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Posts : 657 Join date : 2011-06-23 Age : 32 Location : Pizza Hut n' Taco Bell
Subject: Re: Warframe General Discussion Sun Sep 06, 2015 10:10 am
Check Warframe's forums, place has been in an uproar since DE announced the multishot nerf, which is most likely going to be implemented since they about ninety-percent of the time, always never take back their word on nerf announcements.
God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
Subject: Re: Warframe General Discussion Sun Sep 06, 2015 11:06 am
AlkaidStar wrote:
Check Warframe's forums, place has been in an uproar since DE announced the multishot nerf, which is most likely going to be implemented since they about ninety-percent of the time, always never take back their word on nerf announcements.
As always with anything.
They didn't really say much besides that they might do it, not exactly how it will be done/work and didn't mention other weapon changes that might happen as well. People are just going into doomsday mode, again, as always. Lately the nerfs haven't been that bad, actually, they got rid of things that really needed to go, but there's always people going into doomsday mode.
The way forums work actually fuel that kind of threads though. Games benefit more from posts/threads about negative points, this is, areas that need to be worked on, than "positive" posts, posts saying that X or Y is good, so you end up seeing a lot of doomsday threads and plenty of shit threads of people trying to get something to break the game because they don't have more than 2 brain cells and are selfish cunts.
It's kinda sad to say that negativity is good for the devs, since you know, they are human too, but it's necessary for the game. That's how they see that this or that has to be fixed/changed, though it doesn't mean they will just do everything because someone doesn't like something and wants it changed, which is what many members in communities like this tend to miss.
Also, with this new silly syndicate primaries, it wouldn't surprise me that Ballistica Hexis mod that was on the code actually made it in the next time they add new weapon mods.
As for me, I'm not 100% against the multishot changes, but I will just quote what I posted on their forums rather than writing it again:
Quote :
I don't mind the multishot nerf if they make it have an efficiency factor attached to it, rather than being +100% multishot +100% ammo consumption, it would be +100% multishot +25% ammo consumption, that way I wouldn't mind.
But more ammo consumption in any form will make some weapons really bad! Yes, kinda, but one of the issues with ammo is that DE didn't put in a stat on the weapons that multiplies the ammo when picked up. For example, Boltor gets the same ammo from pick ups as Soma does, but the Soma eats ammo a lot faster, and then even if you change to the secondary weapon, it takes too much time to get some ammo back on the Soma, sure ammo mods exist, but they end up punishing the weapon, when DE could make the situation better by making weapons like the Soma, Grakata, Kohm, etc, have a native ammo multiplier, which would also make the ammo restores useful on those weapons (because you need to use a bunch of them at the same time to get a decent amount of ammo).
The reason why I don't mind ammo consumption on multishot IF there's an efficiency factor is, besides that the efficiency makes it not as bad, that it gives us a reason to use secondary weapons. Those weapons are supposed to support us, not just when we need some gimmick from them or when in bleedout, but also to manage our ammo, and right now unless you use weapons that eat all the ammo, secondary tend to be (nearly) useless, and to be useful you pretty much have to main them which isn't really the point of secondary weapons.
If people weren't so used to the vacuum from Carrier, I'd say that Carrier would be a lot more interesting if it increased or ammo count and multiplied the ammo we get from pick ups. And lets be honest here, the pick up range of the Warframes needs a slight increase, having to pinpoint ammo drops during a gun fight isn't really that good.
I also wouldn't mind if every sentinel got the Vacuum feature, but then they would only have half (40% of the vacuum as the minimum, no less than that, on max rank) of the range that Vacuum does, that way you can make a new precept for Carrier to deal with ammo, and still keep the main feature better than everyone else (loses the uniqueness but still keeps the pick up superiority).
And damn, I love watching people getting butthurt when Glen calls them casuals. Better yet when they try to justify that it's not casual with "it's not meta because you have to recast it".
AlkaidStar Adept Poster
Posts : 657 Join date : 2011-06-23 Age : 32 Location : Pizza Hut n' Taco Bell
Raid is delayed, but boss fight is in 17.5. Seems like Raid might be a chain that leads to that boss fight but the boss fight is harder in the raid?
Someone on reddit did a resume as things happened, so, here:
Spoiler:
[–]Renjingles
Updating as I go along;
Clem.
New Trial/bossfight will include Archwing.
Archwing mechanics will get QoL changes/polishing, Afterburner mode discussed for archwings, 2 new mission types coming.
Arcanes get a dedicated screen for managing, crafting times will be done away with. Distiller will be priced down to 50,000 standing. Steve mentioned the problem of new cosmetics showing and players with arcane gear being ''married'' to their arcane cosmetics, preventing them from fully enjoying new gear.
Monkey King frame not part of 17.5, but Sheldon surely is.
