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 Winning epoch offence

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reVelske
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Darkmare
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PostSubject: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 7:16 pm

Grab L airs that can equip x2 boosters.
Equip Shaden BS x2
Go into offence.
Choose a PS
Activate shaden BS(s)
Circle around the ps while shooting at it
???
Win
???
Profit.
Damn BRD.
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Mirien
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PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 7:25 pm

This is only viable on rt players right silent
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Suguri
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PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 7:41 pm

More serious builds:

x4 custom shotgun airs (i.e. Izuna)
Total Rt cost: 100
Can break a PS in mere seconds with Hyper Shot. Relies on sheer bullet count and attack interval to say "fuck you" to the PS's obscene amounts of tgh, and will still get 100s popping up even when each bullet is only hitting for 1.

x2-4 Garula AM on anything
Total Rt cost: Your entire fucking fortune and you still won't get a garula ahahaha
Due to the way tgh works, weapons like raid rifles, garula arms, and machineguns can more effectively break a PS than shotguns. You also get a fantastic range advantage over shotguns.

x2-4 8-vulcan/delta vulcan Blazed Baron
Total Rt cost: 60-160
Delta Vulcans will probably break a PS faster than anything else, and thanks to Blazed Baron's ability to give himself Shaden speed flight with a single right click, you can easily get yourself to the PS regardless of stats. Run x5 capacity + anti burn and use capacity tunes on your LG if you plan on using four. Drop the capacity tunes for 3. Use a conventional Baron for 2.

40 tec C.S.
Total Rt cost: See garula build
40 tec explosion takes out 33% of a PS's health on its own. Not so much a breaker as a finisher. Doubles as a crowd clearer; will hit up to 459 on airs unlucky enough to be caught in the blast radius.

General rules for people that generally know what they're doing in epoch:
  • PS breaks are generally worth about 65k in most maps.
  • Item drops get better for offense as their BP drops. Farm omega hippos, meteors, and fire pillars when your BP starts to tank.
  • Attacking the PS > attacking the other team. You need some kills for the win after the PS break (unless you double break), but typically you'll get that in collateral.
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    knyx
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 8:12 pm

    Suguri wrote:

    x2-4 8-vulcan/delta vulcan Blazed Baron
    Total Rt cost: 60-160
    Delta Vulcans will probably break a PS faster than anything else, and thanks to Blazed Baron's ability to give himself Shaden speed flight with a single right click, you can easily get yourself to the PS regardless of stats. Run x5 capacity + anti burn and use capacity tunes on your LG if you plan on using four. Drop the capacity tunes for 3. Use a conventional Baron for 2.

    Alternatively put on 4 CSGs as per the first build.

    Undead bit with that CS for an extra bang, if you can afford it.
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    reVelske
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 9:05 pm

    ysocomplicated?

    CSG+shield, circle PS.

    Mountain stage: collect 2x hippos, 1x HS, 1x tornado. CSGx2, tornado defenders off the mountain, summon hippos, activate HS.
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    StickyKeys
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 9:23 pm

    Hoverion Magna, nuff said.
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    Mirien
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 9:49 pm

    Well, most of times I guess wich bit should i use on every map as sup, burst fire or long range for assault
    may someone help on that =x?
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    Iseal
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 10:03 pm

    Use a chibi if you have one. Heck, run a 3 chibi commando with the bit on each as the buff they don't have! Also, something I wonder about: 4xGarulabird AMs tuned for Great Reach under range buff on the mountain map from the cliff. Cross map sniping? o.o
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    knyx
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptySun Apr 10, 2011 10:45 pm

    StickyKeys wrote:
    Hoverion Magna, nuff said.

    This thing is a bane to anything L sized (hey look a PS), but the tornadoes are worthless for most M and all S bots cause they're spaced out like that. But if you can get in there and drop a hyper shot then the PS is as good as pwnt.
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    StickyKeys
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptyMon Apr 11, 2011 12:43 am

    knyx wrote:
    StickyKeys wrote:
    Hoverion Magna, nuff said.

    This thing is a bane to anything L sized (hey look a PS), but the tornadoes are worthless for most M and all S bots cause they're spaced out like that. But if you can get in there and drop a hyper shot then the PS is as good as pwnt.
    Hoverion Magna with hypershot and dual Wide Beam Gun Mod. Bye Jikun!
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    BNOISE
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptyMon Apr 11, 2011 1:41 am

    Shocked Evil or Very Mad i don't get it...

    easiest strategy - crimrose + dual shotgun/blaster
    1. just jump in place or shoot them barrels
    2. wait for people to yell go
    3. fly to ps where everyone else is going
    4. use any items you may have (fire pillar, hippo, iono whatever)
    5. shoot at ps
    6. ?????
    7. Profit
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    Nihil679
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    PostSubject: Re: Winning epoch offence   Winning epoch offence EmptyMon Apr 11, 2011 7:09 am

    lol, two Shaden BS.
    You either die or run out of ammo before the first one expires.

    And lol "activate." You mean PURGE? If so, more laughter.
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