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 Pre-nerf supports

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mechaRev
LS3
VeryMelon
Dune
Zwiebel Force
ziix
boytitan2
tehprognoob
Suguri
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Suguri
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Suguri

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PostSubject: Pre-nerf supports   Pre-nerf supports EmptySat Apr 14, 2012 9:05 pm

I'm sure very few people here are even aware of what supports used to be like. I went and reuploaded this video from CBJP player SOULxR for your viewing pleasure.

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tehprognoob
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tehprognoob

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySat Apr 14, 2012 10:21 pm

DAT SCYTHE SERAPH O:
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 12:20 am

I have never seen so much Curve Gun use ._.;;
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boytitan2
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 1:20 am

Glad this never got out, Especially how op curveguns were, Those things anal fucked my vangaurds on several occasions way back when my account was good tier. So I just kept quit about it cause spamming lands was fun and didnt want a counter to exist (^.^). Also I personally targeted supports since way back when.
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ziix
Burger Molcar
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 3:00 am

Supports were nerfed, Zeroes aren't nerfed.

WELL THAT'S SMART .____.
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Zwiebel Force
Cosmic Onion
Zwiebel Force

Male Posts : 11444
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Age : 34
Location : Back on the No-Tomorrow-Lane

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 6:53 am

What ou mean by nerf? The video makes me think of dusting of my slice guns to o.o
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Dune
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Dune

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Age : 36
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 7:42 am

Ahh the good ol' days, when Jet Hammer was THE melee of choice, SDC builds were good and stuff was actually balanced (alot so compared to nowadays..)
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VeryMelon
Jikun Hu
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Male Posts : 1147
Join date : 2011-10-28
Age : 35

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 8:57 am

@boytitan2 wrote:
Glad this never got out, Especially how op curveguns were, Those things anal fucked my vangaurds on several occasions way back when my account was good tier. So I just kept quit about it cause spamming lands was fun and didnt want a counter to exist (^.^). Also I personally targeted supports since way back when.
Who are you and what have you done with BT?

@Zwiebel Force wrote:
What ou mean by nerf? The video makes me think of dusting of my slice guns to o.o
Back then SUPs could equip the slice gun and middle bazooka.
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 9:01 am

@Dune wrote:
stuff was actually balanced alot so compared to nowadays.
All attempts to balance the game resulted in the game to get unbalanced even further.
And all those results get added up together, so we have a broken game that keeps getting even more broken.
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LS3
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LS3

Male Posts : 1034
Join date : 2011-07-16
Age : 23
Location : Yᵒᵘ Oᶰˡʸ Lᵒᵛᵉ Oᶰᶜᵉ Vancouver.

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 10:31 am

Wait, how did they get nerfed? Was a noob back then so I wouldn't know.
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mechaRev
Abbey Denied
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 10:44 am

my mind was more fixed on all those gorgeous arts that used middle zook
i want to marry an old jp art player #em3
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tehprognoob
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tehprognoob

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptySun Apr 15, 2012 11:39 am

@LS3 wrote:
Wait, how did they get nerfed? Was a noob back then so I wouldn't know.

Could no longer use mid zook/Slice gun

which meant no more portable hypershot slicegun hopper
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IncuSlave
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IncuSlave

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyMon Apr 16, 2012 12:46 pm

I've seen videos of Cards and thought, "Well, glad they nerfed that..."

Total opposite with this. Makes me wish I was a beta player. SUP can be wicked cool, but they're just not diverse or powerful enough to demand exclusive gameplay by large amounts of players. It would be nice if they were still able to do this kind of thing.
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Suguri
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Suguri

Female Posts : 7765
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyTue May 29, 2012 6:04 pm

@IncuSlave wrote:
I've seen videos of Cards and thought, "Well, glad they nerfed that..."

Total opposite with this. Makes me wish I was a beta player. SUP can be wicked cool, but they're just not diverse or powerful enough to demand exclusive gameplay by large amounts of players. It would be nice if they were still able to do this kind of thing.
Very late reply here; back in that point in time, Middle Bazooka and Slice Gun were the best two weapons ARTs had, and SUP had access to both. The problem here is this caused a major amount of redundancy in the existence of ARTs; Bugsycait could do both anti-air and anti-LND better, didn't have the melee weakness (and in fact had Sword Guard; taking nearly half the damage an ART would from a jham is pretty significant), had a significantly better cart list/stat potential than any other existing arts at that time, and of course supports have the best wonder bit selection (arts have the worst).

