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Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
| Subject: several question Mon Dec 26, 2011 6:09 am | |
| I have several question about the game 1. i want to know what boost run tier needed for a LND to be as fast as 36 wlk LND 2. for blaster/shotgun, will TGH reduction taken an effect in one shot (cuz it's consist of multiple small damage)?, some multi hit attack like elisa's TGH pretty much is ignored (1 click), she hit 31+17 on HIGH TGH enemies and 25+23 on low TGH one 3. i heard some melee can destroy projectill, what kind of melee and projectill can be destroyed ? 4. I kinda confused by "damage cap" on TGH breakpoint one some one diary (i forgot), anyone can explain ? 5. will tough runner reduce chance for revenge tune to activated when running ? thanks for anyone who care to explain
Last edited by Nymph~ on Mon Dec 26, 2011 9:14 am; edited 1 time in total (Reason for editing : damage cap) | |
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Retrias Adept Poster
Posts : 775 Join date : 2011-09-21
| Subject: Re: several question Mon Dec 26, 2011 7:32 am | |
| 3.All projectile besides piercing/beams can be destroyed, assuming you hit 4.limit damage iswhen you get stunned, so according tothe diary , 21 and 22 can receive X damage till they got stunned, 23 can take more. Revenge tune activate on stun 5.tough runner basically 1.5-2x your tough ,therefore you get stunned less.
The rest dunnoo | |
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Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
| Subject: Re: several question Mon Dec 26, 2011 7:49 am | |
| thanks for reply 3. so basically all melee can destroy projectill?, eve canon lvl 1 or 2 ? 4. ugh iirc 0 tgh has 300 limit damge and 1 TGH have 170-ish, someone can give me the diary link ? 5. it increse our TGH ?, i though it cancel stun from attack half of time when runing | |
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blead [Administrator]
Posts : 2370 Join date : 2011-03-25 Age : 811 Location : ( ・_・)
| Subject: Re: several question Mon Dec 26, 2011 9:03 am | |
| Novkris's diary.
http://www.cosmicbreak.com/commu/?m=pc&a=page_fh_diary&target_c_diary_id=1914
You guys aren't talking about the same thing. Retrias said about the stun damage, while Nymph asked about the damage cap. | |
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Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
| Subject: Re: several question Mon Dec 26, 2011 9:13 am | |
| - blead wrote:
- Novkris's diary.
http://www.cosmicbreak.com/commu/?m=pc&a=page_fh_diary&target_c_diary_id=1914
You guys aren't talking about the same thing. Retrias said about the stun damage, while Nymph asked about the damage cap. oops sorry, my memory a bit blurry thx for the link and - Quote :
- damage cap, this is the point beyond which TGH will no longer have an effect
a bit confussing, care to explain a bit ? | |
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blead [Administrator]
Posts : 2370 Join date : 2011-03-25 Age : 811 Location : ( ・_・)
| Subject: Re: several question Mon Dec 26, 2011 9:29 am | |
| Damage cap, from what I understand, is how much damage you would take before the reduction takes maximum effect.
Maybe I got it wrong, don't fully trust me. | |
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Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
| Subject: Re: several question Mon Dec 26, 2011 9:38 am | |
| so, damage reduction also based on damage received. gatling will hit manyyyyyy times before the damage got reduced while hitting 40 TGH daed with a fencer once will make him got massive damage reduction on next hit | |
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Retrias Adept Poster
Posts : 775 Join date : 2011-09-21
| Subject: Re: several question Mon Dec 26, 2011 10:07 am | |
| - Nymph~ wrote:
- thanks for reply
3. so basically all melee can destroy projectill?, eve canon lvl 1 or 2 ? 4. ugh iirc 0 tgh has 300 limit damge and 1 TGH have 170-ish, someone can give me the diary link ? 5. it increse our TGH ?, i though it cancel stun from attack half of time when runing 3. assuming you can hit eve cannon that is , well not all melee, it is not humanly possible to do with say, jetlance, or hammer, or pilebunkers, and so on | |
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Rinrin Ace Poster
Posts : 1619 Join date : 2011-03-18 Location : Koko ni Iru Yo!
| Subject: Re: several question Mon Dec 26, 2011 1:16 pm | |
| pretty sure melee cant destroy eve cannon. projectiles can thou, by clashing with the cannon first. | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: several question Mon Dec 26, 2011 4:15 pm | |
| from experience i can say:
magnum and handgun rounds are slashable eve rounds are not slashable bazooka rounds are not slashable missiles and rockets are slashable and shootable psygun rounds are slashable
im not sure about the other projectile types like beamguns and rifles, breaker and rifle rounds or grenades
my experience is based on vf, its pretty easy to slash away bullets with a fencer, but im pretty sure you cannot kill ALL bullets that dont pierce, i think i would have noticed if i would have been able to kill bazooka rounds since they are commonly used
would be interesting for more peoples experiences on this subject
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as for toughness:
stunresistance goes up by one damage per point of toughness and by 2 damage at breakpoints
bleads description of the damage cap should be correct, it goes down the more toughness you have this results in maximum damage reduction with less health lost than a low tough bot | |
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Nymph~ Ace Poster
Posts : 1221 Join date : 2011-07-23
| Subject: Re: several question Mon Dec 26, 2011 6:21 pm | |
| - Retrias wrote:
- Nymph~ wrote:
- thanks for reply
3. so basically all melee can destroy projectill?, eve canon lvl 1 or 2 ? 4. ugh iirc 0 tgh has 300 limit damge and 1 TGH have 170-ish, someone can give me the diary link ? 5. it increse our TGH ?, i though it cancel stun from attack half of time when runing 3. assuming you can hit eve cannon that is , well not all melee, it is not humanly possible to do with say, jetlance, or hammer, or pilebunkers, and so on mbg pilebunker ? - Aurum_Sol wrote:
- from experience i can say:
magnum and handgun rounds are slashable eve rounds are not slashable bazooka rounds are not slashable missiles and rockets are slashable and shootable psygun rounds are slashable
hmm, ok i got the point | |
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