| ideas for bots,mechanics and weapons | |
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Fuwakomoriya Police Is Watching You
Posts : 991 Join date : 2014-06-08
| Subject: Re: ideas for bots,mechanics and weapons Thu Oct 29, 2015 7:53 am | |
| What if everyone would just lessen the "high tier" stuff with the limit of 1-2 things per build along with "mid tier" parts/wp you know… builds that demands somekind of mechanical prowess and experience... maybe just maybe. | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 36 Location : Back on the No-Tomorrow-Lane
| Subject: Re: ideas for bots,mechanics and weapons Thu Oct 29, 2015 8:41 am | |
| - VietPho wrote:
- Another Moe idea that will help me tremendously in my future 1v1 rematch against Omega.exe in 2016...
A melee moe that is can walk on top of pits and not die. Too much to ask for? Give the moe a wonderbit that lets her not die when falling into a pit.
You could just play in a different map. Also: if the pit isn't lethal, it is water... >mechanical prowess wat | |
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Fuwakomoriya Police Is Watching You
Posts : 991 Join date : 2014-06-08
| Subject: Re: ideas for bots,mechanics and weapons Thu Oct 29, 2015 9:05 am | |
| sorry too much league i promise to stop playin in ss6 oke? | |
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VietPho Always Drunk
Posts : 2202 Join date : 2010-12-19
| Subject: Re: ideas for bots,mechanics and weapons Sun Nov 01, 2015 5:30 pm | |
| Give bikers a new ability that pop heal bubbles | |
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Sakura1 Crab
Posts : 5579 Join date : 2013-06-25 Location : Bad Cake I hope u choke on watermelons
| Subject: Re: ideas for bots,mechanics and weapons Sun Nov 01, 2015 5:35 pm | |
| have viet account pay taxes each time he logs on, must pay in $$ | |
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Astral_Dono 野獣先輩
Posts : 7875 Join date : 2011-06-10 Age : 30 Location : Mars
| Subject: Re: ideas for bots,mechanics and weapons Mon Nov 02, 2015 1:33 am | |
| - VietPho wrote:
- Another Moe idea that will help me tremendously in my future 1v1 rematch against Omega.exe in 2016...
If you have trouble against him of all people you seriously need to rethink what you do. | |
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VietPho Always Drunk
Posts : 2202 Join date : 2010-12-19
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 6:04 am | |
| Give us the "Ultimate Malca". This moe will have 3 optional rod slots (this will be rewarding for players that have all three Malca rods).
Imagine a Malca alpha striking all 3 Rod powers at once!
If this sounds too much DPS and OP?... ok fine. Imagine this...
When attacking, the beams will alternate through different powers of the equipped rods (without overriding status effects). ^^ | |
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LazFlamme (?) About Bastagant
Posts : 3099 Join date : 2013-06-17 Age : 24 Location : Ground Area
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 9:21 am | |
| But first we need an ice grenadier Malca that inflicts Slow on everything. | |
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Sakura1 Crab
Posts : 5579 Join date : 2013-06-25 Location : Bad Cake I hope u choke on watermelons
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 10:51 am | |
| - VietPho wrote:
- Give us the "Ultimate Malca". This moe will have 3 optional rod slots (this will be rewarding for players that have all three Malca rods).
Imagine a Malca alpha striking all 3 Rod powers at once!
If this sounds too much DPS and OP?... ok fine. Imagine this...
When attacking, the beams will alternate through different powers of the equipped rods (without overriding status effects). ^^ Im pretty sure you didn't think about the cost of each rod, which is like 380+ capa that being wasted that pretty much her entire capa pool, Hf with no tunes | |
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Shiar Newbie
Posts : 90 Join date : 2010-06-28 Location : Virginia
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 11:00 am | |
| "So crippled by carrying her multiple rods that no tuning was ever possible, Ultimate Malca quickly became known by her nickname, Malca Cane... Forever more was she seen hobbling around the battlefield." | |
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LazFlamme (?) About Bastagant
Posts : 3099 Join date : 2013-06-17 Age : 24 Location : Ground Area
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 11:30 am | |
| - Malca Sakura (or Soviet Malca, your choice):
HP: 340 Stats: 7/25/9/21/8 WB: Magical Air (the propellant thingy)
Conversion part: One single rod. 150 cost.
Main weapon (all costless): Fire spell (disorder) Ice spell (freezes) Lightning spell (repeat stun)
Sub weapon: Wind spell (blows enemies away) Magic circle that changes effects based on spell equipped (Fire=waste booster, Ice=charge delay, Lightning=shock, Wind=support rejection)
Why do I spend so much time writing irrelevant stuff. | |
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RaverX Ace Poster
Posts : 1047 Join date : 2014-06-06 Age : 24 Location : Such Doge Such Wow
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 12:26 pm | |
| how da f.... would she hold all 3, ik 2 hands but
Oh gawd... the 3rd isnt gonna be pretty | |
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AhegaoMaster 野獣先輩
Posts : 3335 Join date : 2013-08-07
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 12:33 pm | |
| Amy WD *A* flowery cute syringe | |
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eVe Heart Adept Poster
Posts : 523 Join date : 2013-04-08 Location : definitely not RRRRR
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 2:19 pm | |
| 100% friendly fire damage | |
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HashiriyaR32 Molcars Feasting
Posts : 620 Join date : 2010-10-02 Age : 34 Location : Toronto, Canada
| Subject: Re: ideas for bots,mechanics and weapons Fri Nov 27, 2015 6:39 pm | |
| - eVe Heart wrote:
- 100% friendly fire damage
Wait until they add another level to the Disorder debuff. That'll turn it essentially into the Radiation debuff (Reduced weapon accuracy, can deal 100% and take 100% friendly fire damage) from Warframe. | |
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