| Onigiri Ouka Build? | |
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+6StickyKeys WiFi Tony Abbot rei_hunter Pork Chop LazFlamme 10 posters |
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LazFlamme (?) About Bastagant
Posts : 3099 Join date : 2013-06-17 Age : 24 Location : Ground Area
| Subject: Onigiri Ouka Build? Wed Oct 30, 2013 7:47 am | |
| Not sure if I got this right, need some advice... And by the way, the LG and BS are from the shop. - Spoiler:
[Robot Name] Ouka
[Parts] BD: Ouka BD : Dual Slayer Bit : Ouka LG [Great Power Beta] [Crimson Veil] : Ouka BS [High Tank] [Soldier] : Ouka HD [High Tank] : Knight Helmet [Great Run Beta] : Rimless Black [High Soldier] : - : Ouka AM [Great Power Beta] : Shinuchi Ouraikiri [Great Power Beta] : Ouka AM2 [Great Power Beta] : Ouka AM@ : Ouraikiri Sheath
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1270 CAPA: 1295 HP: 467 STR: 32 TEC: 4 WLK: 32 FLY: 10 TGH: 10
LEVEL: 10
[Cartridges] Capacity +80×6 Sword Guard Blast Guard Stun Regain Tough Runner
[Material] Hidora Cosmos×50 Fudara Cosmos×20 Midoro Cosmos×16 Yoguru Cosmos×8 Blue Chip×85 Green Chip×85 Rainbow Chip×28 Power Amp×106 Engine Shaft×133 Physical Stone×50 Strike Metal×28 Drum Magazine×7 Shock Graphite×33 Hard Plate×50 Screw Bolts×70 Steel Wheel×42 Miracle Ammonite×20 Shining Feather×40
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Pork Chop Regular Poster
Posts : 359 Join date : 2013-08-28 Location : Indo Archipelago
| Subject: Re: Onigiri Ouka Build? Wed Oct 30, 2013 8:01 am | |
| Replace Tough Runner with a movement cart (sway or short boost or boost run) instead.
Maximize your CV or Clearance on your LG. Since your LG is 2 slotted I'll go for 2xCV.
36 WLK needed. No excuses. Melee is useless if enemies can outrun you.
You can also not go for lvl 10 and finalize at lower levels to get more capacity for tuneups.
You got another slot for BS... you can use that for tuning for more stats.
Personal opinion: I feel like a 3-slotted LG is extremely needed for LND Melee... but it is somewhat discouraging to play an ugly bot. | |
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rei_hunter Surprised Shiromo
Posts : 4660 Join date : 2010-09-22 Location : Amatsu (Philippines)
| Subject: Re: Onigiri Ouka Build? Wed Oct 30, 2013 8:12 am | |
| you could run better with say, a Katana Max BS.... or stuff. But here - Spoiler:
[Robot Name] Ouka
[Parts] BD: Ouka BD : Auto Gun Bit(default) : Ouka LG [Clearance] [Clearance] : Ouka BS [Tank] [Tank] : Ouka HD [Beast] : Knight Helmet [Great Power Beta] : Rimless Black [Great Power Beta] : Moulin BSJ [High Run Beta] : Ace Braver BS [Great Run Beta] [Great Run Beta] [Tank] : Ouka AM [Great Power Beta] : Shinuchi Ouraikiri [Great Power Beta] : Ouka AM2 [Tank] : Ouka AM@ : Ouraikiri Sheath
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1295 CAPA: 1295 HP: 522 STR: 30 TEC: 2 WLK: 35 FLY: 10 TGH: 12
LEVEL: 10
[Cartridges] Capacity +80×6 Blast Guard Stun Regain Tough Runner Boost Run Assault Step
[Material] Hidora Cosmos×100 Fudara Cosmos×41 Midoro Cosmos×31 Yoguru Cosmos×10 Blue Chip×115 Green Chip×115 Rainbow Chip×20 Power Amp×73 Engine Shaft×115 Strike Metal×28 Rapid Crystal×100 Drum Magazine×14 Snail Liquid×3 Hulk Meteorite×100 Screw Bolts×100 Steel Wheel×60 Miracle Ammonite×40 Shining Feather×40
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Pork Chop Regular Poster
Posts : 359 Join date : 2013-08-28 Location : Indo Archipelago
| Subject: Re: Onigiri Ouka Build? Wed Oct 30, 2013 8:21 am | |
| I'll be posting my Crowd-Diver-For-Fun build. xD - YOLO!:
[Robot Name] Ouka
[Parts] BD: Ouka BD : Dual Slayer Bit : Ouka LG [Crimson Veil] [Crimson Veil] : Moulin BSJ [High Run Beta] : Frog Lander BS [High Beast] [Beast] [Beast] : Ouka HD [High Run Beta] : Silver Headphones [High Beast] : Recording Cam [High Beast] : Moulin BSJ [High Run Beta] : Frog Lander BS [Beast] [Beast] [Beast] : Ouka AM [High Run Beta] : Shinuchi Ouraikiri [Beast] : Ouka AM2 [High Run Beta] : Ouka AM@ : Ouraikiri Sheath
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1300 CAPA: 1300 HP: 632 STR: 24 TEC: 7 WLK: 36 FLY: 9 TGH: 9
LEVEL: 10
[Cartridges] Capacity +80×6 Sword Guard Blast Guard Stun Regain Boost Run
[Material] Hidora Cosmos×100 Fudara Cosmos×45 Midoro Cosmos×26 Yoguru Cosmos×13 Blue Chip×45 Green Chip×45 Rainbow Chip×20 Power Amp×225 Engine Shaft×25 Physical Stone×100 Snail Liquid×15 Hard Plate×100 Screw Bolts×225 Steel Wheel×135 Miracle Ammonite×70 Shining Feather×40
Last edited by Pork Chop on Wed Oct 30, 2013 8:32 am; edited 1 time in total | |
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Tony Abbot Newbie
Posts : 65 Join date : 2013-09-09
| Subject: Re: Onigiri Ouka Build? Wed Oct 30, 2013 8:25 am | |
| Ouka BS and Gigantinger BS are complete shit.
