| [Ro] Scaregent (Normal) | |
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+9rei_hunter Sivaschin xzpwnz R3MSpecter Aurum_Sol :)OwneD) Trill Malphes donggyu 13 posters |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: [Ro] Scaregent (Normal) Mon Jan 16, 2012 2:22 pm | |
| Yeah I got it from the Anniversary Ro cube...not sure what to do with it. Don't normally use L melee lands :/ Any help? I know that it should be around 30ish walk and to tune str as much as possible after tgh, but not completely sure... What tunes are good on the knife? I was thinking about triple slow but I see only 3-5 numbers coming up per combo so kind of hesistant.... Please answer, get all my love Thanks~ | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 5:21 pm | |
| there's no point in doing slow tunes if you're just going to punt them halfway across the map at the end of the combo | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 5:30 pm | |
| Yeah, like I said, I'm not sure. However I see 5 strikes+about 5 bombs coming out near the end, so.... Anyone else have thoughts on that? | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 5:30 pm | |
| The punt doesnt send them near as far if they're slowed. | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 5:39 pm | |
| - Malphes wrote:
- there's no point in doing slow tunes if you're just going to punt them halfway across the map at the end of the combo
Or I could not spam right click...it's called stopping right click before the combo ends o 3o | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 5:43 pm | |
| yeah but that requires thinking | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 5:45 pm | |
| Yuppp and CBEN doesn't like thinking EDIT: And I've been experimenting.... so it's 5 strikes a combo, and if the enemy is right in front of me, 3-4 bombs SHOULD hit, so it's about 8-9+ a combo.... Good bet or no? | |
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:)OwneD) Regular Poster
Posts : 100 Join date : 2011-11-15 Age : 27 Location : Earth
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 6:51 pm | |
| id give it's sword 2 slow tunes and 1 grappler tune as for legs id cv tune them as for the breaker rapid tune it tune the rest for str and walk u shoould be able to get 25+ tgh with little to no tunning | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Mon Jan 16, 2012 9:23 pm | |
| It's actually a knife...1 Great Grappler, 2 Slow?
I don't know what crimson veil does/how to tune lol halp D:
Forget the handheld wep, it's a double handgun that barely does any damage, I only use it for closing in/farming meta cacti...
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 11:34 am | |
| - donggyu wrote:
- It's actually a knife...1 Great Grappler, 2 Slow?
I don't know what crimson veil does/how to tune lol halp D:
Forget the handheld wep, it's a double handgun that barely does any damage, I only use it for closing in/farming meta cacti...
its a double handshot that deals shitloads of damage | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 4:24 pm | |
| Really? I guess I'll have to work with it more and see :/ Thanks to whoever moved the thread to the right section btw >.< | |
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R3MSpecter Regular Poster
Posts : 145 Join date : 2011-05-03 Location : San Diego
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 5:36 pm | |
| The knife and gun are equally good. I would recommend using both as much as possible | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 6:18 pm | |
| Made this build....any feedback? :/ Really interested in developing this guy - Spoiler:
【Robot Name】 Scaregant
【Parts】 BD: Scaregant BD : Dual Rifle Bit : Red Squealer LG [Crimson Veil] [High Run Alpha] [High Run Alpha] : Scaregant HD [High Run Alpha] [High Run Alpha] [High Run Alpha] : Black Layer Ribbon : Halloween Ghost : Scaregant BS [High Tough Alpha] [High Tough Alpha] [High Tough Alpha] : Scaregant AM [High Power Alpha] [High Power Alpha] [High Power Alpha] : Scare Drum Gun [High Tough] [High Tough] [High Tough] : Knife And Bomb [Slow] [Slow] : Scaregant AM2 [High Tough Alpha] [High Tough Alpha] [High Tough] : -
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: L COST: 1255 CAPA: 1275 HP: 504 STR: 22 TEC: 3 WLK: 30 FLY: 1 TGH: 40
LEVEL: 10
【Cartridges】 Capacity +60×6 Sword Guard Blast Guard Stun Regain Tough Runner
【必要素材】 Fudara Cosmos×17 Fourda Cosmos×2 Blue Chip×40 Green Chip×110 Rainbow Chip×48 Power Amp×27 Engine Shaft×45 Brake Damper×97 Physical Stone×50 Rapid Crystal×54 Shock Graphite×21 Snail Liquid×101 Hard Plate×129 Handa Cosmos×1
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 9:51 pm | |
| Made a new (and improved) build after talking to Dalam for an hour... Not sure about that negative fly though, might be useful in smacking down airs.... Thoughts? - Spoiler:
【Robot Name】 Scaregant
【Robot Name】 Scaregant
【Parts】 BD: Scaregant BD : Dual Rifle Bit : Shaden LG [High Run Alpha] [High Tough Alpha] [Crimson Veil] : Scaregant HD [High Run Alpha] [High Run Alpha] [High Run Alpha] : Eve Hair Ornament : Halloween Ghost [High Run Alpha] : Scaregant BS [High Tough Alpha] [High Tough Alpha] [High Tough Alpha] : Scaregant AM [High Power Alpha] [High Power Alpha] [High Power Alpha] : Scare Drum Gun [High Run Alpha] [High Run Alpha] [High Run Alpha] : Knife And Bomb [Slow] [Slow] : Scaregant AM2 [High Tough Alpha] [High Tough Alpha] [High Run Alpha] : -
