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 Air builds questions

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Fireflywater
Shaftronics
Trill
Aria
FireKiller87
IAmTheGuy
God is a Cat Girl
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God is a Cat Girl
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Join date : 2011-04-25

Air builds questions - Page 2 Empty
PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptySun Oct 09, 2011 2:14 am

ngelicdark wrote:
Fire, cmon, read what the OP wrote to begin with: that the beam gatling hasn't been upped by koi into calc, so huge gatling is used instead; in which it contains 10 more cost than beam gatling. That's why the build is overcost.

Actually the only thing I can comment about the Geo build (I'm not gonna touch the other one) is this:

Geo F bd is not one I know to not lean while shooting in mid air; neither is Seraph LGs. Normally I would not say this is a big problem, but because gatling is the only weapon on the build, you're going to have problems shooting at an air in a dog fight (because let's face it, more often that not it will be happening). So I'd like to say, switch the LGs to Pacifar; although I do see AM4; I don't know what's the role of that tbh. If it solves your AA problems, ignore what I'm saying.

Also, TGH breakpoint is at 16, and you're 15 Sad

Why take sniper sight? I feel that is a crutch of a cart to take. Good players will track bullets coming at you and from what angle they come from, so it's useless in the long run. I would rather take something like quick land or beam guard instead. Preferably quick land though since you have float dash in tandem.

Wait... Now I'm confused. I'm supposed to lean or not? Though leaning can be a pain if I need to shoot right when I start flying...

Though the problem with L airs is that there isn't many weapons good VS Air?
Maybe Assist Pump Gun is good (I've been hit by one on my Geo, ouch, it did hurt), but I can't fit it on the build. And nothing that is bellow 85 cost seems good (nor I have some of them).

Also:
Air builds questions - Page 2 ScreenShot_20111009_0646_09_364
The bot got a bit bigger...
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Fireflywater
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Air builds questions - Page 2 Empty
PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptySun Oct 09, 2011 2:20 am

God is a Cat Girl wrote:
Though the problem with L airs is that there isn't many weapons good VS Air?
Notice: Mini zook isn't the only thing that you can hit AIRs with.
SDC's huge round size makes aiming easy.
BG can be a spamfest, and if you get 1 shot in, it'll do at least a nice sum of damage.
Thoarla AM3 can do 40s on everything and hit through shields. Vectors? Ha!

But seriously, just shoot them. Manage to use it against AIRs, enjoy having fun.

Quote :
Also:
https://2img.net/h/i185.photobucket.com/albums/x72/Ark0110/ScreenShot_20111009_0646_09_364.png
The bot got a bit bigger...
Dem LG folds up in flight.
SEE:
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God is a Cat Girl
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Air builds questions - Page 2 Empty
PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptySun Oct 09, 2011 2:37 am

Fireflywater wrote:
God is a Cat Girl wrote:
Though the problem with L airs is that there isn't many weapons good VS Air?
Notice: Mini zook isn't the only thing that you can hit AIRs with.
SDC's huge round size makes aiming easy.
BG can be a spamfest, and if you get 1 shot in, it'll do at least a nice sum of damage.
Thoarla AM3 can do 40s on everything and hit through shields. Vectors? Ha!

But seriously, just shoot them. Manage to use it against AIRs, enjoy having fun.

Quote :
Also:
https://2img.net/h/i185.photobucket.com/albums/x72/Ark0110/ScreenShot_20111009_0646_09_364.png
The bot got a bit bigger...
Dem LG folds up in flight.
SEE:

Unfortunately, I never got Thoarla AM3 (my alt did, which I only use for simple events, so it only has... 10 hours of gameplay and I don't really want to spend too much time with it).

I never bothered with SDC. Not because it's not good. I just didn't play air that much anymore, and I ended up liking BG better.

I've been able to hit airs more with my Patty now, so maybe only having BG won't be that bad. XDDD


The LG with the shield makes the bot look really weird while flying.
But at least I will be able to use parts of those 3 damn Pacifar BR that Sugoi gave me. (in 4 golds...)


I would've taken a pic of Brickgale, but the bots that have 1 of the AMs are on a Dispatch. It looks pretty weird, but oh well, doesn't really matter.


Edit: I might tune the BG tomorrow, since that's fixed already. It will have 512 speed while retaining the ammo.

