| 3 new moes and new system(?!) | |
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+50CapeMike Fireflywater Me99909 Kirika Kuzuha dbzfan922 dragongx92 necrodrakath Midona Trill Toilet-Flusher Nymph~ Malphes Prior boytitan2 Sarjan StickyKeys DisNiga Halexander Blizt Suguri IncuSlave rei_hunter Valkyrie LS3 tehprognoob Suki_Eve Zwiebel Force calciver VeryMelon Yokura zerocl Aurao FireKiller87 -Aera- DarkChuky Raven God is a Cat Girl Charz milk Stickboy Relict? ppxeno Akhenderson MagicPotatoplz Tashunu Hyoka Gerrion That_Wiesel_Guy fggt 54 posters |
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tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 5:56 pm | |
| Description says it protects her back...so she can focus on the front. She can take it hard both ways and come out A-OK | |
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zerocl Molcar Coming Out Of A Vase
Posts : 1404 Join date : 2011-12-17 Age : 37 Location : Somewhere in South Pole
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 6:06 pm | |
| Elisa's shields should at least work like Dual spike bits :V >inb4 new version of Elisa next gara | |
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Kuzuha What Abbey Get
Posts : 2441 Join date : 2011-10-03 Location : Philippines
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 6:28 pm | |
| - tehprognoob wrote:
- Description says it protects her back...so she can focus on the front.
She can take it hard both ways and come out A-OK Lol. Guess I read it wrong then. XD **** Took a look at the vid. Seems like she has 2 versions of her shields. One is that she does a frontal guard stance. And yeah, it does protect her front. The other one is at the sides like Elisa's (though the shields look kinda weird looking) which I think protects her back. | |
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Guest Guest
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 6:53 pm | |
| - MagicPotatoplz wrote:
- LXE wrote:
- Hell, Good Old Melfi never lets you down.
New Melfi is worse, the blue hair is nice though and I'm not sure about those ECM Arrows.
Those sword moes, probably some random OP stuff. Melfi Heart is WAY more offensive. She shoots 25 force homing arrows that cause disorder and the Arrow Rain is super fat. Her heal arrows give Auto Repair (which end up giving 105 HP in the end.)
I have no idea where you got the idea she was worse.
And I honestly LOVE the new hair on her, not a fan of pink and definitely not a fan of brown. ._. 105hp, but it takes time for it to heal whereas old melfi it's instantaneous. So it's debatable whether which one is better in terms of healing. The number of arrow rain is down from 40 to 26 but since it's super fat as you said and the fact that I never actually use up 40 arrow rains in PVP, gives one point to new Melfi. ECM arrows that inflict disorder? Hell, give new Melfi another point. I don't actually touch any of those blow arrows. |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 7:11 pm | |
| - DarkChuky wrote:
- Malphes... get your AIR close to him.. then come here and post a little FUUUUUUUUUUUUU
Okay, let me get my Tristar. | |
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Suki_Eve Ace Poster
Posts : 1493 Join date : 2011-10-22 Age : 30 Location : Dude.
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 7:22 pm | |
| - DarkChuky wrote:
- got it:
- Spoiler:
more damage output!!! Wow holy crap, that thing is horrible. Where have you been for the last year or so of CB? You *always* prioritize mobility over everything, or else you're as good as dead. | |
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dragongx92 Regular Poster
Posts : 236 Join date : 2012-06-04 Location : Where pigs fly..
