| Destructor MAX | |
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+8Fireflywater boytitan2 PhoenixAir BNOISE Aurum_Sol God is a Cat Girl Dracatis Tryrant 12 posters |
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Tryrant Regular Poster
Posts : 177 Join date : 2011-01-07 Location : Pleasure Island
| Subject: Destructor MAX Fri Nov 18, 2011 12:57 am | |
| So recently I rolled the megagara and sadly got only 1 gold which I have and this beast. The only issue I have with him is how to tune him since he uses a railgun im guessing he is more wlk based than a normal destructor. So yea in other words what should i use to tune him and in your opinion what are good parts for him? | |
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Dracatis Regular Poster
Posts : 133 Join date : 2011-01-27 Age : 45 Location : Washington State, USA
| Subject: Re: Destructor MAX Fri Nov 18, 2011 4:55 pm | |
| I still use FLY for all my railgunners... getting to sniping spots and dodging ground bound melee is always the highest priority in my book.
If you want to keep the railgun AM's I suggest Big Mountianz LG, I know their big and fat but: A) You need the stats since he starts with crap for FLY/WLK. B) Your fat already, I'm not gonna suger coat it, cause you'd eat that too. Their going to see you and you need the movement and health more then a smaller hitbox. C) The height it gives you helps you keep aim over smalls and some obsticles.
Personally I replaced his arms and gave him a structure breaker, since once it runs out of ammo I can just use his missles. It's working out quite well. If you want you can put a cheap gun in his other hand for farming trees and alpha; or a shield.
Oddly I'd tune fly on him unless you have a high force weapon since his internals are low force versions of normal and CN combined. He's better as a pester spam then as a turret alpha killer. | |
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Tryrant Regular Poster
Posts : 177 Join date : 2011-01-07 Location : Pleasure Island
| Subject: Re: Destructor MAX Fri Nov 18, 2011 5:46 pm | |
| Hmmmmm I see your point on him being outrageously slow and movement is better than smaller hit box on some.
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God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
| Subject: Re: Destructor MAX Fri Nov 18, 2011 6:04 pm | |
| Honestly? I'd dump the Railguns. And on the very least would put them on a smaller bot. I'd pump fly, get a shield and a zooka, fly to a good spot and spam those missiles. Air get closer? Spam the main weapon missiles. It's a Seraph? Spam the zooka. Though I would do that mostly because of the bot being so slow and needing all the wlk that you can get. (I find it better to get wlk so I can tune more fly. If I get fly and no wlk, it will be harder to tune fly, and the fly without tunes won't be all that much anyway) I'm not a fan of 330 range railguns that are my AM(so I can't equip something else), they are more of secondary weapon and when I have 370 range (not sure how much EIW will give) spam"able" missiles plus 320 speed mainweapon missiles. Not to mention that you are somewhat fat no matter what. Well, unless you are super accurate with them and can hit Winged Seraphs before they get enough range to hit you. (and then you have 2 main weapons with almost the same range that are good against airs, though 1 needs to be aimed, the other homes) - Quote :
- Oddly I'd tune fly on him unless you have a high force weapon since his internals are low force versions of normal and CN combined. He's better as a pester spam then as a turret alpha killer.
CN? More like better version of Sturbunger Standard. Since Standard's problem is only the fact that the missiles are slow and you can't improve the missiles speed past 250. | |
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Tryrant Regular Poster
Posts : 177 Join date : 2011-01-07 Location : Pleasure Island
| Subject: Re: Destructor MAX Fri Nov 18, 2011 6:40 pm | |
| hmmm i feel like a tuned range psycho formula hd would be good with his core weapon.
And yea what I have noticed after playing with him for a bit is that his railgun does not have the greatest range even if the shooting aspect of it is actually pretty fast compared to other railguns.
Also your point on more tuning parts is actually a really good idea. So if i scrap the railguns and throw on a bazooka or some missile launcher what would be the best choice of tuning? | |
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God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
| Subject: Re: Destructor MAX Fri Nov 18, 2011 7:06 pm | |
| - Tryrant wrote:
- hmmm i feel like a tuned range psycho formula hd would be good with his core weapon.
And yea what I have noticed after playing with him for a bit is that his railgun does not have the greatest range even if the shooting aspect of it is actually pretty fast compared to other railguns.
Also your point on more tuning parts is actually a really good idea. So if i scrap the railguns and throw on a bazooka or some missile launcher what would be the best choice of tuning? Well, you get 1AM with (maybe) better stats and slots to tune, plus a weapon with more slots to tune. Railgun AM = 3 slots. AM + weapon = Max of 6 slots, which isn't hard to get. I wouldn't equip a missile launcher, but a bazooka, yes. IMO a Bazooka would be better. You already have a dual missile launcher on the core, why equip more when you might spend great part of the battle spamming the sub weapon missiles? Also, if you don't equip a non homing weapon (like a bazooka which is the best to hit airs with), this is, if you equip a missile launcher, how will you defend against Seraphs? This is why I think that you will be better with a Bazooka. | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Destructor MAX Sat Nov 19, 2011 4:04 am | |
| the railgun ams are not meant to be used as long range weapon, they are mid to close range variants of railguns to complement his arsenal
they got low ammunition, fast charge time and big bullet size for a "handheld" railgun, all of that screams for medium range sidearm | |
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BNOISE Ace Poster
Posts : 1216 Join date : 2011-01-08 Age : 33 Location : Home
| Subject: Re: Destructor MAX Sat Nov 19, 2011 4:43 am | |
| Seems more like a Mialy than an EVE.
