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 HanaYuki's Random Event

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HanaYuki ~nyan~
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HanaYuki ~nyan~
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HanaYuki ~nyan~


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HanaYuki's Random Event Empty
PostSubject: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 2:53 pm

UC bot war signup
Spoiler:
Bracket
Spoiler:

UC bot war Rules (will edit if anyone have a suggestion)
Spoiler:

List of ban bots in UC war
Spoiler:

Anyone can join chibi nighthighway no signups required (Pm me for pass)
Chibi nighthighway (will edit too nyaa...x3)
Spoiler:

After Uc bot wars is done, I'll make a room for chibi night highway nyaa....Teams will be random nyaa..#em3

Prize for UC bot war and chibi:

Spoiler:


Last edited by HanaYuki ~nyan~ on Mon Aug 13, 2012 11:11 pm; edited 32 times in total
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LS3
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 3:02 pm

My Idea:
Spoiler:




Actuary:
Spoiler:
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milk
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 3:03 pm

ask LXE if you can borrow that soccer chibi stage and idea?
ee;

that seems like fun and pretty much makes it enjoyable and fair for everyone, really.

hm, i honestly can't think of anything for a pvp match.
no imagination going on atm.
bleh.
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continue
Newbie
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continue


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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 3:17 pm

all mistys all burners teamfight
v:
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Astral_Dono
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 3:21 pm

PVP Idea: Get a team fight of people that can only use mecha robots with a 2k commando cost limit. Seems the most fair in my opinion.

Non-PVP Idea: See who can get the highest score on Cacpetus Vacation EXTREME difficulty. Be sure to look at the monthly records tab for the mission and list all of the current top scorers so people don't attempt to score high before the event. You have to solo this.
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IncuSlave
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 3:24 pm

PVP: A team of high rank Rapespiders vs a team of low-rank OP bots.

Non-PVP: A cabaret of dancing bots (KJL Dress, Dancing Fever LGJ (I think that's what it is), mirror ball, etc)
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ppxeno
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:05 pm

PVP: Make a map that's full of cactus (basically you can't land anywhere else but cactus), players can only use chibis (or other low cost UC bots..?) with UC weapons that can buy from the shop (therefore kamui staff is not included.. not sure if zook would be OP here..we'll see). therefore what type of WB your bringing would determine you (or not) as a healer (repair bit) or a dmg dealer (HS bit) or other.. And of course you can fly to prevent harming by the cactus but when your out of boost gauge you should be careful again.
(idk if chibis can actually dance a circle on a cactus or not..but if they can it would be more fun and requires more stradegy "3, and im not good at editing a stage either..so idk if you can lower the dmg of the cactus or not - I mean the actually survivability and the estimated length of the battle..but anyways o-o)

EDIT - PVP idea 2: make a map, where there are only one narrow bridge on the higher level of the map (which is also your spawning point), under the bridge is auto-die (like the white part in Temple's Site that kind of thing), players can only use chibis WITHOUT ANY WEAPON, you can only bump other and make them fall off in order to win. [Edit: ....or you can only bring a short sword to push off ppl that dont want to move and deal some dmg..xD]

Non-PVP: reserved Very Happy


Last edited by ppxeno on Mon Jun 18, 2012 4:53 pm; edited 6 times in total
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Astral_Dono
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:12 pm

ppxeno wrote:
PVP: Make a map that's full of cactus (basically you can't land anywhere else but cactus)
This will make it so that the team who has the most costly chibis automatically lose. Chibis have such low TGH that they would NEVER get out of a cactus stunlock if there is nowhere to land except on cacti.
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tehprognoob
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:23 pm

【Robot Name】

Delicious Cactus

【Parts】
BD: Jikun Hu-kun BD
 : Auto Gun Bit(default)
 : Jikun Hu-kung LG [Crimson Veil] [Crimson Veil] [High Capacity]
 : Jikun Hu-kung HD [High Tough Beta] [High Sentinel] [High Tough Beta]
  : Big Mascot Panda [Tough]
  : Intelli Green [High Tough Beta]
 : Demon BS [High Tough Beta] [High Tough Beta] [High Tough Beta]
 : Busted Stungun [High Tough Beta] [Sentinel] [High Sentinel]

