| About Basic Crimrose & Crimrose HD | |
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+4ZedEX-FedEX~ Zwiebel Force Scott-kip Graysmith 8 posters |
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Graysmith Newcomer
Posts : 7 Join date : 2012-11-11 Age : 32
| Subject: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 12:20 pm | |
| Could anyone explain to me the differences between those two (Basic Crimrose & Hd Crimrose) in detail? Also the differences when it evolved to Seraph? And how to build one in the right way? | |
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Scott-kip Adept Poster
Posts : 941 Join date : 2011-07-07 Age : 27 Location : Not where Akhenderson is but close!?!?
| Subject: Re: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 1:08 pm | |
| you should junk both of them before you upgrade them and become the fag of the skies | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 1:13 pm | |
| Normal Crimrose: A capacity monster. Starts out with an awkward overall but can be customized a lot. Can be evolved into any Seraph except Seraph FC. Evolving her is possible from Lv. 8, but most people prefer Lv. 10 Crimrose because these Seraphs get more capacity and HP. All parts except her HD maybe removed.
Normal Seraph Crimrose: comes with decent capacity + fly. Can have all her LG/AMs removed. The main Features are her Seraph wings that grant her a flight speed comparable to 45 FLY and an anti-homing effect. Her removable parts got 3 slots to.
Summer Seraph Crimrose: Seraph Crimrose in a summer dress, pretty much the same as the original one except that she's only available with one hair color and can't have her parts removed. The basic idea is less customization options for more convenient tune-up resets.
HD Crimrose: Can't remove her parts and is unable to pick-up guard carts before Lv. 6. She may pick-up Accelerated Roll and Air Loop as a regular cartridge, rather than using a temporary one, though. Can only be promoted after reaching Lv. 10.
HD Seraph Crimrose: Pretty much the same as the normal HD Crim. Her stats are slightly higher than the normal Seraph's but she's partlocked to. The main difference is her Seraph Nova of course which makes her sub-weapon palette slightly different.
All the Seraphs come with a special "Seraph Tackle" on their core. That attack is mainly used for dodging (it grants a short invincibility frame) but also works as a starter in melee combos (in example with an Ominous Scythe). All the HD editions come with unique 1s accessories. | |
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ZedEX-FedEX~ Chased By Police
Posts : 595 Join date : 2012-06-28 Age : 27
| Subject: Re: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 1:49 pm | |
| Also there's A.L.E. Crimrose if you're lucky enough to get one She comes with: 2 fullboosts (refueling your boost instantly and gives you longer flight time) 20 ammo stovl (unique stovl, it can be used up with melee weapons and melee beam sword that has nice combo
not sure if this is right ._. | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 2:39 pm | |
| A.L.E. Crimrose comes with three boost refills as a main weapon /giving her the chance to use it even when confronted by something using the Shock status <3). Her sub weapon serves as a STOVL if used while grounded and as a barrel roll when used in mid-air (pretty much like Flapjack). Her Crim Edge is removable and comes with a whopping 110 cost + ye good ol' recoil-damage from shock waves. It's not as awesoe as it might look in low Lv. rooms. Shock wave generating melee isn't recommended on any AIR simply because of the recoil damage (I remember fragging my own Seraph with an Air Slasher long time ago ). If you wanna do this kind of thing use something that generates beam waves instead (those that don't explode). In example Tristar+ AMs or Slash Sword. Forgot to mention that there're several variants of Crimrose (Crimrose N., Crimrose W, etc) which look very different from the original one but come with the same core stats (most of them come with a different voice, one of them doesn't have any voice or blinking iirc). | |
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ZedEX-FedEX~ Chased By Police
Posts : 595 Join date : 2012-06-28 Age : 27
| Subject: Re: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 3:31 pm | |
| - Zwiebel Force wrote:
Shock wave generating melee isn't recommended on any AIR
Crim Edge is exclusively airs only, but not on other slashers. | |
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JadeCicada Regular Poster
Posts : 434 Join date : 2012-03-26 Location : DOS
| Subject: Re: About Basic Crimrose & Crimrose HD Sat Nov 17, 2012 7:28 pm | |
| - Zwiebel Force wrote:
- Shock wave generating melee isn't recommended on any AIR simply because of the recoil damage (I remember fragging my own Seraph with an Air Slasher long time ago ).
