| Quadra Gunner | |
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+4God is a Cat Girl Stickboy Gerrion Relict? 8 posters |
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Relict? [Moderator]
Posts : 5786 Join date : 2011-02-08 Age : 31 Location : San Diego
| Subject: Quadra Gunner Fri Jun 22, 2012 4:22 am | |
| So it has Short Boost, Quick Land, Quick Jump, and Moving Burst. Alpha build, huh? Sadly, no Stun Regain.
Also, any way I can use his AMs? I do recall certain people mentioning how Mine Shooters are pretty meh at denying airspace unless, like, a swarm of other people join in.
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Gerrion Wild Molcar
Posts : 2218 Join date : 2012-01-10 Age : 37 Location : Portugal (Europe)
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 6:10 am | |
| Using mines at chokepoints or tunnels can be effective, as it prevents some players from rushing in (save for Lnd chargers ofc). There are a few maps with a lot of those, so using thoose AM to gain tactical advantage would be a good idea. | |
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Relict? [Moderator]
Posts : 5786 Join date : 2011-02-08 Age : 31 Location : San Diego
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 6:13 am | |
| Bleh those silly land chargers. Oh, well I shall slap them on some cute s bot and go to town. Thanks. | |
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Stickboy Master Poster
Posts : 2971 Join date : 2011-05-23 Age : 30 Location : Malaysia
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 7:17 am | |
| Which bot is dis? | |
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God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 7:46 am | |
| The mines are meh indeed. Really small, manual aim. Basically, you either hit the right spot or it will be a bitch to put the mine in the right place.
If the bot has the capa, go with MB (though I'd rather go with something else, even if more costly), if you like Ballistic, go with that, you do have 3 of those carts. Not sure about Accele roll, force barrier and zook builds though. (Haven't been through the stats and capa, also, there's Victorl as well)
(This is one of those arts that I didn't want, but even though the HD doesn't give anything special when it comes to stats, it's only 50 cost for a weapon as well. I haven't tested it all that much, but it might go well on some art to defend against lnds.) | |
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Prior Regular Poster
Posts : 327 Join date : 2012-05-30
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 8:09 am | |
| Go troll with 2x gun arms BS, 2x gatling breaker, heavy gunner HD, breaker gathima.
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Relict? [Moderator]
Posts : 5786 Join date : 2011-02-08 Age : 31 Location : San Diego
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 10:06 am | |
| @Stick it is that purple art in the new gara.
@Sorrow Thank you for the suggestions!
@Prior oh, if only I had all the parts listed~ | |
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blead [Administrator]
Posts : 2370 Join date : 2011-03-25 Age : 811 Location : ( ・_・)
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 10:11 am | |
| @Stick | |
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Gunmanryu Newbie
Posts : 51 Join date : 2012-06-03 Age : 31 Location : Inside Chibi house :)
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 1:36 pm | |
| what?! that thing can set a trap? oh give me that thing . i know the best map for that robo specialy a map that a lot of tunnel road and maybe you can stop that annoying jikun long super dash attack with your traps. because jikun long cant stop her attack. so she will step your trap and kaboom. ( but you need to lure her to your traps). | |
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Aurum_Sol Ace Poster
Posts : 1761 Join date : 2011-05-26
| Subject: Re: Quadra Gunner Fri Jun 22, 2012 6:14 pm | |
| i think i will try out 4 quadra arms with 4 different ranges (untuned, 15% 30% 45%) for doing solo air space denial duty | |
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