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LXE, you no reading???? Trill and Cat Girl wrote about the EIW and new skill of Ivis!!!
What the hell man? Just because I didn't state that I've read their posts, doesn't mean that I didn't. Now you implied that I'm being ignorant. Don't you have at least a bit of social etiquette? I don't want to listen to a guy like you, who spams "??????" and "!!!!!!!!!!", doesn't even properly consider other people's opinions, thinks he's a good player when it's obvious that he's not, and doesn't use the meme pics that he spams in the right way.
Sorry, I just snapped from having to deal with your stupidity.
Once again, another shitstorm formed by LXE thinking people "implied" shit. After reading Chuky's post (hey it's possible!) There was hardly any quarrel in this thread up until now. Then, you go and attack him personally, sparking what I see to be from previous messages a hugeass shitstorm.
Oh, and about the thread LXE posted. When he used you as an example I don't think he meant anything against you personally (P.S he even said IN THE THREAD that he meant nothing personal by using you as an example).
As a person who has been in the same clan as Chuky (maybe I'm bias) but I've found him to be generally nice and understanding, only playing to have fun.
Tl;dr : EVERYONE JUST CHILL THE FUCK OUT
You forgot to mention chuky making something trivial so much worse by shit talking and being a huge dick when it's completely unnecessary as well as utterly avoiding the point of the entire conversation.
DarkChuky wrote:
Then all post and all the shit from our previows post are not just you and me???? where is your ettiquete now? or better where is your ethics?
he's being a hell of a lot better than you are, don't pull that shit.
Raven Adept Poster
Posts : 946 Join date : 2010-12-29
Subject: Re: New Ivis Sun May 06, 2012 2:06 am
LXE wrote:
Raven wrote:
You seem to be implying ethics have any existence on an online game/forum.
If ethics existed here, no one would use OP shit because they'd "feel badly" about it.
I meant ethics relating to social interaction, not relating to gameplay.
It applies to both really. No one has any real need to display etiquette or ethics here on an unofficial forum about a game. You should always act under the assumption people are gonna be morons and dicks online, because they have no reason to care about what people think of them and they can just hide behind their text on a screen.
I'm not taking any sides here though, and based on the way this thread is going I should probably take my leave here.
DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
Subject: Re: New Ivis Sun May 06, 2012 2:23 am
Video that show Assault Step:
(Also included on firt post)
Guest Guest
Subject: Re: New Ivis Sun May 06, 2012 2:33 am
Assault step looks wait cooler than derpy shortboost. :3
Halexander Regular Poster
Posts : 410 Join date : 2012-02-29
Subject: Re: New Ivis Sun May 06, 2012 2:40 am
Thanks for the Vid. What are your impressions on assault step? I like the looks of the front dash, since I am coming off a float dash based Kuten. But the side dash looks... derpy. Does it work in combat well?
Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
Subject: Re: New Ivis Sun May 06, 2012 2:47 am
I'd like to see how Quickland affects Assault Step.
Halexander Regular Poster
Posts : 410 Join date : 2012-02-29
Subject: Re: New Ivis Sun May 06, 2012 2:52 am
That's an Eris in the vid, she has it by default.
Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
Subject: Re: New Ivis Sun May 06, 2012 2:53 am
Oh really.
Then might wanna point that out, I only asked since landing time already seemed tiny.
Halexander Regular Poster
Posts : 410 Join date : 2012-02-29
Subject: Re: New Ivis Sun May 06, 2012 2:58 am
Yeah, I am curious what an Ivis without QL would look like too, TBH.
DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
Subject: Re: New Ivis Sun May 06, 2012 3:11 am
Halexander wrote:
Thanks for the Vid. What are your impressions on assault step? I like the looks of the front dash, since I am coming off a float dash based Kuten. But the side dash looks... derpy. Does it work in combat well?
Front dash is good to catch lnd runers, good to avoid a jump (like in the video used to go to one side to the other) Its good to dodge attacks, better that Short bost.
but for my game play its bad, cause I use Short Bost to catch airs, this Assault Steps lost that useful skill.
