| Seraph FC build | |
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+5Isdelft HolyWhite Winty Sparkle-Cola Maelstrom 9 posters |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Seraph FC build Wed May 20, 2015 2:01 pm | |
| - Spoiler:
[Robot Name] Seraph
[Parts] BD: Seraph Crimrose BD9 : Propeller Bit LG: Seraph Crimrose LG3 [EX Great Tech Alpha] [Tech] [Tech] BS: Seraph Crimrose BS4 BS: Seraph Crimrose BS4 HD: Seraph Crimrose HD8 [EX Great Tech Alpha] [Tech] [Tech] HDAC: Crimrose Gear T [EX High Boost Beta] FCAC: Crimrose Gear F [EX High Boost Beta] BS: Seraph Crimrose BS5 [High Tech Alpha] [Tech] [Tech] AM: Seraph Crimrose AM3 [EX Great Tech Alpha] [Tech] [Tech] WP: SBC-Beam Cannon AM: Seraph Crimrose AM3 [EX Great Tech Alpha] [Tech] [Tech] WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 空 SIZE: S COST: 1290 CAPA: 1295 HP: 544 STR: 1 TEC: 40 WLK: 7 FLY: 31 TGH: 8
LEVEL: 10
[Cartridges] Capacity +70×7 Enhance Internal Weapon×2 Broad Radar
[Material] Hidora Cosmos×10 Fudara Cosmos×3 Midoro Cosmos×4 Red Chip×100 Yellow Chip×10 Stabilizer×127 Turbo Charger×10 Scope Lens×44 Drum Magazine×6 Guide Circuit×51 Generic Element×92 Superior Element×26 Tech Element×60 Boost Element×20
still trying to find a weapon... | |
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Sparkle-Cola Newcomer
Posts : 17 Join date : 2015-05-18
| Subject: Re: Seraph FC build Fri Jun 05, 2015 6:23 pm | |
| shields are popular offhand slot fillers | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Seraph FC build Fri Jun 05, 2015 6:27 pm | |
| i'm sure they were at one point in time. there's really no reason to have one if you don't need it. Healing meta kind of broke shields, since while shields are cost effective(far more HP value in them than what they cost) they can't be repaired whereas having 2/3rds of that value in HP tunes can be repaired as many times as you need. Additionally a large number of weapons go through shields in one way or another - some ignore shields and others hit from above you or behind you in ways that shields don't cover. | |
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HolyWhite Newbie
Posts : 45 Join date : 2015-05-28 Age : 24
| Subject: Re: Seraph FC build Fri Jun 05, 2015 7:20 pm | |
| Not really relevant to this thread, but does seraph get more capacity when she's evolved at max level? | |
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Isdelft Adept Poster
Posts : 789 Join date : 2013-05-12
| Subject: Re: Seraph FC build Fri Jun 05, 2015 10:16 pm | |
| FC only evolve at lv 10 ....
and if you talk about old seraph , yes and more hp too | |
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Astral_Dono 野獣先輩
Posts : 7875 Join date : 2011-06-10 Age : 30 Location : Mars
| Subject: Re: Seraph FC build Fri Jun 05, 2015 10:45 pm | |
| There's no reason not to use that SBC Beam Cannon because they're heavily underrated weapons for any AIR unit to use. | |
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HolyWhite Newbie
Posts : 45 Join date : 2015-05-28 Age : 24
| Subject: Re: Seraph FC build Fri Jun 12, 2015 11:19 am | |
| Is it worth trying to tune CV Or tgh on her? She looks like a relatively easy target especially when she uses seraph nova. (Her seraph wings doesn't block everything soo..)
Last edited by HolyWhite on Fri Jun 12, 2015 11:36 am; edited 1 time in total | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: Seraph FC build Fri Jun 12, 2015 11:29 am | |
| Most CV seraphs are the ones with removeable parts. She used to turn any room into some unplayabe bullshit (did about 200 dmg per target in a single Nova which had like twice as much lock-on range) and back then ppl prolly used CV. Nowdays most ppl seem to consider her either a troll, or a throwaway unit and they skip investing in survivability.
