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Posts : 231 Join date : 2011-11-13 Age : 31 Location : Hermosillo, Sonora, Mexico
Subject: Re: SDGO is Officially here Thu Jun 14, 2012 12:13 pm
tehprognoob wrote:
Lord of D: wrote:
when is it going to come to mexico?
If you can't get onto EN, that means you can get TW, lucky biatch
lol, its it on english?
edit: nvm, seems like i can play in the SEA version, but i havent reicbed my e-mail of verification and i requested for it again ;_;
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Fri Jun 15, 2012 10:21 am
Quote :
New S rank ZII gundam http://gundam.netmarble.net/Community/Notice/view.asp?menu=1_1_1&tbName=CappaNotice&idx=1273
Two new SR's Crossbone Gundam X-1 kai Crossbone Gundam X-2 kai available in custom cap until september http://gundam.netmarble.net/Community/Notice/view.asp?menu=1_1_1&tbName=CappaNotice&idx=1272
New Units Added to Custom Cap Sr X-1 Sr X-2 AR Banshee B Some sort of AEU mobile suit (Ali Al-Saachez Enact?) CR Geara Zulu http://gundam.netmarble.net/Community/Notice/view.asp?menu=1_1_1&tbName=CappaNotice&idx=1270
New BB Senshi Zhaoyun
There are also various events going on http://gundam.netmarble.net/Community/Notice/view.asp?menu=1_1_1&tbName=CappaNotice&idx=1275
Confirmed: AEU Enact (Ali al-Sacheez Custom) Geara Zulu (Palace Guard Type) SR X2 is a sniper, EX Sniper Precis, Space Pirate's Conviction
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sat Jun 16, 2012 9:51 pm
I'm really interested in that X2 kai. I haven't seen any vids of it yet, but I hope he gets a decent weapon set (I'm currently under the impression that some of the latest SR ranks could've gotten better weapon sets)
on a further note: OH MAI GOD f91 :p
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sat Jun 16, 2012 10:12 pm
Correction: X2 Kai has EX Vet Sniper, which means that it may or may not be an actual sniper.
Lord of D: Regular Poster
Posts : 231 Join date : 2011-11-13 Age : 31 Location : Hermosillo, Sonora, Mexico
Subject: Re: SDGO is Officially here Sun Jun 17, 2012 12:03 pm
Nvm about my problem with the activation e-mail, i checked the forums and seems like theres a problem with hotmail and yahoo accounts, but aol accounts work whitow problems. anyway, give me some starter hints like what bot buys and that stuff
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Sun Jun 17, 2012 1:43 pm
I DEMAND NU HWS be removed its keeping f91 from being top paper for a month. And it turns alot of dm,tag matches into a camp/cover fest.
Loving the point hammers got like 40 exp packs from rare capsules =).
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Tue Jun 19, 2012 8:05 pm
KR Balance patchTranslation courtesy of Crimsonred from ggFTW wrote:
Lemme see here....
New skills: Z series:HP at 50% and below move speed increased, defense increased, megaparticle cannon attack increased. Mecenary's Spirit: HP at 50% and below defense increased, damage against long ranged weapons increased and gains KD resistance. Try Star(???): HP at 50% and below team gains attack increase and booster increase.
Suit changes:
Spoiler:
List of suits whose funnels durability is not decreased: (everything else gets nerfed) HWS Nu gundam, Cherudim, EX-S gundam, Penelope gundam, Xi gundam (yes I gave no gundam to cherudim cause I hate it)
List of Suits whose Funnel range is not decreased: (everything else gets nerfed) 00Q, Gaddess, Dressein, Dressein (UC), Raphael, EX-S gundam, Xi gundam, Penelope gundam
Beam weapons damage to Beam defense tweaked: When something that has pierce hits a suit with beam defense and another suit behind it, the suit behind it receives the normal damage.
1) When beam based weapons hit beam shields, the unit will receive set percentage of damage. 2) When beam based weapons hit suits with beam defence skill, the unit will receive a set percentage of damage. 3) Fixed the issue with beam pierce weapons not doing damage to a suit if it pierced through a beam defence suit before.
Pure melee suits receive more boost.
