| Scorpton Healer | |
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TehPwnstar Newbie
Posts : 66 Join date : 2011-09-25 Location : The U.S. Of A.
| Subject: Scorpton Healer Tue Jan 24, 2012 8:35 pm | |
| - Spoiler:
【Robot Name】 Scorpton
【Parts】 BD: Scorpton BD : Repair Bit : Tarantulic LG [High Run] [High Run] [High Run] : Skullroid HD [High Run] [High Run] [High Run] : Calico Cat Ears : Berry Earrings : Tentrion BS [High Run] [High Run] [High Run] : Beezle AM [High Tough] [High Tough] [High Tough] : Viper Shield : Beezle AM [High Tough] [High Tough] [High Tough] : Viper Shield
【Config Check】 COST: OK BS: OK LG: OK
【Stats】 TYPE: 補 SIZE: M COST: 925 CAPA: 980 HP: 373 STR: 6 TEC: 6 WLK: 32 FLY: 10 TGH: 20
LEVEL: 10
【Cartridges】 Capacity +70×7 Enhance internal weapon×2 Wonder Rate Up
【必要素材】 Fudara Cosmos×15 Engine Shaft×117 Brake Damper×78 Snail Liquid×99 Hard Plate×66
I was trying to make a build on calc for a Scorpton with dual shields as a healer... Is the tough unnessecary, and if so, what should I do with it? | |
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BNOISE Ace Poster
Posts : 1216 Join date : 2011-01-08 Age : 33 Location : Home
| Subject: Re: Scorpton Healer Tue Jan 24, 2012 10:41 pm | |
| yes tough is unnecessary, more walk more walk more walk or go the other route and go all fly lose the enhance internal weapons or just get only 1 if you want more ammo get guard carts most of the time you should just be farming trees and then running to the ps when wonder bit is fully charged and spamming heal anyways
would be good to probably get some kind of movement cart... | |
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God is a Cat Girl Guinea Pig Wearing Sweater
Posts : 5296 Join date : 2011-04-25
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 9:22 am | |
| If you are going for wlk, you might as well get 35wlk and use High Run Alpha tunes. 11 or 12 tgh should be fine (I forget which one it is). Get Handy Bazooka (Or any other zooka that is better if he can hold it) for some anti-air and short boost to dodge. | |
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TehPwnstar Newbie
Posts : 66 Join date : 2011-09-25 Location : The U.S. Of A.
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 6:35 pm | |
| Alright, I can do the handy zook for sure, and I don't need the high run alphas if I remove some of the tough tunes. Thanks! | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 7:27 pm | |
| just a heads up, scorpton stungun is really good when you're retreating
you're running away from it, they're running into it, 180 degree stuns, hf lol! | |
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TehPwnstar Newbie
Posts : 66 Join date : 2011-09-25 Location : The U.S. Of A.
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 7:53 pm | |
| Dear god, that's tempting. Especially because that would've saved my ass about... ten times? I've played it about thirty games XD Will note. | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 8:24 pm | |
| it doesn't break shields that well though. | |
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TehPwnstar Newbie
Posts : 66 Join date : 2011-09-25 Location : The U.S. Of A.
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 8:32 pm | |
| Meh, if they do have a shield I'll just run to the nearest teammate. After all, combat-capable medic still doesn't go lone wolf. | |
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Trill Grand Poster
Posts : 3071 Join date : 2011-02-26 Age : 913
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 8:34 pm | |
| I've seen you ingame using Priestol. My only tip is that when you do repair, try to back up out of danger. We got pillared mid heal because we were healing too close to actual combat. | |
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Malphes Ace Poster
Posts : 1999 Join date : 2011-08-28
| Subject: Re: Scorpton Healer Wed Jan 25, 2012 8:51 pm | |
| you can't do lulzstuns if you can't even break their shields
at least stick a handy zook on one of the arms | |
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| Scorpton Healer | |
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