| [Ro] Elisalotte Analysis | |
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+18Gerrion NovaZero Dracatis Intet IronDicks blead Afterburner xzpwnz lucc132 Skyress SkyPanic Turkeysaur ngelicdark LordShade Squishy Aurum_Sol PandaRehab Suguri 22 posters |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: [Ro] Elisalotte Analysis Wed Aug 10, 2011 7:16 pm | |
| This isn't a "this is how you should build this bot" guide, so much as a "these are this bot's strengths and weaknesses in these areas, play to them as you see fit" sort of thing. Just going to lay out some general Elisalotte info here for those trying to work out a build for her.
So, you have your Elisalotte, or hijacked the account of some poor sap with one. What kind of qualities does this bot have, anyway? Advantages- Relatively high starting str and tec
- Decent melee
- No need to charge up WB gauge
- Has the full set of hopper carts
- Thin hitbox
- Melee combo during aura is designed to help her break through projectiles during the approach
Aftersex hair and glorious hips
Disadvantages- Low wlk and fly
- Low capacity
- Low HP
- High cost
- Sword Rain is gimmicky and usually ineffective
- Only able to use her WB 1~3 times
- Unable to change her WB
- Melee combo during aura tends to bump opponents away before the actual slash at certain ranges.
About AuraElisalotte's aura is different from other aurabots, but rather simplistic in nature. - Her aura is activated through the use of her BD internal, not the F key. It can only be activated once (+1 ammo per internal cart)
- Stat buffs - +4 wlk +3 fly during aura, which lends itself greatly to hopping and boost run. You'll also gain +1 tgh if you have her BS on still (though her BS has -1 tgh to begin with, so...)
- Two aura shields spawn, one on each side of Elisa. More on this later.
- Her melee combo changes from a 4-part 5-hit combo to a 3-part 6-hit combo. Elisa loses about 5% aura every time she slashes with her Princess Chivalry. The aura combo has very good tracking in the air (Elisa's regular combo has next to no air combo potential), and benefits greatly from glad/high glad buffs.
- New Sword Rain attack that inflicts bind on anyone within the circle, before following up with a powerful spinning slash. Mostly just a gimmick, but it can be used in situations like Winberyl's bind. Restores 50% aura if the sword slash makes contact with a player or enemy NPC.
Aura Shields- Aura shields do not block melee, and in fact do not even seem to be impacted by it (though I haven't thoroughly tested it, this is just observation).
- Shields appear to have 60 HP each normally. They appear to have a very high tgh value as well (30~40) however, as they hold up much better under continued fire.
- Shield tgh value appears to be independent of Elisa's tgh. Due to this it can be assumed that the shields aren't affected by guard carts, and also lack a beam-type weakness.
- Shields can be repaired with a repair bit. They can also be given hyper shot and long range, but I'm pretty sure that has no effect on them.
- In effect, you're getting a minimum of 120 HP in shielding per aura use, adding up to a minimum of 360 damage blocked with x2 internal. Since that's effectively six free bucklers, it may be something worth considering.
More to come. | |
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PandaRehab Regular Poster
Posts : 174 Join date : 2011-06-17 Age : 32 Location : Maryland
| Subject: Re: [Ro] Elisalotte Analysis Thu Sep 01, 2011 1:55 am | |
| It's nice to have an idea of what the shield's stats are. Thanks for the info. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Daelisalotte Tue Sep 06, 2011 2:08 pm | |
| why the hell am i even posting this
- Quote :
- 【Robot Name】
Elisalotte
【Parts】 BD: Elisalotte BD : AURA System(default) : Elisalotte LG [High Power Alpha] [High Power Alpha] [High Run Alpha] : Elisalotte HD [High Power Alpha] [High Power Alpha] [High Run Alpha] : Black Layer Ribbon [High Run Alpha] : Berry Earrings : Elisalotte BS [High Power Alpha] [High Power Alpha] [High Run Alpha] : Elisalotte AM [Great Grappler Alpha] [Great Grappler Alpha] [Great Grappler Alpha] : Princess Chivalry [High Run Alpha] : Elisalotte AM2 [High Power Beta] [High Power Beta] [High Run Alpha] : Buckler [High Power Beta]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 1225 CAPA: 1225 HP: 391 STR: 40 TEC: 6 WLK: 30 FLY: 2 TGH: 11
LEVEL: 10
【Cartridges】 Capacity +70×6 Blast Guard Stun Regain Short Boost Boost Run
【必要素材】 Fudara Cosmos×15 Fourda Cosmos×2 Blue Chip×75 Green Chip×75 Rainbow Chip×38 Power Amp×69 Engine Shaft×54 Physical Stone×66 Shock Graphite×51 Snail Liquid×42 Hard Plate×66 Hulk Meteorite×66
Basically pretend you're an S-land moe with dae am2 and whore that 40 str 51 force sword rain. Don't pay too much attention to the tunes because I clearly have no idea how the fuck you'd actually build this don't know if tgh is important in elisa's case; aura shields are 40 tgh anyway, and you can't be stunned during sword rain.
