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 Please assist me with my first serious melee robot. (Machintlet AM)

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Astral_Dono
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fggt
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nzlk
AnTi90d
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AnTi90d
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PostSubject: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 2:33 am

I typically play Air and Artillery. I have little to no experience with melee bots, although that seems to be what Cyberstep keeps awarding me in the Garapon. So, I have decided to build a mecha-melee bot.

Please provide me with some constructive criticism to help me alter my planned build before I start investing UC, materials, harmonics and protectors on it.

Here is what I have, so far:

Here is a direct link to the build in the Calculator.:

I am planning on using a Brigand Baron core to have access to the Fast Recovery cart, even though it has much less capacity than the Machintlet core. (Hey, I have two Machintlet AMs. I can always make another with its matching core.) I also am an extremely paranoid individual who constantly checks the map; so I take Broad Radar on all my bots. (Yes, I know some people would recommend not taking that 50 cost cartridge on a core that is tight on capacity; but, if I don't have that cartridge, I just don't feel comfortable in approaching the enemy.) I'm not entirely sure how effective the Boost Run and Sway cartridges will be with a Machintlet AM bot. I took them because they were the cheapest carts that seemed to offer some utility. The Accel Saber HD is not an optional part, for me. I LOVE using my edited Accel Saber HDs to make giant eyeballs and hide my accessories.

So, given that I am already going to make a few "unrecommended" decisions in my choice of the Brigand Baron core, the Broad Radar cartridge and the Accel Saber HD, what else is wrong with my planned bot? Is the tuning strategy flawed? Would anyone care to offer any suggestions or improvements to the build? I really wasn't sure how much I should focus on Walk and Tough. Also, how are the rest of my cartridge choices? I am open to changing things around, so long as I can fit in Broad Radar and Fast Recovery.

(EDIT: Oh, I just remembered that I have hundreds of Elements stored up from all the Dispatch missions that I do. Once I start tuning, I'll switch out some tunes for their EX counterparts.)
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nzlk
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 5:49 am

Do you have any brave drive boosters? You could use those to combo into the machintlet am instead of red squealer am.

I'ld drop something for sword guard(probably boost run or sway if you want to keep brodar)

You dont need that much focus on walk since you're going to be plowing straight into the enemy team
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kyosuke
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 5:52 am

I think big mountain is more suitable, it's give you 95 hp and for 50 cost, and you can 3-slot one from super UC, and I think you should have more hp, more HP is good I think, and K-shield is good too, you can find 1-slot in super UC and 2 slot in shop, and 3-slot in garatroll, ofc
my skill in building a bot still not very good, but I come up with this base on your build, 36 wlk, but I think you can drop some wlk because you can move with your AM too
Spoiler:
because you want to use BR so I add BR cart, but I think BR is not very neccesary, don't know whether you have a jet accel or not, but I still put one here in case you have one, hope this can help
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fggt
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 6:05 am

There is no need to max wlk, machin am itself already cover a lot of range, and you even use RS am too. Just max str, 3x GG then the rest into HP, get brave drive bs and join the mainstream.
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rei_hunter
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 6:10 am

> Sway
> Red Squealer AM
> Machinelet AM

You're pretty good already in the mobility department. Long as you dont get shocked or something. So toss your tunes into HP/TGH. Max STR and have fun.
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kyarashotgun
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 7:00 am

tggt wrote:
There is no need to max wlk, machin am itself already cover a lot of range, and you even use RS am too. Just max str, 3x GG then the rest into HP, get brave drive bs and join the mainstream.

There is no need for RS AM if you're going for Brave Drive and vice versa.

Or you meant it like this:

tggt wrote:
Just max str, 3x GG then the rest into HP, or get brave drive bs and join the mainstream.
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fggt
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 9:28 am

Lol that's a stupid question.
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Astral_Dono
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 9:45 am

tggt wrote:
Lol that's a stupid question.
It might be stupid to you but he's still asking for help.
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fggt
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 10:23 am

Astral_Goddess wrote:
tggt wrote:
Lol that's a stupid question.
It might be stupid to you but he's still asking for help.

I mean Viese's question.

In case you didn't notice, i already gave the help.
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kyarashotgun
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 10:56 am

tggt wrote:
I mean Viese's question.

But that's not a question.

That's a statement.

And it's your fault for not clearly defining your own statements.
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fggt
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 11:08 am

K i'm drunk, lemme make this quick and go to sleep
Quote :
There is no need to max wlk, machin am itself already cover a lot of range, and you even use RS am too

This sentence means his build already has machin am and RS am, so no need to max wlk

Quote :
Just max str, 3x GG then the rest into HP, get brave drive bs and join the mainstream.

This is common build. I don't even see where did i tell him to use RS am and brave drive BS at the same time.
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AnTi90d
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 12:16 pm

Thanks for all the immediate replies!

Sadly, I do not have a Brave Drive. My options, other than RS AM, are: Sol Volca Wing BS (20 ammo,) Swift Jet BS (15 ammo,) Heavy Jaguar HD, and I could buy a 2s Beetlander HD.

I have a pile of 3s K Shields that I never tuned, from two years ago. I couldn't hop to save my own life. Although I have badass 20/10 internet, this shitty P4 is so old it has an IDE HDD and an AGP graphics card. When I try to hop, I get frame skipping issues and it fucks everything up.

