| How do you acknowledge a player's skill? | |
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How do you rate proness? | High BR | | 11% | [ 8 ] | High Rank | | 4% | [ 3 ] | Consecutive Game Warrior | | 20% | [ 15 ] | 1 V 1 PVP ownage | | 14% | [ 10 ] | Other (please state) | | 51% | [ 38 ] |
| Total Votes : 74 | | |
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Iseal Regular Poster
Posts : 268 Join date : 2011-03-11
| Subject: Re: How do you acknowledge a player's skill? Fri May 06, 2011 3:32 pm | |
| Lemme clarify on the Railgun thing. I meant Saggitary Maxis Railgun, not the handheld one. I hit with Linear Cannon more than that handheld on a shot-for-shot basis. >,,> | |
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Signilde Newbie
Posts : 76 Join date : 2010-12-16 Location : DOS
| Subject: Re: How do you acknowledge a player's skill? Fri May 06, 2011 3:40 pm | |
| I've gotten decent results with the cruel railgun I slapped on my TBG. My original comment about the seraph was just to point out the oddity of adding a weapon which is meant to give Art a bit of ground against air, only to give Air something that defeats it. | |
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Iseal Regular Poster
Posts : 268 Join date : 2011-03-11
| Subject: Re: How do you acknowledge a player's skill? Fri May 06, 2011 3:59 pm | |
| Seraph has obviously perfected Destiny Gundam's Wings of Light. It even has three uses! Ironically, my Sturbanger's shitty 10 dmg, shitty homing missiles have the most winged Seraph kills of any homing weapon on my ARTs, not counting random low hp kills across maps. The results on a NON winged Seraph are... less than desireable to say the least. | |
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Shance Ace Poster
Posts : 1537 Join date : 2010-12-28 Age : 944
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 2:43 am | |
| - SkyPanic wrote:
- Nisa wrote:
- SkyPanic wrote:
it depend on the railguner 's skill
and it's still hard to hit those 40 FLY seraph or AG though
if they do an wide circle they re already dead but if they only stay about 90 angle from the target 's head wisp ll not hitting at all, but AG dam blaster still work
if you not hit the target by rail gun it's sure that you ll pay Hp for it, and if you can't do it right and quickly you ll get harass to dead
that 's why i said it's depend on the railguner skill if you can do it right 2-3 shot or even 1 shot to take those annoying down, because AG or seraph often stay at 10 TGH Railgun shots can be dodged after it's fired btw again "it depend on the railguner 's skill"
a true railguner never make the auto aim fool them self Let Nisa be, he doesn't really know such a thing unless he tries it for like a thousand times to confirm (which he doesn't). Also he doesn't really read into the topic that much. Edit: I hit Seraphs with my shop railgun-quipped DG 90% of the time. | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 27
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 4:47 am | |
| - Shance wrote:
- SkyPanic wrote:
- Nisa wrote:
Railgun shots can be dodged after it's fired btw again "it depend on the railguner 's skill"
a true railguner never make the auto aim fool them self Let Nisa be, he doesn't really know such a thing unless he tries it for like a thousand times to confirm (which he doesn't).
Also she doesn't really read into the topic that much.
Edit: I hit Seraphs with my shop railgun-quipped DG 90% of the time. It's simple really,since most rail gunners depend on auto-lead you cant just stop your boost for a while. (shot goes over heaD) or change direction (shot goes other way) | |
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RoboFranky Ace Poster
Posts : 1312 Join date : 2011-01-28 Age : 32 Location : Malaysia
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 4:59 am | |
| After Seraphs,
This thread is now about railguns O.o | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 27
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 7:13 am | |
| - RoboFranky wrote:
- After Seraphs,
This thread is now about railguns O.o Seraph = Skill Railgun = Skill | |
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SoMotokuKarin Newbie
Posts : 95 Join date : 2011-03-04 Age : 43 Location : Hong Kong / South Korea
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 7:19 am | |
| btw did you guys try hopping railgun? it seem to work out fine >.< kinda fun too | |
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ziix Burger Molcar
Posts : 3460 Join date : 2011-01-30 Age : 29
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SoMotokuKarin Newbie
Posts : 95 Join date : 2011-03-04 Age : 43 Location : Hong Kong / South Korea
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 7:29 am | |
| try couple times and you will understand >.< being a turrent and aiming. 1. boring 2. railgun radius is larger than you think, just concentrate and guess the targets next frm movement and "left click" HEAD SHOT!!!!!! if you do it well to air, you can combo them and they can't run away. target have harder time trying to kite you flying left and right. 3. easily let the air to get on your blind spot and shoot you down like a tree. moving while sniping is fun and more practical in-game i say. cause everyone can aim if its just left click when its lock on, and remember one thing. these target you are aimin aren't trees or no-brain AI's >.< | |
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Shance Ace Poster
Posts : 1537 Join date : 2010-12-28 Age : 944
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 8:13 am | |
| - SoMotokuKarin wrote:
- btw did you guys try hopping railgun? it seem to work out fine >.< kinda fun too
Float Dash railgunner here. | |
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Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 8:39 am | |
| I think now I can just look at their BR and if theirs is higher than mine, they're a thousand times better than me, lol. | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 27
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 10:36 am | |
| - Hyoka wrote:
- I think now I can just look at their BR and if theirs is higher than mine, they're a thousand times better than me, lol.
