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 Beam Mine shooter

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Burger Molcar
Burger Molcar



Posts : 3460
Join date : 2011-01-30
Age : 29

Beam Mine shooter Empty
PostSubject: Beam Mine shooter   Beam Mine shooter EmptySat Sep 22, 2012 8:25 am

Because I loved the original mine shooter until I broke 2 slots on it

Spoiler:

Right now I don't have tunes on the b. mine shooter and only have 36 tec. I kept prop bits cuz hovering over healing clusters is a lot easier if I don't have to constantly land to recover my boost.

Hitting with mine shooter from a high altitude is a lot easier than shooting from the ground, and since I'm almost always aiming at the ground I thought I wouldn't need more speed. I get to hit most of everything on the ground from a fairly high altitude so range isn't much of a problem either

Ammo is barely a problem. The high int makes me preserve a lot more ammo. I only ever run out of ammo when I spam hyper shot on healing clusters.

Force isn't too much of a problem either. I hit 40+ on everything (untuned 36 tec)

I thought a Para tune would be nice for stunning ground targets and grounding air targets (just for the airs that start aiming for me). Great force is just there, but I kinda want to tune speed though, since that might help me hit more.

---

I'm actually tempted to forget about tec tunes so I could focus on eagles, cuz HP is more of a problem for me than damage. With the INT, I don't thing TGH reduction would be too much of a problem either, but I dun really know much about TGH reduction.

I'm also thinking about putting it on a Shaden BS...
EDIT:
...bot




Any suggestions for tunes/builds/watbot2use/etc are welcome.
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