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 Guide to balanceing C.S. and community please read

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boytitan2
Fishell
Fishell



Male Posts : 8639
Join date : 2010-12-23
Age : 31
Location : Buffalo NewYork

Guide to balanceing C.S. and community please read Empty
PostSubject: Guide to balanceing C.S. and community please read   Guide to balanceing C.S. and community please read EmptyFri Jul 13, 2012 8:38 pm

Dear C.S. its obvius you have no clue what you are doing so please let the community come to terms with what units are Game breaking and What units are under powered and other mechanics that cause major issues. Bassiclly you are either giving us under powered and useless units, Or giving op broken units that can break the rock paper scissor mechanic. And users complain either way there needs to be some kind of in between. This is just a draft I will consult with the games community to work out a better plan of action.

The main problem.

One I know the community confuses the hell out of you,

Burner and Laser get nerfed people complain,

Ouka and Ivis who arent op received constant complaints when they were high tier.

Eve gets called op this unit was op actually.

You nerf eve and get complaints.

Vanguard a properly built melee gets complaints. It was in no way op but was called op( ill get into this later.)

Nerf supports get complaints. Like taking away handy zook and slice gun from them.

Aura Gara when you first made aura bots get complaints for not being strong enough for arena( they really were weak and 2 of them still were weak after buff)

The Sugoi gara comes, People complain about the units not being strong enough so you buff them, And now they are slightly over powered and are either really easy to use or can ignore the rock,Paper,Scissor mechanic. Achan can kill Some arts.

Royal Gara another gara with weak unusable moe, Well Esilotte mainly I dont remember what else was there.

Maily people complain shes to weak, You buff her persuit bits and make her autoplay now shes op, Your should have just made the rail gun more buffed not the bits that are autuplay.

What this leads to is either a trend of weak garas with worthless units to make players not complain about op units,Or a trend of a really powerful gara with units that can kill every old unit in game, Which leads to you making garas with stronger units to counter them. All of this has led is rage and over the top easy to use units.

WATS OP

I will start with your first game breaking unit and explain why its op, Seraph crimrose original, its anti homing wings give it Longer flight a already useful ability that can give arts trouble.Then you ad anti homing thus making missles which at the time was over 50% of art units weapons useles. Now you have a air which is strong against land, Also very strong against Arts not fair at all.

Eve was op cause of a combination of things, Its cannon was the highest force weapon at the time it was made and had the highest range and speed, You had to get close to kill her basically and she made it very tough, Not to mention completely replaced railguns and outperformed them. Shield for when gunners get close, High float dash mobility made it hard for melee to get close. Buff that increase projectile size. Ok I think you knew this was going to be op since you made maxis initial projectile two small little dots, The things that launch out and produce the blast. Only reason its no longer op is cause of nerf and stronger units you made this mess should have stopped there.

Resha, A unit that can hard counter all types, Shield tanks lots of damage with zero setbacks a broken shield.Two debuff abilitys, Can shoot down airs better than eve, 2 main weaps, One with a high stun debuff that skill alone is broken, Can take away any unit that gets close ability to melee, And has a strong melee itself, comes with short boost and quick land. All around broken. Mainweap can kill any air,art or land 1vs1, Shield has zero flaws you either have to do max dmg till it runs out of hp or use a high dps weapon, 2 great debuff abilitys, Melee is defenseless up close versus one, a 2nd main weap thats spammable. Tons of capa to tune weaps. The bot should never have been made I cant think of were to start to nerf it to make it non op. Each of its abilitys are op alone together its just pure hell.

Eris almost as bad as resha,

Seraph FC, Its main weap is beyond broken should never have been made, To much range,To much dmg. If you testing bots 1vs1 STOP IT, In arena its mas lock ons and range and seraph wings make it so it can hit and run from anything thats not a air and do tons of dmg. In groups they can divide and conquer.

Easy fix number one

First off no weapon should have bad tracking but no weapon should be over easy and aim with to use and hit stuff to the point its autoplay, Aquila Girl main weap, Maily bits, Eris melee tracking.

Bad tracking Elissa or esiilote what ever her name is could use slight buff in dmg and tracking make it vanguard tier almost.

The aura lands ams in aura mode low tier.

Serion melee legs terrible tracking.

Tesla Coil Single Lightning gun the charge to fire one TERRIBLE TRACKING WAS THAT THING A JOKE

Contradict sub weapon again is that thing a joke terrible tracking even vs airs.

LANDS GUIDE

There should be 4 types of land, High dps like Gatling,Mid tier dps like raid rifle,Balistia shooter, High speed melee,High dmg melee
HOW Melee should work.

There should be 3 types of melee single hit high dmg melee, Mutilpe hit high dmg melee but not to fast, Non of these should have bad tracking,

Slow high dmg melee should be like Dae am, Bettle Lander hd, Geograssis bunkers. These weapons should hit the hardest of all melee and the most range.

High speed melee, No land should have a faster melee than aila also no fast type melee should be able to do more dmg than aila, Eris having high speed melee and doing massive dmg and range on her melee is game breaking, But non have lower dmg than ouka.

High dmg multi hit melee lowest base dmg should be 30, Less spamable than fast melee, less stunlock, Max base dmg is vanguard tier. Always does less dmg and has less range than one hit melee.

I will finish this edit typos and post on other forums of cb later.
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