| Anti hopper build? | |
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+15Nymph~ UncleBobbie Valkyrie xzpwnz Aurum_Sol Turkeysaur bippusuta BNOISE Trill Mew Suguri Akhenderson Malphes Astral_Dono necrodrakath 19 posters |
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necrodrakath Game Hater
Other / Decline to state Posts : 606 Join date : 2010-12-30 Age : 29
| Subject: Anti hopper build? Wed Feb 08, 2012 7:03 pm | |
| Well, someone can help me making a anti hopper bould? well, i know that any weapon like mega lighing gun, stardust with paralyze tune, a big bazooka with para tune, pulsemissille, rifles, long range melee, and otrher things are good killing them.
but there are a build that is exactly excellent killing them?
Sorry about my english | |
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Astral_Dono 野獣先輩
Posts : 7875 Join date : 2011-06-10 Age : 30 Location : Mars
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 7:14 pm | |
| There is no exact 100% build to killing them. The best options would be melee that hits hard (Vanguards, Blazed Baron AM5, etc) or Mega Lightning Guns/Stardust Cannons with Speed + Paralyze tunes | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 7:14 pm | |
| it isn't specifically anti hopper but i have an art with misside am x2 blast zook 2x that hits hoppers really often (don't copy this build it's stupid)
then again i usually alpha them from above when they land | |
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Guest Guest
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 7:20 pm | |
| Just having a "build" to kill hoppers isn't going to kill hoppers.
You have to use your head, and think how to kill hoppers. |
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Akhenderson Adept Poster
Posts : 864 Join date : 2011-12-12 Age : 30 Location : Somewhere In Illinois
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 7:29 pm | |
| Typically the easier way to kill hoppers is by using weapons that are either really fast like rail guns or have huge hit boxes like the mega lightning gun.
Or if you're lazy, get air melee that tracks well.
But yeah, as LXE said, be patient and think about how you kill one first and THEN try to kill them. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 8:03 pm | |
| Aim better.
Powered Laser is the hopper counter-weapon otherwise. | |
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Mew The Ultimate Negro
Posts : 1540 Join date : 2011-01-28 Age : 429 Location : Nigeria, Niger
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 8:30 pm | |
| I hit hoppers easy with a magnet gun alphag. | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 913
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 8:35 pm | |
| A good SDC air can shut down hoppers fairly easily :V | |
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Guest Guest
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 8:40 pm | |
| If you keep and eye out for where a hopper lands, you could run up to them, stunlock and kill them with a melee bot. |
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Mew The Ultimate Negro
Posts : 1540 Join date : 2011-01-28 Age : 429 Location : Nigeria, Niger
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 9:03 pm | |
| Oh a para tuned DBMG can kill hoppers with ease if you can aim. | |
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BNOISE Ace Poster
Posts : 1216 Join date : 2011-01-08 Age : 33 Location : Home
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 10:26 pm | |
| Flamethrower/Firepillar. Set them on fire and give them 40 fly and watch them start short boosting out of control. Unless of course they are used to having 40 fly and hopping like that... Then you screwed. | |
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bippusuta Regular Poster
Posts : 163 Join date : 2011-02-17
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 11:11 pm | |
| >mega lightning gun >railguns
are people seriously suggesting charge weapons that aren't powered laser for killing hoppers | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Anti hopper build? Wed Feb 08, 2012 11:39 pm | |
| in railgun's defense if you charge it at the right time it will hit | |
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necrodrakath Game Hater
Other / Decline to state Posts : 606 Join date : 2010-12-30 Age : 29
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 1:08 am | |
| Ok, thanks a lot by the tips guys. | |
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bippusuta Regular Poster
Posts : 163 Join date : 2011-02-17
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 1:13 am | |
| - Malphes wrote:
- in railgun's defense if you charge it at the right time it will hit
Well maybe but it is really hard to judge because you can make your hops longer or shorter, or change up the hop direction/timing and go forward, backward, or diagonally, all of which screw with charge time weapons. | |
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BNOISE Ace Poster
Posts : 1216 Join date : 2011-01-08 Age : 33 Location : Home
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 2:19 am | |
| - bippusuta wrote:
- Malphes wrote:
- in railgun's defense if you charge it at the right time it will hit
Well maybe but it is really hard to judge because you can make your hops longer or shorter, or change up the hop direction/timing and go forward, backward, or diagonally, all of which screw with charge time weapons. Railgun bullet speed, charge time, and the fact that it auto targets for you (like your character's arm will move for you when the gun is charging) negates all those. If you miss with a railgun, either you have no auto target, not aiming at anything, have horrible lag, or may have gotten temporarily disconnected. | |
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bippusuta Regular Poster
Posts : 163 Join date : 2011-02-17
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 2:25 am | |
| All it takes to negate ANY charging weapon is changing directions, which against railguns is pretty easy since the charge is so long and obvious. | |
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BNOISE Ace Poster
Posts : 1216 Join date : 2011-01-08 Age : 33 Location : Home
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 2:32 am | |
| - bippusuta wrote:
- All it takes to negate ANY charging weapon is changing directions, which against railguns is pretty easy since the charge is so long and obvious.
you sure we are talking about the same weapon here? owo? like i said, with auto target activated, your character's arm will follow as long as it's still charging unless you saying the opp can time it so he or she change directions right when the shot is fired... Iono man, but I find railgun way easier to aim than say a breaker rifle. | |
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Turkeysaur Adept Poster
Posts : 782 Join date : 2011-03-11 Location : BF30
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 3:03 am | |
| You're not considering bullet size. | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 4:52 am | |
| the only time i can RELIABLY hit a hopper with railguns, is when im shooting it from outside of his attention (because than i can align my shooting to his hopping) if the hopper is aware of my position, it becomes alot harder / almost impossible to hit a >decent< hopper with railgun type weapons | |
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xzpwnz Legendary Poster
Posts : 4686 Join date : 2010-06-05 Age : 110
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 4:57 am | |
| Powered laser mod is the best anti-hopper hopper weapon | |
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Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 32 Location : procrastinating somewhere
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 5:14 am | |
| Would trying to restrict it be effective? | |
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UncleBobbie Ace Poster
Posts : 1342 Join date : 2011-03-02 Age : 30
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 5:36 am | |
| Just ignore hoppers and go after other targets. °<° | |
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Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
| Subject: Re: Anti hopper build? Thu Feb 09, 2012 5:36 am | |
| - LXE wrote:
- You have to use your head
Alba HD ? | |
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lock_on Newcomer
Posts : 2 Join date : 2011-12-20
| Subject: Re: Anti hopper build? Fri Feb 10, 2012 9:33 am | |
| Feng Mei's Am Fentian can kill hoppers easily. | |
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