Br = Score based Boytitan = Score based Boytitan =/= good player Br =/= good player | |
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Shance Ace Poster
Posts : 1537 Join date : 2010-12-28 Age : 944
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 3:19 pm | |
| Basically the only basis for skill in this game is when you're fairly known as an archetype, like how koi is the archetype for Crims. Other than that, it's the reputation to generate static, be it positive or negative (coughfailtitancough). | |
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yilx Regular Poster
Posts : 254 Join date : 2011-01-02 Age : 34 Location : Singapore
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 3:52 pm | |
| It's really simple.
Cosmicbreak being a team-based game most, if not all of the time there's no definite way to judge an individual player's skill level. Moreover, the presence of meta builds and bots (EVE, venguards, etc) that produce much, much higher results with lower effort make it hard to tell.
However, there are three things that one must master...
1. Knowing where to be at the correct time 2. Knowing who you're up against and switching your commanders against the matchups 3. Knowing who to target at the correct places
These 3 contribute to consistent top 5s at least all the time. | |
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Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 6:58 pm | |
| - Shance wrote:
- Basically the only basis for skill in this game is when you're fairly known as an archetype, like how koi is the archetype for Crims. Other than that, it's the reputation to generate static, be it positive or negative (coughfailtitancough).
So... reputation, huh? | |
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knyx Grand Poster
Posts : 3028 Join date : 2010-07-11 Age : 911
| Subject: Re: How do you acknowledge a player's skill? Sat May 07, 2011 7:06 pm | |
| - Nisa wrote:
- Hyoka wrote:
- I think now I can just look at their BR and if theirs is higher than mine, they're a thousand times better than me, lol.
Br = Score based
Boytitan = Score based
Boytitan =/= good player
Br =/= good player Overdrive fencer into a healmob. Highscore with multiple awards. All with right click. Skill? - Quote :
- Br =/= good player
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Lunyaa Newbie
Posts : 30 Join date : 2010-06-12 Location : im
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 12:52 am | |
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Last edited by Lunyaa on Fri Jan 10, 2014 9:09 am; edited 1 time in total | |
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Tryrant Regular Poster
Posts : 177 Join date : 2011-01-07 Location : Pleasure Island
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 1:43 am | |
| If someone actually tries something that isn't so dang meta based or does something that makes me go, whoa that was pretty smart.
People that use meta bots i.e. seraph, VF, Aquila girl, hoppers, alpha anything etc. I don't really see as good, just copying someone that had a good build. Unless it is stupid op bots that start out stupid strong and annoying. | |
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HEARTLESS_HALOS Regular Poster
Posts : 123 Join date : 2011-02-25 Age : 29 Location : Nicole is My Onee Chan
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 2:55 am | |
| high BR??? lol i just spam nicoles in arena and get 10.0 in a week or so
no1 will call u pro for BR | |
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RoboFranky Ace Poster
Posts : 1312 Join date : 2011-01-28 Age : 32 Location : Malaysia
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 8:11 am | |
| - HEARTLESS_HALOS wrote:
- high BR??? lol i just spam nicoles in arena and get 10.0 in a week or so
no1 will call u pro for BR I wud call u a pro if u got 10 BR using this for a week: - Spoiler:
【Robot Name】 Derpbee
【Parts】 BD: Beezle BD WB: Beam Bit(default) LG: Frog Lander LG [Great Capacity] [Great Tech Gamma] [Great Run Gamma] HD: Beezle HD [Great Power Gamma] [Great Tech Gamma] [Great Run Gamma] HDAC: Chinese Crown [Great Power Gamma] FCAC: Hex Scarf [Great Boost Gamma] BS: Beezle BS [Great Tech Gamma] [Great Run Gamma] [Great Tough Gamma] AM: Asura AMJ AM: Beezle AM [Great Boost Gamma] [Great Tough Gamma] [Great Power Gamma] WP: Mini Bazooka [Great Tech Gamma] [Great Tough Gamma] AM: Beezle AM [Great Tough Gamma] [Great Boost Gamma] [Great Run Gamma] WP: - AM: Asura AMJ AM: Beezle AM [Great Power Gamma] [Great Tech Gamma] [Great Run Gamma] WP: Mini Bazooka [Great Boost Gamma] [Great Run Gamma] AM: Beezle AM [Great Tough Gamma] [Great Tough Gamma] [High Power Beta] WP: -
