| Supah Pawnger | |
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Koskay Newcomer
Posts : 8 Join date : 2012-07-27
| Subject: Supah Pawnger Fri Jul 27, 2012 7:22 am | |
| Saw the thread about it and decided that it must be mine! - Spoiler:
【Robot Name】 Pawnger
【Parts】 BD: Pawnger BD : Sword Bit(default) : Frog Lander LG [Clearance] [Clearance] [EX Great Run Alpha] : Frog Lander HD [Tank] [Tank] [Tank] : Silver Headphones [Tank] : Autumn Earrings [Tank] : Pawnger BS [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Buckler [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Handy Bazooka [Tank] [Tank] [Tank]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 835 CAPA: 835 HP: 675 STR: 7 TEC: 7 WLK: 36 FLY: 1 TGH: 8
LEVEL: 10
【Cartridges】 Capacity +80×7 Short Boost Quick Jump Quick Land
【必要素材】 Hidora Cosmos×100 Fudara Cosmos×40 Midoro Cosmos×41 Yoguru Cosmos×10 Blue Chip×20 Green Chip×40 Rainbow Chip×20 Engine Shaft×437 Rapid Crystal×100 Drum Magazine×11 Snail Liquid×11 Hulk Meteorite×100 Screw Bolts×400 Steel Wheel×240 Miracle Ammonite×40 Shining Feather×40 Generic Element×17 Superior Element×5 Run Element×15
Some questions. 1. Is it bad for a hopper to have 1 fly? 2. Should i change to a handy bazooka mod? I can change the one ex tune to beta which will put me at 6 tec (bp for handy baz mod) and 2 fly. 3. Default bit. okay / not okay? 4. Is it still possible to get pawnger silver/gold for DAT CAP? Thanks for your time! | |
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UncleBobbie Ace Poster
Posts : 1342 Join date : 2011-03-02 Age : 30
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 7:35 am | |
| 1. No, 1 FLY is the minimum needed, don't forget you only need 30 WLK for the best hops - Spoiler:
2. If you want more ammo and less force I guess? :V 3. Change the bit to dual spike bit. When you use it, you can bitdodge melee attacks and at that moment the 2 spike bits will also emerge and stun any nearby enemy as you bitdodge. It increases your survivability by quite a bit 4. I don't think you can get Silver anymore and I never knew how you could get Gold. Sidenote: Your TGH and TEC is low as shit. You can use force barrier for more survivability, force barrier hoppers are a bitch when the player is good at it. | |
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Koskay Newcomer
Posts : 8 Join date : 2012-07-27
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 8:12 am | |
| O wow thx for that info. I made some adjustments and this one looks alot better. - Spoiler:
【Robot Name】 Pawnger
【Parts】 BD: Pawnger BD : Dual Spike Bit : Frog Lander LG [Clearance] [Clearance] [Tank] : Frog Lander HD [Ranger] [High Run Alpha] [High Run Alpha] : Silver Headphones [Tank] : Autumn Earrings [Tank] : Frog Lander BS [Tank] [Tank] [Great Life] : Build Arm AM [Tank] [Tank] [Tank] : Buckler [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Handy Bazooka [Sentinel] [Sentinel] [Sentinel]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 835 CAPA: 835 HP: 640 STR: 7 TEC: 9 WLK: 30 FLY: 1 TGH: 11
LEVEL: 10
【Cartridges】 Capacity +80×7 Short Boost Quick Jump Quick Land
【必要素材】 Hidora Cosmos×100 Fudara Cosmos×42 Midoro Cosmos×38 Yoguru Cosmos×11 Blue Chip×20 Green Chip×40 Rainbow Chip×52 Stabilizer×21 Engine Shaft×312 Brake Damper×63 Physical Stone×96 Rapid Crystal×100 Snail Liquid×14 Hard Plate×15 Hulk Meteorite×100 Screw Bolts×300 Steel Wheel×180 Miracle Ammonite×40 Shining Feather×40
I think ill add the force barrier when I somehow manage to get the silver/gold BD. Can anyone think of anyway to improve it? | |
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UncleBobbie Ace Poster
Posts : 1342 Join date : 2011-03-02 Age : 30
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 8:31 am | |
| You might aswel just change the ranger tune to a sentinel or tank I think. That little amount of TEC is barely going to change your damage either way. And then you don't have to tune great life which is slightly less cost efficient. - Spoiler:
【Robot Name】 Pawnger
【Parts】 BD: Pawnger BD : Dual spike bit : Frog Lander LG [Clearance] [Clearance] [Tank] : Frog Lander HD [Tank] [Tank] [Tank] : Silver Headphones [Tank] : Autumn Earrings [Tank] : Pawnger BS [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Handy Bazooka [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Sentinel] : Buckler [Sentinel] [Sentinel] [Life]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 825 CAPA: 835 HP: 655 STR: 7 TEC: 7 WLK: 30 FLY: 3 TGH: 11
LEVEL: 10
【Cartridges】 Capacity +80×7 Short Boost Quick Jump Quick Land
【必要素材】 Fudara Cosmos×1 Midoro Cosmos×20 Blue Chip×20 Green Chip×20 Rainbow Chip×41 Engine Shaft×357 Brake Damper×63 Physical Stone×68 Rapid Crystal×100 Hulk Meteorite×100 Screw Bolts×345 Steel Wheel×204 Handa Cosmos×2
Sidenote: I'm retarded no genius when it comes to this stuff | |
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LilyEve Regular Poster
Posts : 115 Join date : 2011-03-13
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 9:11 am | |
| Try increasing ur tgh to 12 for breakpoint & i replaced quick jump for stun regain as well as raising the tec. - Spoiler:
【Robot Name】 Pawnger
