and noob lags it up.
Or they realize that they have two other arm weapons and start firing at me since zookas have such a short range :\ I can understand that feeling... >_> Well, at least we aren't the one mainly targeted by the Jikuns, provided there are those big ARTs... oh well... -.- you need patients in using ART I supposed... though I really do wish they give something having longer range for S class ART. | |
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Romantic Newbie
Posts : 77 Join date : 2010-12-22 Age : 35 Location : Siren Alley
| Subject: Re: Destructor Girl Discussion Tue Dec 28, 2010 3:41 pm | |
| Or at least something more powerful/effective vs. land units. | |
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Tsuki Newbie
Posts : 71 Join date : 2011-01-09 Age : 29
| Subject: Re: Destructor Girl Discussion Mon Jan 10, 2011 9:08 am | |
| I use DG as my main bot. Its almost lvl 9 and got 3x core upgrade and 5x cost upgrade. I use a Micro Bazooka and buckler (a sort of shield). I just use missiles and the zooka for close range. Usualy i just move around, jump and stuff while shooting missiles. If a jikun comes i just jump and shoot while trying to get to team. I dont die that much if i get lucky and do stuff right. But if i get ganged by a bunch of lands. Heres a tip: Some air has melee bits so if you see them dont let them get close. | |
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technomo12 Regular Poster
Posts : 221 Join date : 2010-07-06 Location : Table Sipping TEA
| Subject: Re: Destructor Girl Discussion Mon Jan 10, 2011 10:27 am | |
| rather than minizookas use little grannade it has no negative stats and gives ya a good range + burning effect
even though with its good for rushing jikuns and suppressive fire | |
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Tsuki Newbie
Posts : 71 Join date : 2011-01-09 Age : 29
| Subject: Re: Destructor Girl Discussion Mon Jan 10, 2011 10:33 am | |
| - technomo12 wrote:
- rather than minizookas use little grannade it has no negative stats and gives ya a good range + burning effect
even though with its good for rushing jikuns and suppressive fire but theres a down side... hard to use on air who come close and while flying | |
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Tsuki Newbie
Posts : 71 Join date : 2011-01-09 Age : 29
| Subject: Re: Destructor Girl Discussion Mon Jan 10, 2011 10:35 am | |
| Oh and i forgot to mention that use your tune up slots too, i got 33 tec now and i hit around 55-60 to air. tgh i still got same as normal but fly wlk and str has 1 or 2 minus points | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: Destructor Girl Discussion Mon Jan 10, 2011 10:37 am | |
| - Tsuki wrote:
- technomo12 wrote:
- rather than minizookas use little grannade it has no negative stats and gives ya a good range + burning effect
even though with its good for rushing jikuns and suppressive fire but theres a down side... hard to use on air who come close and while flying That, and grenades also do noticeably lower damage. | |
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Divinity Regular Poster
Posts : 262 Join date : 2011-01-03 Age : 29 Location : Singapore
| Subject: Re: Destructor Girl Discussion Mon Jan 10, 2011 10:39 am | |
| I use DG quite similarly to how one uses Lily Rain: Walk around and spam core weapon / walk around burst with main weapons
I use 2 Blast Bazookas with her since they do such high amounts of damage against air types and Dual Rife Bits to give her more sniping options. But, I can't kill a land with this... (>.<) If I see one, I fly away... =D | |
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