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 Cosmic League - Tuning over Max Stat - Overflow numbers are kept.

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VietPho
Always Drunk
VietPho


Male Posts : 2202
Join date : 2010-12-19

Cosmic League - Tuning over Max Stat - Overflow numbers are kept. Empty
PostSubject: Cosmic League - Tuning over Max Stat - Overflow numbers are kept.   Cosmic League - Tuning over Max Stat - Overflow numbers are kept. EmptyWed Dec 16, 2015 2:38 am

So, I accidentally tuned over the max stat and wanted to know if those excess numbers are lost. Answer: Nope.

Vid:
http://www.twitch.tv/mohvietpho/v/30215217

Cosmic League - Tuning over Max Stat - Overflow numbers are kept. Audrit11



Summary:

Max Flight Speed for Fortress: 7.8 (+0.88 to reach).

3x Binded Enhanced Flight III spheres:

(3 * 0.24 ) + (3 * 0.12) = +1.08 Flight Speed (I only need +0.88) to max out

I went +0.2 over the Flight Speed Stat.

To test to see what happens when I dump Flight Speed with another Sphere III tune,
I did a Enhanced Armor III tune with Reduced Flight Speed of -0.09.

Results, excess stats were not lost my Audrit still retained the Max Flight Speed of 7.80 after I did the Sphere III reduce Flight Speed tune.



If you're wondering which stats increase as your character levels up, only Weapon (Main+Sub), Armor and Cost increases after each level.

This is something to think about when doing Sphere Tunes.
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Astral_Dono
野獣先輩
野獣先輩



Male Posts : 7875
Join date : 2011-06-10
Age : 30
Location : Mars

Cosmic League - Tuning over Max Stat - Overflow numbers are kept. Empty
PostSubject: Re: Cosmic League - Tuning over Max Stat - Overflow numbers are kept.   Cosmic League - Tuning over Max Stat - Overflow numbers are kept. EmptyWed Dec 16, 2015 3:15 am

You know this is no different from tuning in CB1 right? Say you make STR in CB1 42, and you tune 2 High Tech Betas - You still have 40 STR because the excess stats were always there.

You just did a giant research data base on something that's been known since 2010.

Also lmao no cost never increases with level, cost only increases while equipping spheres and higher grade parts (including the built-in parts the bot has upon grade up)
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VietPho
Always Drunk
VietPho


Male Posts : 2202
Join date : 2010-12-19

Cosmic League - Tuning over Max Stat - Overflow numbers are kept. Empty
PostSubject: Re: Cosmic League - Tuning over Max Stat - Overflow numbers are kept.   Cosmic League - Tuning over Max Stat - Overflow numbers are kept. EmptyWed Dec 16, 2015 4:38 am

Astral_Dono wrote:
You know this is no different from tuning in CB1 right? Say you make STR in CB1 42, and you tune 2 High Tech Betas - You still have 40 STR because the excess stats were always there.

You just did a giant research data base on something that's been known since 2010.

Also lmao no cost never increases with level, cost only increases while equipping spheres and higher grade parts (including the built-in parts the bot has upon grade up)

I never knew this for CB1 =_=
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Cosmic League - Tuning over Max Stat - Overflow numbers are kept. Empty
PostSubject: Re: Cosmic League - Tuning over Max Stat - Overflow numbers are kept.   Cosmic League - Tuning over Max Stat - Overflow numbers are kept. Empty

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