Jikun and Tonosama Lander however, are better. | |
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WiFi Grand Poster
Posts : 3107 Join date : 2013-10-10 Location : Above ground
| Subject: Re: Onigiri Ouka Build? Thu Nov 14, 2013 12:53 am | |
| - Tony Abbot wrote:
- Ouka BS and Gigantinger BS are complete shit.
Jikun and Tonosama Lander however, are better. pretty much this^ *me love jikun booster* also it makes you look better :3 | |
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StickyKeys Master Poster
Posts : 2670 Join date : 2010-12-31 Age : 36 Location : Philippines
| Subject: Re: Onigiri Ouka Build? Wed Jun 11, 2014 8:47 pm | |
| Necroing this thread because I want real criticism for this alternate build. - Ouka Ranged:
[Robot Name] Ouka
[Parts] BD: Ouka BD : Auto Gun Bit(default) LG: Ouka LG [Great Tech Beta] BS: Misty Hollow BS [High Run Alpha] [Great Run Alpha] [Great Tech Alpha] HD: Ouka HD [Great Tech Beta] HDAC: Sunflower [Great Tech Alpha] FCAC: Intelli Blue [Great Tech Beta] BS: Misty Hollow BS [High Run Alpha] [Great Run Alpha] [Great Tech Alpha] AM: Ouka AM [Great Tech Beta] WP: Shinuchi Ouraikiri [Great Force Beta] AM: Ouka AM2 [Great Tech Beta] WP: Ouka AM@ AM: Ouraikiri Sheath
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1270 CAPA: 1295 HP: 422 STR: 1 TEC: 36 WLK: 36 FLY: 5 TGH: 10
LEVEL: 10
[Cartridges] Capacity +80×6 Sword Guard Blast Guard Tough Runner Sway
[Material] Fudara Cosmos×2 Midoro Cosmos×10 Threede Cosmos×1 Red Chip×135 Blue Chip×20 Green Chip×135 Stabilizer×116 Engine Shaft×52 Strike Metal×9 Scope Lens×68 Drum Magazine×22 Guide Circuit×33 Snail Liquid×36 Acid Gel×15
It does 30 dmg to ranged per shot. That's 210 per salvo. | |
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Winty God Poster
Posts : 8419 Join date : 2011-06-12 Location : california
| Subject: Re: Onigiri Ouka Build? Wed Jun 11, 2014 9:00 pm | |
| get moulin BSJ to add an extra slot | |
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rei_hunter Surprised Shiromo
Posts : 4660 Join date : 2010-09-22 Location : Amatsu (Philippines)
| Subject: Re: Onigiri Ouka Build? Wed Jun 11, 2014 9:04 pm | |
| - Winty wrote:
- get moulin BSJ to add an extra slot
adds HP too. Yeah i like original ouka's ranged attack since you can hypershot with it and do several slashes at once... unlike *cough* the new one. | |
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StickyKeys Master Poster
Posts : 2670 Join date : 2010-12-31 Age : 36 Location : Philippines
| Subject: Re: Onigiri Ouka Build? Wed Jun 11, 2014 9:07 pm | |
| Wow, it filled the Capacity exactly. - Ouka Ranged 2:
[Robot Name] Ouka
[Parts] BD: Ouka BD : Auto Gun Bit(default) LG: Ouka LG [Great Tech Beta] BS: Misty Hollow BS [High Run Alpha] [Great Run Alpha] [Great Tech Alpha] HD: Ouka HD [Great Tech Beta] HDAC: Royal Tiara [Great Tech Beta] FCAC: Intelli Blue [Great Tech Beta] BS: Moulin BSJ [Great Tech Gamma] BS: Misty Hollow BS [High Run Alpha] [Great Run Alpha] [Great Tech Alpha] AM: Ouka AM [Great Tech Beta] WP: Shinuchi Ouraikiri [Great Force Beta] AM: Ouka AM2 [Great Tech Beta] WP: Ouka AM@ AM: Ouraikiri Sheath
[Config Check] COST: OK BS: OK LG: OK AURA: OFF
[Stats] TYPE: 陸 SIZE: S COST: 1295 CAPA: 1295 HP: 437 STR: 1 TEC: 39 WLK: 37 FLY: 3 TGH: 7
LEVEL: 10
[Cartridges] Capacity +80×6 Sword Guard Blast Guard Tough Runner Sway
