| Undead Unit | |
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+9rei_hunter boytitan2 shinigami Midreus SkyPanic reVelske NovaZero Nisa zappa1 13 posters |
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zappa1 Regular Poster
Posts : 198 Join date : 2010-12-27 Age : 44 Location : USA
| Subject: Undead Unit Thu Mar 10, 2011 8:02 am | |
| I got this earlier and I was wondering if anyone has gotten this as well. It gave me one, so I don't know if I use it it will be gone or if it's like the same thing as a permanent one. Since permanent one also says X1, the Spike Bit (default). Usually when we get something, we usually get X5 or x10. Any clue if this is a one shot thing? Also.. what does it do? | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 28
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:08 am | |
| I think 1 time use that makes your comrades temporarily un-fraggable | |
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NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:10 am | |
| Sets a unit that gives your allies the Undead status ailment: they will constantly lose HP, but they won't die even when their HP reaches zero. | |
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zappa1 Regular Poster
Posts : 198 Join date : 2010-12-27 Age : 44 Location : USA
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:12 am | |
| So even if we just stand there at the enemy's PS... say epoch? Even under heavy artillery fire we wont die? Seems like something best used on stuff like guild tournaments and stuff. x_x" | |
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reVelske Grand Poster
Posts : 3758 Join date : 2011-01-31 Age : 38 Location : Robot Heaven
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:16 am | |
| But when the WB itself dies, all bots covered by it die along with it AFAIK.
And I highly doubt it's permanent.
Last edited by reVelske on Thu Mar 10, 2011 8:21 am; edited 1 time in total | |
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SkyPanic Adept Poster
Posts : 775 Join date : 2011-02-09
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:18 am | |
| wth u got the insane WB undead
in jap wiki its say ppl under it's effect ll not dead | |
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Midreus Adept Poster
Posts : 686 Join date : 2011-03-01 Age : 32 Location : sayang world
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:20 am | |
| Well, I suppose you could have an entire team of high-firepower low-cost low-survivability units grab the undead status and leeroy into the enemy powerspot and rape everything during offense epoch. Not sure if it'd be that good for a guild tournament, though, unless there is no opportunity to heal at all...?
Or you could use it on boytitan. *shrug* | |
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NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: Undead Unit Thu Mar 10, 2011 8:27 am | |
| - reVelske wrote:
- But when the WB itself dies, all bots covered by it die along with it AFAIK.
And I highly doubt it's permanent. Not really. The unit doesn't tie the units to it, it just provides the buff. The buff is temporary and will wear off eventually; the robos will need to constantly touch the unit again to maintain the buff. It's a pretty hard WB to use because I believe the buff doesn't last long and the unit itself is a very big target; expect for it to quickly be destroyed once the enemy knows what's up...and believe me, it's not hard when the unit is a huge tower with purple energy flowing from it. | |
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shinigami Ace Poster
Posts : 1342 Join date : 2011-01-01 Age : 29 Location : The horrible 3-dimensional world
| Subject: Re: Undead Unit Thu Mar 10, 2011 9:14 am | |
| Does it mean instant death when u got <0 hp and buff gone? | |
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NovaZero Grand Poster
Posts : 3141 Join date : 2010-06-14 Location : Bouncing on one of the Hurricane Arrows at Angel Academy
| Subject: Re: Undead Unit Thu Mar 10, 2011 9:25 am | |
| - shinigami wrote:
- Does it mean instant death when u got <0 hp and buff gone?
Yaup. If you're at 0 HP and the buff wears off, you instantly explode. | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Undead Unit Thu Mar 10, 2011 5:13 pm | |
| CS SPAM WITH IT =D =D =D
that would be so epic | |
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rei_hunter Surprised Shiromo
Posts : 4660 Join date : 2010-09-22 Location : Amatsu (Philippines)
| Subject: Re: Undead Unit Thu Mar 10, 2011 6:46 pm | |
| BTW
Undead Bit from Enemies... can affect you... basically if the Undead Bit touches you, you get cursed, no matter WHAT team you're on.
(Got Undead Cursed on JP lol... Undead Bit by the other team too.) | |
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Hyoka Gaming Molcars
Posts : 4996 Join date : 2010-06-18 Age : 26
| Subject: Re: Undead Unit Thu Mar 10, 2011 9:32 pm | |
| - reVelske wrote:
- But when the WB itself dies, all bots covered by it die along with it AFAIK.
And I highly doubt it's permanent. Only if their hp is <0 when WB effect is over. Also it's not permanent. Keep it till you get more. | |
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knyx Grand Poster
Posts : 3028 Join date : 2010-07-11 Age : 912
| Subject: Re: Undead Unit Thu Mar 10, 2011 9:38 pm | |
| - boytitan2 wrote:
- CS SPAM WITH IT =D =D =D
that would be so epic >Implying that you'd do any damage with 0/X HP remaining.Lrn2damagecalc Although that begs the question of whether or not you can heal while undead. Edit for greentext | |
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boytitan2 Fishell
Posts : 8639 Join date : 2010-12-23 Age : 32 Location : Buffalo NewYork
| Subject: Re: Undead Unit Thu Mar 10, 2011 9:41 pm | |
| - knyx wrote:
- boytitan2 wrote:
- CS SPAM WITH IT =D =D =D
that would be so epic >Implying that you'd do any damage with 0/X HP remaining.