Syndicate emotes will be just one Handshake emote, syndicate will be decided by which one has the highest standing.
Void keys will still be relevant post Starchart rework!
Boar is getting love from the art team, after 17.5 but soon! Will get a proper, glorious release as the weapon it was always meant to be.
Syndicate blast stealth problems (e.g. Rakta Cernos blast breaks stealth) are being worked on.
Brawler frame's name is Atlas!
Monkey King frame's name is Wukong! Also, new Corpus laser rifle teased!
Atlas confirmed for 17.5! His 1st ability is essentially a Slash Dash punch, but grows stronger as you chain to enemies. Can be recast for half energy, double damage if you aim right. 2nd ability creates a stone barrier, which he can then launch at the enemy as a big boulder. His 3rd ability is Stone Gaze, which slows, then turns enemies to stone in a Medusa-esque fashion. Atlas' ult summons two rock golems to fight for you! Power strength makes the golems bigger.
Wukong's Cloudwalk ability drains energy only when moving. His fourth ability is called Primal Fury.
Corpus wrist laser crossbow secondary teased!
Exalted Blade has made it clear that players like more active play with abilities, so Slash Dash and Bladestorm might get looked at.
Peacemaker is being worked on; firing will narrow to field of view, but damage racks up in turn. Not nerfed, but you will be rewarded for managing the huge reticle with extra damage that builds up.
Pre-Corpus Valkyr is almost done!
Snipetron, wink wink wink?
Valkyr's ripline is now faster to cast and flies faster, Hysteria power based off mods VS weapons: !!now a toggle ability!!
Modular Corpus have warframe-disrupting helmets [they make your UI glitch, for example] that can be broken in one shot. They spawn in higher level Corpus missions.
Mend fixed, also restores shields now.
Temple Guardian Rhino skin gets a full set! Hammer skin!
Sound team almost got arrested recording sounds for Atlas.
Default Tenno handshake! Also, Rebecca almost cried with joy.
Auto mod install is going to get improved to help with specific builds!
Investments in the form of e.g. formas in weapons will be respected, and fairly compensated if they end up being affected by changes.
Next prime is...a secret.
Meditate is now a toggle emote!
Brawler frame is obtained from a quest/boss battle!
Ember will be able to be a Pseudo Mesa that enemies can't kill because she has no LOS. No duration on WoF and even cheaper energy drain. You can go to a survival in the void, hug a death orb, jump to the ceiling(or vents that the enemy can't enter), activate WoF, AFK for around 4 minutes if you have flow, come back to replenish energy, Afk again.
Edit: 13.9 minutes running WoF without having to get energy if you have primed flow. Well, considering that the first 20 minutes of survival the enemies are really weak, you can just afk those 14 minutes just fine. I probably won't use Ember anymore except for joke videos where I stay under the ground in the void and get MD missions done without even being on the computer.
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Ember will be able to be a Pseudo Mesa that enemies can't kill because she has no LOS. No duration on WoF and even cheaper energy drain. You can go to a survival in the void, hug a death orb, jump to the ceiling(or vents that the enemy can't enter), activate WoF, AFK for around 4 minutes if you have flow, come back to replenish energy, Afk again.
Edit: 13.9 minutes running WoF without having to get energy if you have primed flow. Well, considering that the first 20 minutes of survival the enemies are really weak, you can just afk those 14 minutes just fine. I probably won't use Ember anymore except for joke videos where I stay under the ground in the void and get MD missions done without even being on the computer.
Crhoma is ultimate for survival especially using fire chroma in a infested survival he just wrecks shit.
Ember will be able to be a Pseudo Mesa that enemies can't kill because she has no LOS. No duration on WoF and even cheaper energy drain. You can go to a survival in the void, hug a death orb, jump to the ceiling(or vents that the enemy can't enter), activate WoF, AFK for around 4 minutes if you have flow, come back to replenish energy, Afk again.
Edit: 13.9 minutes running WoF without having to get energy if you have primed flow. Well, considering that the first 20 minutes of survival the enemies are really weak, you can just afk those 14 minutes just fine. I probably won't use Ember anymore except for joke videos where I stay under the ground in the void and get MD missions done without even being on the computer.
Crhoma is ultimate for survival especially using fire chroma in a infested survival he just wrecks shit.
Yeah. Ember isn't actually bad as people say, and her problem was never duration as everyone thinks. She has 2 problems in WoF, and none of this are related to duration. First problem is how armor works, which also is a problem with many frames and weapons. Second is that the toggle change made WoF cost a lot more energy than before.