I guess you can think of it this way for this current garapon.
Destructor MAX = Mialy for its more OP moe version. Saggitarius Maxis 4 = More like EVE for its OP moe version but think of it as EVE with a Mineshooter and no EVE system. | |
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PhoenixAir Regular Poster
Posts : 193 Join date : 2011-05-21
| Subject: Re: Destructor MAX Sat Nov 19, 2011 11:36 am | |
| - BNOISE wrote:
- Seems more like a Mialy than an EVE.
I guess you can think of it this way for this current garapon.
Destructor MAX = Mialy for its more OP moe version. Saggitarius Maxis 4 = More like EVE for its OP moe version but think of it as EVE with a Mineshooter and no EVE system. Saggy Maxis is no where close to eve by playstyle or power. Eve has its own category on how its used | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Destructor MAX Sun Nov 20, 2011 12:53 pm | |
| anyone useing this bot as a railgunner is a dumb ass. GOD I HATE U CS I WANT THIS BOT.
U PLAY HIM LIKE ALBA AND AMATEUS. PS this means alot of tuneing and if you dont have alba legs or greniut legs and high fly parts. It takes alot of tuneing.
Learn shortboost so you can short boost into fly and get both core ups and give him ams with high fly like raystag ams etc. and tune fly.
With out tune and accesories on stains rt loaded account I could probly get one to 20 fly with out tuneing hes gona need 25 fly. His core only has five base fly so its gona be hard but its needed.
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Fireflywater Ace Poster
Posts : 1220 Join date : 2011-05-22 Age : 28 Location : The Undead Daily Garapon
| Subject: Re: Destructor MAX Sun Nov 20, 2011 2:15 pm | |
| I had a crazy idea of throwing his AMs on a Psycho Forumla and abusing his level 1 moving burst. | |
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ZephyrKaiser Regular Poster
Posts : 125 Join date : 2010-07-08
| Subject: Re: Destructor MAX Sun Nov 20, 2011 4:49 pm | |
| - boytitan2 wrote:
- anyone useing this bot as a railgunner is a dumb ass
U PLAY HIM LIKE ALBA... PS this means alot of tuneing and if you dont have alba legs or greniut legs and high fly parts. It takes alot of tuneing.
Learn shortboost so you can short boost into fly and get both core ups and give him ams with high fly like raystag ams etc. and tune fly.
^ Whatever he said, except he's more of a lesser Alba. Don't rely on the missiles too much (1300 Into compared to Alba's 640, more than double the missiles fired.) The railguns are kinda terrible compared to the regular Rail Gun, despite the AM being the railgun itself. | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Destructor MAX Sun Nov 20, 2011 8:53 pm | |
| - ZephyrKaiser wrote:
- boytitan2 wrote:
- anyone useing this bot as a railgunner is a dumb ass
U PLAY HIM LIKE ALBA... PS this means alot of tuneing and if you dont have alba legs or greniut legs and high fly parts. It takes alot of tuneing.
Learn shortboost so you can short boost into fly and get both core ups and give him ams with high fly like raystag ams etc. and tune fly.
^ Whatever he said, except he's more of a lesser Alba. Don't rely on the missiles too much (1300 Into compared to Alba's 640, more than double the missiles fired.)
The railguns are kinda terrible compared to the regular Rail Gun, despite the AM being the railgun itself. He mite get less int with core ups idk I dont have one T__T. | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Destructor MAX Sun Nov 20, 2011 9:01 pm | |
| Take the arms off Tune fly and spam the core sub And yes, destructor max's sub is a lot better than albas shitty sub | |
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ZephyrKaiser Regular Poster
Posts : 125 Join date : 2010-07-08
| Subject: Re: Destructor MAX Sun Nov 20, 2011 11:44 pm | |
| - boytitan2 wrote:
He mite get less int with core ups idk I dont have one T__T. I have one, and it doesn't decrease Int. | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Destructor MAX Sun Nov 20, 2011 11:48 pm | |
| - ZephyrKaiser wrote:
- boytitan2 wrote:
He mite get less int with core ups idk I dont have one T__T. I have one, and it doesn't decrease Int.