tl;dr it probably doesn't work but if you have an elisa laying around and feel like being silly go for it
Last edited by Suguri on Tue Sep 20, 2011 2:10 am; edited 1 time in total (Reason for editing : Testing something.) | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 2:14 pm | |
| theres one thing that makes me wonder if it will work: before the sword attack comes the swordrain, wouldnt that kind of nerf its damage to the ground due to toughness reduction? | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 2:16 pm | |
| - Aurum_Sol wrote:
- theres one thing that makes me wonder if it will work: before the sword attack comes the swordrain, wouldnt that kind of nerf its damage to the ground due to toughness reduction?
There's so much delay between the two parts of the attack it's irrelevant. Though that does remind me, you could slow tune Sword Rain instead if you wanted to be an annoying dick instead of going full damage. Also, given how slow it is, high glad tunes might work as well (but holy hell that cost). I dunno, I don't have a second Elisa or spare tune mats to test stuff like this. | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 2:27 pm | |
| mine isnt tuned yet, but it wouldnt even be near what i had in mind for her :/
i might test out the slowing sword rain though ... if i somehow manage to get all that snail liquid ... | |
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Squishy Regular Poster
Posts : 143 Join date : 2011-09-06 Age : 29 Location : Hong Kong
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 2:54 pm | |
| Sword Rain may rock people down in prace and high chance to infrict status airments, but it suffer same probrem as Winberryr innate: It make you peking duck to anyone and everyone. | |
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LordShade Ace Poster
Posts : 1236 Join date : 2011-01-31 Age : 33 Location : Australia, No I Don't Lag. Much
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 3:21 pm | |
| how the fuck did you even fit all that on | |
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ngelicdark Adept Poster
Posts : 936 Join date : 2011-04-04 Age : 34
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 3:30 pm | |
| ^This.
I'm (un?)fortunate to have two Elisas (I wanted the lesser 2 gold balls..hell desire-o-meter), so maybe I'll try this idea if I'm bored enough... I don't know.
I don't like relying on the whole shields idea though. They tend to go down pretty fast..and all that damage you'll take in the face (literally) while casting sword rain -_-'' Pretty sure even with the shields having 40 TGH, you will take normal reduc damage if you're shot in the face while casting.. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 3:33 pm | |
| I guess I failed to mention elisa's shitty tgh and HP probably singlehandedly gimping this build. Like I said though, aura shields + buckler + super armor during sword rain + stun regain having no cooldown during super armor might save it. Maybe. Like I also said, - Suguri wrote:
- why the hell am i even posting this
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Turkeysaur Adept Poster
Posts : 782 Join date : 2011-03-11 Location : BF30
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 5:40 pm | |
| Obviously a trap, like that snail bomb LGJ and Pterano HD vanguard. | |
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SkyPanic Adept Poster
Posts : 775 Join date : 2011-02-09
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 8:20 pm | |
| the delay after each sword rain make her an dead meat but it's sad to see that there re no elisalotte player atm, not seeing her for very long time | |
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ngelicdark Adept Poster
Posts : 936 Join date : 2011-04-04 Age : 34
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 8:36 pm | |
| There are Elisa players out there, just most of em don't make the headlines.
If her combo wasn't so..like..... euggghh I wouldn't mind trying to make her BD worth *something.* But every time I pick it up it's like... I can't get this @_@ Maybe I should do it Ouka style and..like spam one hit every other half second... Though that works for Ouka cuz she has those little wind bubbles that pop out after every slash.. | |
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PandaRehab Regular Poster
Posts : 174 Join date : 2011-06-17 Age : 32 Location : Maryland
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 10:21 pm | |
| - ngelicdark wrote:
- There are Elisa players out there, just most of em don't make the headlines.
If her combo wasn't so..like..... euggghh I wouldn't mind trying to make her BD worth *something.* But every time I pick it up it's like... I can't get this @_@ Maybe I should do it Ouka style and..like spam one hit every other half second... Though that works for Ouka cuz she has those little wind bubbles that pop out after every slash.. Why don't you just right click furiously? o_o | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 10:25 pm | |
| - PandaRehab wrote:
- ngelicdark wrote:
- There are Elisa players out there, just most of em don't make the headlines.
If her combo wasn't so..like..... euggghh I wouldn't mind trying to make her BD worth *something.* But every time I pick it up it's like... I can't get this @_@ Maybe I should do it Ouka style and..like spam one hit every other half second... Though that works for Ouka cuz she has those little wind bubbles that pop out after every slash.. Why don't you just right click furiously? o_o Try that with Elisa, see how far you get. | |
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PandaRehab Regular Poster
Posts : 174 Join date : 2011-06-17 Age : 32 Location : Maryland
| Subject: Re: [Ro] Elisalotte Analysis Tue Sep 06, 2011 10:40 pm | |
| - Suguri wrote:
- PandaRehab wrote:
- ngelicdark wrote:
- There are Elisa players out there, just most of em don't make the headlines.
