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 Not Standard Fun Time (Sturby Standard)

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Suguri
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Axanael
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Axanael
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PostSubject: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyWed Apr 03, 2013 10:32 pm

http://pastebin.com/VRuwy0Z6

Spoiler:

Did i miss any breakpoints or any issues with this?
It was either not enough capacity for a Gforce GRapid Grapid Large Bazooka
or too much capacity for corespam
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Trill
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyWed Apr 03, 2013 10:34 pm

385 HP is really, really really sad.
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Suguri
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyWed Apr 03, 2013 10:38 pm

Just so you know those missiles with 2x eiw are less accurate than an untuned ballistic launcher.
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Winty
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyWed Apr 03, 2013 11:38 pm

32 is not a breakpoint for nonlands. The last breakpoints are 30 and 35.
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resireth
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyWed Apr 03, 2013 11:57 pm

Would something like this work?

Spoiler:
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JinNJuice
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyThu Apr 04, 2013 12:03 am

You're using missiles. Why do you need so much TEC? Homing shots do most of the work.
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Relict?
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyThu Apr 04, 2013 12:38 am

420 hp!
!
!
!
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Axanael
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyThu Apr 04, 2013 12:45 am

resireth wrote:
Would something like this work?

Spoiler:

>implying i have any of those parts
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Suguri
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyThu Apr 04, 2013 12:52 am

resireth wrote:
Would something like this work?

Spoiler:
It would work very well, yes.

Until you fight something with antihoming, but FCs don't have that during nova anyway.
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resireth
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyThu Apr 04, 2013 1:09 am

Solo_Ace wrote:
resireth wrote:
Would something like this work?

Spoiler:

>implying i have any of those parts

Kealmes is sold in shop.
Gathima is sold in shop.
Illumis is in Gara 2.
Griest is currently in Misunagi Gara.


How am I supposed to know what you have and what you dont??
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Axanael
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PostSubject: Re: Not Standard Fun Time (Sturby Standard)   Not Standard Fun Time (Sturby Standard) EmptyThu Apr 04, 2013 1:15 am

resireth wrote:
Solo_Ace wrote:
resireth wrote:
Would something like this work?

Spoiler:

>implying i have any of those parts

Kealmes is sold in shop.
Gathima is sold in shop.
Illumis is in Gara 2.
Griest is currently in Misunagi Gara.


How am I supposed to know what you have and what you dont??

The Gathima/Kealmes might work if they were 2s (which i would need roots for), but I would need 0s Burst Missile AMJs (which i would need roots for), and some Griest replacement ;_;
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