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Subject: Re: 3/28/2013 Nerfs Wed Mar 27, 2013 5:35 pm
Yeah most of the damage does come from illumis amjs, same with alpha airs with raystag head. Then again, I like killing fags more then caring about how faggy the amjs are.
Honestly though I'm still glad he got a buff on his ammo core, since me and my jp pal been complaining about that forever now. Though I didn't ask for piercing shots, that was him not me lol.
Here's hoping he gets at least 80 ammo buff.
MagicPotatoplz Adept Poster
Posts : 898 Join date : 2011-08-03 Age : 104
Subject: Re: 3/28/2013 Nerfs Wed Mar 27, 2013 5:42 pm
XiaoFu wrote:
Here's hoping he gets at least 80 ammo buff.
This is CS. He'll probably get like 200 more ammo. They should give more ammo and get rid of Charge Delay!
Turkeysaur Adept Poster
Posts : 782 Join date : 2011-03-11 Location : BF30
Subject: Re: 3/28/2013 Nerfs Wed Mar 27, 2013 9:06 pm
That_Wiesel_Guy wrote:
And then people realize alot of your damage actually comes from illumis amjs
And Ragna AMs.
Reg3e Newbie
Posts : 56 Join date : 2013-03-13 Age : 31
Subject: Re: 3/28/2013 Nerfs Wed Mar 27, 2013 10:54 pm
Seraphcrim wrote:
Yeah. He can use her AMJs...
Meanwhile, no sight of Seraph FC nerfs... (´Д` )
>Ragna can use illumis AMJ Yay >No sight of Seraph nerfs In JP, she dies in 3~4shot, plus she has serious capa issue.
XiaoFu wrote:
@Reg3e You damn copycat stay away from ragna, you'll probably just give him a bad name.
no u
Volinus Newcomer
Posts : 15 Join date : 2011-07-03
Subject: Re: 3/28/2013 Nerfs Wed Mar 27, 2013 11:36 pm
Still they shouldn't nerf flapAM2 it's close range fighter style nothing like those Lightning gun or beam cannon long range bombardment.
Sway nerfed. Yeah voxResha can sway spam and easily outrun 7 others Land/Air/Flapjack/Seraph It deserves the nerf.
MOST appropriate nerf : Reduce Muluc range to 200(or less.) I dont care about force nerf.Range nerf will increase her manliness and no Meluc spam behind the battleline anymore. or just turn her into Art,that meluc range is not for lnd bot. That projectile characteristic is f_cked up enough though [Not bias suggestion of cause , I own 3voxResha and 1shieldResha anyway]
PS. From my perspective Flapjacks are not OP since there're at least 3-4Resha 1-2Silvia 1-2Kagura 2+Eris 3+Ivis Fulltuned in the Shuffle room regulary.....everyday....and they usually stacks together....it feels like a Kerrigans Rush not normal Zergs Rush..... What should i pick to play with them anyway if just a flapjack is too OP?
mechaRev Abbey Denied
Posts : 1298 Join date : 2011-08-17 Age : 30
Subject: Re: 3/28/2013 Nerfs Wed Mar 27, 2013 11:49 pm
Volinus wrote:
What should i pick to play with them anyway if just a flapjack is too OP?
I know winning is something a lot of people desire because it makes them feel good about themselves but this just sounds way too tryhard for me to pass and currently the amount of gay things such as reshas is low now you know what begs for a huge as fuck nerf? reine and mexicans
Volinus Newcomer
Posts : 15 Join date : 2011-07-03
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:25 am
The things that can stand on ground : Jace,Misty,Sup bots with shock(they can't stand that long anyway) ART : All torn to pieces by those Zerg stacked Rush AIR : Chased by Vox, Muluc,Flame birds If you think 12vs12 full cost winning is justified then nothing I can say.
beccadmgirl Ace Poster
Posts : 1092 Join date : 2011-11-19 Age : 32
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:28 am
Volinus wrote:
The things that can stand on ground : Jace,Misty,Sup bots with shock(they can't stand that long anyway) ART : All torn to pieces by those Zerg stacked Rush AIR : Chased by Vox, Muluc,Flame birds If you think 12vs12 full cost winning is justified then nothing I can say.
huh wha?
Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:32 am
Transformed Flapjack AM force lowered 29→21 (untransformed still 29) Transformed Flapjack LG takeoff has a 7 second cooldown Monica's payrocket has a 1 second cooldown Reine's melee has a 1 second cooldown Chain Guard has an 8 second cooldown
LS3 [ Girls Generation ]
Posts : 1034 Join date : 2011-07-16 Age : 25 Location : Yᵒᵘ Oᶰˡʸ Lᵒᵛᵉ Oᶰᶜᵉ Vancouver.
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:35 am
Suguri wrote:
Transformed Flapjack AM force lowered 29→21 (untransformed still 29) Transformed Flapjack LG takeoff has a 7 second cooldown Monica's payrocket has a 1 second cooldown Reine's melee has a 1 second cooldown Chain Guard has an 8 second cooldown
Jesus, eight seconds?!
beccadmgirl Ace Poster
Posts : 1092 Join date : 2011-11-19 Age : 32
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:38 am
LS3 wrote:
Jesus, eight seconds?!
Ouch that's a legit nerf
fggt Flat chests are JUSTICE!
Posts : 5770 Join date : 2011-02-03 Age : 32 Location : A certain boss's room
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:40 am
Suguri wrote:
Monica's payrocket has a 1 second cooldown
lol, they tried too hard.
ziix Burger Molcar
Posts : 3460 Join date : 2011-01-30 Age : 29
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 12:52 am
Suguri wrote:
Chain Guard has an 8 second cooldown
Oh wow.
Saliva and glanz guard next plz.
Elisahime Newbie
Posts : 58 Join date : 2012-09-09 Location : Internet
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:08 am
Suguri wrote:
Reine's melee has a 1 second cooldown Chain Guard has an 8 second cooldown
Dabes nerf so far.
Turkeysaur Adept Poster
Posts : 782 Join date : 2011-03-11 Location : BF30
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:10 am
In other news, new weapon gara is good.
fggt Flat chests are JUSTICE!
Posts : 5770 Join date : 2011-02-03 Age : 32 Location : A certain boss's room
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:15 am
I don't know much abt kagura, look like they decreased traveling time of the bird?
beccadmgirl Ace Poster
Posts : 1092 Join date : 2011-11-19 Age : 32
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:18 am
tggt wrote:
I don't know much abt kagura, look like they decreased traveling time of the bird?
Seems like it. Looks like I made the right decision not to reset my great rapid tunes on her
Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:24 am
tggt wrote:
I don't know much abt kagura, look like they decreased traveling time of the bird?
Wow you can actually dodge it reliably with regular flight now, mfw
Thranduil Regular Poster
Posts : 465 Join date : 2012-08-23
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:33 am
tggt wrote:
I don't know much abt kagura, look like they decreased traveling time of the bird?
Why does is it night in CBJP's Green Field?
fggt Flat chests are JUSTICE!
Posts : 5770 Join date : 2011-02-03 Age : 32 Location : A certain boss's room
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:37 am
Edited map.
Thranduil Regular Poster
Posts : 465 Join date : 2012-08-23
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 1:40 am
Oh, we need a custom map that looks exactly like an already existing one but with night sky to test stuff.
Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 25 Location : Japan
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 2:00 am
It's easier to see bright projectiles against, to be fair.
Seraphcrim Ace Poster
Posts : 1288 Join date : 2012-10-31 Age : 26
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 3:28 am
Ain't that a good thing? We might actually be able to see Rinka's sniper shots in flight now.
nzlk Regular Poster
Posts : 403 Join date : 2011-05-07
Subject: Re: 3/28/2013 Nerfs Thu Mar 28, 2013 4:45 am
? but you can already see Rinka projectiles mid flight
Even if you don't notice the first shot hitting you, you can see the 2nd and 3rd shots in the clip