ALE Crimrose uses a beam-type sword that creates beam explosions. Other air slash weapons (War Slasher, Air Slasher, Gale Scythe, etc.) have a blast-damage component. That'd be why you take damage to self. Since this doesn't have an excessive damage multiplier against yourself, I doubt it is nearly as hazardous. | |
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Graysmith Newcomer
Posts : 7 Join date : 2012-11-11 Age : 32
| Subject: Re: About Basic Crimrose & Crimrose HD Sun Nov 18, 2012 2:48 am | |
| - Zwiebel Force wrote:
- Normal Crimrose:
A capacity monster. Starts out with an awkward overall but can be customized a lot. Can be evolved into any Seraph except Seraph FC. Evolving her is possible from Lv. 8, but most people prefer Lv. 10 Crimrose because these Seraphs get more capacity and HP. All parts except her HD maybe removed.
Normal Seraph Crimrose: comes with decent capacity + fly. Can have all her LG/AMs removed. The main Features are her Seraph wings that grant her a flight speed comparable to 45 FLY and an anti-homing effect. Her removable parts got 3 slots to.
Summer Seraph Crimrose: Seraph Crimrose in a summer dress, pretty much the same as the original one except that she's only available with one hair color and can't have her parts removed. The basic idea is less customization options for more convenient tune-up resets.
HD Crimrose: Can't remove her parts and is unable to pick-up guard carts before Lv. 6. She may pick-up Accelerated Roll and Air Loop as a regular cartridge, rather than using a temporary one, though. Can only be promoted after reaching Lv. 10.
HD Seraph Crimrose: Pretty much the same as the normal HD Crim. Her stats are slightly higher than the normal Seraph's but she's partlocked to. The main difference is her Seraph Nova of course which makes her sub-weapon palette slightly different.
All the Seraphs come with a special "Seraph Tackle" on their core. That attack is mainly used for dodging (it grants a short invincibility frame) but also works as a starter in melee combos (in example with an Ominous Scythe). All the HD editions come with unique 1s accessories. Thank you so much for your time explaining. - ZedEX-FedEX~ wrote:
- Also there's A.L.E. Crimrose if you're lucky enough to get one
She comes with: 2 fullboosts (refueling your boost instantly and gives you longer flight time) 20 ammo stovl (unique stovl, it can be used up with melee weapons and melee beam sword that has nice combo
not sure if this is right ._. Luckily, I got one A.L.E. So, could it evolves to Seraph too? - blead wrote:
- Please do not double post.
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Magna.Zero Master Poster
Posts : 2895 Join date : 2012-04-14 Age : 33 Location : nowhere
| Subject: Re: About Basic Crimrose & Crimrose HD Sun Nov 18, 2012 3:20 am | |
| No.
...or the item has not released yet. | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: About Basic Crimrose & Crimrose HD Sun Nov 18, 2012 5:13 am | |
| why does summer crim not evolve to summer seraph????
cs pls | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: About Basic Crimrose & Crimrose HD Sun Nov 18, 2012 12:17 pm | |
| - ZedEX-FedEX~ wrote:
- Crim Edge is exclusively airs only, but not on other slashers.
- JadeCicada wrote:
- ALE Crimrose uses a beam-type sword that creates beam explosions. Other air slash weapons (War Slasher, Air Slasher, Gale Scythe, etc.) have a blast-damage component. That'd be why you take damage to self. Since this doesn't have an excessive damage multiplier against yourself, I doubt it is nearly as hazardous.
I tried Crim Edge on A.L.E. myself an she still takes 1 damage from each shock wave w/ her default stats (maybe it's partly blast damage?), maybe that would change if you pick beam guard - still pretty lackluster if you consider the high cost on that weapon :S | |
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S074 Newbie
Posts : 92 Join date : 2011-01-09
| Subject: Re: About Basic Crimrose & Crimrose HD Mon Nov 19, 2012 9:36 am | |
| I confirm your theory: my Seraph has Beam Guard and uses a Crim Blade: she takes 0 damage from the shockwave. | |
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