I don´t know if quick land or quick air affects the use of A. Step.
Will test later with Ivis and see if there is any diference.
Guest Guest
Subject: Re: New Ivis Sun May 06, 2012 3:23 am
If you're trying to catch AIRs in Onion Wars when there are plenty of ARTs and SUPs you can go eat, you should stop what you're doing.
Raven Adept Poster
Posts : 946 Join date : 2010-12-29
Subject: Re: New Ivis Sun May 06, 2012 4:00 am
Any competent AIR worth its salt isn't going to stand idly by and let you just short boost into them and whack them out of the sky. If they do they deserve it, or they were just in the wrong place at the wrong time (ran out of boost, which even then you should probably try NOT running out of boost in front of a melee LND).
Assault step every day over Short Boost for a melee, IMO.
Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
Subject: Re: New Ivis Sun May 06, 2012 4:12 am
WHile I have to agree with Raven that I'd pick Assault Step over Short Boost, Shortboost does have other uses besides targeting airs. When attacking arts, 9 times out of 10 they'll try to fly up onto ledges. Shortboost can help you get up there with them and continue killing them. Plus, it still has some usage in dodging.
Shortboost:
Pros: -Increased vertical movement allows for mobility over uneven terrain - Ability to attack airs to a degree -Can be used to dodge -Can be used to get over or above enemies to disorient -During the moving-upward period of Shortboost, your bot is considered grounded, letting you perform abilities you may not be able to do in mid-air.
Cons: -Absorbs a bit of boost -Leaves you vulnerable without Quickland -May encounter boost issues when combined with Boost Run -Increased homing verses you during the apex of your hop (when the game considers you airborn) -Melee used during Shortboost will deplete the boost guage as if you were in the air.
Assault Step:
Pros: -Instananeous forward movement -Can be spammed to make yourself harder to hit -Can apparently be used to get out of melee combos when timed right -Doesn't use much boost
Cons: -Cannot traverse uneven terrain as easily with Assault Step -Cannot be used to attack AIR types -May encounter boost issues when used repeatedly
Those are (in my opinion) pro's and con's of taking Shortboost or Assault Step
Relict? [Moderator]
Posts : 5786 Join date : 2011-02-08 Age : 31 Location : San Diego
Subject: Re: New Ivis Sun May 06, 2012 4:21 am
Nice post, Trill. Helpful (:
Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
Subject: Re: New Ivis Sun May 06, 2012 6:16 am
the comparison is incomplete, theres a lack of floatdash, because assault step is a hybrid of floatdash and shortboost
Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
Subject: Re: New Ivis Sun May 06, 2012 6:27 am
Wasn't really trying to compare; just trying to give what I think to be advantages and disadvantages of taking Shortboost or Assault Step.
BUT
if you really want Float Dash
Pros: -Increased distance compared to Assault Step -Lower to the ground than Shortboost -Quickly puts the bot in an airborne state -Works advantegously with bots who's melee performs better mid-flight
Cons: -High boost consumption -Requires Quick Boost to be able to use consecutively (with Quickland if available/possible) -Is affected more by FLY than WLK, meaning lands can't use it as efficiently as other types such as AIR -Increased homing due to being airborne. -Melee during Float Dash will usually cause boost to drain. -Severe boost issues when used in tandem with Boost Run -Usually higher cost than Short Boost (Ivis BD5: Shortboost = 15 cost / Float Dash = 30 cost)
Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
Subject: Re: New Ivis Sun May 06, 2012 6:30 am
Front/forward-diagonal Assault Step is a sway/float dash hybrid; you do a quick airdash forward with invuln frames.
Sideways/backwards Assault Step is technically a short boost/air loop hybrid due to the animation; in essence it's just a slower shorter hop with a fancy flip to it.
In short it's really only useful for quickly approaching a target regardless of them attacking you or not, making it great for pursuing with melee.
Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
Subject: Re: New Ivis Sun May 06, 2012 6:34 am
Suguri wrote:
Front/forward-diagonal Assault Step is a sway/float dash hybrid; you do a quick airdash forward with invuln frames.
