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 So.. Bazaar system...

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AnTi90d
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Nerf
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PostSubject: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 7:39 am

Is completely freaking RETARDED.

I think we should pester CS so you can set up shops so you can choose how many you want to purchase. Given were boned with only 5 slots and no means of expanding them.

IE; someone has 34503405340534053405345 rainbow chips, you want to buy3, another person wants to buy 10 etc etc..... -- this way you can put up multiples of the same weapons, bds, and if you so please put up all your damn materials (max amount you have) and LET people choose how many instead of having to stay awake 24 hours, watch the shop and constantly refresh your supply. It's honestly stupid. Why is this so flawed, what purpose/point does it serve? Bazaar is only once every 2 weeks for 24 hrs -- so its not like we'd have shop up for a week... Either this -- or some sort of 'auction' house that's permanent.... course who's gonna listen to EN players... we basically amount to them what Mexicans amount to Americans (not trying to be racist, making a socialist point.) -- atop that ... were what... 1000-2000 people active, and mostly 400-500 online at a given time...

The notion of bazaar is great, but hugely inefficient, not to mention a lot of players lag like hell trying to browse shops -- furthermore if you're searching for a specific thing you may never find it at all.

Not to mention it would preserve ch1 central (you could access the "auction house" from any channel, better yet any map! and not be bound to a @#$ing shop for 24 hours if you want to make uc. Just integrate it along into the UC shop or something.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 7:55 am

....i kinda agrees with this....although..auction may gave disadvantage to lesser rank/money player....
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 8:04 am

well... 5 slot bazaar already run in JP like years and seems they dont complaint about it... so i doubt we can get more than they have...
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 8:18 am

lesser players > they already under price their items and rip their selves off -- with an AH sort of thing at least they'd know the average prices and it'd make people price more competitively.

JP> can you speak japanese, have you asked them? maybe im being selfish and unreasonable wanting to change something because of what other games have, the very least I'd like there to be able to put more items up.... the VERY LEAST. 5 is just far too few...
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 2:13 pm

Courius wrote:
well... 5 slot bazaar already run in JP like years and seems they dont complaint about it... so i doubt we can get more than they have...

Its japan...they dont know what the hell they want...These are the same people that think the convoluted plots from Kojima(MGS creator) are good. So not the best judges to refer to.
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NovaZero
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 2:21 pm

I don't concern myself with such things. 5 items is enough for me.

Quote :
maybe im being selfish
I'd say you are. But it's a minor gripe.

Quote :
Not to mention it would preserve ch1 central (you could access the "auction house" from any channel, better yet any map! and not be bound to a @#$ing shop for 24 hours if you want to make uc. Just integrate it along into the UC shop or something.
As great it would be to have a Selling Service or even a Search function, that's asking for too much from a game that runs on an outdated version of Java.
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Courius
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 3:31 pm

Nerf wrote:
maybe im being selfish and unreasonable wanting to change something because of what other games have

good point... CB have everything that other game doesnt have , like Example : vend allowed only on specified days, limit to 5 vend item , no-tradeable-item , garatroll, lottery box , and many more!!! Lets join play CB today!!!

now that's what i call good advertisement... *kicked to sky So.. Bazaar system... Kicktosky *
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 6:46 pm

CS doesn't put in bazaar system, people bitch.
CS puts in bazaar system, people bitch.


Get over it, be glad you get anything at all.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 7:45 pm

I was never one of the people who wanted or begged for bazaar. When I first heard about it -- i knew it was going to be stupid, and I was right.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySat Jan 07, 2012 9:38 pm

Puddin' wrote:
CS doesn't put in bazaar system, people bitch.
CS puts in bazaar system, people bitch.
While it's certainly not worse than nothing at all... It's still not anywhere near what can be expected for even a single-programmer student project, let alone the kind of work a team gets paid for.

Unfortunately, it's exactly par for the course.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 2:44 am

Puddin' wrote:
CS doesn't put in bazaar system, people bitch.
CS puts in bazaar system, people bitch.
This is why I say CyberStep just can't win, since all the playerbase will do is bitch out at every single thing CyberStep does.

