| [General] Enhanced Internal Weapon (EIW)- Uses/Recomended | |
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To use or not to use - Enhanced Internal Weapon | Never Use it | | 0% | [ 0 ] | A waste of CAP | | 2% | [ 3 ] | Good in the right Bot | | 98% | [ 159 ] |
| Total Votes : 162 | | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 4:27 pm | |
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Last edited by DarkChuky on Sat Aug 03, 2013 10:26 pm; edited 54 times in total (Reason for editing : Adde new information, fixed some data.) | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 912
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 5:05 pm | |
| Hi Chuky, Trill here :3
Before you write a guide, it helps to compile more bots atleast.
And try to fix your spelling, as it really affects how serious people tend to take your guide. You almost spelled Misty right, just switch that y and i. For Seraph Crim, thats not neccisarily true, since how many you get depends on your playstyle. If you survive a long time most matches, having can help, and if its depending on your playstyle, try not to reccomend or not reccomend, but give it more of a Nuetral rating (mini-edit: Urgh, I use ";x" a lot, and the forums consider it an angry face >:C)
I can add some bots to your list, since I have a few with Internal Carts.
Ouka Dayuu- - Increases ammo of her Raizen Slash ability. -It depends whether to get this or not, since it can be based off your playstyle. I personally like it, but as a general consensus, most people would vote not to use it.
Vanguard Fencer- -Increases ammo of his Overdrive buff. -Reccomend, as a good vanguard will need more than one Overdrive, unless you plan on just going kamikaze and trying to rack up points quickly.
I'll edit this post later, as I'm on a spare labtop with CB not installed I'll get on when it finishes downloading.
But on a finishing note, this guide could be useful with more spelling corrections and a bit more bots added. | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 5:31 pm | |
| Thanks Trill, I will update and will be fixing the spelling... will add your bot advice. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 8:43 pm | |
| You're missing quite a few effects. For example, internals make Misty's mist faster, speed up Izuna's Vanishing Jump, increase the size of Amateus' Solar Buster and give completely different stat boosts to the main weapon compared to the subweapon, Seraph's internals also increase wing duration by 4 seconds each and increase various stats for Seraph Tackle, etc.
In regards to Izuna, never take her internals. Even with both internals, Tengu BS's Fly High is faster and has more ammo, and when used in midair it'll always drop to ground height instead of sometimes resulting in resuming flight halfway down. For seraph, either take both or neither, but know that it 100% depends on your build. | |
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knyx Grand Poster
Posts : 3028 Join date : 2010-07-11 Age : 911
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 9:59 pm | |
| CS's internal doesn't buff stats in any way, but makes the explosion size ridiculously large with each one. | |
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Guest Guest
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 10:04 pm | |
| Air Raider's internal cart increases everything: force, ammo, range, speed, lower interval. Although most would just skip it, since they're more to using AM weapons or burst shots, which the internal core weapon will only do little difference. |
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Mirien Regular Poster
Posts : 150 Join date : 2011-03-19 Age : 33
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 10:06 pm | |
| Bump Want more info about this | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sat Mar 26, 2011 11:56 pm | |
| - Suguri wrote:
- You're missing quite a few effects. For example, internals make Misty's mist faster, speed up Izuna's Vanishing Jump, increase the size of Amateus' Solar Buster and give completely different stat boosts to the main weapon compared to the subweapon, Seraph's internals also increase wing duration by 4 seconds each and increase various stats for Seraph Tackle, etc.
In regards to Izuna, never take her internals. Even with both internals, Tengu BS's Fly High is faster and has more ammo, and when used in midair it'll always drop to ground height instead of sometimes resulting in resuming flight halfway down. For seraph, either take both or neither, but know that it 100% depends on your build. Thaks for the info I have updated it. - Cori wrote:
- Air Raider's internal cart increases everything: force, ammo, range, speed, lower interval. Although most would just skip it, since they're more to using AM weapons or burst shots, which the internal core weapon will only do little difference.
Data updated, thanks, I will also test the Internal to get the data! ..... I have updated some information and applied some sorting. Regards, all.. please add all u know! | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sun Mar 27, 2011 5:11 pm | |
| - knyx wrote:
- CS's internal doesn't buff stats in any way, but makes the explosion size ridiculously large with each one.
A bit more specifically, the explosion sizes go something like "Stardust Cannon -> Jupitizer -> Width of fully zoomed-out screen" | |
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Shikaze Regular Poster
Posts : 140 Join date : 2011-02-20 Age : 41 Location : France
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sun Mar 27, 2011 6:41 pm | |
| And that last one is especially good at clearing PS on Epoch. Tested and duly approved. | |
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Z741 Adept Poster
Posts : 739 Join date : 2010-12-29 Age : 34
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Sun Mar 27, 2011 7:22 pm | |
| Lily Rain: highly recommended if you use the Psyguns and Psyslicers a lot. Psygun: Ammo and Range UP, Int DOWN [!] Psyslicer: Force, Ammo, and Range UP
While for EVE... all it does is increase the uses of the accessory of the head part. Until you remember that's the buff which drastically cuts the powerup lockon time of the railgun. An upgrade ups the uses from 2 to 4.