Sideways/backwards Assault Step is technically a short boost/air loop hybrid due to the animation; in essence it's just a slower shorter hop with a fancy flip to it.
In short it's really only useful for quickly approaching a target regardless of them attacking you or not, making it great for pursuing with melee.
I laugh every time some shitty ZERO starts spamming their sideways/backflips trying to be coolpoepl and just get shot 1000 times due to how rediculously easy it is to hit them during it. Also I'd have to point out that being stunned during sideways/backwards assault step while upside down causes your bot to spazz out as it tries to make itself upright again.
Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
Subject: Re: New Ivis Sun May 06, 2012 7:48 am
Trill wrote:
Suguri wrote:
Front/forward-diagonal Assault Step is a sway/float dash hybrid; you do a quick airdash forward with invuln frames.
Sideways/backwards Assault Step is technically a short boost/air loop hybrid due to the animation; in essence it's just a slower shorter hop with a fancy flip to it.
In short it's really only useful for quickly approaching a target regardless of them attacking you or not, making it great for pursuing with melee.
I laugh every time some shitty ZERO starts spamming their sideways/backflips trying to be coolpoepl and just get shot 1000 times due to how rediculously easy it is to hit them during it. Also I'd have to point out that being stunned during sideways/backwards assault step while upside down causes your bot to spazz out as it tries to make itself upright again.
i never saw a reason to put assault step on one of the zeros >.> im happy that ivis got it, because i like the movement card itself. just not on eris or resha
Guest Guest
Subject: Re: New Ivis Sun May 06, 2012 7:53 am
Aurum_Sol wrote:
the comparison is incomplete, theres a lack of floatdash, because assault step is a hybrid of floatdash and shortboost
I think it's all three combined. :3
Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
Subject: Re: New Ivis Sun May 06, 2012 3:17 pm
In a phsyical essence, yea Assault Step is a mix between Shortboost (sideways/backwards hops), Float Dash (forward/diagnal dash does give you a tiny bit of height, and is also affected by fly apparntly), and Sway (instananeous movement combined with invincibility frames).
TheFool_ Newbie
Posts : 20 Join date : 2011-10-10
Subject: Re: New Ivis Mon May 07, 2012 12:40 am
Suguri wrote:
TheFool_ wrote:
Raven wrote:
@CV: Yes, I'm 90% sure TGH reduction still takes place even when CV is active. At least on the Revenge tune. Ivis's TGH was too shitty for me to ever notice if hers was the same.
Thanks for your reply. So,its a good idea to give Ivis a "Stun Regain"?
CV and stun regain go together like airs and spacebar.
Why? Activating CV dont get stunned,that how stun regain works?
Raven Adept Poster
Posts : 946 Join date : 2010-12-29
Subject: Re: New Ivis Mon May 07, 2012 1:54 am
Even though you don't get stunned, the hit that "would" have stunned you still registers as "stunning" you, but when CV is active there is no stun regain cool down. I don't have any videos on hand at the moment, but because of that it's possible to heal off more damage than you take if CV is active and you're taking enough hits (assuming high TGH).
Suguri or someone else could probably explain it better than me, I only know the basic gist of it and that they DO in fact work extremely well together.
TheFool_ Newbie
Posts : 20 Join date : 2011-10-10
Subject: Re: New Ivis Mon May 07, 2012 3:41 am
Raven wrote:
Even though you don't get stunned, the hit that "would" have stunned you still registers as "stunning" you, but when CV is active there is no stun regain cool down. I don't have any videos on hand at the moment, but because of that it's possible to heal off more damage than you take if CV is active and you're taking enough hits (assuming high TGH).
Suguri or someone else could probably explain it better than me, I only know the basic gist of it and that they DO in fact work extremely well together.
It will be very nice if there is a video..thanks
Raven Adept Poster
Posts : 946 Join date : 2010-12-29
Subject: Re: New Ivis Mon May 07, 2012 12:16 pm
Click.
Just watch the HP. Pretty old video, but it basically illustrates that under enough fire, stun regain can actually heal you under the effects of CV.