| Elcott (HALP!!!) | |
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+8fggt GasaiYunoº Winty That_Wiesel_Guy Irvinning YukiZero colfenor1337 Maelstrom 12 posters |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Elcott (HALP!!!) Thu Mar 12, 2015 10:07 am | |
| - Spoiler:
[Robot Name] Elcott melee
[Parts] BD: Elcott BD : Dual Slayer Bit LG: Elcott LG [Tank] [Run] [Run] HD: Elcott HD [Tank] [Run] [Run] HDAC: Goggle Hat [EX Great Run] FCAC: Sanae's Fire [EX Great Run] BS: Elcott BSJ [Tank] BS: - WP: Kaltos Arm Mod [Great Grappler Alpha] [Great Grappler Alpha] [Power] WP: Kaltos Arm Mod@ AM: Elcott AM [Run] [Run] [Run] WP: ELC Gun AM: Elcott AM WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1250 CAPA: 1255 HP: 495 STR: 20 TEC: 20 WLK: 32 FLY: 9 TGH: 11
LEVEL: 10
[Cartridges] Capacity +70×6 Sword Guard Blast Guard Short Boost Quick Land
[Material] Hidora Cosmos×8 Midoro Cosmos×5 Threede Cosmos×2 Yellow Chip×40 Power Amp×5 Engine Shaft×140 Strike Metal×18 Drum Magazine×30 Snail Liquid×60 Screw Bolts×60 Steel Wheel×36 Generic Element×30 Superior Element×8 Run Element×40 | |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 11:23 am | |
| - Take 2:
[Robot Name] Elcott take 2
[Parts] BD: Elcott BD : Dual Spike Bit LG: Elcott LG [EX High Power Beta] [High Run Beta] [Run] HD: Elcott HD [EX High Power Beta] [High Run Beta] [Run] HDAC: Goggle Hat [EX High Power Alpha] FCAC: Sanae's Fire [EX High Power Alpha] BS: Elcott BSJ [EX High Power Beta] BS: Tonosama Lander BS [EX High Power Beta] [EX High Power Beta] [Power] WP: Kaltos Arm Mod [Great Grappler Alpha] [Great Grappler Alpha] [Run] WP: Kaltos Arm Mod@ AM: Elcott AM [EX High Power Alpha] [High Run Beta] [Run] WP: ELC Gun [EX High Power Beta] [Run] [Run] AM: Elcott AM [EX High Power Alpha] [High Run Beta] [Run] WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1250 CAPA: 1255 HP: 515 STR: 40 TEC: 5 WLK: 32 FLY: 1 TGH: 12
LEVEL: 10
[Cartridges] Capacity +70×6 Sword Guard Blast Guard Short Boost Quick Land
[Material] Hidora Cosmos×8 Fudara Cosmos×14 Threede Cosmos×2 Blue Chip×90 Yellow Chip×40 Green Chip×50 Power Amp×71 Engine Shaft×55 Strike Metal×18 Shock Graphite×46 Snail Liquid×42 Generic Element×120 Superior Element×30 Power Element×100
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colfenor1337 Ace Poster
Posts : 1868 Join date : 2013-01-20 Age : 32 Location : Malaysia
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 11:29 am | |
| Wait I thought you wanna make MB elcott with dual ELC guns? owo?
What I realized with Elcott is that she's not meant to rush into a crowd. You should check winty channel on how he played his Elcott. | |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 11:39 am | |
| - colfenor1337 wrote:
- Wait I thought you wanna make MB elcott with dual ELC guns? owo?
What I realized with Elcott is that she's not meant to rush into a crowd. You should check winty channel on how he played his Elcott. I gave up on the dual ECL gunner build... Just find these 2 videos at the Winty's channel https://www.youtube.com/watch?v=HTOQAcadDgI https://www.youtube.com/watch?v=xbVHNgOuZSo&feature=youtu.be | |
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YukiZero Regular Poster
Posts : 342 Join date : 2014-11-08 Location : Turkey
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 12:06 pm | |
| Lol she has thrusting combo sooo maybe grapps would be bad? | |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 12:52 pm | |
| - YukiZero wrote:
- Lol she has thrusting combo sooo maybe grapps would be bad?