At this point in time though, Support really should get their toys back. ART has other fun toys like LL Blast and Albatreos HD, and effective new cores like Victorl I-SR, Albatreos, and Gayeriga - not to mention various autoplay moes. Supports (namely Bugsy) aren't going to steal their jobs again any time soon.
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Trill
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Trill

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyTue May 29, 2012 6:08 pm

@Suguri wrote:
@IncuSlave wrote:
I've seen videos of Cards and thought, "Well, glad they nerfed that..."

Total opposite with this. Makes me wish I was a beta player. SUP can be wicked cool, but they're just not diverse or powerful enough to demand exclusive gameplay by large amounts of players. It would be nice if they were still able to do this kind of thing.
Very late reply here; back in that point in time, Middle Bazooka and Slice Gun were the best two weapons ARTs had, and SUP had access to both. The problem here is this caused a major amount of redundancy in the existence of ARTs; Bugsycait could do both anti-air and anti-LND better, didn't have the melee weakness (and in fact had Sword Guard; taking nearly half the damage an ART would from a jham is pretty significant), had a significantly better cart list/stat potential than any other existing arts at that time, and of course supports have the best wonder bit selection (arts have the worst).

At this point in time though, Support really should get their toys back. ART has other fun toys like LL Blast and Albatreos HD, and effective new cores like Victorl I-SR, Albatreos, and Gayeriga - not to mention various autoplay moes. Supports (namely Bugsy) aren't going to steal their jobs again any time soon.

Don't worry Suguri, they'll release more garapon variants of Bugsycait or any other Support with possibly locked slicegun arms or middle baz-esque weapons. Lord forbid they un-nerf something and open up new competitive styles that don't cost any RT to obtain if they already had it.
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tehprognoob
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tehprognoob

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyTue May 29, 2012 6:39 pm

SDGO un-nerfed Destiny's melee and F91's weapons, and bam, both rose from shit tier to somewhat usable tier.

why can't they do the same for SUPs in CB...

It's not like slice gun and Middle Bazooka are both cheap UC weapons...it can't help the non-cashers much.
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Suguri
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Suguri

Female Posts : 7765
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Age : 23
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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyTue May 29, 2012 6:44 pm

@Trill wrote:
Don't worry Suguri, they'll release more garapon variants of Bugsycait or any other Support with possibly locked slicegun arms or middle baz-esque weapons.
Oh, certainly

<Vyolets> Bugsycait Girl
<Suguri> I'd roll for that
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Rai-Rai
Thoarla Nimbus
Thoarla Nimbus


Male Posts : 37
Join date : 2011-08-22
Location : a world without OP characters

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyTue May 29, 2012 9:10 pm

@Suguri wrote:
@Trill wrote:
Don't worry Suguri, they'll release more garapon variants of Bugsycait or any other Support with possibly locked slicegun arms or middle baz-esque weapons.
Oh, certainly

<Vyolets> Bugsycait Girl
<Suguri> I'd roll for that

Guess that i'm not alone on Bugsycait Girl
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VeryMelon
Jikun Hu
Jikun Hu


Male Posts : 1147
Join date : 2011-10-28
Age : 35

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyWed May 30, 2012 7:49 pm

@Trill wrote:
Don't worry Suguri, they'll release more garapon variants of Bugsycait or any other Support with possibly locked slicegun arms or middle baz-esque weapons.
What do you mean, "OR"?

I can already imagine it
MODE CHANGE
Switches your WLK and FLY and changes your weapon
WLK mode: Slice gun
FLY mode: Bazooka

Also dual shock shield bit that spawns two shields that spin around you and block enemy projectiles and inflict shock status.
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CapeMike
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CapeMike

Male Posts : 2079
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Age : 49
Location : Chattanooga, TN, USA

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PostSubject: Re: Pre-nerf supports   Pre-nerf supports EmptyWed May 30, 2012 8:56 pm

@Rai-Rai wrote:
@Suguri wrote:
@Trill wrote:
Don't worry Suguri, they'll release more garapon variants of Bugsycait or any other Support with possibly locked slicegun arms or middle baz-esque weapons.
Oh, certainly

<Vyolets> Bugsycait Girl
<Suguri> I'd roll for that

Guess that i'm not alone on Bugsycait Girl

Bugsycait Girl...I'd /signed that! Wink
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