Lrn2damagecalc
Although that begs the question of whether or not you can heal while undead.
Edit for greentext ewww that would suck | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Undead Unit Fri Mar 11, 2011 1:30 am | |
| - knyx wrote:
- boytitan2 wrote:
- CS SPAM WITH IT =D =D =D
that would be so epic >Implying that you'd do any damage with 0/X HP remaining.
Lrn2damagecalc
Although that begs the question of whether or not you can heal while undead.
Edit for greentext C.S. Explosion is still 60 force at 0 HP. 90 force at 100% HP. The explosion is literally like a 60 force blast zooka, your % HP is simply a bonus multiplier. | |
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FreedomFighter Ace Poster
Posts : 1147 Join date : 2010-10-10
| Subject: Re: Undead Unit Fri Mar 11, 2011 3:20 am | |
| - Suguri wrote:
- knyx wrote:
- boytitan2 wrote:
- CS SPAM WITH IT =D =D =D
that would be so epic >Implying that you'd do any damage with 0/X HP remaining.
Lrn2damagecalc
Although that begs the question of whether or not you can heal while undead.
Edit for greentext C.S. Explosion is still 60 force at 0 HP. 90 force at 100% HP. The explosion is literally like a 60 force blast zooka, your % HP is simply a bonus multiplier. so if CS tune for all HP and go suicide that should make something like Nuke | |
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rei_hunter Surprised Shiromo
Posts : 4660 Join date : 2010-09-22 Location : Amatsu (Philippines)
| Subject: Re: Undead Unit Fri Mar 11, 2011 4:10 am | |
| btw....
a C.S. that has been Undead Bit'd...... if she Detonates... she wont die...
Have fun. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Undead Unit Fri Mar 11, 2011 9:14 am | |
| - FreedomFighter wrote:
- Suguri wrote:
- knyx wrote:
>Implying that you'd do any damage with 0/X HP remaining.
Lrn2damagecalc
Although that begs the question of whether or not you can heal while undead.
Edit for greentext C.S. Explosion is still 60 force at 0 HP. 90 force at 100% HP. The explosion is literally like a 60 force blast zooka, your % HP is simply a bonus multiplier. so if CS tune for all HP and go suicide that should make something like Nuke It's based on percentage, not actual value. Tuning HP does nothing for the damage. | |
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Nisa God Poster
Posts : 7152 Join date : 2010-12-29 Age : 28
| Subject: Re: Undead Unit Fri Mar 11, 2011 9:50 am | |
| - Suguri wrote:
- FreedomFighter wrote:
- Suguri wrote:
C.S. Explosion is still 60 force at 0 HP. 90 force at 100% HP. The explosion is literally like a 60 force blast zooka, your % HP is simply a bonus multiplier. so if CS tune for all HP and go suicide that should make something like Nuke It's based on percentage, not actual value. Tuning HP does nothing for the damage. It's Tec Based btw | |
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zappa1 Regular Poster
Posts : 198 Join date : 2010-12-27 Age : 44 Location : USA
| Subject: Re: Undead Unit Sat Mar 12, 2011 5:31 pm | |
| I didn't want to waste it but I was curious what it looks like, so I equipped it on my Koko Gaap with no intention of using it. WE did Star Cluster mission and just have the clone use theirs. Here's what it looks like to those that's never seen it either, as well as how big it is. Sorry I wasn't able to get a better screen shot, but it looks like some kind of evil eye obelisk looking thing. | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Undead Unit Sat Mar 12, 2011 5:48 pm | |
| - Nisa wrote:
- Suguri wrote:
- FreedomFighter wrote:
so if CS tune for all HP and go suicide that should make something like Nuke It's based on percentage, not actual value. Tuning HP does nothing for the damage. It's Tec Based btw That's what I meant by "literally like a 60 force blast zooka"; 100% blast damage, tec based. | |
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Guest Guest
| Subject: Re: Undead Unit Sat Mar 12, 2011 5:54 pm | |
| Zombies, Zombies Everywhere! BBBBBBBBBBBBBBBBRRRRRRRRRRRRRRRAAAAAAAAAAAAAAAAIIIIIIIIIIIIIIIINNNNNNNNNNNZZZZZZZZZ.......... |
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FreedomFighter Ace Poster
Posts : 1147 Join date : 2010-10-10
| Subject: Re: Undead Unit Sat Mar 12, 2011 7:09 pm | |
| We're all mech, we don't eat brain | |
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Guest Guest
| Subject: Re: Undead Unit Sat Mar 12, 2011 7:20 pm | |
| - FreedomFighter wrote:
- We're all mech, we don't eat brain
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