| Pepo Pucci Candy | |
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+3zerocl Zwiebel Force KidGlitch 7 posters |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Pepo Pucci Candy Tue Mar 05, 2013 1:32 pm | |
| So, I've got nothing but questions about her. Here are a few
1. Should I be going WLK or FLY based? 2. Should I be going for melee or ranged attacks? 3. What is her role in competitive play? 4. Does anyone have builds for her? 5. Does anyone have gameplay videos I can study?
Her PM bit seems very powerful, and she seems very versatile, but she's so hard to get used to I'm not sure if I wanna put the effort into her, despite the fact that she's loads of fun to play.
Help please? | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 1:45 pm | |
| 1. All Air Run users should go WLK. 2. Ranged, melee will make you drop out of the air run 3. Depends on her handhelds and what you optimize her for. 4. I only have Torte, sorry :X 5. I only found videos of original Pepo D: | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 1:48 pm | |
| I'm kinda confused about what you mean on number 2...
And is it true that the non-LND WLK breakpoint is 35? | |
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Guest Guest
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 1:52 pm | |
| That's the final breakpoint for non-LNDs, not the only one. |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 1:56 pm | |
| - Diabolical wrote:
- That's the final breakpoint for non-LNDs, not the only one.
How does its speed compare with that of a LND type? I've been tooling around on CC for almost 45 minutes now, and I have absolutely NO IDEA how to tune her... | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 2:05 pm | |
| Iirc a LND type's 40 WLK is like a non LND with 50 WLK (which isn't possible).
Air Run means that you'll simply go on running, even if there's no ground beneath you (assuming you have boost gauge left). Meleeing (actually pretty much any subweapon), even if it moves you, does not count as running (it's like you let go of the key) and will therefore stop you to run. In case of Air Run this means you'll fall down. All Air Run users have a subweapon though. | |
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Guest Guest
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 2:08 pm | |
| - KidGlitch wrote:
- How does its speed compare with that of a LND type?
I've been tooling around on CC for almost 45 minutes now, and I have absolutely NO IDEA how to tune her... Potatosan would be the best person to ask about Pepo. |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 2:11 pm | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 2:19 pm | |
| MagicPotatoplz is Potato-san. He uses Pepo avatars most of the time to o 3o | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 3:18 pm | |
| Ah... I found one of his low-maintenance PPCandy builds, but I intend to fully tune mine, so it really doesn't work for me.
Does anyone know what the knife featured in the CBNAWiki video is? Also, does anyone know where I can get a 3s handy mag? | |
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zerocl Molcar Coming Out Of A Vase
Posts : 1404 Join date : 2011-12-17 Age : 37 Location : Somewhere in South Pole
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 4:47 pm | |
| Vyo's Candy is fly based though:V | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 5:26 pm | |
| - KidGlitch wrote:
- 1. Should I be going WLK or FLY based?
2. Should I be going for melee or ranged attacks? 3. What is her role in competitive play? 4. Does anyone have builds for her? 5. Does anyone have gameplay videos I can study? 1. Either Boost Run or fly-based, as a general rule for any ART/SUP. Normal running speed for non-LNDs is pitiful (it's a lot slower than what Himmel said) 2. Well, here's the thing. Candy's supposed to be the melee variant of regular Pepo, but as a fragile high-cost support it's a ridiculously risky thing to do. Generally speaking I'd just make it my goal to charge meteor ASAP between melee and missiles and get as many of those off as possible. 3. There is none. Pepo is a bot for fun, not performance. 4. There's too many potential variables with what you could want to do with her for me to sit here and post walls of builds. 5. I'm not even sure if there's a single video for Candy. | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:02 pm | |
| Okay, not a lot of major, costly melee, but some melee focus along with pumpkin missiles so that you can charge the pumpkin meteor and use that as your major damage dealer. Is that correct? | |
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:23 pm | |
| Maybe I should phrase it this way:
As Pepo, you have two primary objectives.
1. Steal your opponent's items before they can use them. 2. Charge your wonder bit for busting up crowds from a distance.
Both the Pumpkin Missiles and her melee accomplish these things. Which one you use depends entirely on the situation at hand.