Providence gundam: HP increased Weapon 1 attack speed increased Weapon 2 gains pierce effect, changed beam trajectory, reload speed decreased and damage, range, attack speed, ammo count increased
Rezel (Commander unit) Mode 2 Weapon 3 search distance lowered (not sure on this one, kirov please confirm this)
Skill changes:
Spoiler:
Funnel related skills: When skill activates, suit's funnels receive more range Affected skills: Enhanced funnels, Psychoframe (Nu gundam) (also the HWS version), Fate of Cyber newtype
Biocomputer: Beam Bazooka damage increases, Mepe mode gains increased attack speed for all weapons (added effects, other effects still remain)
IFBD (Turn A): Skill now activates at 60%
White doll: Hyper hammer damage increases (added effects, other effects still remain)
Haman's Thoughts: Movement speed increased amount lowered
Wild Bear of Russia: Damage reduction amount lowered
Item change: Newtype Pressure can now be used 4 times per round.
Bug fixes that I don't translate
Changed skill descriptions:
Biocomputer: HP at 70% or below, movement speed increased, Beam bazooka damage increases, booster length increased, Mepe mode gains increased attack speed for all weapons, defence against mid ranged weapons increased.
IFBD (Turn A): HP at 60% or below, defence against beam and ballistic weapons greatly increased.
White doll: HP at 80% or below, melee damage has high chance of receiving increased damage,(red criticals) Hyper hammer damage increases
Dat nerflist
Cori Newbie
Posts : 71 Join date : 2012-02-25
Subject: Re: SDGO is Officially here Tue Jun 19, 2012 8:19 pm
Lol Softmax trying to balance things too much, the nerf on some suits are unneeded. GN Flag nerf? wat
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Tue Jun 19, 2012 8:24 pm
Yay Providence buff its rifle gets piercing abilities coupled with piercing beam adjustment in general.
One more patch and Providence will be a worthy fake-char suit
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Tue Jun 19, 2012 11:19 pm
Nerf WZC... Dont ever let this come to en it wasnt a great unit to begin with FAGGOTS it didnt need nerf. V2ab nerf... WASNT IT ALREADY NERFED THERE CUT IT OUT.
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Wed Jun 20, 2012 8:57 am
>WZC
It's Wing Gundam (Katoki Redesign), not WZC
It's the BR Rank Wing
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Wed Jun 20, 2012 3:21 pm
tehprognoob wrote:
>WZC
It's Wing Gundam (Katoki Redesign), not WZC
It's the BR Rank Wing
Oh the one that was considered a op b rank ok.
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Wed Jun 20, 2012 7:03 pm
Videos
http://www.olgame.tw/bbs/viewthread.php?tid=95980
Cori Newbie
Posts : 71 Join date : 2012-02-25
Subject: Re: SDGO is Officially here Tue Jun 26, 2012 4:39 am
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Fri Jun 29, 2012 2:22 pm
Retard no its not and you double posted you coulda just linked the update news link like dis here watch.
http://sdgo.ogplanet.com/en/news/update/6821.og
Hello Pilots,
We have added new units and blueprints to our In-game & Web Shop! The new units are listed below. [Blueprints – in-game shop] - Gundam Kyrios (AS Rank) - V-Dash Gundam (AS Rank) [Units (Astros) – In-game Shop] - Sonsaku Physalis (B Rank) - Sonshoukou Gerbera (B Rank)
[Units (Astros) – Web Shop] - Strike Rouge IWSP (A Rank) - Gundam X (A Rank)
-Aera- Newbie
Posts : 38 Join date : 2012-06-13
Subject: Re: SDGO is Officially here Fri Jun 29, 2012 2:29 pm
Why is SEA so stupid handing that unit out so easily?
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Fri Jun 29, 2012 3:45 pm
-Aera- wrote:
Why is SEA so stupid handing that unit out so easily?
idk but it is rofl worthy.
Anyone wana tell me why its been 30 plus in points and still no victory ?? Ive been rolling for it a week before that update cause I knew vdash was coming. Never spent so much on a a rank shit I got ar ranks fast I got ar wz in like 2 rolls.