Idk, i think that grapplers will be the best choice cuz of she has a short combo (2 hits) and the high force of her melee weapon (35 force base, 45 with 3 g.grap)... - Take 3:
[Robot Name] Elcott Take 3
[Parts] BD: Elcott BD : Anti Homing Bit LG: Elcott LG [EX High Power Alpha] [High Run Beta] [High Run Beta] HD: Elcott HD [EX High Power Alpha] [High Run Beta] [High Run Beta] HDAC: Goggle Hat [EX High Power Alpha] FCAC: +1 wlk +5 capa [EX High Power Alpha] BS: Elcott BSJ [EX High Power Beta] BS: Tonosama Lander BS [EX High Power Beta] [EX High Power Beta] [Power] WP: Kaltos Arm Mod [Great Grappler Alpha] [Great Grappler Alpha] [Great Grappler Alpha] WP: Kaltos Arm Mod@ AM: Elcott AM [EX High Power Alpha] [High Run Beta] [Run] WP: ELC Gun [EX High Power Alpha] [High Run Beta] [Run] AM: Elcott AM [EX High Power Alpha] [High Run Beta] [Run] WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1260 CAPA: 1260 HP: 510 (610) STR: 40 TEC: 2 WLK: 34 FLY: 1 TGH: 12
LEVEL: 8
[Cartridges] Capacity +70×6 Blast Guard Sway
[Material] Hidora Cosmos×4 Fudara Cosmos×17 Threede Cosmos×3 Blue Chip×120 Yellow Chip×60 Green Chip×50 Power Amp×83 Engine Shaft×50 Strike Metal×27 Shock Graphite×58 Snail Liquid×66 Generic Element×120 Superior Element×30 Power Element×100
Well, changed the hopper cards for sway and droped sword guard, now i have 3x g.graps, 34 wlk for sway breakpoint and anti-homo bit... | |
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Irvinning Regular Poster
Posts : 119 Join date : 2014-12-04 Age : 27 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 1:30 pm | |
| If you want to main with her melee, it would be nice if you could find something to combo it with, since there's no cooldown that way. I was thinking of going dual ELC guns with something like this - Spoiler:
[Robot Name] Elcott
[Parts] BD: Elcott BD : Auto Gun Bit(default) LG: Elcott LG [Life] [Run] [Run] HD: Elcott HD [Life] [Run] [Run] HDAC: Goggle Hat [Run] FCAC: +1 wlk +5 capa [Life] BS: Elcott BSJ [Run] BS: - WP: Kaltos Arm Mod [Run] [Run] [Run] WP: Kaltos Arm Mod@ AM: Elcott AM [Run] [Run] [Run] WP: ELC Gun [Run] [Run] [Run] AM: Elcott AM [Run] [Tough] [Power] WP: ELC Gun
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1245 CAPA: 1260 HP: 440 STR: 20 TEC: 20 WLK: 32 FLY: 9 TGH: 12
LEVEL: 10
[Cartridges] Capacity +70×6 Short Boost Quick Land Moving Burst Broad Radar
[Material] Hidora Cosmos×18 Fudara Cosmos×3 Power Amp×5 Engine Shaft×80 Brake Damper×5 Physical Stone×15 Screw Bolts×15
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 1:49 pm | |
| I like her melee the way it is, i don't think that the cooldown is a problem, and i don't have anything cool to combo with it anyway...
For hybrid, i think that 1 ELC gun is good enough, you can also change it to a Pump Gun...
