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 Good idea/Bad idea Blitzseiben the art that lnds

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PinTek
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PinTek


Male Posts : 74
Join date : 2010-06-27
Age : 36
Location : terra nova

Good idea/Bad idea Blitzseiben the art that lnds Empty
PostSubject: Good idea/Bad idea Blitzseiben the art that lnds   Good idea/Bad idea Blitzseiben the art that lnds EmptyWed Aug 12, 2015 10:37 pm

Its more of a madness of making a lnd that looks like a achtseiben and mind you it possibly could throw players off a little at a distance now weather or not its worth putting this much effort into is another story

Spoiler:

If someone can figure out a more optimized tuning setup for the hell of it lets make some heads turn!
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Isdelft
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Isdelft


Posts : 789
Join date : 2013-05-12

Good idea/Bad idea Blitzseiben the art that lnds Empty
PostSubject: Re: Good idea/Bad idea Blitzseiben the art that lnds   Good idea/Bad idea Blitzseiben the art that lnds EmptyThu Aug 13, 2015 12:22 am

*red squealer is a bad choice due lacks of bs slots
and it sub is not that good

*red squealer EIW is bad too

*stop using great tunes unless its extuned

*non-boostrun land last break point is 36 walk

*boost-run sync with sway

*sway break point is 36,37 walk

*quick land only need for short boost build


great tunes are more easier to tune , but performance-wise is not
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PinTek
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Newbie
PinTek


Male Posts : 74
Join date : 2010-06-27
Age : 36
Location : terra nova

Good idea/Bad idea Blitzseiben the art that lnds Empty
PostSubject: Re: Good idea/Bad idea Blitzseiben the art that lnds   Good idea/Bad idea Blitzseiben the art that lnds EmptyThu Aug 13, 2015 12:40 am

Few times trying to only use high tunes did not have the ablitity to max out the tec an wlk..
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Good idea/Bad idea Blitzseiben the art that lnds Empty
PostSubject: Re: Good idea/Bad idea Blitzseiben the art that lnds   Good idea/Bad idea Blitzseiben the art that lnds Empty

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