【Config Check】
COST: OK
BS: OK
LG: OK

【Stats】
TYPE: 補
SIZE: S
COST: 1000
CAPA: 1000
HP: 395
STR: 12
TEC: 8
WLK: 6
FLY: 1
TGH: 33

LEVEL: 10

【Cartridges】
Capacity +70×6
Beam Guard
Sword Guard
Blast Guard
Stun Regain

【必要素材】
Hidora Cosmos×101
Fudara Cosmos×47
Midoro Cosmos×31
Yoguru Cosmos×17
Blue Chip×20
Yellow Chip×35
Green Chip×55
Rainbow Chip×69
Power Amp×400
Engine Shaft×400
Brake Damper×127
Physical Stone×187
Prism Glass×200
Hard Plate×121
Hulk Meteorite×66
Steel Wheel×100
Miracle Ammonite×80
Shining Feather×80


Last edited by tehprognoob on Mon Jun 18, 2012 4:28 pm; edited 1 time in total
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ppxeno
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:26 pm

Astral_Goddess wrote:
ppxeno wrote:
PVP: Make a map that's full of cactus (basically you can't land anywhere else but cactus)
This will make it so that the team who has the most costly chibis automatically lose. Chibis have such low TGH that they would NEVER get out of a cactus stunlock if there is nowhere to land except on cacti.

then how about this, you can buy any UC parts/bots that can be obtained in the shop (only lands arts and sups, air'd be op), you can use any parts on any BDs but you can only use lvl0 bots and no tuning allowed, other rules are the same.
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tehprognoob
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:28 pm

Map full of cactus, routes in between, like cactus maze, chibi only

Only tuned chibi allowed is:


【Robot Name】
Haruka-chan

【Parts】
BD: Jikun Hu-kun BD
 : Auto Gun Bit(default)
 : Jikun Hu-kung LG [Crimson Veil] [Crimson Veil] [High Capacity]
 : Jikun Hu-kung HD [High Tough Beta] [High Sentinel] [High Tough Beta]
  : Big Mascot Panda [Tough]
  : Intelli Green [High Tough Beta]
 : Demon BS [High Tough Beta] [High Tough Beta] [High Tough Beta]
 : Busted Stungun [High Tough Beta] [Sentinel] [High Sentinel]

【Config Check】
COST: OK
BS: OK
LG: OK

【Stats】
TYPE: 補
SIZE: S
COST: 1000
CAPA: 1000
HP: 395
STR: 12
TEC: 8
WLK: 6
FLY: 1
TGH: 33

LEVEL: 10

【Cartridges】
Capacity +70×6
Beam Guard
Sword Guard
Blast Guard
Stun Regain

【必要素材】
Hidora Cosmos×101
Fudara Cosmos×47
Midoro Cosmos×31
Yoguru Cosmos×17
Blue Chip×20
Yellow Chip×35
Green Chip×55
Rainbow Chip×69
Power Amp×400
Engine Shaft×400
Brake Damper×127
Physical Stone×187
Prism Glass×200
Hard Plate×121
Hulk Meteorite×66
Steel Wheel×100
Miracle Ammonite×80
Shining Feather×80
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Stickboy
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:31 pm

Hold on. Yuki's quitting? D:
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Trill
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:35 pm

Hide and Seek, with chibis.

Needs an obnoxiously large map, and would have to be a 10v1 or something. People hiding must not bring a gun, and the chibi looking for them would bring one. The only rule is that no chibi can have broad radar, or run away once found. Once found, the hunter kills them. They obviously win if they find everybody. The hunter loses if they don't find everyone in a set timelimit (I'd say the actual game time, but it's too long. You'd have to set a time manually for this.

If you need large maps, talk to Vyolets, I'm pretty sure she as a lot of huge maps from when she reviewed a lot for CS.
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Astral_Dono
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:51 pm

Trill wrote:
Hide and Seek, with chibis.

Needs an obnoxiously large map, and would have to be a 10v1 or something.
You can't start Team Fights if there are more than 2 people more on one side than another (Example: If you have 7 people on Alpha and 9 people on Bravo, you can't start it, but if you have 7 on Alpha and 8 on Bravo, you can). The only way you can force start a 10v1 is via a GM being in the room.)
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Trill
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 4:56 pm

Astral_Goddess wrote:
Trill wrote:
Hide and Seek, with chibis.

