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 Momiji Sen

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fggt
lReisenl
Astral_Dono
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Astral_Dono
野獣先輩
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PostSubject: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 9:25 am

I see like almost 50 topics on Momijis but all of them are on the original Zero Momiji. I want help on Momiji Sen. I have no idea what I'm doing or if it's possible to get 40 TEC 36 WLK without capacity tunes.

Spoiler:
Help please.
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lReisenl
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 9:41 am

I don't think you need triple GRB on her Shuriken.

I'm not sure about how good the BS is, but wouldn't AH bits work? it's cheaper too.

Should get a force on the dirk.
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fggt
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 9:43 am

Force+force the dirk and one G.rapid the shuriken then all senpais will notice you.
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Astral_Dono
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 9:49 am

lReisenl wrote:
I'm not sure about how good the BS is, but wouldn't AH bits work? it's cheaper too.
I'm literally always hovering on 0 Anti-Homo bits I use them so much.
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Winty
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 5:32 pm

this is neither 20/20 nor is it untrans with 700hp so I can't improve it.
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Astral_Dono
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 5:49 pm

why does it have to be 20/20? I never plan on using her melee at all.
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Winty
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 6:21 pm

if you don't plan on using her melee you might as well go untrans and get stupid amounts of hp because otherwise you're basically paying 120cost to throw a charged shuriken every few seconds. Slow turn itself becomes a lot more useful when you can follow it up by hitting them in the back with a strong attack, like her melee combo.
since they put charged shuriken and melee on the same part it's really cost inefficient to use only one and hurts her in the long run. balanced build is far more useful than a fulltec build with transformation. even with +2 force on the weapon the difference between 22tec(22/22 would be fully optimal) and 40tec(which you don't even have on your planned build) is 6 force, while increasing str from 9 to 22 would bring her melee up a full 10 force without a grappler tune.
There's going to be times when using the melee is the right thing to do, if you have it. These opportunities appear pretty often and it's highly beneficial to have it do real damage during those times. Her combo itself isn't even bad.

Spoiler:

Spoiler:

if really want to waste cost on weapons and not have them be usable:

fucking force tune your gun
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VietPho
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyFri Apr 17, 2015 11:58 pm

Spoiler:

My Momiji
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Astral_Dono
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PostSubject: Re: Momiji Sen   Momiji Sen EmptySat Apr 18, 2015 12:02 am

VietPho wrote:
Spoiler:

My Momiji
Yeah that doesn't really help me with building mine it's just stroking your epeen.

Winty actually helps me by telling me what's going on while giving me basic skeleton builds (Btw thanks winty for the info)
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VietPho
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PostSubject: Re: Momiji Sen   Momiji Sen EmptySat Apr 18, 2015 12:13 am

just go hp i show you that 32 wlk all you need and force tunes
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Astral_Dono
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PostSubject: Re: Momiji Sen   Momiji Sen EmptySat Apr 18, 2015 12:24 am

Yeah I guess but if I'm being chased by AIRs I want to be able to run away faster. Eh. Did you just do a bunch of like ranger tunes or something?
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VietPho
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PostSubject: Re: Momiji Sen   Momiji Sen EmptySat Apr 18, 2015 12:26 am

Astral_Dono wrote:
Yeah I guess but if I'm being chased by AIRs I want to be able to run away faster. Eh. Did you just do a bunch of like ranger tunes or something?
I'm in haku runs when im posting stuff so I can't do a calc but it's pretty much all EX great tunes on my hand helds like winty posted. Airs run away from my 32 wlk momji. You don't need 36 wlk. and i use those statsticks on my fat resha AND ex melfi
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VietPho
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyMon May 11, 2015 2:50 am

Troll Hopping
http://www.twitch.tv/mohvietpho/c/6673793
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Zwelivelle
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyThu May 21, 2015 7:03 am

My build:

The only i regret from this build is to use great range on her Shinki shuriken instead improving her dirk. She is rather slow, but the original concept was if i can build a bot that excel both sniping, mid range, and melee, why i should run?
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SuperNova.pt
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyThu May 21, 2015 7:22 am

Zwelivelle wrote:
My build:

The only i regret from this build is to use great range on her Shinki shuriken instead improving her dirk. She is rather slow, but the original concept was if i can build a bot that excel both sniping, mid range, and melee, why i should run?

I think, first you should invest more walk on your build. 36 wlk and then str/tec stats.
Why are you tuning range tunes on a build that is supposed to fight in close combat?
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyThu May 21, 2015 7:26 am

Because i intended to use it too. 416 range, and has nice debuff.
WLK amount is alright with me, she's not gonna charging or fleeing that often. To gain 36 WLK which still not guarantee to flee from anything, you'll lose so much firepower. Even that 30 STR or TEC is not sufficient IMHO, but i just traded it with versatility to use both good ranged and melee weapons which i saw is not common among bots that i have. I can make her shooting or slashing better with focused stat, but it is certainly not Momiji Sen.
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SuperNova.pt
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyThu May 21, 2015 9:57 am

416 range vs 270 speed? You will not take great advantage of it.
And 28 - 36 wlk makes all the difference.
Her melee is decent but isn't her purpose, You should focus in her main weapon (arm 6), not the weapon that has the debuff.
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PostSubject: Re: Momiji Sen   Momiji Sen EmptyThu May 21, 2015 7:45 pm

Didn't i say that's my only regret ?
416 range and 270 speed... today i hit something with that at the arena, and surprisingly most of them are AIR bots. Although bad, it is homing if you fully charge it. It did like 50-80 damage twice when fully charged. You can also spam it like a normal gun, but...straight line. I've been using two bots with 28 wlk, and quite okay as long it can shoot. I suggested to move the upgrade from shuriken to kunai (cost and slot wise), while i'll stick with this. If you need more HP, Ex tune her, if you want CV, add it too, i've been tired with tuning bussiness so i'll put what i really use there. I used her dash to escape, it is more convincing than 36 WLK.

About her melee...use it when it is the right time to use it. Shoot, slash, shot, slash, but shot always has the highest priority. Don't melee with a melee if you can shoot, but use it if you see a chance i.e. you got your attacker back while jumping. And this always helpful to quickly dispose ART bots (which learn how to melee as well nowadays).

About Anti homing bit, i doubt its usefulness unless you're really far from your attacker, it looks like pointless against Alpha, melee, and wide area spammer which always there on the arena, or perhaps because i should tune a bit of range on her kunai before *shrugs*. I found double rifle bit is more useful.
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