Betcha the only thing CyberStep will do to make the playerbase happy is die.
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Intet
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 4:15 am

NovaZero wrote:
Puddin' wrote:
CS doesn't put in bazaar system, people bitch.
CS puts in bazaar system, people bitch.
This is why I say CyberStep just can't win, since all the playerbase will do is bitch out at every single thing CyberStep does.

Betcha the only thing CyberStep will do to make the playerbase happy is die.

Cause when something is implemented it's half-assed. We wanted a fix for lag, we got one, and wasn't even maintained for a week before being the gimped shit it is currently. Bazzar is just shitty, it could have been tied to that huge billboard and just let you browse shops for items like any half decent game. Instead we got a mass of lagging players having to awkward sift through shops. Hell mabinogi has the same crap but it's better done. When nexon, fucking NEXON out does you that's embarrassing.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 6:21 am

Glad there's other people that -get- it as well.

Hint: people wouldn't be bitching if they did a proper job or had better things. Their biggest focus every month drawing panties on 3d models and making sure the boobs jiggle properly.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 7:35 am

Nerf wrote:
The notion of bazaar is great, but hugely inefficient, not to mention a lot of players lag like hell trying to browse shops -- furthermore if you're searching for a specific thing you may never find it at all.

I would love to see an auction house implemented. Sadly, Cyberstep's development team is not capable of it. Did you play the 2nd CBT of C21? They tried to create an auction house.. they called it a "market." It didn't work the first day that they announced it and set it up.. and it didn't work over a week later, after they said that they were, "working on it." (Also, in true CS fashion, they didn't have any sort of alphabetizing or other type of sorting. It was just a huge list of random bot parts.)

Puddin' wrote:
CS doesn't put in bazaar system, people bitch.
CS puts in bazaar system, people bitch.
People bitch: other people bitch about people bitching. It amuses me how predictable this community is.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 9:08 am

Intet wrote:
Cause when something is implemented it's half-assed. We wanted a fix for lag, we got one, and wasn't even maintained for a week before being the gimped shit it is currently. Bazzar is just shitty, it could have been tied to that huge billboard and just let you browse shops for items like any half decent game. Instead we got a mass of lagging players having to awkward sift through shops. Hell mabinogi has the same crap but it's better done. When nexon, fucking NEXON out does you that's embarrassing.
I wouldn't fault CyberStep for that, since at least they're kind of trying, but I don't exactly have high standards when it comes to stuff like this, so maybe I'm in the wrong for not bitching about CyberStep not adhering to the playerbase, but I don't really care for that.

Nerf wrote:
Their biggest focus every month drawing panties on 3d models and making sure the boobs jiggle properly.
I thought this was obvious when CBEN went live...or maybe after people started bitching about Ah-chan, I dunno.

AnTi90d wrote:
Puddin' wrote:
CS doesn't put in bazaar system, people bitch.
CS puts in bazaar system, people bitch.
People bitch: other people bitch about people bitching. It amuses me how predictable this community is.
That's because it's like that in every community(I assume, at least). It's just that it's more apparent with CyberStep.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 11:14 am

The market in C21 worked just fine after they fixed it.

Searching/sorting was shitty though.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 4:07 pm

Can't believe I'm saying this but CS needs something liek RuneScape's Grand Exchange.
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptySun Jan 08, 2012 7:42 pm

im with you in some stuff, i would also like what we could put in some special part our offers(sure, a limit like the actual before, 5) whitow blocking our gameplay, so we can be able of play or leave our stuff when we disconnect and we can do more stuff D:
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PostSubject: Re: So.. Bazaar system...   So.. Bazaar system... EmptyMon Jan 09, 2012 6:55 pm

Best system I've seen for a player economy was in PWI. There was an auction house that you could sort based on specifics (item types, specific names, colors, what/ever). It created a system where players could easily see what the average going price was, so that both buyers and sellers understood what price was agreeable. Of course, as was said, CBEN has such a small player base, I doubt this would work @_@
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