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 空 SIZE: S COST: 815 CAPA: 815 HP: 282 STR: -2 TEC: 0 WLK: -2 FLY: -4 TGH: -1
LEVEL: 8
【Cartridges】 Capacity +70×8
【必要素材】 Fudara Cosmos×1 Midoro Cosmos×65 Yoguru Cosmos×20 Blue Chip×5 Green Chip×5 Rainbow Chip×115 Power Amp×641 Stabilizer×45 Engine Shaft×654 Turbo Charger×36 Brake Damper×54 Strike Metal×12 Scope Lens×15 Rapid Crystal×612 Drum Magazine×30 Shock Graphite×15 Guide Circuit×15 Snail Liquid×18 Hard Plate×18 Hulk Meteorite×218 Screw Bolts×300 Steel Wheel×300 Miracle Ammonite×100 Shining Feather×100
and nothing but this | |
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HEARTLESS_HALOS Regular Poster
Posts : 123 Join date : 2011-02-25 Age : 29 Location : Nicole is My Onee Chan
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 2:05 pm | |
| - RoboFranky wrote:
- HEARTLESS_HALOS wrote:
- high BR??? lol i just spam nicoles in arena and get 10.0 in a week or so
no1 will call u pro for BR I wud call u a pro if u got 10 BR using this for a week:
- Spoiler:
【Robot Name】 Derpbee
【Parts】 BD: Beezle BD WB: Beam Bit(default) LG: Frog Lander LG [Great Capacity] [Great Tech Gamma] [Great Run Gamma] HD: Beezle HD [Great Power Gamma] [Great Tech Gamma] [Great Run Gamma] HDAC: Chinese Crown [Great Power Gamma] FCAC: Hex Scarf [Great Boost Gamma] BS: Beezle BS [Great Tech Gamma] [Great Run Gamma] [Great Tough Gamma] AM: Asura AMJ AM: Beezle AM [Great Boost Gamma] [Great Tough Gamma] [Great Power Gamma] WP: Mini Bazooka [Great Tech Gamma] [Great Tough Gamma] AM: Beezle AM [Great Tough Gamma] [Great Boost Gamma] [Great Run Gamma] WP: - AM: Asura AMJ AM: Beezle AM [Great Power Gamma] [Great Tech Gamma] [Great Run Gamma] WP: Mini Bazooka [Great Boost Gamma] [Great Run Gamma] AM: Beezle AM [Great Tough Gamma] [Great Tough Gamma] [High Power Beta] WP: -
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 空 SIZE: S COST: 815 CAPA: 815 HP: 282 STR: -2 TEC: 0 WLK: -2 FLY: -4 TGH: -1
LEVEL: 8
【Cartridges】 Capacity +70×8
【必要素材】 Fudara Cosmos×1 Midoro Cosmos×65 Yoguru Cosmos×20 Blue Chip×5 Green Chip×5 Rainbow Chip×115 Power Amp×641 Stabilizer×45 Engine Shaft×654 Turbo Charger×36 Brake Damper×54 Strike Metal×12 Scope Lens×15 Rapid Crystal×612 Drum Magazine×30 Shock Graphite×15 Guide Circuit×15 Snail Liquid×18 Hard Plate×18 Hulk Meteorite×218 Screw Bolts×300 Steel Wheel×300 Miracle Ammonite×100 Shining Feather×100
and nothing but this some say beezls are imba airs XDDDD those things are soo small , ppl cant shoot em | |
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IronFist Adept Poster
Posts : 502 Join date : 2011-04-07
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 2:58 pm | |
| - HEARTLESS_HALOS wrote:
some say beezls are imba airs XDDDD
those things are soo small , ppl cant shoot em lol, agree . . . I was having problems on killing a jumping cannonballer today because its so small u almost cant hit it. | |
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FireKiller87 Ace Poster
Posts : 1708 Join date : 2011-03-08 Location : Blowing FC Seraph out of my airspace
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 3:05 pm | |
| - IronFist wrote:
- HEARTLESS_HALOS wrote:
some say beezls are imba airs XDDDD
those things are soo small , ppl cant shoot em lol, agree . . .
I was having problems on killing a jumping cannonballer today because its so small u almost cant hit it. I'm making a Cannon Baller w/ Crabberoid LG and possibly Short Boost/Float Dash. IT WILL BE THE BEST KILLING. | |
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RoboFranky Ace Poster
Posts : 1312 Join date : 2011-01-28 Age : 32 Location : Malaysia
| Subject: Re: How do you acknowledge a player's skill? Thu May 12, 2011 5:23 pm | |
| - IronFist wrote:
- HEARTLESS_HALOS wrote:
some say beezls are imba airs XDDDD
those things are soo small , ppl cant shoot em lol, agree . . .
I was having problems on killing a jumping cannonballer today because its so small u almost cant hit it. wait wait wait!! havent u guys checked the stats on my bot? Its got: 0 WLK 0 FLY 0 TEC 0 STR 0 TGH 40 FLY Beezles are hard to hit but how bout a 0 FLY Beezle? and how2pwn with 0 TEC + 0 STR? plz check first Its impossible for anyone to get 10 BR with a commando of this. | |
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| Subject: Re: How do you acknowledge a player's skill? | |
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| How do you acknowledge a player's skill? | |
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