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 8:06 pm | |
| - tehprognoob wrote:
- dragongx92 wrote:
- Chicks with
sworddicks=epic fixed wow wow wow thats going to far. | |
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Gerrion Wild Molcar
Posts : 2218 Join date : 2012-01-10 Age : 37 Location : Portugal (Europe)
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 8:23 pm | |
| Right, i've won Flapjack from a troll attempt on a 5x roll with crimrose, only to have a derpcar steal all the golds away. Still, it guaranteed this silver robot in the end, which i think it's worth it. Here's what i can share from taking it around the DOS block: - The BD transform does refresh his booster gauge like mentioned, meaning he can stay up for 11boost gauges, switching between robot form and jet form. I could maybe say that Flapjack has a greater extended flight time than Seraph Crimrose, but that needs to be checked. -He has 2 abilities in which he can acell roll without any boost cost: the Transform and the LG sub weapon; Flapjack can use the LG sub even with the boost bar depleted for a final push to reach a platform. Just note that the LG sub does not cause damage, and using it from the ground will make it do a quick rise (upward jump, faster than Tengu BS, in robot form; swift takeoff,in jet form, as fast as BS2. - The jet form is much stronger due to 3 facts: his LG's main weapon can only be used in jet form, and it has a very strong speed and blast radius at the cost of being a frontal fire weapon, which means he can only hit targets on his front, not below or up (think of them as air-to-air missiles that can benefit from paralyze to bring Air robots down); his HD beam weapon, the Vector Eagle's weapon, is stronger on jet form, which is known to many already;last but not least, he has Moving Burst while in jet form; the weakness behind this moving burst is that he cannot do it twice, thrice and so on, because his beam cannons on the AM have a long cooldown; an attack pattern would be moving burst - HD full attack - moving burst - etc. I'll continue my research as i play with him further. Second batch: his transformation ability limits his costumization dearly: in order to maintain jet form, he cannot have any parts other than his original ones, which take joints with extra slots out of the picture. Going for ACCs with slots will help a lot. Also, he has all movement cartridges up to level 5 (float dash, short boost and boost run even), and broad radar/stun regain at levels 6-8. What i have ot confirm as well is if his jet form is faster than his robot form, as i was chasing a seraph crim with her wings on well on jet form, but lost distance when i had to go robot form for the extended boost. Oh, and the accell roll sub from the LGs is godlike when escaping enemy fire
Last edited by Gerrion on Thu Jun 21, 2012 8:40 pm; edited 1 time in total | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 8:29 pm | |
| Luto miza: Upgrate version of Ouka (No air traking combo)
Sylvia: Vanguar F Girl.
I need to learn to control Luto... her combo is crazy! but no air tracking... bad.. I love to kill air wiht lnds. | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 8:40 pm | |
| Luto is completely different from ouka you fucking retard. | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 9:13 pm | |
| - Malphes wrote:
- Luto is completely different from ouka you fucking retard.
you got one? cause Im using her and its like ouka.. also have same carts. | |
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FireKiller87 Ace Poster
Posts : 1708 Join date : 2011-03-08 Location : Blowing FC Seraph out of my airspace
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 9:15 pm | |
| - Gerrion wrote:
- Right, i've won Flapjack from a troll attempt on a 5x roll with crimrose, only to have a derpcar steal all the golds away. Still, it guaranteed this silver robot in the end, which i think it's worth it.
Here's what i can share from taking it around the DOS block:
- The BD transform does refresh his booster gauge like mentioned, meaning he can stay up for 11boost gauges, switching between robot form and jet form. I could maybe say that Flapjack has a greater extended flight time than Seraph Crimrose, but that needs to be checked.
-He has 2 abilities in which he can acell roll without any boost cost: the Transform and the LG sub weapon; Flapjack can use the LG sub even with the boost bar depleted for a final push to reach a platform. Just note that the LG sub does not cause damage, and using it from the ground will make it do a quick rise (upward jump, faster than Tengu BS, in robot form; swift takeoff,in jet form, as fast as BS2.
- The jet form is much stronger due to 3 facts: his LG's main weapon can only be used in jet form, and it has a very strong speed and blast radius at the cost of being a frontal fire weapon, which means he can only hit targets on his front, not below or up (think of them as air-to-air missiles that can benefit from paralyze to bring Air robots down); his HD beam weapon, the Vector Eagle's weapon, is stronger on jet form, which is known to many already;last but not least, he has Moving Burst while in jet form; the weakness behind this moving burst is that he cannot do it twice, thrice and so on, because his beam cannons on the AM have a long cooldown; an attack pattern would be moving burst - HD full attack - moving burst - etc.
I'll continue my research as i play with him further.
Second batch: his transformation ability limits his costumization dearly: in order to maintain jet form, he cannot have any parts other than his original ones, which take joints with extra slots out of the picture. Going for ACCs with slots will help a lot.
Also, he has all movement cartridges up to level 5 (float dash, short boost and boost run even), and broad radar/stun regain at levels 6-8.