If her combo wasn't so..like..... euggghh I wouldn't mind trying to make her BD worth *something.* But every time I pick it up it's like... I can't get this @_@ Maybe I should do it Ouka style and..like spam one hit every other half second... Though that works for Ouka cuz she has those little wind bubbles that pop out after every slash.. Why don't you just right click furiously? o_o Try that with Elisa, see how far you get. That is how I play Elisalotte. I play her like your typical Ouka. Backdoor like crazy, except with broad radar. When the time comes that I'm actually attacking, I don't time my attacks. I just bash my head against my mouse until the target's dead, I'm dead, or more people come and I need to run. | |
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LordShade Ace Poster
Posts : 1236 Join date : 2011-01-31 Age : 33 Location : Australia, No I Don't Lag. Much
| Subject: Re: [Ro] Elisalotte Analysis Wed Sep 07, 2011 5:25 am | |
| - Suguri wrote:
- PandaRehab wrote:
- ngelicdark wrote:
- There are Elisa players out there, just most of em don't make the headlines.
If her combo wasn't so..like..... euggghh I wouldn't mind trying to make her BD worth *something.* But every time I pick it up it's like... I can't get this @_@ Maybe I should do it Ouka style and..like spam one hit every other half second... Though that works for Ouka cuz she has those little wind bubbles that pop out after every slash.. Why don't you just right click furiously? o_o Try that with Elisa, see how far you get. 150 melee damage huehuehue | |
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ngelicdark Adept Poster
Posts : 936 Join date : 2011-04-04 Age : 34
| Subject: Re: [Ro] Elisalotte Analysis Wed Sep 07, 2011 10:10 pm | |
| Right click furiously=you whiff half hits with Elisa, and then, knock em back somewhere in btwn. No ty.
It's not like with scare where I can follow that up with a painful drum gun and keep the hurt on. Elisa doesn't have that tank ability outside aura. | |
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PandaRehab Regular Poster
Posts : 174 Join date : 2011-06-17 Age : 32 Location : Maryland
| Subject: Re: [Ro] Elisalotte Analysis Wed Sep 07, 2011 11:52 pm | |
| - ngelicdark wrote:
- Right click furiously=you whiff half hits with Elisa, and then, knock em back somewhere in btwn. No ty.
It's not like with scare where I can follow that up with a painful drum gun and keep the hurt on. Elisa doesn't have that tank ability outside aura. There isn't even a speed difference between timing it, and mashing it. Where are you getting this? I don't know if there really is some hidden difference where timing it makes you whiff less of your hits so I'll have to test that later. The only time I notice hits whiffing is the first hit of a back attack with her. I suggest you try picking off lone robots instead tanking anything, regardless of whether you have aura up or not. But if it works for you then keep at it, I suppose. | |
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Skyress Newcomer
Posts : 19 Join date : 2011-08-16 Location : DOS lobby
| Subject: Re: [Ro] Elisalotte Analysis Sat Nov 05, 2011 7:06 pm | |
| <----- using elisa as hit-and-run ouka, working very well, after the anti lagg patch i can get 1.5K DMG with elisa while having 0 cost, so she is worth it if you are skilled with short range melee(even thou elisa without aura has decent range, and with aura has very good range) | |
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Skyress Newcomer
Posts : 19 Join date : 2011-08-16 Location : DOS lobby
| Subject: Re: [Ro] Elisalotte Analysis Sat Nov 05, 2011 7:18 pm | |
| elisa with 0 BD upgrades is the best you can have, cuz you have more space for add capa carts, and if you are smart enoph to use broad to see some lonely bot, go at it and sue princess chivalary at it, cuz it cant fight back so well if it's lonely, and you have a active aura through thw whole mach <-------=profit | |
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Guest Guest
| Subject: Re: [Ro] Elisalotte Analysis Sat Nov 05, 2011 8:10 pm | |
| How to kill Elisalotte with my Ouka? |
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lucc132 Newbie
Posts : 34 Join date : 2011-05-26
| Subject: Re: [Ro] Elisalotte Analysis Sat Nov 05, 2011 9:09 pm | |
| - LXE wrote:
- How to kill Elisalotte with my Ouka?
i thought ouka > elisa? in most case. no idea thou | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: [Ro] Elisalotte Analysis Sat Nov 05, 2011 9:11 pm | |
| - lucc132 wrote:
- LXE wrote:
- How to kill Elisalotte with my Ouka?
i thought ouka > elisa? in most case.
no idea thou Lol | |
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Afterburner Regular Poster
Posts : 250 Join date : 2011-09-30 Age : 31 Location : Cosmos Pot
| Subject: Re: [Ro] Elisalotte Analysis Sat Nov 05, 2011 9:51 pm | |
| I heard her shields features anti-homing abilities. Is that true? | |
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