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That_Wiesel_Guy Legendary Poster
Posts : 4551 Join date : 2011-08-09 Age : 431
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 1:57 pm | |
| If you have ALE Jikun, her arm has good synergy with Daemon Beat | |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 1:58 pm | |
| - That_Wiesel_Guy wrote:
- If you have ALE Jikun, her arm has good synergy with Daemon Beat
I really tought about this, but sadly I don't have... | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 2:42 pm | |
| - Irvinning wrote:
- If you want to main with her melee, it would be nice if you could find something to combo it with, since there's no cooldown that way.
after trying both brave BS and swift BS as combo tools for kalos arm, I found that both of them affect the behavior of what I consider to be an already finicky weapon in rather negative ways- brave BS makes her stay grounded, lessening the range greatly, which is helpful sometimes but not as helpful other times, while swift BS is better but will sometimes make her overshoot the target. I've actually ended up putting kalos arm mod on reaver BD, and gave her the CV+damage reduction cape BS, which is pretty helpful. The core combo is extremely unreliable, often completely misses, but serves as a pretty good way of getting in on targets as well as an escape which is helpful since elcott lacks boost run. http://puu.sh/gxvr0/b60a8ed783.png current setup. I have a single great grappler in the arm, but I'm worried that adding more would make it miss more often. not really sure if I want to do that or get higher walk. | |
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colfenor1337 Ace Poster
Posts : 1868 Join date : 2013-01-20 Age : 32 Location : Malaysia
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 4:25 pm | |
| - That_Wiesel_Guy wrote:
- If you have ALE Jikun, her arm has good synergy with Daemon Beat
Now that's a real gold right there. Gonna try it now >:3 | |
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GasaiYunoº Abbey Explodes
Posts : 644 Join date : 2013-06-09
| Subject: Re: Elcott (HALP!!!) Thu Mar 12, 2015 6:05 pm | |
| tried ale jikun arm on her, seems really good | |
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colfenor1337 Ace Poster
Posts : 1868 Join date : 2013-01-20 Age : 32 Location : Malaysia
| Subject: Re: Elcott (HALP!!!) Fri Mar 13, 2015 6:47 am | |
| Tested with jikun AM..DAYYUM that is nice! Even with just 1 AM is sufficient for a good uppercut (grants GV). If you keep right clickling Kaltos will slam your target away. But it's ok you can just G-move to your target (he/she is probably isolated far enough for you to combo to death!
Still on trial owo/
For those who haven't spend their DX coin yet this is likely a worthy (maybe more to the fun-ish exploring benefit) investment >:3 | |
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fggt Flat chests are JUSTICE!
Posts : 5770 Join date : 2011-02-03 Age : 32 Location : A certain boss's room
| Subject: Re: Elcott (HALP!!!) Fri Mar 13, 2015 7:47 am | |
| Things that MAY work with Kaltos AM (aka doing the slam without the jump): - Reaver BD - Gyall BS2: not completely remove the jump, back shield and trigger CC, but big cd. Some gud tracking BS like brave sometime make her does moon jump if using on wrong targets. - Wolken shield (knightger): not completely, trigger CC and fast. - Some long combo shits: moon shuriken R, signaltyre R... damage reduced though, also stun lock may make the knock back miss.
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colfenor1337 Ace Poster
Posts : 1868 Join date : 2013-01-20 Age : 32 Location : Malaysia
| Subject: Re: Elcott (HALP!!!) Fri Mar 13, 2015 8:30 am | |
| better just slap ace braver owob | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Elcott (HALP!!!) Fri Mar 13, 2015 10:14 am | |
| i already talked about this. | |
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Fri Mar 13, 2015 11:32 am | |
| I am just worried about how much the kaltos arm accuracy will be affected by the G.graps...
btw, never noticed that she doesn't have boost run cart...
