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 Choice for Humanoid Melee

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Halexander
fggt
Magna.Zero
+RedCobra+
Maelstrom
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Arti
duckov
YukiZero
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Koiro
アゼム
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アゼム
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PostSubject: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 4:07 pm

※Noted that this question is only limited to the chosen humanoid robos only.

Putting aside all the hatred, love and whatsoever, let's say I'm planning a commando only for LND humanoid melee bots. While two robos were already decided, left with one slot. Which of the follow should be chosen as the third one? ※For ZERO type, please specify which path. If possible, give tips on the playstyle for the bot that you chose.

  • Kuhl
  • Abyss Jikun Hu
  • Ivis Reine
  • Bikini Ivis BF
  • Killica
  • Eve (BD)
  • Hannah Fritz
  • Corona Cougar
  • Sylvia V
  • Bikini Ouka BF
  • School Ouka
  • Tsukikage Momiji Sen
  • Captain Sunny
  • Tsukuyomi Mikoto
  • Brave Lios
  • A.L.E. Jikun Long
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Koiro
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 4:30 pm

Abyss
Abyss
Abyss

Alternatively Kill la Killica
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Winty
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 4:39 pm

>sen a melee
w

what are the other two units you have? it would be best to use something that doesn't do the exact same thing as them.
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アゼム
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 4:59 pm

Sylvia V (equipped with Aqua Jet BS)
Bikini Ivis BF
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YukiZero
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 5:03 pm

Kuhl
Abyss Jikun Hu
Ivis Reine
Killica
Hannah Fritz
Captain Sunny
Deleted some of them cuz ı think they suck atm.
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Winty
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 5:16 pm

アゼム wrote:
Sylvia V (equipped with Aqua Jet BS)
Bikini Ivis BF

hanna
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アゼム
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 6:47 pm

I knew it would be Hannah... but to tune her is just too troublesome... I used up my mats on others.
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duckov
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 8:33 pm

iwis reine ez tune ez life

And veri good for trihard events when everyone starts to run towards 1 healing place
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http://myanimelist.net/profile/Duckov
Arti
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 8:35 pm

There's no reason to use School Ouka if you have Bikini Ouka, is there?

From what it looks like Bikini Ouka is just a direct upgrade; it's the same thing but with aqua walk
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GasaiYunoº
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 8:44 pm

i would choose killica or kuhl
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Maelstrom
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 9:42 pm

Corona or Abyss, but Hanna is very nice too cuz she is hybrid melee/gunner...
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+RedCobra+
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 10:18 pm

Super Armor Rush :
corona + ivis + captain sunny.

Teh Great Damage dealer :
Silvia V + Ivis + Kulh.

Got to go Fast and stealth on edge :
Momiji + Ouka + Abyshu.


Last edited by +RedCobra+ on Mon Mar 09, 2015 7:17 am; edited 1 time in total
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Magna.Zero
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptySun Mar 08, 2015 10:28 pm

I'm bad with melees, so I'll just recommend Hannah
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アゼム
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 3:14 am

duckov wrote:
iwis reine ez tune ez life

And veri good for trihard events when everyone starts to run towards 1 healing place

Other than crowd places, it's not a very good situation for her.

Arti wrote:
There's no reason to use School Ouka if you have Bikini Ouka, is there?

From what it looks like Bikini Ouka is just a direct upgrade; it's the same thing but with aqua walk

Since Bikini Ouka BF has Aqua Walk, it does seems Bikini Ouka BF is better though. I got School Ouka first and cried a bit when I got Bikini Ouka BF.

Arti wrote:
There's no reason to use School Ouka if you have Bikini Ouka, is there?

From what it looks like Bikini Ouka is just a direct upgrade; it's the same thing but with aqua walk

+RedCobra+ wrote:
Super Armor Rush :
corona + ivis + captain sunny.

Teh Great Damage dealer :
Silvia V + Ivis + Kulh.

Got to go Fast and stealh on edge :
Momiji + Ouka + Abyshu.