【Parts】 BD: Pawnger BD : Dual Spike Bit : Frog Lander LG [Clearance] [Clearance] [Tank] : Vulder HD [Tank] [Tank] [Tank] : Hana Kanzashi : Monocle [High Tech Alpha] : Pawnger BS [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Handy Bazooka [Tank] [Tank] [High Tech Alpha] : Pawnger AM2 [Tank] [Tank] [Tank] : Buckler [High Run Alpha] [Tank] [Tank]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 830 CAPA: 830 HP: 625 STR: 4 TEC: 14 WLK: 30 FLY: 1 TGH: 12
LEVEL: 10
【Cartridges】 Capacity +80×7 Stun Regain Short Boost Quick Land
【必要素材】 Fudara Cosmos×3 Midoro Cosmos×17 Red Chip×20 Blue Chip×20 Green Chip×30 Rainbow Chip×20 Stabilizer×18 Engine Shaft×366 Rapid Crystal×100 Guide Circuit×14 Snail Liquid×7 Hulk Meteorite×100 Screw Bolts×340 Steel Wheel×204 Handa Cosmos×2
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 9:19 am | |
| you guys still haven't broken his 675 hp record | |
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Koskay Newcomer
Posts : 8 Join date : 2012-07-27
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 10:09 am | |
| Is stun regain needed with clearance? How much does quick jump affect hopping? I guess the question is, with such a small robot, will I avoid more damage from having quick jump while hopping than I will heal back with stun regain? - Spoiler:
【Robot Name】 Pawnger
【Parts】 BD: Pawnger BD : Dual Spike Bit : Frog Lander LG [Clearance] [Clearance] [EX High Run Beta] : Frog Lander HD [Tank] [Tank] [Tank] : Silver Headphones [Life] : Autumn Earrings [High Life] : Moulin BSJ [Tech] : Frog Lander BS [Life] [Life] [Life] : Build Arm AM [Tank] [Great Life] [EX High Run Beta] : Buckler [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Handy Bazooka [Tank] [Tank] [Tank]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 835 CAPA: 835 HP: 700 STR: 7 TEC: 7 WLK: 30 FLY: 1 TGH: 8
LEVEL: 10
【Cartridges】 Capacity +80×7 Short Boost Quick Jump Quick Land
【必要素材】 Hidora Cosmos×101 Fudara Cosmos×46 Midoro Cosmos×34 Yoguru Cosmos×11 Blue Chip×30 Green Chip×30 Rainbow Chip×20 Stabilizer×5 Engine Shaft×283 Physical Stone×54 Rapid Crystal×100 Snail Liquid×6 Hulk Meteorite×100 Screw Bolts×290 Steel Wheel×171 Miracle Ammonite×42 Shining Feather×42 Generic Element×24 Superior Element×6 Run Element×20
Seems so good but the bsj is so big =( - Spoiler:
【Robot Name】 Pawnger
【Parts】 BD: Pawnger BD : Dual Spike Bit : Frog Lander LG [Clearance] [Clearance] [EX High Run Alpha] : Frog Lander HD [Life] [Life] [EX High Run Alpha] : Silver Headphones [High Life] : Autumn Earrings [High Life] : Pawnger BS [Tank] [High Life] [Life] : Build Arm AM [Tank] [Tank] [Tank] : Buckler [Tank] [Tank] [Tank] : Build Arm AM [Tank] [Tank] [Tank] : Handy Bazooka [Tank] [Tank] [Tank]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 陸 SIZE: S COST: 835 CAPA: 835 HP: 690 STR: 7 TEC: 7 WLK: 30 FLY: 1 TGH: 8
LEVEL: 10
【Cartridges】 Capacity +80×7 Short Boost Quick Jump Quick Land
【必要素材】 Hidora Cosmos×100 Fudara Cosmos×45 Midoro Cosmos×36 Yoguru Cosmos×10 Blue Chip×20 Green Chip×40 Rainbow Chip×23 Engine Shaft×291 Physical Stone×74 Rapid Crystal×100 Snail Liquid×14 Hulk Meteorite×100 Screw Bolts×290 Steel Wheel×166 Miracle Ammonite×40 Shining Feather×40 Generic Element×24 Superior Element×6 Run Element×20
Dammit, I know getting to 700 is possible SOMEHOW!
Last edited by Koskay on Fri Jul 27, 2012 10:47 am; edited 1 time in total | |
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UncleBobbie Ace Poster
Posts : 1342 Join date : 2011-03-02 Age : 30
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 10:30 am | |
| Quick jump = You hop to maximum altitude every hop
Stun regain = You can regain health when stunned but with 11 tgh it's only gonna be 5-10-20 health
By the way, if you want 700 HP so desperatly, you can just change quick jump to stun regain/nothing and have enough capa for more health. | |
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Koskay Newcomer
Posts : 8 Join date : 2012-07-27
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 11:12 am | |
| Lol not desperate enough to up quick jump for 10 more hp | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 5:10 pm | |
| For the record, you're going to run out of ammo with like 500 HP left on a build like that, probably only having done 900~1200 damage. | |
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Koskay Newcomer
Posts : 8 Join date : 2012-07-27
| Subject: Re: Supah Pawnger Fri Jul 27, 2012 6:39 pm | |
| I shall dedicate myself to set the record of longest time spent jumping in enemy spawn! | |
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tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
| Subject: Re: Supah Pawnger Sat Jul 28, 2012 9:12 pm | |
| The point of that build is to dive into enemy PS and make them focus on you, so if you're doing it right then you should die before ammo runs out | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Supah Pawnger Sun Jul 29, 2012 8:10 am | |
| - tehprognoob wrote:
- The point of that build is to dive into enemy PS and make them focus on you, so if you're doing it right then you should die before ammo runs out
no. if you make it right you will die the second the last round is fired. | |
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