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 Istina Build (Cant EX tune)

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Zwiebel Force
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Istina Build (Cant EX tune) Empty
PostSubject: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 9:18 am

Istina Build lvl 8:

She Only has 1 broken slot (on hd) and the weapon tunes/accesorie tunes i already did (but i can undo and get materials back)


Last edited by RaverX on Sun Aug 03, 2014 10:07 am; edited 1 time in total
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That_Wiesel_Guy
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 9:29 am

There is no point in tuning high boost when you have left over walk. There is no point in tuning boost when you're dunking str. There is no point in tuning great tunes unless they're ex or ypu're very slot limited (which you aren't). Tune high tech beta for cost efficiency.
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 10:07 am

-Edited The build-
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Zwiebel Force
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 11:20 am

WARNING! You might lose a few IQ points!:

The HP and Sniper Sight are optional. I didn't find any other use for the leftover capa :V
U could like put a moulin BSJ on her for some etra HP and TGH.
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 11:22 am

Zwiebel Force wrote:
WARNING! You might lose a few IQ points!:

The HP and Sniper Sight are optional. I didn't find any other use for the leftover capa :V
U could like put a moulin BSJ on her for some etra HP and TGH.
I wanna keep her as a sniper though D:
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God is a Cat Girl
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 11:29 am

>HD: Istina Bullet HD [Eternal] [Great Life] [Great Life]
>WP: Flare Tail [Force] [Tech]
>HDAC: Cyclops Scope [Boost]
>FCAC: Silent Gear [Boost]
>BS: Istina Bullet BS [Boost] [Boost] [Tech]

>STR: -11
>WLK: 7

Just amount of capa wasted right there.
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Zwiebel Force
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 11:43 am

Do you mean the Moulin BSJ? Does she need to use her stock parts for sniping mode?

I used the same parts as Raver, because I thought he'd prefer it that way. As I said I had no idea what to do with the leftover capa so I threw in the Glife, force and sniper sight . I did the vanillas on the parts that can't have their slots restored o 3o

You take the Wonder Balance, then you can have bad STR and stil use the proppy bits (idk if she even needs these).
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Turkeysaur
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 11:44 am

Mandatory carts for sniper build are beam guard, sniper sight, broad radar then float dash or stealth. Accele roll is pointless unless you tend to snipe mode in bad places.

Tail should be great rapid tuned, the utility from it comes from landing its shots, not dealing damage.
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reVelske
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 11:58 am

How is Stealth and Sniper Sight mandatory in any way shape or form? Even Beam Guard is arguable.
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eVe Heart
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 12:01 pm

I thought the last fly breakpoint is 38
Spoiler:
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Turkeysaur
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 1:25 pm

reVelske wrote:
How is Stealth and Sniper Sight mandatory in any way shape or form? Even Beam Guard is arguable.

Her sniper mode makes you stand dead in the air at a range that most mainstream arts can melt you in seconds, to that add the fact that the entire enemy team will be aware of your location as soon they lock you on.

For that reason, you need carts that helps landing shots without people realizing too soon what's going on, and limit the number of people who can keep track of your position at all times, even if they manage to pull a lock on.

Then nothing else on her kit helps her fit the sniper role and increase her survivability, unless you ditch carts for more HP. But aiming >600 HP on a sniper bot feels wrong imo (mine is sitting at 544 HP with 6 ex-tunes).
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reVelske
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PostSubject: Re: Istina Build (Cant EX tune)   Istina Build (Cant EX tune) EmptySun Aug 03, 2014 2:05 pm

1. Frankly you should be relocating the moment anyone has a lock-on on you, being invisible on their allies' radars would make no difference whatsoever.

2. You are not sniping other snipers, more likely than not you are shooting stuff that are already in the thick of things and won't make an exception in their movement when they get an extra lock out. The exceptions, who are usually Air that haven't garnered any other attention, may attempt to out maneuver whatever shots that are coming their way, but unless you are just horrendous at aiming, the benefit doesn't warrant a cart.

3. I'm talking about your logic and reasoning, not her build per se. Accel Roll is perfectly fine for a camping unit anyways, unless teams are bad, there will always be someone who sees you and tries to off you in the back, that's when you need shit like Accel Roll to high tail out of whereever you are.
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