Saggy Maxis: highly recommended, it makes the railgun even MORE beastly. Force, Ammo, Range and Speed UP | |
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Dracatis Regular Poster
Posts : 133 Join date : 2011-01-27 Age : 44 Location : Washington State, USA
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Mon Mar 28, 2011 5:12 pm | |
| Yes, for the right bots it's quite helpful...
Squidol - +1 force, +10 range, +100 ammo. Counting it's 10 force, 90 range and 600 ammo(never mind it shoots as fast as a rage machine gun, 100 int, in a cone attack) to increase that by 16% force, 18% range and 25% ammo? Yes, totally worth it.
Saggitary Maxis II - Doesn't get quite as much out of it. He gets +1 force(only on the first one?), +30 ammo each, and +10 range. Making 1 worth it I think. I've had him run out of ammo before so having 2 might be worth it if your not carrying a second weapon somehow. | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Mon Mar 28, 2011 5:32 pm | |
| - Z741 wrote:
- Lily Rain: highly recommended if you use the Psyguns and Psyslicers a lot.
Psygun: Ammo and Range UP, Int DOWN [!] Psyslicer: Force, Ammo, and Range UP
While for EVE... all it does is increase the uses of the accessory of the head part. Until you remember that's the buff which drastically cuts the powerup lockon time of the railgun. An upgrade ups the uses from 2 to 4.
Saggy Maxis: highly recommended, it makes the railgun even MORE beastly. Force, Ammo, Range and Speed UP yeah at this moment I'm using some good ART commando and Lily Rain Maijalis is like the main Bot... After the first Internal I notice that the sub shots faster and better range... I must recomend it if you don't have plans for high cost parts. Also good for lvl 5 Lily. Will add the Saggy info later. Thanks. | |
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Glass Regular Poster
Posts : 124 Join date : 2011-02-16 Age : 27 Location : Fantasy Heaven
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Mon Mar 28, 2011 5:46 pm | |
| Air Raider doesn't explode like C.S. | |
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knyx Grand Poster
Posts : 3028 Join date : 2010-07-11 Age : 911
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Mon Mar 28, 2011 6:58 pm | |
| Scorpton has the basic stat boosts (I'll get back to you on the particulars when I level it up again), in addition to a greatly increased stun rate after each upgrade. | |
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Midona Adept Poster
Posts : 608 Join date : 2010-09-25 Age : 34
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Tue Mar 29, 2011 4:11 am | |
| I'll list what I got from my own bots.
Patty Lop : Increase Ammo of puppets, 4 to 8 and to 12 Worth : Hell yes !
Gwayn : Force and Ammo Worth : Not that much
Genbura : Everything of the rifle excepted fire rate Worth : Yes !
Boiledeck : Force and Speed Worth : Not really
Contradict : Everything excepted fire rate Worth : Yes
Jack Gadget : Everything except fire rate, and especially Force Worth : A lot !
Greinaut : Fields are more effective Worth : Yep
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Raal Newbie
Posts : 96 Join date : 2011-03-09 Age : 32 Location : USA, Central time zone
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Tue Mar 29, 2011 4:34 pm | |
| For victory one, it's gun gets more ammo, more power, and a bit more range, maybe some more, but it's still good. YOu NEED that range for anti air otherwise they take pot shots with regular beam guns outta your range. | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 27
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 5:47 am | |
| Jikun Long.
Effect:
More force,More ammo (alot more) Slightly faster cast time and more range. | |
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SkyPanic Adept Poster
Posts : 775 Join date : 2011-02-09
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 6:19 am | |
| - Nisa wrote:
- Jikun Long.
Effect:
More force,More ammo (alot more) Slightly faster cast time and more range. but he don't ve that much cost for it one viper shield, one kamui, sword/blast guard took almost all of his cost btw is core upgrade worth for Genbura ? | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 27
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 6:46 am | |
| - SkyPanic wrote:
- Nisa wrote:
- Jikun Long.
Effect:
More force,More ammo (alot more) Slightly faster cast time and more range. but he don't ve that much cost for it
one viper shield, one kamui, sword/blast guard took almost all of his cost
btw is core upgrade worth for Genbura ? Jikun Long. And note: Jikun Hu sucks and sword's on jikuns are retarded. Go dual Shields | |
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SkyPanic Adept Poster
Posts : 775 Join date : 2011-02-09
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AngelWings Regular Poster
Posts : 102 Join date : 2011-01-01 Age : 31 Location : In front of my computer
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 9:59 am | |
| Jikun's W-Tackle.
Increases amount of ammo, which is simply how many times the Jikun can "teleport" closer to the target before tackling them. I don't know if the teleport distance increases Also increases Tackle Damage
Does not affect legs | |
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DarkChuky Adept Poster
Posts : 981 Join date : 2011-03-18 Age : 44 Location : Costa Rica
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 3:23 pm | |
| - Added new information - Fixed some information. - Added comments.
Thanks to all that posted information. | |
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DrakeHead Newbie
Posts : 48 Join date : 2011-02-06 Location : Somewhere i belong.
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 3:48 pm | |
| What about Destructor series? (CN & the "regular" one) | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended Wed Mar 30, 2011 4:17 pm | |
| - DrakeHead wrote:
- What about Destructor series? (CN & the "regular" one)
If you play any Destructor (CN, Girl, or regular) without taking all the internals, you're doing it wrong. | |
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| [General] Enhanced Internal Weapon (EIW)- Uses/Recomended | |
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