| Kururu Gradd Gunner Build | |
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Little Rose Newcomer
Posts : 11 Join date : 2014-06-19 Age : 39 Location : South Carolina
| Subject: Kururu Gradd Gunner Build Sat Dec 27, 2014 9:06 pm | |
| Stuck with Kururu's severely unfair Capacity, and waiting to make a good and speedy build. Preferably one that doesn't require me to rely on my teammates. The BD's Kururu Gradd S, I'm using Spike Shooters and a Sway build. I don't know about the other carts, but I want to focus mostly on mobility, yet the low Force could mean Damage will be an issue. It'd be nice if someone could help. | |
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Guest Guest
| Subject: Re: Kururu Gradd Gunner Build Sat Dec 27, 2014 9:23 pm | |
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Little Rose Newcomer
Posts : 11 Join date : 2014-06-19 Age : 39 Location : South Carolina
| Subject: Re: Kururu Gradd Gunner Build Sat Dec 27, 2014 9:33 pm | |
| - Diabolical wrote:
- Moving Burst.
Yeah... Not gonna turn it into an Alphag. | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Kururu Gradd Gunner Build Sat Dec 27, 2014 9:45 pm | |
| - Quote :
- Preferably one that doesn't require me to rely on my teammates.
welcome to the entire purpose of kururu. go build an accel saber or something. | |
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Little Rose Newcomer
Posts : 11 Join date : 2014-06-19 Age : 39 Location : South Carolina
| Subject: Re: Kururu Gradd Gunner Build Sun Dec 28, 2014 2:39 am | |
| - Winty wrote:
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- Quote :
- Preferably one that doesn't require me to rely on my teammates.
welcome to the entire purpose of kururu. go build an accel saber or something. Built and fully tuned both. Same stats, different weapons. At least explain why it's a bad idea to solo with Kururu. | |
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Koiro God Poster
Posts : 5490 Join date : 2012-09-16 Age : 26 Location : Somewhere in the state of Country
| Subject: Re: Kururu Gradd Gunner Build Sun Dec 28, 2014 2:44 am | |
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Little Rose Newcomer
Posts : 11 Join date : 2014-06-19 Age : 39 Location : South Carolina
| Subject: Re: Kururu Gradd Gunner Build Sun Dec 28, 2014 3:16 am | |
| Left it at 32 Tec since it deals 14 damage from 32 to 39 Tec. Only at 40 Tec do you barely deal 15 damage on the initial hit. I don't mind Capa Tuning, as long as it doesn't waste TGH and it didn't exceed 1200 Cost, so it's still not that costly. P.S. It's a build for soloing, namely an assassin and not some stupid charging tank. Broad Radar's fine for this scenario, paired up with 36 Walk. - Here's the build:
[Robot Name] Kururu Gradd S
[Parts] BD: Kururu BD2 : Rinka Chainsaw Bit(default) LG: Kururu LG2 [Capacity] [Capacity] [Run] HD: Kururu HD [EX High Tech Beta] [Run] [Run] HDAC: Mirror Ball [EX High Tech Beta] FCAC: Intelli Green [EX High Tech Beta] BS: Ace Braver BS [EX High Run Alpha] [EX High Run Alpha] AM: Kururu AM2 [EX High Tech Beta] [Run] [Run] WP: Cosmic Cola [EX High Tech Beta] [Run] [Run] AM: Kururu AM2 [EX High Tech Beta] [Run] [Run] WP: Cosmic Cola [EX High Tech Beta] [Run] [Run] WP: Kururu BD2@ BS: Kururu BS2 [EX High Tech Beta] [Run] [Run] WP: Spike Shooter WP: Spike Shooter
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1195 CAPA: 1195 HP: 493 STR: 7 TEC: 32 WLK: 36 FLY: 2 TGH: 9
LEVEL: 10
[Cartridges] Capacity +70×6 Enhance Internal Weapon×2 Sway Broad Radar
Now, time for you guys to exploit the flaws of this, I guess... | |
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WiFi Grand Poster
Posts : 3107 Join date : 2013-10-10 Location : Above ground
| Subject: Re: Kururu Gradd Gunner Build Sun Dec 28, 2014 3:39 am | |
| Read Winty's 'How to be Meta' guide. | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Kururu Gradd Gunner Build Sun Dec 28, 2014 6:40 am | |
| - Little Rose wrote:
- Winty wrote:
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- Quote :
- Preferably one that doesn't require me to rely on my teammates.
welcome to the entire purpose of kururu. go build an accel saber or something. Built and fully tuned both. Same stats, different weapons. At least explain why it's a bad idea to solo with Kururu. they won't have the same tgh stat, that's for damn sure. If you think the purpose of kururu's WB is to do damage, you're missing out on something pretty important. like the part where it hitting things grants her a buff that makes spike shooters inflict charge delay. Kururu's abilities, stats, and cost put her in a role of a fragile support gunner. Anything you do with her aside from that will be outdone by an accel saber. if you don't take advantage of her unique abilities, there is 0 reason to use her. | |
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