[Material] Fudara Cosmos×2 Midoro Cosmos×11 Threede Cosmos×1 Red Chip×130 Blue Chip×20 Green Chip×150 Rainbow Chip×3 Stabilizer×121 Engine Shaft×52 Strike Metal×9 Scope Lens×67 Drum Magazine×22 Guide Circuit×25 Snail Liquid×36 Acid Gel×15
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rei_hunter Surprised Shiromo
Posts : 4660 Join date : 2010-09-22 Location : Amatsu (Philippines)
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 6:35 am | |
| man... 38 TEC is breakpoint D;....
as for WLK, i think it was 36 for non boost run...
use the extra capacity for like HP Tunes or something o_O; (or TGH... lol) | |
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StickyKeys Master Poster
Posts : 2670 Join date : 2010-12-31 Age : 36 Location : Philippines
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 7:53 am | |
| - rei_hunter wrote:
- man... 38 TEC is breakpoint D;....
as for WLK, i think it was 36 for non boost run...
use the extra capacity for like HP Tunes or something o_O; (or TGH... lol) I GFB-tuned the weapon and the calc says 39's break point. Is the calc wrong or something? Anyway thanks for the heads up on the non-boost run. | |
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mechaRev Abbey Denied
Posts : 1298 Join date : 2011-08-17 Age : 31
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 8:49 am | |
| - rei_hunter wrote:
- man... 38 TEC is breakpoint D;....
as for WLK, i think it was 36 for non boost run...
use the extra capacity for like HP Tunes or something o_O; (or TGH... lol) 37 walk is the last sway breakpoint if I'm not wrong tho | |
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That_Wiesel_Guy Legendary Poster
Posts : 4551 Join date : 2011-08-09 Age : 431
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 9:54 am | |
| There is no such thing as weapon breakpoints. | |
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StickyKeys Master Poster
Posts : 2670 Join date : 2010-12-31 Age : 36 Location : Philippines
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 10:04 am | |
| - That_Wiesel_Guy wrote:
- There is no such thing as weapon breakpoints.
Okay. Let me rephrase it. GFB-tuned the weapon and the calc says 31 is the max damage it can do. At 21 Force Ouraikiri does max dmg with 39 TEC. - calc code:
OUKA%20%26BDgLS29hLGgS3lphHDguaiHDACg52iFCACglJ12@T9hBSgpkboc@F5kdoekf%234*6j9j10j16j17|ndefined|ndefined|ndefined|ndefined|ndefined|ndefined|%3A|%7C|@T8h|%2C|hAMgu|8iBSg|S25@R|m4jR7|iWPgu|njT7
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That_Wiesel_Guy Legendary Poster
Posts : 4551 Join date : 2011-08-09 Age : 431
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 1:07 pm | |
| That's not max damage, that's raw damage. Not taking into account guard cart/all guard, tgh, back hit, etc | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Onigiri Ouka Build? Thu Jun 12, 2014 1:09 pm | |
| - StickyKeys wrote:
- That_Wiesel_Guy wrote:
- There is no such thing as weapon breakpoints.
Okay. Let me rephrase it.
GFB-tuned the weapon and the calc says 31 is the max damage it can do. At 21 Force Ouraikiri does max dmg with 39 TEC.
- calc code:
OUKA%20%26BDgLS29hLGgS3lphHDguaiHDACg52iFCACglJ12@T9hBSgpkboc@F5kdoekf%234*6j9j10j16j17|ndefined|ndefined|ndefined|ndefined|ndefined|ndefined|%3A|%7C|@T8h|%2C|hAMgu|8iBSg|S25@R|m4jR7|iWPgu|njT7
tec reliant weapons will deal more dmg with 40 tec in the long run. | |
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