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KidGlitch
That_Wiesel_Guy
rei_hunter
Zwiebel Force
Shai
AnTi90d
Pork Chop
beccadmgirl
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WiFi
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PostSubject: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 9:45 am

I'd like to ask why do you put revenge tunes on LG parts
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beccadmgirl
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 9:56 am

cause they give you a chance at some broken buffs
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Pork Chop
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:29 am

well here are the revenge tunes:

Clearance: Removes Debuffs and grants immunity to debuffs. Gives All Guard buff too.

Crimson Veil: Never be stunned/flinch/spin while active. Gives All Guard buff too.

I just don't know the added % damage reduction when you have All Guard buff.


I don't know anything about Hypershot, nobody tunes them because you can get the buff from Power Station or Item.
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AnTi90d
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:51 am

Pork Chop wrote:
well here are the revenge tunes:

Clearance: Removes Debuffs and grants immunity to debuffs. Gives All Guard buff too.

Crimson Veil: Never be stunned/flinch/spin while active. Gives All Guard buff too.

I just don't know the added % damage reduction when you have All Guard buff.


I don't know anything about Hypershot, nobody tunes them because you can get the buff from Power Station or Item.
AFAIK, the all guard buff is equal to the buffs of all the guard carts that you can take. 50% explosive, 10% shell and 30% beam and sword.
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Pork Chop
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:52 am

AnTi90d wrote:
Pork Chop wrote:
well here are the revenge tunes:

Clearance: Removes Debuffs and grants immunity to debuffs. Gives All Guard buff too.

Crimson Veil: Never be stunned/flinch/spin while active. Gives All Guard buff too.

I just don't know the added % damage reduction when you have All Guard buff.


I don't know anything about Hypershot, nobody tunes them because you can get the buff from Power Station or Item.
AFAIK, the all guard buff is equal to the buffs of all the guard carts that you can take. 50% explosive, 10% shell and 30% beam and sword.
Now that's cool... I just don't know if the All Guard buff stacks with your guard cartridges.
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Shai
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:56 am

Pork Chop wrote:
AnTi90d wrote:
Pork Chop wrote:
well here are the revenge tunes:

Clearance: Removes Debuffs and grants immunity to debuffs. Gives All Guard buff too.

Crimson Veil: Never be stunned/flinch/spin while active. Gives All Guard buff too.

I just don't know the added % damage reduction when you have All Guard buff.


I don't know anything about Hypershot, nobody tunes them because you can get the buff from Power Station or Item.
AFAIK, the all guard buff is equal to the buffs of all the guard carts that you can take. 50% explosive, 10% shell and 30% beam and sword.
Now that's cool... I just don't know if the All Guard buff stacks with your guard cartridges.
If it stacks would that mean 100% explosive? :3
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AnTi90d
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:57 am

Pork Chop wrote:
Now that's cool... I just don't know if the All Guard buff stacks with your guard cartridges.
I don't think that it stacks "with" the guard cartridges that you have on your bot, but rather gives you the effect like you had taken all of them, even the ones that your bot can't take. (IE: 50% explosive damage reduction for airs.)
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Pork Chop
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 11:06 am

AnTi90d wrote:
Pork Chop wrote:
Now that's cool... I just don't know if the All Guard buff stacks with your guard cartridges.
I don't think that it stacks "with" the guard cartridges that you have on your bot, but rather gives you the effect like you had taken all of them, even the ones that your bot can't take. (IE: 50% explosive damage reduction for airs.)
So if I am a support with ALL the Guard Cartridges then having an All Guard buff means nothing right?

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AnTi90d
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 11:12 am

Pork Chop wrote:
AnTi90d wrote:
Pork Chop wrote:
Now that's cool... I just don't know if the All Guard buff stacks with your guard cartridges.
I don't think that it stacks "with" the guard cartridges that you have on your bot, but rather gives you the effect like you had taken all of them, even the ones that your bot can't take. (IE: 50% explosive damage reduction for airs.)
So if I am a support with ALL the Guard Cartridges then having an All Guard buff means nothing right?