What i have ot confirm as well is if his jet form is faster than his robot form, as i was chasing a seraph crim with her wings on well on jet form, but lost distance when i had to go robot form for the extended boost.
Oh, and the accell roll sub from the LGs is godlike when escaping enemy fire Flapjack should have a longer flight time than Seraph Crim. 11 available boost gauges x 10 second gauge for Airs = 110 seconds of flight, compared to Crim's 99 seconds with Wings. He does lack the Antihoming though. | |
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Kirika Ace Poster
Posts : 1029 Join date : 2011-03-16 Age : 37 Location : Yuggoth
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 9:15 pm | |
| - LXE wrote:
- MagicPotatoplz wrote:
- LXE wrote:
- Hell, Good Old Melfi never lets you down.
New Melfi is worse, the blue hair is nice though and I'm not sure about those ECM Arrows.
Those sword moes, probably some random OP stuff. Melfi Heart is WAY more offensive. She shoots 25 force homing arrows that cause disorder and the Arrow Rain is super fat. Her heal arrows give Auto Repair (which end up giving 105 HP in the end.)
I have no idea where you got the idea she was worse.
And I honestly LOVE the new hair on her, not a fan of pink and definitely not a fan of brown. ._. 105hp, but it takes time for it to heal whereas old melfi it's instantaneous. So it's debatable whether which one is better in terms of healing.
The number of arrow rain is down from 40 to 26 but since it's super fat as you said and the fact that I never actually use up 40 arrow rains in PVP, gives one point to new Melfi.
ECM arrows that inflict disorder? Hell, give new Melfi another point. I don't actually touch any of those blow arrows. So, do her arrows ONLY create regen? Or do they heal, then bestow a auto repair? Bc, if it only grants auto repair (which it sounds like that's what you're saying), expect to see a huge dip in your sup score using the new Melfi. Auto repair counts as a one time buff for the purpose of sup points; not a number of healed hp. Plus, if you're aiming to auto rep, Regina is going to win in that category. | |
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Gerrion Wild Molcar
Posts : 2218 Join date : 2012-01-10 Age : 37 Location : Portugal (Europe)
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 9:35 pm | |
| - Quote :
- Flapjack should have a longer flight time than Seraph Crim. 11 available boost gauges x 10 second gauge for Airs = 110 seconds of flight, compared to Crim's 99 seconds with Wings. He does lack the Antihoming though.
He has 15 free accell rolls, so they help a bit with evading enemy fire. His AM weapons are lethal when Moving Burst with him. Killed a Dracken in a matter of seconds O.O | |
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Me99909 Regular Poster
Posts : 128 Join date : 2011-12-25
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 9:36 pm | |
| Seraph beats all of the new bots. | |
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Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 9:38 pm | |
| - Me99909 wrote:
- Seraph beats all of the new bots.
At least we get ECM arrows | |
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zerocl Molcar Coming Out Of A Vase
Posts : 1404 Join date : 2011-12-17 Age : 37 Location : Somewhere in South Pole
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 10:43 pm | |
| - Hyoka wrote:
- Me99909 wrote:
- Seraph beats all of the new bots.
At least we get ECM arrows Still doesn't affect nova (Ether said that on /commu/) - DarkChuky wrote:
- Luto miza: Upgrate version of Ouka (No air traking combo)
Sylvia: Vanguar F Girl.
I need to learn to control Luto... her combo is crazy! but no air tracking... bad.. I love to kill air wiht lnds. Wow, this is the most retarded thing you've said in ages - blead wrote:
- Please do not double post.
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MagicPotatoplz Adept Poster
Posts : 898 Join date : 2011-08-03 Age : 104
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 11:24 pm | |
| @LXE
Pretty sure my Melfi info was wrong, I should have tested before listening to other people. orz She gives Bad Homing, not Disorder (I guess, still not like I have her to test with.) The arrows are still extremely useful despite that, and I heard they can hit Seraphs. Also heard her heal arrows heal some HP upon impact and then Auto Repair kicks in, so she'd be healing more than the regular 100 HP.
Don't quote me on any of that. Still not sure. ;_; But I've heard from multiple people that she's more useful than the old Melfi.