Needs an obnoxiously large map, and would have to be a 10v1 or something.
You can't start Team Fights if there are more than 2 people more on one side than another (Example: If you have 7 people on Alpha and 9 people on Bravo, you can't start it, but if you have 7 on Alpha and 8 on Bravo, you can). The only way you can force start a 10v1 is via a GM being in the room.)

I was about to point out that it would need GM cooperation, which wouldn't be too impossible considering Ramune did make a room for the time we all decided to chill in arena.
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Aurao
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 5:06 pm

Trill wrote:
Astral_Goddess wrote:
Trill wrote:
Hide and Seek, with chibis.

Needs an obnoxiously large map, and would have to be a 10v1 or something.
You can't start Team Fights if there are more than 2 people more on one side than another (Example: If you have 7 people on Alpha and 9 people on Bravo, you can't start it, but if you have 7 on Alpha and 8 on Bravo, you can). The only way you can force start a 10v1 is via a GM being in the room.)

I was about to point out that it would need GM cooperation, which wouldn't be too impossible considering Ramune did make a room for the time we all decided to chill in arena.

For hide and seek you could say that the team you're in doesn't matter. Or, if you really want 10vs1 in alpha/bravo you could enter with 10vs10 and 9 do alt+f4 and restart. (but then you would need 9 others to help as well. Those could be the players waiting to enter though)
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 6:21 pm

niggas please

A.G. chan endurance match in the Pit map, no weapons allowed, no attacks, just try to reach the other side of the map before anyone else, of course, only using the full boost tumble
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Trill
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 6:44 pm

Aurao wrote:
Trill wrote:
Astral_Goddess wrote:

You can't start Team Fights if there are more than 2 people more on one side than another (Example: If you have 7 people on Alpha and 9 people on Bravo, you can't start it, but if you have 7 on Alpha and 8 on Bravo, you can). The only way you can force start a 10v1 is via a GM being in the room.)

I was about to point out that it would need GM cooperation, which wouldn't be too impossible considering Ramune did make a room for the time we all decided to chill in arena.

For hide and seek you could say that the team you're in doesn't matter. Or, if you really want 10vs1 in alpha/bravo you could enter with 10vs10 and 9 do alt+f4 and restart. (but then you would need 9 others to help as well. Those could be the players waiting to enter though)

This could work if the hunter had to use a bot with no head, but otherwise being on the hunter's team means he knows exactly where you are.
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resireth
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 7:40 pm

PvP: Cannonballer arena.

"Fun" event: Design a Cyberoid Head Contest.




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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 7:50 pm

Trill wrote:
Hide and Seek, with chibis.
Broad Radar says hi.
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 7:51 pm

LXE wrote:
Trill wrote:
Hide and Seek, with chibis.
Broad Radar says hi.
Trill wrote:
The only rule is that no chibi can have broad radar, or run away once found.
Why can't you read?
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 7:55 pm

Astral_Goddess wrote:
LXE wrote:
Trill wrote:
Hide and Seek, with chibis.
Broad Radar says hi.
Trill wrote:
The only rule is that no chibi can have broad radar, or run away once found.
Why can't you read?
He didn't say that the hunter has to be a chibi. :3
And he also said "No Chibi can have Broad Radar" so it doesn't apply to the hunter if he/she is not a chibi.

Deal with it

Nah, just kidding. :3

Well anyway, we could have 1 team as the hunting team, and the other team as the hiding team.

The person who finds the most people, wins.
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tehprognoob
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 8:20 pm

Eris hunter =w=

chibi uses camo bit + tunnel
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 8:28 pm

Trill wrote:
Astral_Goddess wrote:
Trill wrote:
Hide and Seek, with chibis.

Needs an obnoxiously large map, and would have to be a 10v1 or something.
You can't start Team Fights if there are more than 2 people more on one side than another (Example: If you have 7 people on Alpha and 9 people on Bravo, you can't start it, but if you have 7 on Alpha and 8 on Bravo, you can). The only way you can force start a 10v1 is via a GM being in the room.)

I was about to point out that it would need GM cooperation, which wouldn't be too impossible considering Ramune did make a room for the time we all decided to chill in arena.

Sounds good to me...and since a GM would presumably be helping, have him/her transform all those hiding into those incredibly small Pepens to make it even harder! Very Happy
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PostSubject: Re: HanaYuki's Random Event   HanaYuki's Random Event EmptyMon Jun 18, 2012 8:54 pm

Oukas vs Ailas
Oh bleh, that's a bad idea.
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