Her melee compared to regular Pepo is a lot stronger (something like 9~11 force higher), and with h.glad tunes it becomes rather potent, but she can't get good STR without sacrificing mobility, has poor HP, and high cost. Furthermore the Meteor runs off TEC so focusing fully on melee relegates meteor strictly to an item-theft role.
It's really up to you. She's not meant to deal damage really, but if you want to do that your options are either "Tune the melee" or "Pray heal groups don't move out of the way of meteors". Otherwise I'd just focus on general item theft, then going for meteors when it's convenient. | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:34 pm | |
| Okay... So maybe something like this? - Pepo Pucci Candy:
【Robot Name】 Pepo Pucci Candy
【Parts】 BD: Pepo Pucci BD2 : Pumpkin Meteor Bit(default) : Pepo Pucci LG [Proto Life] [Proto Life] [Great Capacity] : Pepo Pucci HD2 [High Run Alpha] [High Run Alpha] [High Run Alpha] : Pumpkin Crown [High Run Alpha] : Sunny Ribbon [High Run Alpha] : Pepo Pucci BS [High Run Alpha] [High Run Alpha] [High Run Alpha] : Pepo Pucci AM3 [High Tech Beta] [High Tech Beta] [High Tech Beta] : Handy Magnum [High Tech Beta] [High Tech Alpha] [High Tech Alpha] : Pepo Pucci AM4 [High Tech Alpha] [High Tech Alpha] [High Tech Alpha] : Handy Magnum [High Tech Beta] [High Tech Alpha] [High Tech Alpha] : Pumpkin Mace [High Tech Alpha] [High Tech Alpha] [High Tech Alpha]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 補 SIZE: S COST: 1370 CAPA: 1370 HP: 421 STR: -2 TEC: 40 WLK: 35 FLY: 1 TGH: 10
LEVEL: 10
【Cartridges】 Capacity +70×6 Sword Guard Short Boost Boost Run Broad Radar
【必要素材】 Fudara Cosmos×23 Midoro Cosmos×40 Yoguru Cosmos×20 Red Chip×125 Green Chip×105 Rainbow Chip×40 Power Amp×600 Stabilizer×115 Engine Shaft×672 Rapid Crystal×600 Guide Circuit×85 Snail Liquid×56 Hulk Meteorite×200 Screw Bolts×300 Steel Wheel×300 Miracle Ammonite×100 Shining Feather×100 Proto Cosmos×2
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Suguri God Poster
Posts : 7765 Join date : 2011-01-07 Age : 26 Location : Japan
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:36 pm | |
| Yeah, that looks good. Except you only get one Proto Life cosmos. | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:37 pm | |
| Wait, what? I'm never gonna get proto cosmos again? | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 913
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:41 pm | |
| askdjdo didn't see page 2
but I'd still consider trading 10~ tec to bump up HP, Pepo won't be a major damage dealer even with 40 and 400~ HP is sort of squishy now days, that or get 4 more fly to hit orangeteir boostrun though I'm not sure the chart applies to Sup. | |
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MagicPotatoplz Adept Poster
Posts : 898 Join date : 2011-08-03 Age : 104
| Subject: Re: Pepo Pucci Candy Tue Mar 05, 2013 6:43 pm | |
| - why do i go overboard:
My main Candy is 34 WLK Boost Run with 31 TEC. She doesn't do squat for damage. ;_; Most damage I've ever gotten with her was a good match with few melees and tons of support, which was around 1500 damage I think. So... don't expect her to be very good offensively. Of the 3 Pepo's, she's the worst one, I don't think there's much to argue about here. My other Candy was a FLY-based one, with ~500 HP, 38 FLY, Blast/Sword Guard, and Accele Roll. Overall, she survived better not only because of the guards and HP, but because Accele Roll helped a lot against melees. On the other hand, she was a sitting duck when Persenachia came out. So which one was better? I don't really want to say one or the other was better, because she's just made for fun, like Sugu said. I had more fun with the FLY-based one, but she did get screwed over plenty of times simply because she doesn't get Quick Boost. I junked her a couple days ago because I'm a poorfag who can't afford to buy Accele Rolls (ever). Now I'm going to try out a couple of different melee builds, hopefully before the free regrets are gone, but I can already tell you it's going to end up worse than the 2 previous builds. Another player (probably the only other one with a fully tuned Pepo Candy lol) had a 38 FLY Candy, but junked and made a 40 WLK/17 FLY Boost Run build, and is pretty unsatisfied with how she turned out. So basically, you can build/tune her however you want; whichever you find the most fun is best (this should really be the case for everything in the game). She's not going to be very strong offensively no matter how you tune her. Unfortunately, probably the best thing you can do for your score is to just stay alive, because her cost isn't small at all. - KidGlitch wrote:
- 1. Should I be going WLK or FLY based?