And blue hair. <3 | |
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Fireflywater Ace Poster
Posts : 1220 Join date : 2011-05-22 Age : 28 Location : The Undead Daily Garapon
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 11:32 pm | |
| - zerocl wrote:
- ppxeno wrote:
- inb4 "20-Arena-Items-Stackable-Slot permit 30 days for 100rt w0000t"
also https://i.servimg.com/u/f43/16/43/99/44/bitch10.jpg does this thing even need to alpha strike? bitch plz Why no one pointed that >FLAPJACK
http://www.cizgialemi.com/wp-content/uploads/2010/09/flap-jack.jpg Actually... - Spoiler:
Compare: Flapjack - Pancake This bot is inspired off of the Vought V-173 "Flying Pancake." An experiment in an All-Wing designed aircraft, much like some common concepts of a UFO. Very interesting stuff. There are obvious differences, like the propellers converted to firearms, a jet system, and an actual nose.
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milk Ace Poster
Posts : 1918 Join date : 2010-06-09
| Subject: Re: 3 new moes and new system(?!) Thu Jun 21, 2012 11:40 pm | |
| - Me99909 wrote:
- Seraph beats all of the new bots.
i'm not so sure. i saw a couple of FC seraphs getting majorly harassed by a flapjack earlier when i was observing. he just flew in and out of those novas like nothing. | |
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dragongx92 Regular Poster
Posts : 236 Join date : 2012-06-04 Location : Where pigs fly..
| Subject: Re: 3 new moes and new system(?!) Fri Jun 22, 2012 12:10 am | |
| new bots pwn new bots pwn new bots.....must I go on?? | |
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milk Ace Poster
Posts : 1918 Join date : 2010-06-09
| Subject: Re: 3 new moes and new system(?!) Fri Jun 22, 2012 12:11 am | |
| have you seen sheeno yet? have fought that thing in the arena?
fought one earlier and she just tried running around me like an idiot | |
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Relict? [Moderator]
Posts : 5786 Join date : 2011-02-08 Age : 31 Location : San Diego
| Subject: Re: 3 new moes and new system(?!) Fri Jun 22, 2012 12:23 am | |
| Damn, I actually got that hopping MB bot. | |
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fggt Flat chests are JUSTICE!
Posts : 5770 Join date : 2011-02-03 Age : 32 Location : A certain boss's room
| Subject: Re: 3 new moes and new system(?!) Fri Jun 22, 2012 12:27 am | |
| - MagicPotatoplz wrote:
- @LXE
Pretty sure my Melfi info was wrong, I should have tested before listening to other people. orz She gives Bad Homing, not Disorder (I guess, still not like I have her to test with.) The arrows are still extremely useful despite that, and I heard they can hit Seraphs. Also heard her heal arrows heal some HP upon impact and then Auto Repair kicks in, so she'd be healing more than the regular 100 HP.
Don't quote me on any of that. Still not sure. ;_; But I've heard from multiple people that she's more useful than the old Melfi.
And blue hair. <3 She's gay a bitch, nuff said. And yea, badd homing, not disorder, auto repair arrow, and Gate of Babylon wih 26 force. Another note, Feng's tornado can block beam cancel bomb, nova, mialy rail....except rouche's weapons, it will disappear when touch barrier ball/barrier shot. | |
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Guest Guest
| Subject: Re: 3 new moes and new system(?!) Fri Jun 22, 2012 12:34 am | |
| - MagicPotatoplz wrote:
- Pretty sure my Melfi info was wrong, I should have tested before listening to other people. orz
She gives Bad Homing, not Disorder (I guess, still not like I have her to test with.) The arrows are still extremely useful despite that, and I heard they can hit Seraphs. Also heard her heal arrows heal some HP upon impact and then Auto Repair kicks in, so she'd be healing more than the regular 100 HP.
Don't quote me on any of that. Still not sure. ;_; But I've heard from multiple people that she's more useful than the old Melfi. Bad Homing doesn't really last that long, but it will sure piss off all the Seraph FC Users. I'd say the risk is pretty high if you're going to shoot an ECM arrow at one, so make sure that you're not its target when you're firing one. The new arrow rain has a slightly larger AoE, if not the same as the original. |
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