The two BS I have available have very low ammo and I'm not sure how comfortable I am with a melee combo part that does little to no damage and runs out of ammo quickly. I can already hear the (click) of the part in my mind as I try to combo with it to find that it just ran out of ammo. I'll try some more testing with the Sol Volca Wing multi jump BS, because it at least has 5 more than my other one.

I tried playing around with Heavy Jaguar HD into Machintlet AM. The Jag HD's range is super short and it seems to make the combo have a longer cooldown or startup than with the RS AM.

- Well, thanks again, guys. I'm going to go switch some parts around and do a little testing and play around some more in the calculator.
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Winty
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 12:21 pm

There's no need to go above 20-25 WLK. It's better to max TGH.
2xCV at 25TGH isn't going to do much. I'd suggest going for clearance instead when you have high TGH, since it's cheaper, and you'll still gain benefit from the all guard if it does activate, and a lot of status-inflicting moves have 100% stun chances.

Here's a build with 3S baltheon LG, which you may or may not have:
Spoiler:
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Alathon
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 12:37 pm

I used Swift Jet booster myself a bit.
Be careful when using it; you dash in the direction you're moving in, regardless if you're facing that direction or not.
Fortunately, the booster has a bit of invul frames, making it a nice lead-in if you can aim it right.
Unfortunately, you're a lot more vulnerable leading from booster landing -> windup. You also have a bit of a harder time positioning yourself in front of your target.

I've seen Jag head for a lead-in to machinlet arm on some JP Machinlet. Then again, that was with zero breaker bd.
Anyway, you shouldn't really need to worry about swift bs running out of ammo. You'll likely lose your HP by the time you've run out.
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AnTi90d
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 2:45 pm

Tuning Clearance seems like a brilliant idea for this build. Not only does it give me HP, it also eliminates the need for me to use the Brigand Baron core, which I was just taking for the Fast Recovery cartridge. So, switching back to the Machintlet core, I now only have to level to LV9, which leaves me with more capacity to work with.

I recalculated my prospective build and changed the LG to something with even more HP and also an extra BS slot. I left the Walk at 20 and raised my HP to 605 without EX tunes.. so, that would be a possible 705 HP if I actually managed to succeed ten times in that endeavor.

So, how does this look, now?

Calculator Text:

Calculator Direct Link:
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Winty
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 2:54 pm

yeah that's pretty ideal.
here's a really nice video of machinlet AM gameplay, though he's using brave BS.
https://www.youtube.com/watch?v=iaGZX8tTKjg
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 6:33 pm

wardus head will exchange 2 fly for 10 health and 3 toughness with that setup
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 7:35 pm

AnTi90d wrote:
Tuning Clearance seems like a brilliant idea for this build. Not only does it give me HP, it also eliminates the need for me to use the Brigand Baron core, which I was just taking for the Fast Recovery cartridge. So, switching back to the Machintlet core, I now only have to level to LV9, which leaves me with more capacity to work with.

I recalculated my prospective build and changed the LG to something with even more HP and also an extra BS slot. I left the Walk at 20 and raised my HP to 605 without EX tunes.. so, that would be a possible 705 HP if I actually managed to succeed ten times in that endeavor.

So, how does this look, now?

Calculator Text:

Calculator Direct Link:
Sway at just 20 walk will not produce likeable results. I would either switch it for another cart or just leave your bot at level 8 for even slightly more capacity you could put into that little extra HP or TGH.
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rei_hunter
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 7:43 pm

Humm, well

I run an untuned Red Squealer w/ Machinelet AM on CB-JP. It gets me game warrior a few times (+ 2 times broke an arm lulz.) Custom Magnum on the other arm.
RS AM -> Machinelet - Damage
RS BD -> Movement/Damage Swing

anyways.

Also CV gives you HP as well. With that much TGH, nothing should damage you ... that much. If brigand has stun regain, grab it instead of Broad Radar...
And if you seriously need Capacity, (your newest build)... like astral said, drop Broad Radar. Grab Boost Run o_o
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 7:49 pm

Astral_Goddess wrote:
AnTi90d wrote:
Tuning Clearance seems like a brilliant idea for this build. Not only does it give me HP, it also eliminates the need for me to use the Brigand Baron core, which I was just taking for the Fast Recovery cartridge. So, switching back to the Machintlet core, I now only have to level to LV9, which leaves me with more capacity to work with.

I recalculated my prospective build and changed the LG to something with even more HP and also an extra BS slot. I left the Walk at 20 and raised my HP to 605 without EX tunes.. so, that would be a possible 705 HP if I actually managed to succeed ten times in that endeavor.

So, how does this look, now?

Calculator Text:

Calculator Direct Link:
Sway at just 20 walk will not produce likeable results. I would either switch it for another cart or just leave your bot at level 8 for even slightly more capacity you could put into that little extra HP or TGH.

Sway is less for movement and more for chaining inbetween attacks to avoid damage via invuln frames and make hitting you/debuffing you (read: shock) harder.
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Winty
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PostSubject: Re: Please assist me with my first serious melee robot. (Machintlet AM)   Please assist me with my first serious melee robot. (Machintlet AM) EmptySat Jul 06, 2013 8:03 pm

Astral_Goddess wrote:

Sway at just 20 walk will not produce likeable results. I would either switch it for another cart or just leave your bot at level 8 for even slightly more capacity you could put into that little extra HP or TGH.

watch the video I linked earlier and see how he uses sway. I'm pretty sure he doesn't have much higher than 20, possibly 25 wlk. He's using it for invulerability frames, not movement. Note that on L-size bots, the sway nerf is a lot less noticeable.
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