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 Can Paralyze Tune stack? And how about pulse gun?

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knyx
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Can Paralyze Tune stack? And how about pulse gun? Empty
PostSubject: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 2:39 pm

Could any body tell me that paralyze tune can stack or not?

and effect of pulse gun is stun or other

If I tune paralyze in pulse gun, will it be effective?
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knyx
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PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 3:23 pm

Yes.

Stun bases on damage done and type of bullet

Stun rates for bullet type goes like: Elecguns > Paralyzer (which is a beam gun with increased stun if I'm not mistaken) > breakers and rifles > gatlings > other misc

And stun rate increases regardless of bullet type if the damage done is high enough, so airs will usually get stunned by a good missile.

Some weapons have instant, powerful stun that makes you do a 180 degree turn, like Dae AM2, Boildeck core cannon, Patty hammer, maybe Jhams, not sure if you do a turn on that one. Others are less serious and lift you into the air like Melfi's arrow rain, and fire pillars/status affect traps.
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Suguri
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Can Paralyze Tune stack? And how about pulse gun? Empty
PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 5:06 pm

Paralyzer is an elecgun with larger bullets and higher stun rate.

Rifles don't share breaker stun, breakers have an extremely high chance of causing a 180 stun and are good at breaking parts.
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knyx
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Can Paralyze Tune stack? And how about pulse gun? Empty
PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 6:13 pm

Suguri wrote:
Paralyzer is an elecgun with larger bullets and higher stun rate.

Rifles don't share breaker stun, breakers have an extremely high chance of causing a 180 stun and are good at breaking parts.

QQ I was told that paralyzer was a higher stunrate beamgun

Except for possibly core and structure breaker, my breaker shots never do the 180 knockback, they might have turned around (too far away to see) but never knocked back

Also any attack that does break a part will do a severe stun


Last edited by knyx on Sat May 28, 2011 6:21 pm; edited 1 time in total
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Rinrin
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PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 6:19 pm

id say alpha airs have imba stun.
dem cross shooters.

and i dont advise tuning paralyse in pulse guns.
i mean, there r better weapons to tune paralyse to. dont waste ur materials.
im always short on materials so...
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Courius
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PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 6:31 pm

i'd rather reccomended you tune status (not only stun) on fast / rapid atk weapon, such as gattling or machineguns. rain of bullet give higher chance to trigger it.
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Suguri
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PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 6:49 pm

knyx wrote:

Except for possibly core and structure breaker, my breaker shots never do the 180 knockback, they might have turned around (too far away to see) but never knocked back
Odd, I get it a lot with armor and device breaker, and I know Circuit Breaker has a mean stunlock thanks to its rapid firing interval. Even Pterano HD on a 1 tec bot stuns frequently for me.

Rinrin wrote:
id say alpha airs have imba stun.
dem cross shooters.
Oh yeah, on that note, arrows and beam accelguns have really good stun rates too.

Courius wrote:
i'd rather reccomended you tune status (not only stun) on fast / rapid atk weapon, such as gattling or machineguns. rain of bullet give higher chance to trigger it.
Stun's the only main weapon "status" effect.
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knyx
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Can Paralyze Tune stack? And how about pulse gun? Empty
PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 6:58 pm

Suguri wrote:
knyx wrote:

Except for possibly core and structure breaker, my breaker shots never do the 180 knockback, they might have turned around (too far away to see) but never knocked back
Odd, I get it a lot with armor and device breaker, and I know Circuit Breaker has a mean stunlock thanks to its rapid firing interval. Even Pterano HD on a 1 tec bot stuns frequently for me.

Rinrin wrote:
id say alpha airs have imba stun.
dem cross shooters.
Oh yeah, on that note, arrows and beam accelguns have really good stun rates too.

Courius wrote:
i'd rather reccomended you tune status (not only stun) on fast / rapid atk weapon, such as gattling or machineguns. rain of bullet give higher chance to trigger it.
Stun's the only main weapon "status" effect.

Technically breaker tune is as well, though it's more permanent (cough lose an arm cough) than most status effects.
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Suguri
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Can Paralyze Tune stack? And how about pulse gun? Empty
PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 7:22 pm

knyx wrote:
Suguri wrote:
knyx wrote:

Except for possibly core and structure breaker, my breaker shots never do the 180 knockback, they might have turned around (too far away to see) but never knocked back
Odd, I get it a lot with armor and device breaker, and I know Circuit Breaker has a mean stunlock thanks to its rapid firing interval. Even Pterano HD on a 1 tec bot stuns frequently for me.

Rinrin wrote:
id say alpha airs have imba stun.
dem cross shooters.
Oh yeah, on that note, arrows and beam accelguns have really good stun rates too.

Courius wrote:
i'd rather reccomended you tune status (not only stun) on fast / rapid atk weapon, such as gattling or machineguns. rain of bullet give higher chance to trigger it.
Stun's the only main weapon "status" effect.

Technically breaker tune is as well, though it's more permanent (cough lose an arm cough) than most status effects.
And is a pretty useless thing to tune for since the chance increase is so negligible you can barely even notice a difference with triple breaker.
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knyx
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Can Paralyze Tune stack? And how about pulse gun? Empty
PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 7:25 pm

Suguri wrote:
knyx wrote:
Suguri wrote:

Odd, I get it a lot with armor and device breaker, and I know Circuit Breaker has a mean stunlock thanks to its rapid firing interval. Even Pterano HD on a 1 tec bot stuns frequently for me.


Oh yeah, on that note, arrows and beam accelguns have really good stun rates too.


Stun's the only main weapon "status" effect.

Technically breaker tune is as well, though it's more permanent (cough lose an arm cough) than most status effects.
And is a pretty useless thing to tune for since the chance increase is so negligible you can barely even notice a difference with triple breaker.

Byne AM3, shoots 7 breaker rounds each with an individual chance to rip a part off. The only weapon worth tuning breaker on.
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reVelske
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PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 8:47 pm

Structure Breaker has a 100% stun rate as far as I can tell, discovered this when I was testing how part breaking works, and Structure Breaker stuns me every single shot through out the entire test (against a support bot with roughly 16 TGH, every shot was to the head though).
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knyx
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PostSubject: Re: Can Paralyze Tune stack? And how about pulse gun?   Can Paralyze Tune stack? And how about pulse gun? EmptySat May 28, 2011 9:24 pm

reVelske wrote:
Structure Breaker has a 100% stun rate as far as I can tell, discovered this when I was testing how part breaking works, and Structure Breaker stuns me every single shot through out the entire test (against a support bot with roughly 16 TGH, every shot was to the head though).

Though 50 damage, that kind of damage coupled with the breaker type means it's pretty much a given, though I assume you mean you used up the entire clip in tests?
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