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: L COST: 1255 CAPA: 1275 HP: 514 STR: 21 TEC: 7 WLK: 36 FLY: -3 TGH: 32
LEVEL: 10
【Cartridges】 Capacity +60×6 Sword Guard Blast Guard Stun Regain Tough Runner
【必要素材】 Fudara Cosmos×18 Fourda Cosmos×2 Blue Chip×40 Green Chip×160 Rainbow Chip×48 Power Amp×27 Engine Shaft×81 Brake Damper×54 Physical Stone×50 Rapid Crystal×54 Shock Graphite×21 Snail Liquid×129 Hard Plate×92 Handa Cosmos×1
EDIT: Some differences here... 1. No Great Grappler, extra cost and it's stupid 2. Maintaining 7tec (the breakpoint of the handwep, it's pretty nice and deals good damage) 3. Lower tgh, 40 tgh is a bit too much I think 4. Higher walk 5. Negative fly (don't like...) 6. Epic legs that complement this build VERY well
Last edited by donggyu on Tue Jan 17, 2012 10:48 pm; edited 2 times in total | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 9:58 pm | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Tue Jan 17, 2012 10:43 pm | |
| I know :/ But I needed 36 wlk and I didn't want high run tunes... This is the bot that I hit you in arena with btw | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
| Subject: Re: [Ro] Scaregent (Normal) Wed Jan 18, 2012 12:41 am | |
| Still need positive fly no matter what. | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 8:34 am | |
| New Build: - Spoiler:
【Robot Name】 Scaregant
【Parts】 BD: Scaregant BD : Dual Rifle Bit : Shaden LG [High Run Alpha] [High Tough Alpha] [Crimson Veil] : Scaregant HD [High Run Alpha] [High Run Alpha] [High Run Alpha] : Eve Hair Ornament : Halloween Ghost [High Run Alpha] : Scaregant BS [High Tough Alpha] [High Tough Alpha] [High Tough Alpha] : Scaregant AM [High Power Alpha] [High Power Alpha] [High Power Alpha] : Scare Drum Gun [High Run Alpha] [High Run Alpha] : Knife And Bomb [Slow] [Slow] : Scaregant AM2 : Viper Shield
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: L COST: 1275 CAPA: 1275 HP: 514 STR: 21 TEC: 7 WLK: 32 FLY: 1 TGH: 28
LEVEL: 10
【Cartridges】 Capacity +60×6 Sword Guard Blast Guard Stun Regain Tough Runner
【必要素材】 Hidora Cosmos×50 Fudara Cosmos×34 Midoro Cosmos×10 Yoguru Cosmos×5 Fourda Cosmos×2 Blue Chip×40 Green Chip×120 Rainbow Chip×48 Power Amp×27 Engine Shaft×63 Brake Damper×36 Physical Stone×50 Rapid Crystal×54 Shock Graphite×21 Snail Liquid×115 Hard Plate×78 Miracle Ammonite×20 Shining Feather×20
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Sivaschin Newbie
Posts : 53 Join date : 2011-03-13
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 12:30 pm | |
| don't use viper shield it's not worth it
use pom pom and tune more stats
use the cloak barrier | |
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R3MSpecter Regular Poster
Posts : 145 Join date : 2011-05-03 Location : San Diego
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 1:35 pm | |
| yeah. Viper < Buckler < Cape Shield | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 4:32 pm | |
| I cannot tune more stats because I need 7tec and 1fly...And I am not doing high tunes because of inefficient cost and low success chance. | |
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Sivaschin Newbie
Posts : 53 Join date : 2011-03-13
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 6:50 pm | |
| you free up some cost when you switch viper out and you can tune the handheld pompom | |
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rei_hunter Surprised Shiromo
Posts : 4660 Join date : 2010-09-22 Location : Amatsu (Philippines)
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 7:16 pm | |
| i suggest Using K-Shield.
And also, maybe some Hand Weapon refinement? (On EU Beta, i put mine with 1x G Rapid... melee melee, shoot shoot. made a lot of people whine lol) | |
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donggyu Regular Poster
Posts : 159 Join date : 2011-02-06
| Subject: Re: [Ro] Scaregent (Normal) Thu Jan 19, 2012 7:33 pm | |
| - Sivaschin wrote:
- you free up some cost when you switch viper out and you can tune the handheld pompom
The capacity is not the problem. The high tunes are not efficient, and I can't do any alpha tunes because I need to maintain 7 tec and 1 fly. I'd rather have lower cost than having a few more tunes for high cost... Pompoms and firecrackers are a NO on scaregant because if you use them you can't use "e" to quickly switch to cape when you need to make a quick escape. rei: I want K-Shield...don't have Q_Q And I think I like the gun the way it is now and getting the hang of combo-ing the melee+gun. I don't really think it needs a rapid tune however since it's so short ranged in the first place and hard to miss. | |
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Rinrin Ace Poster
Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
| Subject: Re: [Ro] Scaregent (Normal) Fri Jan 20, 2012 10:10 am | |
| - R3MSpecter wrote:
- yeah. Viper < Buckler < Cape Shield
cape shield is useless. | |
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