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Maelstrom Chased By Police
Posts : 4840 Join date : 2014-10-14 Age : 29 Location : Brazil
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 6:56 am | |
| - Spoiler:
[Robot Name] Elcott
[Parts] BD: Elcott BD : Anti Homing Bit LG: Elcott LG [EX Great Run Alpha] [Run] [Run] HD: Elcott HD [EX Great Run Alpha] [Run] [Run] HDAC: Goggle Hat [EX Great Run Alpha] FCAC: Bancho Cape [Proto Life] BS: Elcott BSJ [EX Great Run Alpha] BS: - WP: Kaltos Arm Mod [Grappler] [Grappler] [Grappler] WP: Kaltos Arm Mod@ AM: Elcott AM [Tank] [Run] [Run] WP: ELC Gun [Rapid] [Rapid] [Great Range Alpha] AM: Elcott AM [Run] [Run] [Run] WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1260 CAPA: 1260 HP: 505 STR: 20 TEC: 20 WLK: 37 FLY: 1 TGH: 11
LEVEL: 10
[Cartridges] Capacity +70×6 Sword Guard Blast Guard Fast Recovery Sway
[Material] Hidora Cosmos×9 Midoro Cosmos×5 Ones Cosmos×5 Threede Cosmos×1 Green Chip×80 Black Chip×20 Engine Shaft×134 Strike Metal×12 Scope Lens×9 Rapid Crystal×10 Drum Magazine×44 Snail Liquid×44 Acid Gel×15 Screw Bolts×20 Steel Wheel×12 Proto Cosmos×1 Generic Element×68 Superior Element×20 Run Element×60
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colfenor1337 Ace Poster
Posts : 1868 Join date : 2013-01-20 Age : 32 Location : Malaysia
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 7:32 am | |
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YukiZero Regular Poster
Posts : 342 Join date : 2014-11-08 Location : Turkey
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 7:48 am | |
| - Maelstrom wrote:
- Spoiler:
[Robot Name] Elcott
[Parts] BD: Elcott BD : Anti Homing Bit LG: Elcott LG [EX Great Run Alpha] [Run] [Run] HD: Elcott HD [EX Great Run Alpha] [Run] [Run] HDAC: Goggle Hat [EX Great Run Alpha] FCAC: Bancho Cape [Proto Life] BS: Elcott BSJ [EX Great Run Alpha] BS: - WP: Kaltos Arm Mod [Grappler] [Grappler] [Grappler] WP: Kaltos Arm Mod@ AM: Elcott AM [Tank] [Run] [Run] WP: ELC Gun [Rapid] [Rapid] [Great Range Alpha] AM: Elcott AM [Run] [Run] [Run] WP: -
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1260 CAPA: 1260 HP: 505 STR: 20 TEC: 20 WLK: 37 FLY: 1 TGH: 11
LEVEL: 10
[Cartridges] Capacity +70×6 Sword Guard Blast Guard Fast Recovery Sway
[Material] Hidora Cosmos×9 Midoro Cosmos×5 Ones Cosmos×5 Threede Cosmos×1 Green Chip×80 Black Chip×20 Engine Shaft×134 Strike Metal×12 Scope Lens×9 Rapid Crystal×10 Drum Magazine×44 Snail Liquid×44 Acid Gel×15 Screw Bolts×20 Steel Wheel×12 Proto Cosmos×1 Generic Element×68 Superior Element×20 Run Element×60
why the fuck people are doing g graps or ggraps when they can have 30-40 str lol | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 8:17 am | |
| because he wants to keep a tec stat for the gun, and still have damage on the arm. | |
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YukiZero Regular Poster
Posts : 342 Join date : 2014-11-08 Location : Turkey
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 8:54 am | |
| - Winty wrote:
- because he wants to keep a tec stat for the gun, and still have damage on the arm.
ı saw a build with 3 ggraps and 20 str he couldve go with 6x hi powe over 3 ggraps | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 9:08 am | |
| that's not 40str that's not even 30str. which were the numbers you noted. | |
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YukiZero Regular Poster
Posts : 342 Join date : 2014-11-08 Location : Turkey
| Subject: Re: Elcott (HALP!!!) Sun Apr 05, 2015 9:14 am | |
| 6x hi power? 6x2=12 learn at school kids
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