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 About mech and weapon status

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FreedomFighter
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FreedomFighter


Posts : 1147
Join date : 2010-10-10

About mech and weapon status Empty
PostSubject: About mech and weapon status   About mech and weapon status EmptySun Oct 10, 2010 6:15 pm

i don't know what does they do or help
and what will happen if i have them too low?

also the gun stat, i cant figure out some.

Force < Damage?
Ammo < yes i know this
Range < lock on and attack range?
Speed < bullet speed? firing speed?
Int < ??????????



*poor english sorry
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Zelse
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Zelse


Male Posts : 95
Join date : 2010-01-29
Location : Canada

About mech and weapon status Empty
PostSubject: Re: About mech and weapon status   About mech and weapon status EmptySun Oct 10, 2010 7:09 pm

Yay, I know this.

Yes, Force is the damage stat of a weapon.
Range is either the lock on range or how far the bullet goes. All I know is that the Lock is always a little shorter.
Speed is bullet speed. Low speed means the bullet is slow, high speed means it's goes really fast. Look at Lasers and the Heartguns for comparison.

Int is the Interval stat, the amount of time between shots. The firing speed of the weapon. Higher Int means it takes longer between shots.
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Sean
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Sean


Male Posts : 966
Join date : 2010-08-29
Age : 34

About mech and weapon status Empty
PostSubject: Re: About mech and weapon status   About mech and weapon status EmptySun Oct 10, 2010 8:16 pm

Zelse wrote:
Yay, I know this.

Yes, Force is the damage stat of a weapon.
Range is either the lock on range or how far the bullet goes. All I know is that the Lock is always a little shorter.
Speed is bullet speed. Low speed means the bullet is slow, high speed means it's goes really fast. Look at Lasers and the Heartguns for comparison.

Int is the Interval stat, the amount of time between shots. The firing speed of the weapon. Higher Int means it takes longer between shots.

Same thing works for swords.

Speed = How fast you swing your sword

Int = Time in-between each slash
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FreedomFighter
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FreedomFighter


Posts : 1147
Join date : 2010-10-10

About mech and weapon status Empty
PostSubject: Re: About mech and weapon status   About mech and weapon status EmptyMon Oct 11, 2010 4:38 am

what about mech status?

Str < make melee stronger?
Tec < make Range deal more damage and more accuracy?
Walk < running speed but i saw in loading screen it said if i have too low walk it will make difficult jumping and landing
i start to worry about this since i dont want to get stuck while landing (am Air)
Fly < Flying speed and how long i stay in the air?
Tgh < ?????

and i notice every 10 point of status you got long line in status
it like this llllllllll|lllllllll| what does it mean?
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Asukuu
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Asukuu


Male Posts : 48
Join date : 2010-07-17
Location : somewhere

About mech and weapon status Empty
PostSubject: Re: About mech and weapon status   About mech and weapon status EmptyMon Oct 11, 2010 5:28 am

FreedomFighter wrote:
what about mech status?

Str < make melee stronger?
Tec < make Range deal more damage and more accuracy?
Walk < running speed but i saw in loading screen it said if i have too low walk it will make difficult jumping and landing
i start to worry about this since i dont want to get stuck while landing (am Air)
Fly < Flying speed and how long i stay in the air?
Tgh < ?????

and i notice every 10 point of status you got long line in status
it like this llllllllll|lllllllll| what does it mean?

-str = yes
-tec = yes
-wlk i have not tested much but with a lily @ 2 wlk i dont notice it affecting my landing. Need to test it @ 0 wlk
-fly does not affect time in air but increases speed in air
-tgh reduces dmg from consecutive hits such as an ivis and reduces time during stun. example is a byne with 40tgh gets melee comboed by an ivis. first hit might be somewhere around say... 50 next hit might then be around 20 then 10 and then spams of 9 and 8. about the stun part, i have yet to notice the stun duration affect reducer by a noticeable amount for me

for the status i think it just means that you hit 10 20 30 or 40 for the stat
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Sean
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Sean


Male Posts : 966
Join date : 2010-08-29
Age : 34

About mech and weapon status Empty
PostSubject: Re: About mech and weapon status   About mech and weapon status EmptyMon Oct 11, 2010 10:08 am

Asukuu wrote:
FreedomFighter wrote:
what about mech status?

Str < make melee stronger?
Tec < make Range deal more damage and more accuracy?
Walk < running speed but i saw in loading screen it said if i have too low walk it will make difficult jumping and landing
i start to worry about this since i dont want to get stuck while landing (am Air)
Fly < Flying speed and how long i stay in the air?
Tgh < ?????

and i notice every 10 point of status you got long line in status
it like this llllllllll|lllllllll| what does it mean?

-str = yes
-tec = yes
-wlk i have not tested much but with a lily @ 2 wlk i dont notice it affecting my landing. Need to test it @ 0 wlk
-fly does not affect time in air but increases speed in air
-tgh reduces dmg from consecutive hits such as an ivis and reduces time during stun. example is a byne with 40tgh gets melee comboed by an ivis. first hit might be somewhere around say... 50 next hit might then be around 20 then 10 and then spams of 9 and 8. about the stun part, i have yet to notice the stun duration affect reducer by a noticeable amount for me

for the status i think it just means that you hit 10 20 30 or 40 for the stat

Yes, Walk can affect how you land. If you have low walk your time between landing and walking again will be longer than if you had higher walk.
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FreedomFighter
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FreedomFighter


Posts : 1147
Join date : 2010-10-10

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PostSubject: Re: About mech and weapon status   About mech and weapon status EmptyMon Oct 11, 2010 4:28 pm

so if am Air i dont need to worry about Walk?
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KBTKaiser
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KBTKaiser


Posts : 239
Join date : 2010-04-03

About mech and weapon status Empty
PostSubject: Re: About mech and weapon status   About mech and weapon status EmptyMon Oct 11, 2010 6:33 pm

you'd still want at least 1 walk or you'll take longer to recover after the *landing crunch*
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