Heh, funny combinations. Out of all the above, the only ones I haven't level up are Kuhl and Momiji Sen.
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fggt
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 5:20 am

Even I can do gud with hanna so yeah.
My only fully tuned melly bot is corona, blow shot+tackle+asstep help a lot.
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Halexander
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 8:49 am

But... School Ouka still has aqua walk. I'm at work so I can't post a screenie, but I am 95% sure she does.
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Rexir2
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 4:10 pm

My vote goes to Killica or Sunny, because they're easy to get/spam. A friend of mine runs Killica, and he can fight me 1v1 at about par vs my (overtuned) Ritter Laz. In the arena, he surpasses me in frags and damage, even though he didn't properly tune her (lucky bastard got the gara version; if you have the gara weapons, you can swap them with the ALPHA versions in the build).

Spoiler:
Basic idea: Run directly at the target; deploy guard if you get shot or swung at (parry is OP). Once the target is in melee range and/or gets parry-stunned, start swinging. No red blade = abuse CC; red blade = ignore tgh reduction. Dash attack when necessary or desired. Try to avoid AIRs, anti-melee SUPs or on-demand CV melees (Ivis, Dracken, Muscle Victor, etc). Score frags, win game.
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Winty
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 4:48 pm

no
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Relict?
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Relict?


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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 4:50 pm

Don't do rexir2's build.
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Astral_Dono
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 4:59 pm

Winty wrote:
no
Relict? wrote:
Don't do rexir2's build.
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Rexir2
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 5:02 pm

I figured I'd get opposition. What did I do wrong this time?
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 5:11 pm

  • 40/17 is unnecessarily fast
  • No Assault Step
  • No Fast Recovery
  • 11 TGH Stun Regain (SR ain't worth much unless you have at least 16 TGH imo)
  • Wasting Boost tunes to reach overly fast Boost Run tier
  • -2 TEC
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Astral_Dono
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 5:14 pm

Relict? wrote:

  • 40/17 is unnecessarily fast
  • No Assault Step
  • No Fast Recovery
  • 11 TGH Stun Regain (SR ain't worth much unless you have at least 16 TGH imo)
  • Wasting Boost tunes to reach overly fast Boost Run tier
  • -2 TEC

Don't forget to cover the inefficient tunes (High Run, etc)
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Relict?
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Relict?


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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 5:16 pm

Astral_Dono wrote:
Relict? wrote:

  • 40/17 is unnecessarily fast
  • No Assault Step
  • No Fast Recovery
  • 11 TGH Stun Regain (SR ain't worth much unless you have at least 16 TGH imo)
  • Wasting Boost tunes to reach overly fast Boost Run tier
  • -2 TEC

Don't forget to cover the inefficient tunes (High Run, etc)

Well if that was EX tune and he wanted to keep FLY and TEC that would not be too bad.
EX High Run is actually more efficient than Tank if you want to get picky.
+15 HP but +2 stats instead of 1.
It's just that he has -2 TEC so that is moot.
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Rexir2
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PostSubject: Re: Choice for Humanoid Melee   Choice for Humanoid Melee EmptyMon Mar 09, 2015 5:29 pm

Relict? wrote:
  • 40/17 is unnecessarily fast
  • No Assault Step
  • No Fast Recovery
  • 11 TGH Stun Regain (SR ain't worth much unless you have at least 16 TGH imo)
  • Wasting Boost tunes to reach overly fast Boost Run tier
  • -2 TEC
1) I don't see what the issue is. 40/17 Boost Run means she can outrun almost anything. Melee builds depend on high mobility.
2) You make it sound like Assault Step is mandatory. It isn't. Besides, she comes with Air Step.
3) You have a point, given the current meta. I have no argument against Fast Recovery.
4) 11 tgh Stun Regain is a breakpoint.
5) Nothing is a waste if it gets the desired outcome. In this case, I was aiming for pink-tier Boost Run.
6) Aside from bits, most Killicas have no use for tec.

High Run Alpha and Beta both lower fly, which I don't want for this build. I could use EX High Run, but I'm trying to keep the EX tunes on the universal parts (M-sized universal cosmetic/joint parts).


Last edited by Rexir2 on Mon Mar 09, 2015 5:37 pm; edited 1 time in total
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