| Kuten Jikun Long | |
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Adius Regular Poster
Posts : 318 Join date : 2011-02-17 Age : 35 Location : deep inside cbff
| Subject: Kuten Jikun Long Tue Jul 26, 2011 7:43 pm | |
| So I just got my Jikun and I was wondering how the ammo works for the leg?
Also, if people can suggest builds for it, I would greatly appreciate it.
For example, I was thinking of doing generic slow tune build. | |
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knyx Grand Poster
Posts : 3028 Join date : 2010-07-11 Age : 912
| Subject: Re: Kuten Jikun Long Tue Jul 26, 2011 7:48 pm | |
| - Adius wrote:
- So I just got my Jikun and I was wondering how the ammo works for the leg?
Also, if people can suggest builds for it, I would greatly appreciate it.
For example, I was thinking of doing generic slow tune build. Since the last hit of the combo is the W-tackle animation, I'm guessing it's W-tackle ammo. | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Kuten Jikun Long Tue Jul 26, 2011 7:54 pm | |
| - knyx wrote:
- Adius wrote:
- So I just got my Jikun and I was wondering how the ammo works for the leg?
Also, if people can suggest builds for it, I would greatly appreciate it.
For example, I was thinking of doing generic slow tune build. Since the last hit of the combo is the W-tackle animation, I'm guessing it's W-tackle ammo. ....Or so you thought | |
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knyx Grand Poster
Posts : 3028 Join date : 2010-07-11 Age : 912
| Subject: Re: Kuten Jikun Long Tue Jul 26, 2011 9:12 pm | |
| - xzpwnz wrote:
- knyx wrote:
- Adius wrote:
- So I just got my Jikun and I was wondering how the ammo works for the leg?
Also, if people can suggest builds for it, I would greatly appreciate it.
For example, I was thinking of doing generic slow tune build. Since the last hit of the combo is the W-tackle animation, I'm guessing it's W-tackle ammo. ....Or so you thought Unless xzfundz I won't be able to test it ;3; | |
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Raven Adept Poster
Posts : 946 Join date : 2010-12-29
| Subject: Re: Kuten Jikun Long Tue Jul 26, 2011 9:41 pm | |
| Depending on how far you are from the enemy, you will do a dash forward to the back of the enemy and then kick front, just like the original Jikun's W-Tackle. When that happens, ammo is consumed. If you are already within a certain range, you will just start with the kicks and not consume ammo.
That's how I've noticed it to work anyway. | |
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Adius Regular Poster
Posts : 318 Join date : 2011-02-17 Age : 35 Location : deep inside cbff
| Subject: Re: Kuten Jikun Long Tue Jul 26, 2011 9:50 pm | |
| regular close distant kicks wont consume any ammo... ex. you farm trees and u wont waste ammo
i will keep an eye on when jikun warps and see if ammo is consumed...
i went a full game in lvl5 room ... did 2.2k dmg... and only consumed about 10 ammo... | |
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SkyPanic Adept Poster
Posts : 775 Join date : 2011-02-09
| Subject: Re: Kuten Jikun Long Wed Jul 27, 2011 2:34 am | |
| - Adius wrote:
- regular close distant kicks wont consume any ammo...
ex. you farm trees and u wont waste ammo
i will keep an eye on when jikun warps and see if ammo is consumed...
i went a full game in lvl5 room ... did 2.2k dmg... and only consumed about 10 ammo... maybe it's like the regular jikun, ammo tackle count only when you hit enemy | |
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Adius Regular Poster
Posts : 318 Join date : 2011-02-17 Age : 35 Location : deep inside cbff
| Subject: Re: Kuten Jikun Long Wed Jul 27, 2011 2:39 am | |
| its a special attack... youll lose ammo when the jikun does a teleport attack... but i seriously dunno how to activate that attack... i keep trying to go far away and then do it... but distance... doesnt seem to be a factor...
i ramboed the ps a couple of times and i noticed that i teleport around a lot and kick people in the back...
when eve float dashes away from my jikun itll teleport me really close to her...
so maybe when an enemy is running away thats when u teleport?
-------edited----------
hey i just realized i was holding a main wep... and thats what is throwing me off about the teleport distance...
ok yea the ammo and teleport attack is completely dependent on distance... | |
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udon-GE [Donator]
Posts : 316 Join date : 2010-09-02 Location : SEAmen
| Subject: Re: Kuten Jikun Long Thu Jul 28, 2011 2:56 am | |
| based on my observation.
when you get close or near an enemy, just one click will activate the teleport tackle (and subtract the ammo) and continuous spam click after the teleport resume her usual melee kick.
if you spam right click, it doesn't activate the teleport tackle and no ammo is subtracted.
the rush effect after any melee will not subtract the LG ammo.
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Aria Master Poster
Posts : 2859 Join date : 2011-03-24 Age : 34
| Subject: Re: Kuten Jikun Long Thu Jul 28, 2011 3:51 am | |
| - udon-GE wrote:
- if you spam right click, it doesn't activate the teleport tackle and no ammo is subtracted.
Don't do this. Kuten is NOT for ppl who spams anything w/o a "strategy". | |
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PandaRehab Regular Poster
Posts : 174 Join date : 2011-06-17 Age : 32 Location : Maryland
| Subject: Re: Kuten Jikun Long Thu Jul 28, 2011 3:54 am | |
| - Aria wrote:
- udon-GE wrote:
- if you spam right click, it doesn't activate the teleport tackle and no ammo is subtracted.
Don't do this.
Kuten is NOT for ppl who spams anything w/o a "strategy". Pretty sure that's not what he meant >_> | |
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Aria Master Poster
Posts : 2859 Join date : 2011-03-24 Age : 34
| Subject: Re: Kuten Jikun Long Thu Jul 28, 2011 4:00 am | |
| - PandaRehab wrote:
- Aria wrote:
- udon-GE wrote:
- if you spam right click, it doesn't activate the teleport tackle and no ammo is subtracted.
Don't do this.
Kuten is NOT for ppl who spams anything w/o a "strategy". Pretty sure that's not what he meant >_> I know but just a warning (since I already used Kuten and I "faceplanted"). | |
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