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sat Jun 30, 2012 7:23 pm
How you can take advantage of the map
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Sat Jun 30, 2012 7:30 pm
tehprognoob wrote:
How you can take advantage of the map
No were even close to how map control works in halo 1-3.Then again mmo games would be screwed if they required that kinda team work,It only works with a mic and some one giving out orders, And the team being able to work on each others movements and knowing wat to do on the fly.
Second thats not even map controll u dumb ass. This is map controll. If Im playing a sniper ill pic the area with the most likely routes the enemy has to attack from with a good cover spot, Take it and camp it, Usually around the middle of the map thus blocking the enemy from advanceing and letting my team rush. I hate the map with the 2 giant pillars the one were ones higher than the other and the team with the higher one usually wins it has no sucha spot its designed retardedly.
I remember on halo 3 snow bound in 2vs2, As you know theres alot of ninja tricks you can do in halo 3 you can use to get into VERY VERY HARD TO REACH AREAS to hide from your opponent, I could kill both the guys easily but my team mate not so much. This is a small 2vs2 map but it took me ten minutes to find them knowing every fucking hideing spot, And my team mate was getting raped the whole time I almost won when I found em but lost.
They were in the hideing spot at 1:03 but some how got up even higher to the point I could climb up there and not see em. I threw a nade up there and found em by doing that.
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sun Jul 01, 2012 1:30 am
Only bad players camp the whole time on one spot. Heck, if your QS isn't bad, you should be able to as mobile as possible. Hence a significant amount of players suck at "sniping" (usually due to the misconception of >paper means sniper/camp all day
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Sun Jul 01, 2012 3:35 am
Valkyrie wrote:
Only bad players camp the whole time on one spot. Heck, if your QS isn't bad, you should be able to as mobile as possible. Hence a significant amount of players suck at "sniping" (usually due to the misconception of >paper means sniper/camp all day
Sniping isnt camping you have to move sometimes but mainly when to duck in and outa cover or if your simultaneously holding 2 areas, Example going back in forth between the 2 cliffs on that one sdgo map thats all mountainous, other than that theres no point in moving if you get the best strategic position that cuts the enemy off. unless your trying to look cool making a vid or something. Or one person gets close then you quickly kill him and its back to keeping the team back.
And actually there are just some maps u cant snipe on which is why probly why said players would do bad, And the auto aim mechanic ruins snipeing.
tehprognoob Ace Poster
Posts : 1712 Join date : 2011-07-22 Age : 28
Subject: Re: SDGO is Officially here Sun Jul 01, 2012 10:09 am
Who the hell mentioned Halo?
Different game, different genres, different mechanics.
boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 31 Location : Buffalo NewYork
Subject: Re: SDGO is Officially here Sun Jul 01, 2012 2:27 pm
tehprognoob wrote:
Who the hell mentioned Halo?
Different game, different genres, different mechanics.
Map controll is still useful in SDGO, NZ and tanky bots like that rush and play pointman, Snipers like Blue dual assult shroud play sniper keeping the enemy back and have em taking damage from range etc.
Valkyrie Molcars Wearing Sunglasses
Posts : 2457 Join date : 2011-01-23 Age : 31 Location : procrastinating somewhere
Subject: Re: SDGO is Officially here Sun Jul 01, 2012 2:51 pm
boytitan2 wrote:
Valkyrie wrote:
Only bad players camp the whole time on one spot. Heck, if your QS isn't bad, you should be able to as mobile as possible. Hence a significant amount of players suck at "sniping" (usually due to the misconception of >paper means sniper/camp all day
Sniping isnt camping you have to move sometimes but mainly when to duck in and outa cover or if your simultaneously holding 2 areas, Example going back in forth between the 2 cliffs on that one sdgo map thats all mountainous, other than that theres no point in moving if you get the best strategic position that cuts the enemy off. unless your trying to look cool making a vid or something. Or one person gets close then you quickly kill him and its back to keeping the team back.
And actually there are just some maps u cant snipe on which is why probly why said players would do bad, And the auto aim mechanic ruins snipeing.
Explain y most snipers camp all day, whilst they could have done more to secure the safety of the team; or their own safety.