As I understand it, that is correct. We might need confirmation from a more knowledgeable member, though.. cough.. Winty.. cough..
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Zwiebel Force
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 12:45 pm

I think All Guard reduces all incoming damage for 50 percent.

Revenge tunes have a lot of purposes.

Crimson Veil: this is often used on units with low base TGH (Kururu Gradd in example), to avoid being stunned to often. This is also used by some melee users as an escape mechanism. Some people use it on units with hold-down charge weapons to (Kagura, etc).

Clearance: this is often used when CV isn't needed. Melee rushers can use this to avoid being shut down by shock/slow. Other builds just have it for the all guard and extra HP.

Hypershot: hardly ever used, since SUPs can trigger the same effect. Some parts with long cooldowns are complemented by it, but that's all.
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rei_hunter
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 6:59 pm

btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.

And yeah, nobody tunes Hypershot Revenge....
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beccadmgirl
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 7:14 pm

rei_hunter wrote:
btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.
wha???
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That_Wiesel_Guy
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 8:14 pm

rei_hunter wrote:
btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.
No
That's not what CVeil does. It does not make your "defense" go down. The only reason you take more damage is because you don't have stun invincibility.
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KidGlitch
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:06 pm

rei_hunter wrote:
btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.

And yeah, nobody tunes Hypershot Revenge....
Actually, I've seen a number of Reines with it lately.
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darkomen
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:28 pm

wat
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beccadmgirl
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:42 pm

KidGlitch wrote:
rei_hunter wrote:
btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.

And yeah, nobody tunes Hypershot Revenge....
Actually, I've seen a number of Reines with it lately.
This sounds fail in multiple ways...
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KidGlitch
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 10:46 pm

Ostensibly, it could increase their DPS by doubling the hits in a 1- or 2-strike combo Realistically, it doesn't seem worth it.
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beccadmgirl
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 11:43 pm

unless its a bug they didn't fix, revenge tunes should proc on cv or sapphire veil
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Saitama
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 11:46 pm

rei_hunter wrote:
btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.

And yeah, nobody tunes Hypershot Revenge....
rei, do you seriosly want my D, that much? Now you are just being retarded.
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KidGlitch
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyWed Oct 23, 2013 11:49 pm

Uh...
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rei_hunter
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyThu Oct 24, 2013 12:13 am

wut reine with Hypershot Revenge? o_o....
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KidGlitch
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyThu Oct 24, 2013 12:21 am

I don't know how effective it is, but yes, I've overheard people talking about it and observed a match where people tested it.
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Saitama
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyThu Oct 24, 2013 12:25 am

rei_hunter wrote:
wut reine with Hypershot Revenge? o_o....
One of these days I will use hyper shot on you <3.
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Winty
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyThu Oct 24, 2013 1:55 am

Saitama wrote:
rei_hunter wrote:
btw, Crimson Veil makes your defenses go down, so the All Guard helps lessen the damage.

And yeah, nobody tunes Hypershot Revenge....
rei, do you seriosly want my D, that much? Now you are just being retarded.
the statement is correct, though inaccurate.
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Axanael
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PostSubject: Re: Reveng tunes...   Reveng tunes... EmptyThu Oct 24, 2013 2:20 am

AnTi90d wrote:
Pork Chop wrote:
well here are the revenge tunes:

Clearance: Removes Debuffs and grants immunity to debuffs. Gives All Guard buff too.

Crimson Veil: Never be stunned/flinch/spin while active. Gives All Guard buff too.

I just don't know the added % damage reduction when you have All Guard buff.


I don't know anything about Hypershot, nobody tunes them because you can get the buff from Power Station or Item.
AFAIK, the all guard buff is equal to the buffs of all the guard carts that you can take. 50% explosive, 10% shell and 30% beam and sword.
All guard is 30% Overall Damage Reduction plus an extra 10% against your weakness.

So:

Airs:
30% Shell, Beam, Melee reduction
40% Blast reduction

Lands:
30% Shell, Melee, Blast reduction
40% Beam reduction

Arts:
30% Shell, Blast, Beam reduction
40% Melee reduction

Stacks with guard carts through addition.

For example, if you have a land with Melee Guard cart, and All Guard activates, you gain 60% Melee reduction.
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