2. Should I be going for melee or ranged attacks? 3. What is her role in competitive play? 4. Does anyone have builds for her? 5. Does anyone have gameplay videos I can study? 1. Boost Run or 38 FLY+Accele Roll, but I'd argue that 35 WLK on her isn't as bad as Sugu implied it to be. 2. If you're going to be tuning for one or the other, definitely go with TEC. You'll still be using the melee to push things away though. Her melee is nice in that, when people get too close, it's not too hard to hit them with it (though her melee does seem to be affected quite a bit by lag), and if you hit them with the third and last attack in the combo, it will send them away, making it possible for your missiles to home in on them properly. It's also really your only shot to get away from melees if you're WLK-based, but... don't always expect to be able to make it work against them. 3. Competitive play? Her role is to just sit in your garage. In casual arena matches, you'll obviously want to focus quite a bit on stealing items. 4. I don't really want to make specific builds for her anymore... I just feel like I'm screwing things up. Basically for the reasons that Sugu said. (this is why I was sort of ignoring your Pepo build requests a couple months ago mechaRev sorry pls don't hate me ;-; ) You could literally base your build around any stat (including HP) or weapon (except the handy mags lol). 5. I've always wanted to make videos of some of my bots, Pepo being the main one. It's just that I would have to record way too many matches to actually get a good one and I can't be bothered to find a free recording program that actually works decently.
tl;dr She is a funbot, not competitive, you can build her however you want, do not die, most fun moe in the game, etc. Edit: I forgot to mention, she seems very lazily done in that her meteor is extremely buggy (and her melee tends to do nothing, but I'll just use the excuse of lag). As much as I use her, I really don't think I ever looked at her meteor very well, so I still haven't found a very good use for it. I will say that it used to be great for melees that came and rushed up to your face, because it would hit them for ~110 damage and keep them bounced long enough to start running away. However, the bounced was nerfed this week because it now procs GV, so it probably won't allow you time to start running away before they slash your head off anymore. I also tested her meteor with a friend one time, and like I said, it seems really buggy. The meteor just went through him, but I have hit things from a very far distance away before. I should probably test it some more. If you try to treat it like Vox, it's pretty obvious at this point that its homing/targetting system is complete trash, so don't rely on it to hit a single target with. | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Wed Mar 06, 2013 12:50 pm | |
| Wow... That helps a LOT. Thanks for everything. I'll be posting another build a bit later. Once again, thanks for the help... er, Potatosan. I got really bored, so I looked up Torte, and, man, I want her. I decided I'd do a build in case I ever got her. Comments please? - Pepo Pucci Torte:
【Robot Name】 Pepo Pucci Torte