Recasting the ability isn't a problem, it shouldn't be. A third problem is how most people fail to see what Ember is. They try to DPS race with her against Nuke frames, but she's not a DPS race frame, she's actually an offensive support frame, and her ultimate is meant to burn enemy numbers over time, which it did well until they fucked up the energy consumption. She can make everyone's weapons deal more damage if they use heat damage (which isn't bad, it's just more neutral), she can even buff herself to cast abilities faster.
What will happen now is that you will see tons of Embers that doesn't know what they are doing, and won't be good team mates, they will be like those low rank Rhino's that put everything into str and won't contribute to the team and will be completely powerless once the enemy starts dealing actual damage (killing duration for str on Rhino isn't that good, you don't get enough benefits from that to make up for what you lose, and remember, killing things faster also means taking less damage). The moment they can't kill enemies fast enough, all those Embers will be useless again, because they will build for a single skill, which is not the best skill (accelerant is), they will only be good at killing low~mid level things without armor, which they can do already without a buff (I run a 10 second WoF build, and I can solo the entire starchart without any trouble and without Atomos). Meanwhile, they will all bring back the same problems that Viver brought and the reason why Mesa's Peacemaker is being changed, inactivity and how easily it is to script the whole process.
And yeah, Chroma is good at surviving, but that's about it. Good frame, but not as great in a team as advertised (unless you have enough energy to run Effigy while spamming the other 2 skills, Effigy actually helps a lot in certain missions if you place it in the right spots, like in Excavation). Chroma will probably benefit a lot from the changes to toggle abilities and duration mods.
NotZetsubou Adept Poster
Posts : 550 Join date : 2011-03-04 Age : 101 Location : Eientei Inn, room #12
Subject: Re: Warframe General Discussion Fri Oct 02, 2015 10:00 am
I didn't buy prime continuity when it out because most of my frame doing fine with negative duration or actually build around that, but now it comeback to bite me pretty hard Â
i wish negative duration not hurt efficiency this bad though. Low duration on fire Chroma is one of my favorite build.
LazFlamme (?) About Bastagant
Posts : 3099 Join date : 2013-06-17 Age : 24 Location : Ground Area
Subject: Re: Warframe General Discussion Sun Oct 04, 2015 1:30 am
Just boarded the train and completed the tutorial (with E button spam Excalibur). Where should I even start to be competitive?
VeryMelon Jikun Hu
Posts : 1147 Join date : 2011-10-28 Age : 37
Subject: Re: Warframe General Discussion Sun Oct 04, 2015 10:06 am
>Warframe >competitive u wot m8
I just realized I didn't complete Ember prime. Oh well.
God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
Subject: Re: Warframe General Discussion Sun Oct 04, 2015 5:32 pm
Her BP is a pain to get after all.
Duration change seems to make Banshee's Sound Quake drain more energy indeed which is sad. Losing some duration on her isn't so bad when you have a team, but now her synergy kinda of breaks down since you can't use Sound Quake as much anymore.
LazFlamme (?) About Bastagant
Posts : 3099 Join date : 2013-06-17 Age : 24 Location : Ground Area
Subject: Re: Warframe General Discussion Mon Oct 05, 2015 10:09 am
VeryMelon wrote:
>Warframe >competitive u wot m8
I'm a newb, please explain.
God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
Subject: Re: Warframe General Discussion Mon Oct 05, 2015 10:45 am
It's a co-op game, main mode is PvE. There's is PvP, but it's not the main thing.
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: Warframe General Discussion Mon Oct 05, 2015 5:23 pm
God is a Cat Girl wrote:
It's a co-op game, main mode is PvE. There's is PvP, but it's not the main thing.
PVP is getting better tho. Much better than before. i have been playing pvp the past 2 months.
God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
Subject: Re: Warframe General Discussion Mon Oct 05, 2015 6:24 pm
I wouldn't know because that's something I will never touch ever again.
Did 2 20 waves runs on the new Archwing Defence mission (because now it's not stupidly hard), and got both parts I needed, in the same wave in the second run. If only I got the last Centaur part I need and never got, and now AW Interception has an even worse drop table at rot C.
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: Warframe General Discussion Tue Oct 06, 2015 9:08 am
God is a Cat Girl wrote:
I wouldn't know because that's something I will never touch ever again.
Did 2 20 waves runs on the new Archwing Defence mission (because now it's not stupidly hard), and got both parts I needed, in the same wave in the second run. If only I got the last Centaur part I need and never got, and now AW Interception has an even worse drop table at rot C.
Have you tried it since conclave 2.0.
But god knows how long it will stay improving. The forum is a giant bitch fest for nerfs. The sniper rifle 1 shots me complain. The lever action rifle that requires aim and timing killed me in 4 shots cry. Rhino stomp kills you if you charge in on him like a dumb ass cry. Melee got nerfed and you can't copter no more now you can't just run in and press E cry.
Vectis is completely broken how ever and only used by faggots.