what about force ??. | |
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ZephyrKaiser Regular Poster
Posts : 125 Join date : 2010-07-08
| Subject: Re: Destructor MAX Sun Nov 20, 2011 11:52 pm | |
| - boytitan2 wrote:
what about force ??. A low 12 to still low 16. (2 enhance carts.) | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Destructor MAX Mon Nov 21, 2011 12:05 am | |
| - ZephyrKaiser wrote:
- boytitan2 wrote:
what about force ??. A low 12 to still low 16. (2 enhance carts.) You cant do math can you whats 16 times 2. 32 force thats dealing 64 dmg or more a hit to airs gg. And if it games speed up that shits better than ballistic launcher as anti air. | |
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DavidRain Despairing Abbey
Posts : 157 Join date : 2011-02-12 Age : 29 Location : Asia
| Subject: Re: Destructor MAX Mon Nov 21, 2011 1:38 am | |
| - boytitan2 wrote:
- ZephyrKaiser wrote:
- boytitan2 wrote:
what about force ??. A low 12 to still low 16. (2 enhance carts.) You cant do math can you whats 16 times 2. 32 force thats dealing 64 dmg or more a hit to airs gg.
And if it games speed up that shits better than ballistic launcher as anti air. Thats IF you land the hits. The sub is really slow and has a blind spot. The core sub fires the core main missiles when you right click continuosly. His core main wep is like a sturbanger standard. | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Destructor MAX Mon Nov 21, 2011 2:00 am | |
| - DavidRain wrote:
- boytitan2 wrote:
- ZephyrKaiser wrote:
A low 12 to still low 16. (2 enhance carts.) You cant do math can you whats 16 times 2. 32 force thats dealing 64 dmg or more a hit to airs gg.
And if it games speed up that shits better than ballistic launcher as anti air. Thats IF you land the hits. The sub is really slow and has a blind spot. The core sub fires the core main missiles when you right click continuosly. His core main wep is like a sturbanger standard. No one reads man was talking about his main wep his main wep has bad intent but good dmg and great speed. actualy best dmg of all missles with them stats. | |
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God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
| Subject: Re: Destructor MAX Mon Nov 21, 2011 2:03 am | |
| - DavidRain wrote:
- boytitan2 wrote:
- ZephyrKaiser wrote:
A low 12 to still low 16. (2 enhance carts.) You cant do math can you whats 16 times 2. 32 force thats dealing 64 dmg or more a hit to airs gg.
And if it games speed up that shits better than ballistic launcher as anti air. Thats IF you land the hits. The sub is really slow and has a blind spot. The core sub fires the core main missiles when you right click continuosly. His core main wep is like a sturbanger standard. If the sub homes as much as the Regular Destructor's missiles, it doesn't matter if they are slow, they will hit airs quite a few times. AA missiles are slow, but they actually hit airs. Main fires like Sturbanger Standard, but in reality this is what Stur Standard should've been. Stur missiles are slow no matter what, so it pretty much makes them useless when you can't improve the speed. Destructor MAX main weapon has... 320 speed? And since it fires like Stur Standard, it makes the main weapon really good. | |
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DavidRain Despairing Abbey
Posts : 157 Join date : 2011-02-12 Age : 29 Location : Asia
| Subject: Re: Destructor MAX Mon Nov 21, 2011 3:38 am | |
| - boytitan2 wrote:
- DavidRain wrote:
- boytitan2 wrote:
You cant do math can you whats 16 times 2. 32 force thats dealing 64 dmg or more a hit to airs gg.
And if it games speed up that shits better than ballistic launcher as anti air. Thats IF you land the hits. The sub is really slow and has a blind spot. The core sub fires the core main missiles when you right click continuosly. His core main wep is like a sturbanger standard. No one reads man was talking about his main wep his main wep has bad intent but good dmg and great speed. actualy best dmg of all missles with them stats. Chill, wasn't drilling you. The first line stated that the main was slow. The second line stated that the sub has a blind spot and if an air goes there the subs won't home. | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Destructor MAX Mon Nov 21, 2011 5:27 am | |
| - DavidRain wrote:
- boytitan2 wrote:
- DavidRain wrote:
Thats IF you land the hits. The sub is really slow and has a blind spot. The core sub fires the core main missiles when you right click continuosly. His core main wep is like a sturbanger standard. No one reads man was talking about his main wep his main wep has bad intent but good dmg and great speed. actualy best dmg of all missles with them stats. Chill, wasn't drilling you. The first line stated that the main was slow. The second line stated that the sub has a blind spot and if an air goes there the subs won't home. I see. TOYBAD ILL NEVER GET ONE. | |
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ZephyrKaiser Regular Poster
Posts : 125 Join date : 2010-07-08
| Subject: Re: Destructor MAX Mon Nov 21, 2011 9:02 am | |
| - boytitan2 wrote:
- ZephyrKaiser wrote:
- boytitan2 wrote:
what about force ??. A low 12 to still low 16. (2 enhance carts.) You cant do math can you whats 16 times 2. 32 force thats dealing 64 dmg or more a hit to airs gg.
Excuse me for being used to Ballistics Launcher. | |
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God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
| Subject: Re: Destructor MAX Mon Nov 21, 2011 9:17 am | |
| What is this about the main being slow? Since when a missile with over 300 speed is slow? | |
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