【Parts】 BD: Pepo Pucci BD3 : Pumpkin Pot Unit(default) : Pepo Pucci LG [Capacity] [Capacity] [Great Capacity] : Pepo Pucci HD3 [High Run Alpha] [High Run Alpha] [Proto Life] : Silver Headphones [High Tech Beta] : Halloween Bat [High Tech Beta] : Pepo Pucci BS [High Run Alpha] [High Run Alpha] [High Run Alpha] : Pepo Pucci AM6 [High Tech Alpha] [High Tech Alpha] [High Tech Alpha] : Cheer Pom-pon [High Tech Alpha] [High Tech Alpha] : Pepo Pucci AM5 [High Tech Alpha] [High Tech Alpha] [High Tech Alpha] : Cheer Pom-pon [High Tech Alpha] [High Tech Alpha] : Pumpkin Umbrella [Breaker] [Breaker] [Breaker]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 補 SIZE: S COST: 1400 CAPA: 1400 HP: 400 STR: -6 TEC: 40 WLK: 35 FLY: 2 TGH: 12
LEVEL: 10
【Cartridges】 Capacity +70×5 Blast Guard Tough Wonder Bit Short Boost Quick Land Broad Radar
【必要素材】 Fudara Cosmos×17 Midoro Cosmos×46 Yoguru Cosmos×20 Fourda Cosmos×3 Red Chip×110 Green Chip×60 Rainbow Chip×60 Power Amp×1000 Stabilizer×100 Engine Shaft×645 Physical Stone×300 Rapid Crystal×600 Guide Circuit×76 Snail Liquid×35 Hulk Meteorite×200 Screw Bolts×805 Steel Wheel×399 Miracle Ammonite×197 Shining Feather×197 Proto Cosmos×1
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MagicPotatoplz Adept Poster
Posts : 898 Join date : 2011-08-03 Age : 104
| Subject: Re: Pepo Pucci Candy Wed Mar 06, 2013 6:14 pm | |
| For Pepo Pucci Torte Build: - This works fine for me:
【Robot Name】 Pepo Pucci
【Parts】 BD: Pepo Pucci BD3 : Pumpkin Pot Unit(default) : Pepo Pucci LG [High Tech Beta] [Tech] [Tech] : Pepo Pucci HD3 [High Run Alpha] [Run] [Run] : Black Layer Ribbon : Ace of Hearts Earrings : Pepo Pucci BS [High Run Alpha] [Run] [Run] : Pepo Pucci AM6 [High Run Alpha] [Tech] [Tech] : Cheer Pom-pon [High Tech Beta] [High Tech Beta] [Tough] : Pepo Pucci AM5 [High Tech Beta] [Ranger] [Tech] : Cheer Pom-pon [High Tech Beta] [High Tech Beta] [Tough] : Pumpkin Umbrella [Rapid] [Great Rapid Beta] [High Shooter]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 補 SIZE: S COST: 1255 CAPA: 1255 HP: 406 STR: 1 TEC: 34 WLK: 35 FLY: 1 TGH: 16
LEVEL: 10
【Cartridges】 Capacity +70×6 Sword Guard Short Boost Quick Land Broad Radar
【必要素材】 Hidora Cosmos×11 Fudara Cosmos×9 Midoro Cosmos×1 Ones Cosmos×1 Threede Cosmos×1 Fourda Cosmos×1 Red Chip×30 Green Chip×80 Rainbow Chip×11 Stabilizer×76 Engine Shaft×47 Brake Damper×10 Scope Lens×21 Rapid Crystal×55 Guide Circuit×18 Heat Ash×15 Snail Liquid×21 Acid Gel×23 Screw Bolts×20 Steel Wheel×12
Justification: Do not give her negative STR. Her WB is a pot that sits there (and used to infinitely juggle opponents but thankfully that got nerfed) and attacks enemies that get somewhat close to it and steals their items. Carts should include at least 6x Capacity, Short Boost, and Broad Radar. She's the only Pepo with Quick Land, and it helps a lot, so that's good. Tough Wonder Bit is not needed at all for reasons you'll probably figure out if you ever get her. I'd always take Sword Guard over Blast Guard personally, and in this case I'd very highly recommend Sword Guard instead of Blast Guard. The most obvious problem with the build is the 3x Breaker tuned Umbrella. You shouldn't use Breaker for, well, anything except joke weapons/builds. The more speed, the better. Range and Ammo help too, but only once you get a lot of speed tuned on it. Capacity tunes, for what you're doing with her, are completely unneeded. Shock Bazooka/Shock Bazooka Mod are useful on her if you ever get one, but you'll need capa tunes. Otherwise, I don't find it to be worth it. In the case you do use Shock Bazooka, it might be worth it to take Blast Guard, Beam Guard, or Fast Recovery instead of Sword Guard. It's extremely easy to tune because you get a bunch of 100% tunes, so the only thing you might have trouble tuning is the Umbrella. The 2 TGH tunes and Ranger tune can be dropped/changed to just a TEC tune and you can change the Rapid to Air Force or Shooter. Neon Neos BS is probably the best BS you can put on her stat-wise, but it looks bad. Mine's a bit worse than that because she was built before we got +1 tunes changed to 100%, but I might redo it if the free tune regrets stay long enough. | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Wed Mar 06, 2013 6:21 pm | |
