| SUGOI Experiment Analysis: CS-chan's battle | |
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Z741 Adept Poster
Posts : 739 Join date : 2010-12-29 Age : 35
| Subject: SUGOI Experiment Analysis: CS-chan's battle Thu Apr 21, 2011 6:07 pm | |
| Anyone have an idea on what works yet? Here's what I've seen so far: For 1* Toybox Girl: Yeesh that mini cruise missile was annoying... close the gap and keep her pinned. You do NOT want to drag this battle out for long. Mighty Byne Girl: Walks around, Falcon Punches. Sidestep and return fire. Aquila Girl: Floats around and spams homing [!] blaster beams. Much less effective point blank, so keep distances to a minimum. All Three + CS-chan: ohgodohgodohgodohgodohgodohgodohgodFUUUUUUUUUUUUUUUU I've heard Squidol Girl shows up on higher difficulties but without a solid party to go with... | |
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RoboFranky Ace Poster
Posts : 1312 Join date : 2011-01-28 Age : 33 Location : Malaysia
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Thu Apr 21, 2011 6:49 pm | |
| on 3* Squiddol comes to raep CS CS runs Squiddol decides to raep u instead
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 28
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Thu Apr 21, 2011 10:53 pm | |
| - Z741 wrote:
- Anyone have an idea on what works yet? Here's what I've seen so far:
For 1* Toybox Girl: Yeesh that mini cruise missile was annoying... close the gap and keep her pinned. You do NOT want to drag this battle out for long. Mighty Byne Girl: Walks around, Falcon Punches. Sidestep and return fire. Aquila Girl: Floats around and spams homing [!] blaster beams. Much less effective point blank, so keep distances to a minimum. All Three + CS-chan: ohgodohgodohgodohgodohgodohgodohgodFUUUUUUUUUUUUUUUU
I've heard Squidol Girl shows up on higher difficulties but without a solid party to go with... Solution? Fencer. Fencer. Fencer. Fencer. | |
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ziix Burger Molcar
Posts : 3460 Join date : 2011-01-30 Age : 29
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 12:30 am | |
| - Nisa wrote:
Fencer. Fencer. Fencer. Fencer.
yeah, fencerfest owns CS quest. as long as you can survive the sturbangers before the actual boss fight. | |
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Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 2:22 am | |
| 0* : Squidol girl raeps C.S-chan. | |
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RoboFranky Ace Poster
Posts : 1312 Join date : 2011-01-28 Age : 33 Location : Malaysia
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 4:34 am | |
| - Nisa wrote:
- Z741 wrote:
- Anyone have an idea on what works yet? Here's what I've seen so far:
For 1* Toybox Girl: Yeesh that mini cruise missile was annoying... close the gap and keep her pinned. You do NOT want to drag this battle out for long. Mighty Byne Girl: Walks around, Falcon Punches. Sidestep and return fire. Aquila Girl: Floats around and spams homing [!] blaster beams. Much less effective point blank, so keep distances to a minimum. All Three + CS-chan: ohgodohgodohgodohgodohgodohgodohgodFUUUUUUUUUUUUUUUU
I've heard Squidol Girl shows up on higher difficulties but without a solid party to go with... Solution?
Fencer. Fencer. Fencer. Fencer.
Fencer can pwn Aquila Girl? | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 28
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 6:56 am | |
| - RoboFranky wrote:
- Nisa wrote:
- Z741 wrote:
- Anyone have an idea on what works yet? Here's what I've seen so far:
For 1* Toybox Girl: Yeesh that mini cruise missile was annoying... close the gap and keep her pinned. You do NOT want to drag this battle out for long. Mighty Byne Girl: Walks around, Falcon Punches. Sidestep and return fire. Aquila Girl: Floats around and spams homing [!] blaster beams. Much less effective point blank, so keep distances to a minimum. All Three + CS-chan: ohgodohgodohgodohgodohgodohgodohgodFUUUUUUUUUUUUUUUU
I've heard Squidol Girl shows up on higher difficulties but without a solid party to go with... Solution?
Fencer. Fencer. Fencer. Fencer.
Fencer can pwn Aquila Girl? Jump Slash 100 dmg per hit better than shooting for 20 dmg (normal arena dmg) explosives don't work | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 7:30 pm | |
| I get 79 damage per hit when I slash Ah-chan with fencer.
I get 200+ per damage number when I alpha her with beam weapons. | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 28
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 9:15 pm | |
| - Suguri wrote:
- I get 79 damage per hit when I slash Ah-chan with fencer.
I get 200+ per damage number when I alpha her with beam weapons. Alpha raiders > fencer Nuff Said. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 9:41 pm | |
| - Nisa wrote:
- Suguri wrote:
- I get 79 damage per hit when I slash Ah-chan with fencer.
I get 200+ per damage number when I alpha her with beam weapons. Alpha raiders > fencer
Nuff Said. I don't have an alpha raider though :c I was talking auto beam rifle + beam machinegun. | |
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Raven Adept Poster
Posts : 946 Join date : 2010-12-29
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Fri Apr 22, 2011 9:48 pm | |
| - Nisa wrote:
- RoboFranky wrote:
- Nisa wrote:
Solution?
Fencer. Fencer. Fencer. Fencer.
Fencer can pwn Aquila Girl? Jump Slash
100 dmg per hit
better than shooting for 20 dmg (normal arena dmg) explosives don't work The fat ART I was with that took her down in about 20 seconds begs to differ. | |
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Guest Guest
| Subject: Re: SUGOI Experiment Analysis: CS-chan's battle Sat Apr 23, 2011 3:45 am | |
| My solution - Use "MJG doin' Air Melee" Your solution - You're on your own. |
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| SUGOI Experiment Analysis: CS-chan's battle | |
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