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| | Trying to put together an Aeolius build. | |
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AzureRathalos Regular Poster
Posts : 187 Join date : 2011-01-13
| Subject: Trying to put together an Aeolius build. Fri Jan 08, 2016 12:44 pm | |
| Gameplay is to mainly fly around and use the Charge Beam and Railgun, transforming and shanking lands if needed. Here's what I've planned out so far, without any EX tunes. - Condensed to save space:
[Robot Name] Aeolius
[Parts] BD: Aeolius BD : Aeolius Bit(default) LG: Aeolius LG [Crimson Veil] [Crimson Veil] [Empty Slot] HD: Aeolius HDJ [High Power Alpha] HD: Aeolius HD [High Boost Alpha] [High Boost Alpha] [High Boost Alpha] HDAC: Orange Layer Ribbon FCAC: Bancho Cape [High Boost Beta] BS: Aeolius BS [High Boost Alpha] [High Boost Alpha] [High Boost Alpha] AM: Aeolius AMJ [High Power Alpha] AM: Aeolius AM [High Power Alpha] [High Power Alpha] [Empty Slot] AM: Aeolius AM@ WP: - AM: Aeolius AMJ [High Power Alpha] AM: Aeolius AM [High Power Alpha] [High Power Alpha] [Empty Slot] AM: Aeolius AM@ WP: - WP: Aeolius BD@
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 空 SIZE: L COST: 1290 CAPA: 1290 HP: 490 STR: 33 TEC: 1 WLK: 1 FLY: 38 TGH: 17
LEVEL: 10
[Cartridges] Capacity +80×5 Enhance Internal Weapon×2 Sword Guard Quick Boost Broad Radar
[Core Tunes] Wonder Balancer The one that extends Wonder Bit running time. Maybe Crimson Crusader? It'll definitely help with the melee, but I already have CV revenge tunes.
[Drive] Either Boost or Armor, haven't decided yet.
Any comments or suggestions (especially which tunes to be EX instead of regular) would be appreciated.
Last edited by AzureRathalos on Fri Jan 08, 2016 4:31 pm; edited 1 time in total (Reason for editing : Typos.) | |
| | | aosepsa 용개형 보고있지? EE!!
Posts : 1595 Join date : 2013-11-26
| Subject: Re: Trying to put together an Aeolius build. Sat Jan 09, 2016 4:11 am | |
| First, make it 40 STR 1 TEC no matter what.
Second, unfortunately Wonder Balancer doesn't help much in terms of length of WB duration. Take something else like Wonder Extend or Wonderyze instead.
Third, depends on your playstyle(either hybrid build or shooter specialized bird mode build), take Beam Guard instead. You aren't gonna dealing against melees in general.
Fourth, Boost Drive gives lots of benefit on his melee and maneuver. Take with Accele Roll(1 CVeil).
and last but not least, unless you will be utilizing his melee as hybrid, try other Lv.4 Tune instead. | |
| | | Guest Guest
| Subject: Re: Trying to put together an Aeolius build. Sat Jan 09, 2016 12:40 pm | |
| - AzureRathalos wrote:
- shanking lands
Don't do this. The melee does beam damage, but it's at its best when it's being used to shank AIRs instead. |
| | | AzureRathalos Regular Poster
Posts : 187 Join date : 2011-01-13
| Subject: Re: Trying to put together an Aeolius build. Sat Jan 09, 2016 1:36 pm | |
| All right, then off with the CV, Sword Guard to Beam Guard, 40/38. No Accele Roll, since I prefer not using a time-restricted cartridge in a game where I don't consistently log on. - Changes made:
[Robot Name] Aeolius
[Parts] BD: Aeolius BD : Aeolius Bit(default) LG: Aeolius LG [EX High Power] [Beast] [Power] HD: Aeolius HDJ [High Boost Alpha] HD: Aeolius HD [EX High Boost Alpha] [EX High Power Alpha] [High Power Alpha] HDAC: Orange Layer Ribbon [No Slot] FCAC: Bancho Cape [EX High Power Alpha] BS: Aeolius BS [EX High Boost Alpha] [EX High Boost Alpha] [High Boost Alpha] AM: Aeolius AMJ [High Boost Alpha] AM: Aeolius AM [EX High Power Alpha] [EX High Power Alpha] [Power] AM: Aeolius AM@ WP: - AM: Aeolius AMJ [High Boost Alpha] AM: Aeolius AM [EX High Power Alpha] [EX High Power Alpha] [Power] AM: Aeolius AM@ WP: - WP: Aeolius BD@
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 空 SIZE: L COST: 1285 CAPA: 1290 HP: 590 STR: 40 TEC: 1 WLK: 1 FLY: 38 TGH: 17
LEVEL: 10
[Cartridges] Capacity +80×5 Enhance Internal Weapon×2 Beam Guard Quick Boost Broad Radar
[Core Tunes] Wonder Balancer Wonder Extension Maybe Crimson Crusader?
[Drive] Either Boost or Armor, haven't decided yet.
HP Up 30 Augment Thrusters Fall Charge Eco Boost Stun Propellant(Lv4)
HP Up 30 Ablative Plating Repair Plus 10 Hp Up 70(Lv4) Last Stand(Lv4)
- Diabolical wrote:
- AzureRathalos wrote:
- shanking lands
Don't do this. The melee does beam damage, but it's at its best when it's being used to shank AIRs instead. After a number of games with untuned Aeolius, I would actually agree with this. The melee has nice reach to it, but the first swing kicks you up into the air, throwing off your aim. Unless the enemy is a large fatty, the second hit has a chance of missing as you pass overhead and the third hit will always miss. | |
| | | Guest Guest
| Subject: Re: Trying to put together an Aeolius build. Sat Jan 09, 2016 6:38 pm | |
| As for Core Tunes, it's been confirmed the bits don't benefit from Wonder Balancer. Wonderlyze is a mandatory tune due to how well it works on him. Wonder Extension looks nice, but you shouldn't take that unless you have no other important tunes. Take a Perilous tune if you decide to go for Armor Drive. Stun Propellant is garbage compared to every other Boost Drive cart, so opt for Propellant Armor instead. |
| | | AzureRathalos Regular Poster
Posts : 187 Join date : 2011-01-13
| Subject: Re: Trying to put together an Aeolius build. Sun Jan 17, 2016 3:51 am | |
| Just a minor update on my build decisions.
For the Drive, I think I'll be going with Boost. HP Up 30 Augment Thrusters Fall Charge Eco Boost Stun Recovery(Lv4) (if it actually does reduce stun effects down by one level) or Propellant Armor
For the Core Tunes, Wonder Extension is staying, since I like the buffs and extra firepower gained when the Aeolius WBs get going. I don't know what else I'll add and I'll probably just take my time, gather info, and figure it out. | |
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