| I thought her Pot bit was just a drop-and-support thing, but you're saying it only stays as long as her gauge is up? That makes for a lot of problems. I'll get working on a new build. Once again, thanks Potato-san. | |
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Zwiebel Force Cosmic Onion
Posts : 11444 Join date : 2011-01-07 Age : 37 Location : Back on the No-Tomorrow-Lane
| Subject: Re: Pepo Pucci Candy Wed Mar 06, 2013 6:57 pm | |
| The Pumpkin Pot unit is dependent on her WB gauge lik most unit typ WBs are, it has a pretty long connection time calculation thing (?), however. The basic idea behind this faggotery is that you connect it for like 10 seconds or such and then you ust disconnect it and hit random airs with the umbrella/troll some distracted enemies with the missile to recharge it right away. Just keep a eye on it's HP :O - My current torte build:
【Robot Name】 Pepo Pucci Schoki
【Parts】 BD: Pepo Pucci BD3 : Pumpkin Pot Unit(default) : Pepo Pucci LG [Life] : Pepo Pucci HD3 [High Run Alpha] [High Run Alpha] [Run] : Pumpkin Crown : Autumn Earrings : Pepo Pucci BS [High Run Alpha] [Life] [EX High Run Alpha] : Pepo Pucci AM6 [High Run Alpha] : - : Pepo Pucci AM5 [High Life] [Life] [Tough] : - : Pumpkin Umbrella [Life] [Life] [Tough]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 補 SIZE: S COST: 1155 CAPA: 1260 HP: 501 STR: 6 TEC: 15 WLK: 35 FLY: 4 TGH: 16
LEVEL: 10
【Cartridges】 Capacity +70×6 Tough Wonder Bit Short Boost Quick Land Broad Radar
【Materials】 Hidora Cosmos×3 Fudara Cosmos×10 Midoro Cosmos×1 Green Chip×50 Rainbow Chip×3 Engine Shaft×50 Brake Damper×10 Physical Stone×106 Snail Liquid×35 Generic Element×12 Superior Element×3 Run Element×10
- my planned finishing:
【Robot Name】 Pepo Pucci Schoki
【Parts】 BD: Pepo Pucci BD3 : Pumpkin Pot Unit(default) : Pepo Pucci LG [Life] [Life] [Life] : Pepo Pucci HD3 [High Run Alpha] [High Run Alpha] [Run] : Pumpkin Crown [High Life] : Autumn Earrings [High Life] : Pepo Pucci BS [High Run Alpha] [Life] [EX High Run Alpha] : Pepo Pucci AM6 [High Run Alpha] [Life] [Life] : - : Pepo Pucci AM5 [High Life] [Life] [Tough] : - : Pumpkin Umbrella [Life] [Life] [Tough]
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 補 SIZE: S COST: 1255 CAPA: 1260 HP: 611 STR: 6 TEC: 15 WLK: 35 FLY: 4 TGH: 16
LEVEL: 10
【Cartridges】 Capacity +70×6 Fast Recovery Short Boost Quick Land Broad Radar
【Materials】 Hidora Cosmos×3 Fudara Cosmos×14 Midoro Cosmos×3 Green Chip×50 Rainbow Chip×9 Engine Shaft×50 Brake Damper×10 Physical Stone×216 Snail Liquid×35 Generic Element×12 Superior Element×3 Run Element×10
Life! I just can't have enough of you! Ö///Ö
Last edited by Zwiebel Force on Wed Mar 06, 2013 7:15 pm; edited 1 time in total (Reason for editing : Copy paste is hard!) | |
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KidGlitch Ace Poster
Posts : 1703 Join date : 2013-02-22
| Subject: Re: Pepo Pucci Candy Thu Mar 07, 2013 1:13 pm | |
| Holy cow, that's a lot of HP. | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 913
| Subject: Re: Pepo Pucci Candy Thu Mar 07, 2013 1:27 pm | |
| >Pumpkin Umbrella [Life] [Life] [Tough]
get out | |
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