She does get Stun Regain, so you could tue her TGH. | |
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Astral_Dono 野獣先輩
Posts : 7875 Join date : 2011-06-10 Age : 30 Location : Mars
| Subject: Re: Seraph FC build Fri Jun 12, 2015 11:35 am | |
| She still is capable of doing 100+ on heal groups if 5+ nova balls hit. | |
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Halexander Regular Poster
Posts : 410 Join date : 2012-02-29
| Subject: Re: Seraph FC build Fri Jun 12, 2015 12:21 pm | |
| - Winty wrote:
- i'm sure they were at one point in time.
there's really no reason to have one if you don't need it. Healing meta kind of broke shields, since while shields are cost effective(far more HP value in them than what they cost) they can't be repaired whereas having 2/3rds of that value in HP tunes can be repaired as many times as you need. Additionally a large number of weapons go through shields in one way or another - some ignore shields and others hit from above you or behind you in ways that shields don't cover. Clearly they need a blacksmith moe that fixes shields. XD | |
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Guest Guest
| Subject: Re: Seraph FC build Fri Jun 12, 2015 12:43 pm | |
| My friend told me that SBC Beam Cannon would be better on a Beezle A build (which I am currently working on).
I'd suggest using an B Blast Railgun or an Aqua Parasol or a Beam Shooter Mod or a Compact Gatling on her. That's what I'm giving mine, once I finally get that Seraph FC promotion. |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Seraph FC build Sat Nov 14, 2015 12:54 am | |
| - Spoiler:
[Robot Name] Seraph Crimrose
[Parts] BD: Seraph Crimrose BD9 : Propeller Bit LG: Seraph Crimrose LG3 [EX Great Tech Alpha] [Ranger] [Tech] BS: Seraph Crimrose BS4 BS: Seraph Crimrose BS4 HD: Seraph Crimrose HD8 [EX Great Tech Alpha] [Ranger] [Tech] HDAC: Crimrose Gear T [EX High Boost Beta] FCAC: Crimrose Gear F [EX High Boost Beta] BS: Seraph Crimrose BS5 [High Tech Alpha] [Ranger] [Ranger] AM: Seraph Crimrose AM3 [EX Great Tech Alpha] [Ranger] [Tech] WP: Rapid Pulse Missile [Great Rapid Beta] AM: Seraph Crimrose AM3 [EX Great Tech Alpha] [Ranger] [Tech] WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 空 SIZE: S COST: 1290 CAPA: 1295 HP: 634 STR: 1 TEC: 40 WLK: 7 FLY: 31 TGH: 8
LEVEL: 10
[Cartridges] Capacity +70×7 Enhance Internal Weapon×2 Quick Jump
[Material] Hidora Cosmos×4 Fudara Cosmos×3 Midoro Cosmos×10 Threede Cosmos×1 Red Chip×100 Yellow Chip×10 Green Chip×20 Stabilizer×223 Turbo Charger×10 Scope Lens×44 Rapid Crystal×17 Drum Magazine×6 Guide Circuit×51 Heat Ash×15 Screw Bolts×120 Steel Wheel×72 Generic Element×92 Superior Element×26 Tech Element×60 Boost Element×20
Should I do CV tunes? | |
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Airiri Regular Poster
Posts : 166 Join date : 2014-08-18 Age : 27 Location : Australia
| Subject: Re: Seraph FC build Sat Nov 14, 2015 1:05 am | |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Seraph FC build Sat Nov 14, 2015 1:13 am | |
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Astral_Dono 野獣先輩
Posts : 7875 Join date : 2011-06-10 Age : 30 Location : Mars
| Subject: Re: Seraph FC build Sat Nov 14, 2015 10:10 am | |
| CV tunes will help with deathballs that ignore anti-homing. | |
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Guest Guest
| Subject: Re: Seraph FC build Sat Nov 14, 2015 11:21 am | |
| Deathballs stun through super armour. |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Seraph FC build Sat Nov 14, 2015 2:24 pm | |
| you shouldn't have to worry about being hit by those since the majority of the artillery with them will be instead using them to shoot melee lands which also have CV. | |
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| Subject: Re: Seraph FC build | |
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| Seraph FC build | |
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