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 Victory Guild

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Suguri
Burrighto
DevilLock
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DevilLock
Newbie
Newbie
DevilLock


Male Posts : 37
Join date : 2010-12-19
Age : 31
Location : Singapore

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PostSubject: Victory Guild   Victory Guild EmptySat Feb 12, 2011 1:34 pm

I need help on what i should do with my victory right now im using dual bazookas. Shocked
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Guest
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Victory Guild Empty
PostSubject: Re: Victory Guild   Victory Guild EmptySat Feb 12, 2011 1:51 pm

i can advise you to don't use this.he have much low hp,just do this,buy a destructor missile(the normal one,without cn in the name)use a katana max leg,accel saber gp head and arms,equip a dual large zook,or a large zook and dual missile,or dual missile.and go on,it is much better than this victory.
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Burrighto
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Newbie
Burrighto


Male Posts : 41
Join date : 2011-02-10
Location : IN SPACE

Victory Guild Empty
PostSubject: Re: Victory Guild   Victory Guild EmptySat Feb 12, 2011 1:57 pm

What are you, stupid?
Victory 1 is a glass cannon, with his core bazookas.
In actuality they are blast bazookas, that explode when they go out of range.
Never stop moving with victory, if you get hit multiple times you are sure to die.
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Suguri
God Poster
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Suguri


Female Posts : 7765
Join date : 2011-01-07
Age : 25
Location : Japan

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PostSubject: Re: Victory Guild   Victory Guild EmptySat Feb 12, 2011 4:08 pm

x2 zooka isn't a bad option. Device Breakers and Blast Bazookas are good choices, too. If you've got RT to spend I'd also recommend either a Linear Cannon or Flare Cannon; Victory 1 with a Linear Cannon is like a 300-cost Saggi.
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knyx
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knyx


Posts : 3028
Join date : 2010-07-11
Age : 911

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PostSubject: Re: Victory Guild   Victory Guild EmptySat Feb 12, 2011 6:43 pm

I take his arms off and use him as disposable air harassment.
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halcyon
Regular Poster
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halcyon


Posts : 170
Join date : 2011-01-14
Age : 33
Location : New Zealand

Victory Guild Empty
PostSubject: Re: Victory Guild   Victory Guild EmptySun Feb 13, 2011 12:47 am

knyx wrote:
I take his arms off and use him as disposable air harassment.

I just stuck two pulse guns on mine. Knocks whatever it hits outta the sky.

The problem is that it cant turn fast enough to hit those circling seraphs..
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Nisa
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Nisa


Female Posts : 7152
Join date : 2010-12-29
Age : 27

Victory Guild Empty
PostSubject: Re: Victory Guild   Victory Guild EmptySun Feb 13, 2011 1:08 am

knyx wrote:
I take his arms off and use him as disposable air harassment.

lop off both arms,add in a shoulder howitzer
300 cost anti air
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Intet
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Posts : 825
Join date : 2010-10-02

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PostSubject: Re: Victory Guild   Victory Guild EmptySun Feb 13, 2011 3:07 am

halcyon wrote:
knyx wrote:
I take his arms off and use him as disposable air harassment.

I just stuck two pulse guns on mine. Knocks whatever it hits outta the sky.

The problem is that it cant turn fast enough to hit those circling seraphs..
''

Lead your target so they fly into the blast, then laugh as you come ahead on cost on anything you kill. The key is intercepting them as they make approach, if you let them get the drop on you its tough going. In that case , scuttle around your team, one of the other units may pick them off for you while they attempt to hit your small frame.

Flare star is an alright choice (slower homing blast bazookas in effect), snail bot arms also work.
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