Though the problem about both builds now is, I don't have enough Red Chips.
I have like, 34 of them. But I have around 112k Crim points.
I will need 125 red Chips to do both. So it will cost me around 40k Crim points (40k = 100 chips).
Hopefully I will have enough to tune a few more arts (which tec isn't the main point, mobility is) and my Renny (even though I don't user, but oh well, at least she will be ready to be used at any time. Hmmm... That sounded a bit bad now. XD).
Yellow chips... Depend on how many tunes fail. I think that what I have it's around of what I might need.

Oh... and I still need to tune some weapons...
Well, if needed, I will try to squeeze a few more parts in Crims throat. (I might have too many Ballista Shooter that I won't use any soon. Might only keep 10 and sell the rest)
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ngelicdark
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Air builds questions - Page 2 Empty
PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptySun Oct 09, 2011 4:29 pm

The point of not leaning was so that you could hit airs much more easily. When you're default flying leaning down, it becomes very difficult to aim at an air that was either equal or above you in altitude. Making so that your bot doesn't lean during flight prevents that problem. Keep the build as is; though I'm not sure why you have internal AM weapons.

Otherwise, just tune for TEC (the one good thing about gatlings is that because they're so low on force it doesn't take them max TEC to get the best dps out of them).
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Air builds questions - Page 2 Empty
PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptySun Oct 09, 2011 6:16 pm

ngelicdark wrote:
The point of not leaning was so that you could hit airs much more easily. When you're default flying leaning down, it becomes very difficult to aim at an air that was either equal or above you in altitude. Making so that your bot doesn't lean during flight prevents that problem. Keep the build as is; though I'm not sure why you have internal AM weapons.

Otherwise, just tune for TEC (the one good thing about gatlings is that because they're so low on force it doesn't take them max TEC to get the best dps out of them).

Backup and hit smaller targets without having to waste over 9000 beams on a lagkun.

The problem is that it makes my tec 29, and BG breakpoint is 30?
I could trade Quick Land for Stun Regain and do +1tec. Would that be too bad?
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PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptyMon Oct 10, 2011 11:40 pm

Sorry for the double post, but I need to tune them by tomorrow, so today it's the last day that I can get opinions about it and do changes to it. >_<
(I want Wednesday to deal with what I might want to tune as well or only needs 1 tune or 2.)


Oh, and BG tuned is cool, but still hard to hit small targets (harder than Patty since she's stuck on the ground) and if the enemy lags (even if they aren't at the teleporting point), the weapon tends to shoot not directly but for their back and miss. Non Lagging targets it tends to hit pretty close to the middle, even on smaller bots. Pretty much the same tendency as missiles.
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God is a Cat Girl
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Air builds questions - Page 2 Empty
PostSubject: Re: Air builds questions   Air builds questions - Page 2 EmptySat Oct 15, 2011 4:20 pm

To give a semi-closure to the thread.

Air builds questions - Page 2 ScreenShot_20111015_2038_52_242
Spoiler:
Note that 3 tunes haven't been done yet, and haven't leveled it yet.
Overall thoughts: It is good. Since I'm not an air user and rarely ever play with airs, I'm not good at it, but the build is pretty good. At least I can do well enough to get on top 10. The rest is practice, I guess.


Air builds questions - Page 2 ScreenShot_20111015_2039_40_201
Spoiler:
Notes: Beam Gatling isn't on calc yet, so I used Huge Gatling as a substitute, because it has the same penalties as the Beam Gatling, but the Huge Gatling has 10 more cost than BG, so that's why the build is overcost by 10.
I also haven't level this one as well.
I had to change the HD so I could get 30 tec and the quick land cart. It doesn't look as good, but what matters is that it got the breakpoint for the BG and the cart.

Overall thoughts: If it doesn't lag and it's stuck on the floor, it gets raped if their team doesn't help (like, 3~6 people firing zookas/missiles at me). Small targets are hard to hit if I'm too high, but the Geo AM4 helps with that.
Though it's to note that I haven't played enough with this.
Other airs are a bit of a problem, since smaller airs have zookas. Again, I'm not an air user, so I'm not used to play with airs.
I still like this build anyway. I find it good to defend the arts from incoming lnds.



So, yeah, I'm rather satisfied. At least I have 2 airs for when I don't feel like using the other types or when the maps doesn't favor my other bots.

Credits to LXE for the build for the first air. Since the only thing that I did was adapt a few things to what I wanted/had, but it's pretty much a copy anyway. XP
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