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 Tips on my Destructor CN

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inzane14
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inzane14


Male Posts : 198
Join date : 2011-01-03
Age : 28
Location : The DOS hot-tub

Tips on my Destructor CN Empty
PostSubject: Tips on my Destructor CN   Tips on my Destructor CN EmptyMon Jan 03, 2011 8:43 am

I've been messing with my Destructor CN for quite a while now since I've junked it twice just to figure out the right configurations for it. Now, I think I've found the right configuration that fits me and my battle style with it. It's still only Lv 4 but I've consistently found it a monster in areas that allow easy abuse of the power spot. I typically use it as a mid-range attacker and can easily take out a M size AIR/LAND bots in seconds when played right. Since I use 5 main weapons, it becomes a beast when abusing power spots as it fires a bombardment on any bot trying to get close at mid-range. As for the weapons, I use an un-upgraded core because I feel that the cartridges might not be worth it. I also use x2 Misside arms to provide backing and accuracy against AIR bots. The grenades are there to provide burning support in case the enemy tries to get too close as he runs around the area while I regain my position. I sometimes also switch them for Bazookas when I feel I need a bit more accuracy then the downward direction of the grenade.

My Specs: (not tuned up)

Level: 4
Cost: 860/890
HP: 435
STR: 14
TEC: 21
WLK: 6
FLY: 7
TGH: 16

Parts:
Destructor CN core (un-upgraded)
Misside arms x2
Grenade x2 /Bazooka x2
Destructor legs
Destructor BS
Red Squealer HD
Intelli Green TGH +1
Dual Missile Bit

Cartridges:
Raise cost capacity +60/HP by 15 x3
Blast Guard

I'm asking for tips on how to improve the setup I have now. I really don't like to junk it again for a setup that might not work for me as well as this did. If you disagree with my battle style with the bot or it does not appeal to you, please remember different people have different styles. Not all people play the same. Please feel free if you have any advice on anything about the bot. I'm also asking for tips on tune ups and cartridge builds. I'm considering using Stealth System, Beam Guard, and Moving Burst.
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Shin Majin
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Shin Majin


Male Posts : 104
Join date : 2010-09-27
Age : 34

Tips on my Destructor CN Empty
PostSubject: Re: Tips on my Destructor CN   Tips on my Destructor CN EmptyMon Jan 03, 2011 11:18 am

I'm not sure it's a good idea to fire-link grenades with non-grenades. If you plan on being a PS beast, then I'd think it'd be best if your hand weapons could actually hit the same thing you're targeting with your bazooka/missiles. To this end, I recommend rifles, box missiles, or V-2 missiles. Note that the latter two will seriously ramp up your cost, and any of these will require more capacity carts.

Extra recommendation 1: Improve your core weapon. These carts are rather expensive, but they give CN's integral bazooka more ammo, and when fully improved, some pretty incredible range and damage.

Extra recommendation 2: Use a Howitzer AMJ. These cost a lot, will hurt Destructor's already poor WLK and FLY, and can't even be fire-linked...but they can hit enemies who are out of your LoS, and are very accurate, even if you aren't. I use one (or two!) on each of my M or L ARTS.
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inzane14
Regular Poster
Regular Poster
inzane14


Male Posts : 198
Join date : 2011-01-03
Age : 28
Location : The DOS hot-tub

Tips on my Destructor CN Empty
PostSubject: Re: Tips on my Destructor CN   Tips on my Destructor CN EmptyMon Jan 03, 2011 7:37 pm

Shin Majin wrote:
I'm not sure it's a good idea to fire-link grenades with non-grenades. If you plan on being a PS beast, then I'd think it'd be best if your hand weapons could actually hit the same thing you're targeting with your bazooka/missiles. To this end, I recommend rifles, box missiles, or V-2 missiles. Note that the latter two will seriously ramp up your cost, and any of these will require more capacity carts.

Extra recommendation 1: Improve your core weapon. These carts are rather expensive, but they give CN's integral bazooka more ammo, and when fully improved, some pretty incredible range and damage.

Extra recommendation 2: Use a Howitzer AMJ. These cost a lot, will hurt Destructor's already poor WLK and FLY, and can't even be fire-linked...but they can hit enemies who are out of your LoS, and are very accurate, even if you aren't. I use one (or two!) on each of my M or L ARTS.

Aside from the capacity carts and parts, do you have any other recommendations regarding other cartridges and tune up specifications? It would really be helpful.
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PostSubject: Re: Tips on my Destructor CN   Tips on my Destructor CN Empty

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