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 CB's Oriental moes

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Tsuikyu
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CB's Oriental moes  - Page 7 Empty
PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 1:34 pm

Oh by the way, the other new one of these two is called "Momiji!"

I like that. It is the same name as this little Puppy-Eared Sweetie whom I adore!
Spoiler:
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dsp
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 8:24 pm

Turkeysaur wrote:
dsp wrote:
With around 33 tec you can already hit 100s on airs, she's not really good when under fire tho. Just wish the charge time was a bit faster, it's quite punishing if you missed and the air you shot isn't braindead

?

It can already hit 90-100 with 24 TEC.

Didn't test it at a lower tec, just slapped tec tuned fireflowers and took her for a spin. I tuned her bow tho I find it a bit hard to hit things on a stock bow, just my preference I guess
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Astral_Dono
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 8:25 pm

I want Kagura so bad on my account. #em5

Me on LXE:
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Tsuikyu
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 9:07 pm

why nobody likes momiji? #em5
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Halexander
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 10:58 pm

Anyone using firestorm? It seems it isn't just normal fire, it also kept saying "Melt!". Not sure what it does exactly.
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JadeCicada
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 11:21 pm

Melt, a status effect originally introduced by Orin's Firewall, causes a fair amount of slowdown on the target. It also deals 5% of the target's maximum HP in damage each time it ticks.
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Halexander
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySat Aug 25, 2012 11:34 pm

JadeCicada wrote:
Melt, a status effect originally introduced by Orin's Firewall, causes a fair amount of slowdown on the target. It also deals 5% of the target's maximum HP in damage each time it ticks.

That makes it a tougher choice...
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Miko Miko Spark
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 1:45 am

This thread needs more Momiji

Opinions on her Flare and Blitz routes? Love dat Gatling (But what's useful about Slow Turn?) but I took Flare because it overall suited my style. Scarlet Needle's the fireball apparently? Anyway, I love dat fireball too.

Also, I really hate Ninja Run. I mean its more of a liability than a benefit. It kills your boost gauge and still wastes it while you're using projectile attacks while moving. Not to mention if you get hit once you're no longer hidden for a good while, all while still killing your boost gauge. Besides, its a bit redundant when everyone and their Eris spamming grandmother has Broad Radar. So other than fitting the stealth theme, what's useful about it?
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Suguri
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 2:25 am

Miko Miko Spark wrote:
(But what's useful about Slow Turn?)
You can keep circling around someone and backhitting them while they can't even turn to shoot you for the most annoying/humiliating death ever.
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Zwiebel Force
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 6:13 am

Suguri wrote:
Miko Miko Spark wrote:
(But what's useful about Slow Turn?)
You can keep circling around someone and backhitting them while they can't even turn to shoot you for the most annoying/humiliating death ever.
Just the other day I suffered from that effect and was like "dafuq is this? o.O"

So it basically prevents you from turning arround? Or is it like when you wanna turn arround while you're under "Slow"?
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Aurum_Sol
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 6:43 am

Suguri wrote:
Miko Miko Spark wrote:
(But what's useful about Slow Turn?)
You can keep circling around someone and backhitting them while they can't even turn to shoot you for the most annoying/humiliating death ever.

dont forget to mention that your enemy screams "papapapapa" to humiliate you even more :D
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Akhenderson
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 7:02 am

Aurum_Sol wrote:
Suguri wrote:
Miko Miko Spark wrote:
(But what's useful about Slow Turn?)
You can keep circling around someone and backhitting them while they can't even turn to shoot you for the most annoying/humiliating death ever.

dont forget to mention that your enemy screams "papapapapa" to humiliate you even more Very Happy
Sounds like something you'd hear from Fist of the North Star or Jojo's Bizarre Adventure.
I haven't seen enough Zero's to know if they're ungodly broken, strong, or meh.
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Zwiebel Force
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 7:41 am

Akhenderson wrote:
Aurum_Sol wrote:
Suguri wrote:

You can keep circling around someone and backhitting them while they can't even turn to shoot you for the most annoying/humiliating death ever.

dont forget to mention that your enemy screams "papapapapa" to humiliate you even more Very Happy
Sounds like something you'd hear from Fist of the North Star or Jojo's Bizarre Adventure.
I haven't seen enough Zero's to know if they're ungodly broken, strong, or meh.
From what I've seen so far I'd say they're really perky, definitely not broken.
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ghaleon
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 12:44 pm

Wanting to say after 234 log in attempts I have seen 0 specials on moon. Either I'm horribly unlucky on it or it's just not possible.
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Suguri
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 4:51 pm

Akhenderson wrote:

I haven't seen enough Zero's to know if they're ungodly broken, strong, or meh.
I'd rank Kagura as A tier and Momiji as C- tier. Mialy/Monica are both slightly stronger than Kagura and cost less, but she has the advantage of having a slew of self-defense options as well as AoE damage on charged shots.
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 7:39 pm

Suguri wrote:
Akhenderson wrote:

I haven't seen enough Zero's to know if they're ungodly broken, strong, or meh.
I'd rank Kagura as A tier and Momiji as C- tier. Mialy/Monica are both slightly stronger than Kagura and cost less, but she has the advantage of having a slew of self-defense options as well as AoE damage on charged shots.

The first ZERO bot that I get and its C- tier... #em5
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 7:55 pm

Tsuikyu wrote:
Suguri wrote:
Akhenderson wrote:

I haven't seen enough Zero's to know if they're ungodly broken, strong, or meh.
I'd rank Kagura as A tier and Momiji as C- tier. Mialy/Monica are both slightly stronger than Kagura and cost less, but she has the advantage of having a slew of self-defense options as well as AoE damage on charged shots.

The first ZERO bot that I get and its C- tier... #em5

>trusting one persons opinions

no
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 9:32 pm

Stickboy wrote:
DarkChuky wrote:
The Bow has a bad homming..
i lol'd

This is why many find Kagura bad. They can't aim manually.
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-Business
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 9:40 pm

Kuzuha wrote:
Stickboy wrote:
DarkChuky wrote:
The Bow has a bad homming..
i lol'd

This is why many find Kagura bad. They can't aim manually.

i actually find the homing to be pretty good. as long as your aiming somewhat.

they are right about one thing... there is a "blindspot" just like a hunter in world of warcraft where a bot can be and not be hit. (wow hunters had a blindspot due to a 8yrd range that was necessary to fire them.) if htey are IN YOUR FACE... they will hit.. but i did find a spot where the shots will miss up close versus smaller hitbox bots.

just imo.
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PandaRehab
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 9:42 pm

You guys are smoking something. You can jump in the air, spin around, and fire randomly with her bow and hit something. Her homing is Jesus tier. The ONLY problem is projectile speed. So get high shooter/rapid tunes, and wreck shit.
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HashiriyaR32
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptySun Aug 26, 2012 11:03 pm

DarkChuky wrote:
The Bow has a bad homming..

You chose Retribution and thought it homed, didn't you?
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptyMon Aug 27, 2012 12:27 am

If your bow has 22 force, it has homing. If it has 28 force, you're supposed to do the aiming.
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptyMon Aug 27, 2012 1:46 am

PandaRehab wrote:
The ONLY problem is projectile speed. So get high shooter/rapid tunes, and wreck shit.
The tunes only affect firing rate, not projectile speed.
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reVelske
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptyMon Aug 27, 2012 3:16 am

^
>Speed-based tunes
>"ONLY AFFECT FIRING RATE, NOT PROJECTILE SPEED"

Can we seriously just get rid of this guy already?


Miliken wrote:
rev, comments like these don't lead to anywhere good.
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Fireflywater
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PostSubject: Re: CB's Oriental moes    CB's Oriental moes  - Page 7 EmptyMon Aug 27, 2012 3:42 am

Speed is the physical speed of the bullet.
INT is the time (in milliseconds) between shots.
There is no tunes for INT, sadly.
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